Koopatrol

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The Thousand-Year Door Enemy
Koopatrol
Koopatrol.PNG
Location(s) Rogueport Sewers
Max HP 6
Attack 4
Defense 2
Moves Whistle (summons another Koopatrol), Charge Up (ATK+2), Spiky Headbutt (4), Power Shell (4 to Mario, partner), Flail (N/A), Get Up (Stops Being Flipped), Hide (Prevents damage, but not flipping)
Items Thunder Rage, Repel Cape, Super Shroom, Courage Shell
Coins 2 - 4
Log Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly.
Misc. stats
Level 26
Exp. points 0
Sleep? 70%
Dizzy? 75%
Confuse? 75%
Tiny? 90%
Burn? 100%
Freeze? 70%
Stop? 75%
Soft? 95%
Fright? 70%
Gale Force? 70%
KO? 95%
Tattle

That's a Koopatrol. A Koopa Troopa who protects himself with spiked armor. Max HP is 6, Attack is 4, and Defense is 2. It attacks with its shell and with its head, then sometimes charges up for a fierce move. Plus, if you take too long to win, it'll call reinforcements. Yeah, sorta gnarly, huh? It's one of the worst of Bowser's guys. Koopa Troopas dream of being Koopatrols. ...Hey, and by the way, what do you think Bowser's doing now, anyway? Eating?

Bestiary
17           18           19

Koopatrols (named Armored Koopas in Mario Pinball Land[1]) are elite soldiers of the Koopa Troop that made their debut in Paper Mario, and have appeared in two of its sequels, Paper Mario: The Thousand-Year Door and Super Paper Mario. Their name is a portmanteau of "Koopa" and "Patrol". These warriors are the high-ranking guards of Bowser's Castle, and most Koopa Troopas dream of becoming Koopatrols. They appear in physique similar to Koopa Troopas, but they wear intimidating spiky armor, including spiked helmets which protect them from being jumped on. However, they'll flip over (or retreat into its shell in Super Paper Mario) like normal Koopas if a badge or Pixl that allows jumping on spiked enemies is used on them.

History[edit]

Paper Mario series[edit]

Paper Mario[edit]

During the events of Paper Mario, Koopatrols could be found patrolling Bowser's Castle, as well as Princess Peach's Castle, after Bowser stole the peaceful castle and uprooted it into the thermosphere. They have a difficult time keeping Peach in her room, and can come off as quite conversational. One will also appear in Shy Guy's Toy Box if Peach picks it as one of the answers to Bowser's questions of things Mario hates. Also if Peach is spotted or if she walks into a door being guarded by a Koopatrol, the player is forced back to the room where she is supposed to be in. The Koopatrols also throw Peach onto the ground if this happens. Koopatrols attack Mario by Shell Tossing him; however, unlike Koopa Troopas, they can also charge up their attack power which causes an attack power of 10. Like all enemies of course, Charging takes up a turn. They can also summon more Koopatrols by dancing.

Paper Mario: The Thousand-Year Door[edit]

Koopatrols were later found in Rogueport Sewers during the events of Paper Mario: The Thousand-Year Door after Mario and his team clear Chapter 5. They also appear in Bowser's Castle at the end of Chapter 1. A stronger type of Koopatrol, the Dark Koopatrol, is also found in this game in Glitzville and the Pit of 100 Trials.

Super Paper Mario[edit]

Koopatrols made their latest appearance in Super Paper Mario, where they, along with most of the Koopa Troop were brainwashed by Nastasia into working for Count Bleck, and served as guards in Castle Bleck. They can also be found in Rooms 19 and 86 of the Flipside Pit of 100 Trials.

Koopatrols attack by ramming into the player. Their attacks are so sudden, making them remarkably difficult. There is another kind of Koopatrol that lives in the Flopside Pit of 100 Trials called a Dark Koopatrol. It is the strongest Koopa enemy in the whole game.

Mario Pinball Land[edit]

Three Koopatrols in Mario Pinball Land.

Koopatrol appear as enemies in Bowser's Castle during the events of Mario Pinball Land. In their only 3-D appearance, the Koopa soldiers have loads of defense and can only be defeated by being bashed into a wall, which crushes them.

Super Princess Peach[edit]

Princess Peach near a Koopatrol statue.

Koopatrols also make a cameo appearance in Super Princess Peach as statues on the Bowser's Villa map. At the left side of the map, a statue can be seen holding a sword while at the right side, the statue holds a spear. Every once in a while, two red pupils will appear in the statue's eyes, search its surroundings, then vanish.

Notable Koopatrols[edit]

Related species[edit]

Additional profiles and statistics[edit]

Paper Mario Enemy
Koopatrol
PMKoopatrol.png Max HP 8 Attack 4-10 Defense 3 Type Hover, Fiery
Level 25 Strong Fire Weak Ice (+2), Water (+2) Moves Shell Toss (4), Flail (N/A), Get Up (Stops Being Flipped), Charge Up (Prevents Flipping, ATK+6), Ultimate Shell (10), Summon Dance (summons another Koopatrol)
Sleep? Immune Dizzy? Good, 4 Shock? Immune Shrink? Good, 3
Stop? Good, 4/5 Fright? Fair Air Lift? N/A Hurricane? Good
Coins 1 + 4-6 Items Shooting Star Run 24 Location(s) Shy Guy's Toy Box, Bowser's Castle
Tattle This is a Koopatrol. They're elite Koopa soldiers. These are the highest-ranked guards of Bowser's Castle. In case you hadn't noticed, they're fitted with spikes. Don't Jump on 'em. When their HP drops low, they'll charge up power for one last-ditch attack. The power of this desperate attack is 10. They've also been known to call in reinforcements when they're in trouble. Don't underestimate these nasty Koopas, Mario.
Super Paper Mario Enemy
Koopatrol
13. Koopatrol Card.PNG Max HP 15 Attack 3 Defense 4 Location(s) Castle Bleck, Flipside Pit of 100 Trials (Rooms 19 and 86)
Score 800 Items Card Type Common Card Location(s) Card Shop; Catch Card/SP
Card Description The heavy-metal Koopatrol feels no remorse. It'll roll right over its own Koopa granny. But it's not well suited for aquatic operations.
  List of Catch Cards  
  12      13      14  
Tattle That's a Koopatrol, a merciless minion wrapped in spikes and armor... Max HP is 15, Attack is 3, and Defense is 4. You better not try to stomp on it... Koopatrols tend to rush in and tackle, so watch out... Only the toughest Koopas are selected to join the elite Koopatrol guard... They have to sharpen those spikes every day. That's what it takes to be the best...

Names in other languages[edit]

Language Name Meaning
Japanese トゲノコ[2][3]
Togenoko
Spine Koopa
Spanish Koopatrullero Literal translation of the English name
French Koopatrouille Literal translation of the English name
German Koopatrouille Literal translation of the English name
Italian Kooparmato Kooparmored (Armored Koopa)

Trivia[edit]

References[edit]

  1. ^ Nintendo Power issue 185 (November 2004), p. 117
  2. ^ The Mushroom Kingdom (Accessed on 6-9-08)
  3. ^ Super Mario Ball Shogakukan book