“Time to break out my Boomsday Machine! I'll just relax in my comfy cockpit and watch you go BOOM!”
There are ample Cloud Flowers around the area to grab. Mario must use his Cloud Mario ability to ascend the battlefield and get to the top of the Boomsday Machine. For the first round, Cloud Mario must run for one of the updrafts and spin to create a cloud and ride it upwards. From here, he can traverse across the various clouds scattered throughout the battlefield, using his cloud-making ability to assist him. Once Cloud Mario reaches the top of the tower, he must damage the machine by Ground Pounding the glass.
The second round is much like the first, but now the tower will attempt to vacuum the area, pulling the clouds out from under Cloud Mario's feet. Cloud Mario should still be able to just long jump to the top of the tower in the same manner. Cloud Mario also needs to watch out for an electric shield that covers Bowser Jr.'s dome periodically when he is sucking up Clouds.
In the final round, the tower goes mobile. This will makes Cloud Mario's climb to the top more difficult, since Bowser Jr.'s dome is much higher up. He still needs to watch out for yellow projectiles, the spinning fire wheel and the vacuum attack. The fire on the Boomsday Machine will also destroy Mario's clouds.
Once Cloud Mario reaches the top of an updraft, he needs to use the Cloud Flower refill to get to an even higher cloud tier. He should use long jumps to get to the distant cloud and he can score another refill. From here he can reach the dome with his cloud platform recharge. Once Mario reaches the top of the machine for a third time, he must Ground Pound the glass dome a third time to finally take Bowser Jr. out.
Mario faces this boss twice, with the second match being under a Daredevil Comet's conditions.
Names in other languages