Grandmaster Galaxy

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Grandmaster Galaxy
Grandmaster Galaxy.png 
Area World S 
How to unlock Collect 240 Power Stars 
Boss(es) None 
Comet(s) Daredevil Comet 
Level(s) The Ultimate Test
The Perfect Run 
Stars Smg2 icon powerstar.pngSmg2 icon prankstercomet.png 
Galaxy Icon A giant gleaming trophy with a Power Star in the middle of it you were the one who collected all of the scattered stars...I want to thank you...your deeds will live on in the memory of the cosmos...”
Rosalina, Super Mario Galaxy 2

The Grandmaster Galaxy is the final galaxy of Super Mario Galaxy 2. It is located in World S. This galaxy is unlocked when the player has collected all 240 Stars, much like the Grand Finale Galaxy from Super Mario Galaxy. This galaxy contains two Power Stars: one for completing the level and another one for a second completion under Daredevil Comet conditions. In the latter case, the player gets the Star from Rosalina. Unlike the rest of the galaxies, Green Stars don't appear, because the player has to get all Green Stars in order to unlock this galaxy.

Planets and Areas[edit]

Starting Planet[edit]

Mario and Yoshi in the Flower Grapple Planet.

In the first area, the player must use Yoshi to swing on the flower grapples to reach the Launch Star at the end of the area. There are several obstacles along the way, such as Mines and Bullet Bills. Paragoombas appear in the first mission and are replaced by Choppahs in the second mission. A Toad can also be found on this planet who will shout Yoshi's name when spoken to.

Flipswitch Planet[edit]

The Flipswitch Planet.

After using the Launch Star from the first planet, Mario lands on a planet with Flipswitch Panels. It has a backdrop showing moving sprites of items from Super Mario Bros.. The player must activate all 21 Flipswitch Panels while avoiding Sentry Beams to reveal the Launch Star.

Electric Maze Area[edit]

The Electric Maze Area.

After landing, Mario finds a Cloud Flower and a fan producing an upward gust. Mario must use the Cloud Flower to maneuver to the Launch Star at the end of the area. More Cloud Flowers are subsequently supplied along the way. There is also a 1-Up Mushroom at the top left that can be reached using the Cloud Flower.

Platform Planets[edit]

The Platform Planets.

This area contains planets that are made of Shrinking Tiles and Red-Blue Panels. Octopuses and Sentry Beams are found in the area. Mario must avoid all obstacles in order to successfully reach the Launch Star at the end of the section.

Pull Star Area[edit]

The Pull Star Area.

In the beginning, there are some electrified blocks, followed by a long segment of Pull Stars where Mario must avoid electrical currents, mines, and Paragoombas to reach the end, where a Launch Star is located.

Hammer Bro Planets[edit]

The Hammer Bro Planets.

This planet has a lot of Hammer Bros., which Mario has to evade or defeat to reach the other side. Flomps are also present in this area.

The ending platform has three Boomerang Bros., which Mario must defeat to reveal a Power Star (or a Launch Star in the Daredevil run). Note that defeating the Hammer Bros is not necessary for getting the Power/Launch Star to appear.

The Comet Medal for this galaxy is on the far right side of these planets, next to some platforms (as shown on the screenshot). In the Daredevil run, the Comet Medal is replaced with a 1-Up Mushroom.

The Gate Planet[edit]

The Gate Planet.

This planet is only accessible during The Perfect Run. It is a small planet with a small house and strongly resembles the Gate in Super Mario Galaxy. Rosalina and the final Power Star are found on this planet. There is also a 1-Up Mushroom behind the house. Mario will still lose a life if he falls off, and will have to redo the level if this happens.



The Ultimate Test[edit]

This mission is unlocked once the player gets a total of 240 Stars. The player must complete all the various tasks mentioned above. There are checkpoint flags at the beginning of the Electric Maze Area, the Platform Planets, and the Pull Star Area. Throughout the mission, the player can also speak with the Toad Brigade members. This mission, along with the Daredevil Run, is the only time that the leader is seen sleeping. Yellow Toad is also asleep, and if the player speaks to him, he will mumble about Star Bits, giving the player a hint on how to unlock the final mission.

Planets Visited
Names in other languages
Language Name Meaning
Japanese さいごの腕試し
Saigo no udedameshi
The Last Test
Spanish (NOE) La prueba definitiva The ultimate test
French Le champion de l'univers The champion of the universe
German Das ultimative Hüpf-Examen The ultimate Jumping-Exam (refers to the German name of the Galaxy Hüpfheld-Galaxie)
Chinese 最後挑戰 Last challenge

The Perfect Run[edit]

The Prankster Comet for this galaxy is unlocked when the player collects the galaxy's Comet Medal and deposits 9,999 Star Bits to the Banktoad.

The player must redo the The Ultimate Test mission, but under Daredevil Comet conditions. There aren't any Checkpoint Flags in this mission and, in the first area, the Paragoombas have been replaced with Choppahs and more mines have been added. Additionally, after defeating the Boomerang Bros. at the end of the level, rather than the Power Star appearing, a Launch Star appears that takes the player to the Gate-like planet where the Power Star and Rosalina are located.

Planets Visited
Names in other languages
Language Name Meaning
Japanese マスターオブギャラクシー
Masutā obu gyarakushī
Master of Galaxy
Spanish (NOE) La prueba perfecta The perfect test
German Großmeister der Galaxien Grandmaster of the galaxies
Chinese 銀河之王 King of the galaxies

Names in other languages[edit]

Language Name Meaning
Japanese チャンピオンシップギャラクシー
Chanpionshippu gyarakushī
Championship Galaxy
Spanish Galaxia Saltos Acrobaticos Acrobatic Jumps Galaxy
French (NOE) Trophée des virtuoses Virtuosos' Trophy
German Hüpfheld-Galaxie Jumping Hero Galaxy (a tribute to Mario)
Italian Galassia Leggendaria Legendary Galaxy
Chinese 終極奪標銀河 Final success galaxy


  • Music from Super Mario Galaxy is played throughout the level, such as the themes of Gusty Garden Galaxy, Good Egg Galaxy, Bowser's Galaxy Reactor, and the Comet Observatory.
  • This is the only galaxy in Super Mario Galaxy 2 that does not have any Green Stars.
  • This is the only galaxy in Super Mario Galaxy 2 that requires the player to collect Star Bits in addition to collecting the Comet Medal for a Prankster Comet to appear.
  • If the player looks back in first person mode at the starting point of the Pull Star Area, the Launch Star from the previous area can be seen above the Gate planet in the Daredevil Run.
  • The three figures from the Shiverburn Galaxy can be seen in the Pull Star Area.
  • If the player collects all Stars (i.e. completing all galaxies except Grandmaster) and then completes this galaxy, a special message will appear on his or her Wii Message Board, both congratulating and thanking the player for completing the game 100%.