K-9

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Super Mario RPG: Legend of the Seven Stars Enemy
K-9 SMRPG.png
K-9
Location(s) Bandit's Way
HP 30
FP
Attack 13
Defense 13
Magic Attack 1
Magic Defense 10
Speed
Evade
Magic Evade
Special Attacks Howl, Fangs
Special Defense None
Weak Point None
Item Dropped None
Coins Dropped 0
Flower Dropped ONCE AGAIN! Flower
Flower Odds
Experience Gained 2
Yoshi Cookie Item Energizer
Success Rate
Related Chow
Psychopath Thought
"May I take a BITE?"

K-9s are basic enemies that are found in Bandit's Way in Super Mario RPG: Legend of the Seven Stars. A stronger variant called Chows is found in Land's End.

In the overworld, K-9s tend to walk slowly, either in random paths or slowly following Mario and his party. In the second area of Bandit's Way, two K-9s wander the grounds underneath the flying Board path. If Mario and his party defeat one, another one replaces it. A K-9 in the third area guards a Treasure Box, while four K-9s in the fourth area of the level chase Mario. As the K-9s of the second area, another K-9 respawns.

Mario can acquire an invincibility Star in the fourth area, which causes all the K-9s to move faster, including the pursuing ones.

K-9s fight in groups of two or three and are often accompanied into battle by Spikeys or Frogogs. In battle, a K-9 attacks by biting. Additionally, they have a couple of special attacks. K-9s can use the Howl attack to give the fear status condition, weakening Mario and his party's attack and defense. K-9s can also use the Fangs attack that gives 50% more damage than usual.[1]

Names in other languages[edit]

Language Name Meaning
Japanese ハイイヌ
Hai Inu

Trivia[edit]

  • The enemy's name "K-9" is a pun on the word "Canine".
  • The unused enemy, Juju, mentions a K-9 in its psychopath.
  • The combination of K-9's name and the fact that it is a robot may be a reference to the identically-named robotic dog from the British science-fiction television series Doctor Who.

References[edit]

  1. ^ Super Mario RPG Battle Mechanics Guide by newmansage. "Enemy Skills" section.