Power Shell

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Paper Mario and Paper Mario: The Thousand-Year Door move
Power Shell
Kooper performing a Power Shell move on a Koopa Troopa and two Spiked Goombas
Mastered by Kooper and Koops
Rank Base Rank
Effect Kooper or Koops hits all grounded enemies with his shell, dealing damage
Target All grounded enemies
Attack Power 2 Base Rank
3 Super Rank
4 Kooper's Ultra Rank
5 Koops' Ultra Rank

Power Shell is a default move mastered by Kooper and Koops in the Paper Mario games. This move uses 3 FP and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move Control Stick left until the big star lights up, then release it. Koops' version also has two Stylish moves.

Koopley mentions teaching this ability to Koops (if he is revisited in Petalburg at some point in the game, and if Koops is present), though he shortly discovers Koops already knows how to perform it.

Some enemies such as Koopatrols are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell.

Power Shell is furthermore referenced in Kooper's Catch Card description in Super Paper Mario.

Names in other languages[edit]

Language Name Meaning
Japanese シュビビンコウラ
Shubibin Kōra
「シュビビン」is possibly from「守備」(shubi, defense) and「ビンビン」(bin-bin, a Japanese term for "hard" or "strong"), and「コウラ」means "shell".

Chinese 强力龟壳
Qiánglì Guīké
Power Turtle Shell

French Total Carap
-
German Power-Panzer
Power Shell
Italian Maxiguscio
Maxi Shell
Spanish (NOE) Súper Concha
Super Shell