Gap of Crag

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Platformer Level
Gap of Crag
World-Level 5-2
Game Super Paper Mario
Difficulty
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The Gap of Crag is a rocky location from Super Paper Mario. The gap is the setting of Chapter 5-2. It is known for its many ruins dotting the area.

[edit] Chapter 5-2: Pixls, Tablets, and Crag

Spoiler warning: Plot and/or ending details follow.

After Mario and his party followed the Floro Sapien kidnappers out of the Downtown of Crag, they found themselves at a dead end; the Floro Sapiens created a giant yellow block, sealing the entrance to the Floro Caverns. To make matters worse, the party discovered that they had entered Clubba territory. They even encountered O'Chunks again.

However, by paying attention to the many Cragvision sets dotting the mountain, Mario learned clues as to how to remove the block. By running in circles around a rock shaped like a Yoshi (only viewable in 3-D mode), diving to the bottom of a river, and lighting a fireplace, Mario was able to find the Hammer Pixl, Cudge. Cudge was able to destroy the giant block, and, together with his new friends, entered the Floro Caverns.

[edit] Enemies

[edit] Trivia

  • It should be noted that the Gap of Crag is one of the only areas in the entire game in which the player may find an Amazee Dayzee. (Not counting the Pit of 100 trials.)
  • The Yoshi Statue is one of the only in-game appearance of a Yoshi in Super Paper Mario, the other being dolls of the Baby Yoshi from Paper Mario: The Thousand-Year Door.


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