Elite Wizzerd

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Paper Mario: The Thousand-Year Door Enemy
Elite Wizzerd
Image:elitewizzerd.jpg
Max HP 12
Attack 8
Defense 5
Location(s) Pit of 100 Trials
Log The top of the heap for half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself.
Items None
Moves Tickle (8), Laser Beam (8), Lightning Storm (8), Power Up (Raises Stats), Recover (Heals 10 HP), Clone (creates illusions when alone)
Tattle Tattle: That's an Elite Wizzerd. This is the top of the heap for half-machine organisms. You can probably guess this, but it uses various magic moves in battle. And, if it's alone, it'll create illusions of itself. It has no real weakness. So just use whatever you've got to beat it, OK? Let's go, Mario!!
  • Copy's Tattle: That's an Elite Wizzerd illusion. There's no point in attacking it. The real Elite Wizzerd has a Max HP of 12, an Attack of 8, and a Defense of 5. If you attack the real one, the illusions will vanish. So find the real one!
Bestiary
96           97           98

The Elite Wizzerds are very powerful Wizzerds in Paper Mario: The Thousand-Year Door. They are only found on levels 91-99 of the Pit of 100 Trials.

There can be 5 at once, and taking into account that Mario's stats are probably low from fighting deep into the Pit, he can lose easily. These are impossibly hard enemies and have a huge defense. Art Attack and Koop's Shell Slam work best but if Art Attack is gone, Shooting Stars also work. If Mario can, he can try to Superguard, even though their thin green laser attacks are hard to see. The lasers are defense-penetrating, making all Defend upgrading badges useless except for P-Down D-Up (P).

When this enemy doesn't have any allies in the battlefield, it's best to have Vivian set it on fire, so its illusion trick will keep failing.

[edit] Relatives

[edit] Foreign Names

Language Name Meaning
FrenchMagymagyxPun on "magie" (magic)




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