Hyper Paragoomba

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The Thousand-Year Door Enemy
Hyper Paragoomba
Hyper Paragoomba Sprite.png
Location(s) Twilight Trail
Max HP 8
Attack 2
Defense 0
Moves Dive (2), Charge Up (ATK+6), Missiledive (8)
Items Boo's Sheet, Life Shroom, Ruin Powder, Ice Storm
Coins 1 - 3
Log When this winged Hyper Goomba charges up, its attack power rises to 8
Misc. stats
Level 15
Exp. points 0
Sleep? 80%
Dizzy? 100%
Confuse? 80%
Tiny? 90%
Burn? 100%
Freeze? 80%
Stop? 90%
Soft? 95%
Fright? 90%
Gale Force? 90%
KO? 95%
Tattle

That's a Hyper Paragoomba. It's basically just a Hyper Goomba with wings. After charging up, you'll be dealing with moves that have an Attack power of 8. Once you damage it, it'll lose its wings and turn into a regular Hyper Goomba. Not that THAT'S all that cool. Even normal Hyper Goombas are dangerous.

Bestiary
4           5           6

A Hyper Paragoomba (or H. Paragoomba) is a green Paragoomba with the ability to charge its attack power. Hyper Paragoombas are found in Twilight Trail of Paper Mario: The Thousand-Year Door and Gusty Gulch of Paper Mario. Hyper Goombas have the ordinary Dive attack, but when Charged, their attack power shoots all the way up to eight. When attacked once, they will lose their wings and become regular Hyper Goombas.

Like a Paragloomba, if a Hyper Paragoomba's dive attack hits Mario outside battle it will make the First Strike.

Subspecies[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ハイパーパタクリボー
Haipā Patakuribō
Hyper Paragoomba
French Hyper Paragoomba Hyper Paragoomba
German Hypra-Gumba Hypra Goomba


Paper Mario Stats and Tattle Information[edit]

Paper Mario Enemy
Hyper Paragoomba
PMHyperParagoomba.png
Location(s) Gusty Gulch
Max HP 7
Attack 1-8
Defense 0
Moves Dive (1), Charge Up (ATK+7), Missiledive (8)
Type
Items Dried Shroom
Coins
Misc. stats
Level
Run
Strong
Weak
Sleep?
Dizzy?
Shock?
Shrink?
Stop?
Fright?
Air Lift?
Hurricane?
Tattle

This is a Hyper Paragoomba. Hyper Paragoombas are Hyper Goombas with wings. They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It'll miss you if you can become transparent. Except for that, they're no different from normal Paragoombas, so use a Jump attack to defeat 'em.