| Super Paper Mario Enemy
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| Ninjoe
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| Max HP
|
6
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| Attack
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2
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| Defense
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0
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| Location(s)
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Sammer's Kingdom, Flipside Pit of 100 Trials, Castle Bleck
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| Card Type
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Common
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| Card Description
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| Only the wind whispers the name of Ninjoe. Give him enough money, and he'll be your ninja minion.
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|
| Tattle
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| That's a Ninjoe. These devious ninjas support Sammer Guys from the shadows... Max HP is 6 and Attack is 2. They hop around and throw ninja stars at you (the ninja stars can be destroyed by using Boomer or Cudge, or they will eventually disappear after sticking to a surface for some time). They are said to sell their ninja skills to the highest bidder... And they have long been in the service of King Sammer.
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List of Catch Cards 154 155 156
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The Ninjoe is an enemy in Super Paper Mario. Its name is a portmanteau of the words "ninja", Japanese mercenaries, and "Joe", a generic name. The Ninjoe is found assisting Sammer Guys in Sammer's Kingdom, and on their own in the Flipside Pit of 100 Trials. It is a quick foe, and often throws ninja stars at the player. There is no solid strategy to defeat it, though stunning it with Fleep and then jumping on it works effectively. While they may not be much of a threat alone, when they are encountered in groups, as they often are in the Pit of 100 Trials, they can become extremely dangerous.
[edit] Related Enemies
[edit] Names in Other Languages
| Language
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Name
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Meaning
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| Japanese |
ナンジャ Nanja |
from "ninja"
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