Dark Paratroopa

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The Thousand-Year Door enemy
D. Paratroopa
DarkParatroopa.png
Location(s) Pit of 100 Trials (Levels 41, 43, 44, 46, 48, 49)
Max HP 8
Attack 4
Defense 2
Moves Shell Shot (4)
Items Fire Flower, Super Shroom, HP Plus P, Dizzy Dial
Coins 1 - 2
Log A Paratroopa that lives in dark, damp places. It has a very hard shell, but you can flip it over by jumping on it.
More
Level 17
Exp. points 0
Sleep? 75%
Dizzy? 105%
Confuse? 70%
Tiny? 85%
Burn? 100%
Freeze? 70%
Stop? 80%
Soft? 85%
Fright? 75%
Gale Force? 95%
KO? 70%
Tattle

This is a Dark Paratroopa. It lives in dark, damp places. Max HP is 8, Attack is 4, and Defense is 2. It's strong, but otherwise just like other Paratroopas. It's airborne, so try to ground it first.

Tattle Log #:
17
This article is about the enemies from Paper Mario: The Thousand-Year Door. For the enemies from Super Paper Mario with the same name, see Dark Paratroopa (Super Paper Mario).

Dark Paratroopas (or D. Paratroopa) are purple Paratroopas that live in the Pit of 100 Trials, in Paper Mario: The Thousand-Year Door. They are basically Dark Koopas with wings. These are stronger versions of regular Paratroopas, having more HP and Attack. Jumping on a Dark Paratroopa causes it to lose its wings and become a Dark Koopa.

Dark Paratroopas were originally going to be in the original Paper Mario, but were removed from the game. However, their coding was not, and this includes a complete Goombario Tattle, which means the stats are intact as well.

Paper Mario unused data[edit]

Paper Mario enemy
D. Paratroopa
Dark Paratroopa as it would've appeared in Paper Mario. Max HP 8 Attack 3 Defense 2
Role Type Flying Level 18
Strong None Weak None Moves Shell Shot (1)
Sleep? 80%, 0 Dizzy? 50%, -1 Shock? 90%, 1
Shrink? 75%, 0 Stop? 90%, 0 Fright? 70%
Air Lift? 85% Hurricane? 75% Coins 1 + 3-4
Items None Run 24 Location(s) Toad Town Tunnels
Tattle This is a D. Paratroopa. D. Paratroopas are Paratroopas who live in the Toad Town Tunnels. Max HP: 8, Attack Power: 3, Defense Power: 2 Hammer attacks won't work because they're airborne. They'll lose their wings if you jump on 'em. They'll become Dark Koopas when they fall, but be careful! They'll do a dizzy attack once they're grounded.

Names in other languages[edit]

Language Name Meaning
Japanese ヤミパタパタ
Yami Patapata
Dark Koopa Paratroopa

French Dark Paratroopa
-
German Fieser Parakoopa
Mean Parakoopa
Italian Tetraparatroopa
Shady Paratroopa
Spanish Paratroopa Oscuro
Dark Paratroopa