Dino Dino Jungle
From the Super Mario Wiki
The course is located in a leafy prehistoric jungle with canyons, a lake, and many dinosaurs wandering around the course. Obstacles in the course are a large sauropod dinosaur (an Apatosaurus) in the middle of a section of the track, and geysers that leap any vehicle running over one when active. The race starts in the jungle, with many Item Boxes and logs on the ground. Going over a log simply makes karts to leap, losing a bit of maneuverability though. The trip continues in a canyon where a Brontosaurus stands in the center of the track, stomping the ground to crush or spin out anybody below it. Going around the huge reptile is safe, and passing a curly crystal cave, characters go through a dangerous bridge with three branches, easy for any racer to fall off into the water, regardless which part of the bridge the player was. The bridge leads to a crystal cave infested by some geysers, that ends in the top of the canyon.
Players cross a coarse bridge to the other side of the canyon, while the sauropod moves its head near the structure may cause the driver to spin and likely fall to the track below. Past the bridge, the track ends sending the racers back to the jungle in a uneven road filled with geysers, where the finish line awaits.
Located in the cave, it is possible to use a Mushroom to get to the other side a helpful shortcut to avoid geyser spouts. It is even possible to do it without a Mushroom, but is very difficult to perform.
Mario Kart 7
The track returns in Mario Kart 7 as the second track of the Lightning Cup. The tree roots, geyser holes, and the jumps in this track can be used to perform a trick to gain a small boost. All of the branches of the bridge now contain item blocks, and have been slightly widened. Inside the cavern, the mushroom-only shortcut now contains a gliding pad, though its width is now shorter so it is easier to fall off if the player isn't careful enough when using mushrooms. After the cavern, there is a ramp also containing a gliding pad, and the head and neck of the dinosaur can block the path of flight. The dinosaur also no longer wipes the player out if he or she runs into the head or legs.
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