“MAAAACHO! I'm a powerhouse now, you pesterin', li'l pieces of prairie piffle! So long's I have this here machine, my bod'll be rough, tough, an' ultrabuff!”
Macho Grubba is the powered-up form of Grubba, also the true final boss of the Glitz Pit in Paper Mario: The Thousand-Year Door, and keeper of the real Gold Star (though it is never revealed exactly how he got it). He bears a slight resemblance to Tubba Blubba in the manner of an abnormally large, monstrous Clubba. In this state, he has sixty HP (which is shared by Dark Clubbas in Super Paper Mario), and also has a very wide variety of attacks, including buffing himself, allowing himself to attack twice, boosting his Attack Points, and increasing his defense drastically. After being defeated, Grubba's power-sucking machine goes off, returning energy to Bandy Andy and KP Pete, freeing Prince Mush, and reverting Grubba back to his normal form. He is also one of two chapter bosses not affiliated with either Sir Grodus or the Shadow Queen throughout the entire game (the other being Cortez).
Macho Grubba is the powered-up form of Grubba. He was created when Grubba got power from his power-draining machine which is powered by the Gold Star. Mario finds Grubba at the ring when there are no matches going on. Grubba will then use the power-draining machine to power himself up. Once Macho Grubba has been defeated, he will lose his power, and Mario will get the Gold Star.
 Physical Description
Macho Grubba's appearance is slightly altered to that of his normal self. His hair is blonde and spiked up in a wild Mohawk-like style (he no longer sports a hat in this form). His skin color is orange instead of blue. His lips appear to be a yellow-orangish color and his hands are much larger (in the form of a fist) and are, interesting enough, shaped like clubs. He is about twice the size he was before transforming, but can increase in size during the battle against him, making him 4x larger than his normal form. His shell now possess spikes on it and he has sharp, yellow toenails. Despite these changes, he still maintains his same glasses, vest, and bow tie, but lacks the green, buttoned shirt he wore under his vest.
 Powers and Abilities
After being powered up by the Gold Star, Macho Grubba has the ability to tilt the scales in battle to his favor. At the beginning of the fight, Macho Grubba gains the ability to attack twice per turn. By doing this, he can inflict more damage on Mario and his partner in one turn, or even upgrade his status to a more powerful state during this time. Another ability Macho Grubba has is to increase his attack power as well as his defense. With an increased attack power, Macho Grubba's attack power will go up by three, bringing his overall attack to seven. Should he increase his attack power more than once, he can bring his attack up to ten, and even thirteen.
Depending on which attack Macho Grubba uses at the time, he can inflict damage on both Mario and his partner, doubling the effects of his upgrade. By increasing his defense, his defense will go up by two. This makes it more difficult for Mario and his partner to damage Macho Grubba. Macho Grubba can also increase his defense multiple times, bringing his defense up to four, and even five — which is the highest numerical defense in the game. In addition to being able to increase his attack, he can also charge up his attack by four. Should his attack be at thirteen, and then be increased by four, his attack will be brought to a devastating seventeen, the highest possible attack Macho Grubba can have and one of the highest attack power in the game. When low on health, Macho Grubba will also make himself dodgy, making it much more difficult for Mario and his partner to inflict damage on Macho Grubba, if at all.
In addition to his ability to upgrade his status effects, Macho Grubba also can perform many different styles of wrestling moves. Here is the list of his attacks from most common to least common.
 Names in Other Languages