Tutankoopa

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This article is about the boss from Paper Mario. For information about the boss from Mario Pinball Land, see King Tut.
Paper Mario Enemy
Tutankoopa
Tutankoopa.png
Max HP 30
Attack 3
Defense 0
Location(s) Dry Dry Ruins


Moves Shell Toss (3), Magic (2, Partner: 2), Summon Chomp
Tattle
This is Tutankoopa. He's one of Bowser's followers and he's been assigned to guard one of the Star Spirits. I've heard that he has sort of a pharaoh complex. Max HP: 30, Attack Power: 3, Defense Power: 0. He attacks by throwing shells from that high perch. Try to dodge when he uses magic: its attack power is 2 and it'll sting for sure. And he also summons Chomps, his loyal subjects. These Chomps have some serious attack power. Think hard about who to attack first, Tutankoopa or Chomp.

“You!! You ignored all those very scary warnings... Don't you have the common sense to get scared and run away?! What's wrong with you?!?!”
Tutankoopa, Paper Mario

Tutankoopa is a boss from Paper Mario. He is notable for his pharaoh complex, his magic abilities (such as shattering into fragments at will, leaving only his eyes and crown visible), and his heavy association with Chomps. Like King Tut from Mario Pinball Land, his name is based on the ancient Egyptian pharaoh, Tutankhamun. Though it is unknown whether he is truly a ghost or not, it is known that he serves the Koopa Troop in the present day.

Tutankoopa PM.png

In Paper Mario, Tutankoopa is the boss of the Dry Dry Ruins and the guardian of Mamar the Star Spirit. When Mario and his partners enter the Dry Dry Ruins, Tutankoopa's voice can be heard warning them to run away. He continues to deliver such warnings as the heroes progress through the ruins, losing his cool and starting to shout frantically when they approach the Super Hammer. Cortez uses similar warnings in Paper Mario: The Thousand-Year Door.

Mario and co. finally reach the Koopa's room, where he summons his pet Chomp. He then continues to attack the heroes by throwing shells at them and summoning an outline of a Chomp (mysteriously solid) to fall on them. At first he stands on a high ledge, so that he may only be hit by aerial attacks. However, after enough damage has been dealt, he messes up his Chomp spell and uses it on himself, injuring him and causing him to fall to the ground, making him vulnerable to ground attacks.

After a long battle, the team is able to defeat the Koopa pharaoh. He is then attacked by his own Chomp and chased out of the ruins.

In the ending parade of Paper Mario Tutankoopa can be seen, still being chased by his Chomp until he sidestepped at the last moment. Afterwards, he briefly attended the parade, only to end up chased by more Chomps than before.

Names in other languages[edit]

Language Name Meaning
Japanese カーメン
Kāmen
From Tutankhamun
Spanish Tutankoopa -
French Tutankoopa -
German Tutankoopa -
Portuguese Tutankoopa -

Trivia[edit]

  • Tutankoopa bears a minor resemblance to King Tut, a boss from Mario Pinball Land.
  • The miniature Chomp head on Tutankoopa's hat seems to be alive, since it moves its mouth at times.
  • Although he is supposed to be the 2nd major boss, Buzzar has 40 Heart Points while Tutankoopa has 30.
  • When Mario first enters Dry Dry Ruins, Tutankoopa refers to himself as the "Remorseless King of Dry Dry Ruins." Bowser would also call himself by "Remorseless King" in Paper Mario: The Thousand-Year Door (that is, if the player makes him choose that answer).