Kent C. Koopa

From the Super Mario Wiki
Jump to: navigation, search
Paper Mario Enemy
Kent C. Koopa
Kent C. Koopa.gif
Max HP 70
Attack 3
Defense 6
Location(s) Pleasant Path

Moves Shell Slam (3), Ground Pound (10)
This is Kent C. Koopa. He seems pretty greedy for such a large Koopa. He sometimes does a stomp attack with his shell. That attack has a power of 3. His shell attack also damages party members (like me!), so be sure to defend! As with all Koopas, your chances will greatly improve if you can flip him over. His defense power will drop. Watch it, though! He'll attack as soon as he's back on his feet. And by the way, is he not THE HUGEST KOOPA EVER!?! Somebody told me that he used to live in Koopa Village...

“Hey, you in the hat! Wait! It's fine weather, isn't it? My name is Kent C. Koopa. Please remember it, OK? If you want to use this road, you need to pay me 100 coins. So sorry, but that's how it is. You don't pay, you don't pass. Coins make the world go round. It's all about the money!”
Kent C. Koopa, Paper Mario

Kent C. Koopa is a red-shelled Big Koopa Troopa that blocks Pleasant Path, the road to Koopa Village and the Koopa Bros. Fortress in Paper Mario. He appears after Chapter 5, blocking Kolorado's way home after the explorer's adventures on Lavalava Island. He demands a toll of one hundred Coins in order to let people pass, but he can be battled instead as an optional boss.


He is an extremely strong fighter, with high offense and defense. However, he can be defeated easily if Mario and company (preferably Watt) attack his tail, instead of his shelled body. Kent C. Koopa uses a Ground Pound attack on Mario to squish him to do ten damage, and a slow Shell Toss to flatten Mario and his partner for three damage. He could thus aptly cause great difficulty for Mario by knocking his partners out for several turns. However, he is very easily put to sleep, which can be taken advantage of. Mamar's special move, Lullaby, has an extremely high (though not 100%) chance of working, effectively leaving Kent C. helpless for its duration. If Mario uses the Spin Smash attack on Kent C.'s tail (while flipped over), he will spin around, causing him to drop a few coins.

Unlike the original Big Koopa Troopas from Super Mario Bros. 3, Kent C. walks on his hind legs. He is also unique in that he needs glasses and his name itself is even a pun on "can't see".

Names in other languages[edit]

Language Name Meaning
Japanese ゼニノコー
Portmanteau of "zeni" (銭, money) and Nokonoko (ノコノコ, Koopa Troopa).
French Kent C. Koopa -
German Kent C. Koopa -
Portuguese O Grande Kent C. Koopa The Great Kent C. Koopa
Chinese 金钱喏库
Jīnqián Nuòkù
Money Noko (Noko is the Japanese name for Koopa Troopa)