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This is a list of typefaces and fonts used in games and related media within the Super Mario franchise.

Internal and related designsEdit

Classic Super Mario fontEdit

 
Comparison of the two versions

The first Super Mario font is an uneven sans-serif typeface designed by Nintendo in 1988. It is used for the logos and, later, interfaces of Super Mario games from Super Mario Bros. 3 to Mario & Sonic at the London 2012 Olympic Games.

Though mostly the same, a second version of the font was designed following the release of Super Mario 64, which would take over as the primary version from then on. It lacked a fully defined character set, which led to many different interpretations. In particular, the font does not have a consistent design for Japanese hiragana, katakana, or kanji. This remained the case for the font even after the overhaul, likely inciting the shift over to the modern Super Mario font.

Used in tandem with other fonts throughout the 2000's, it was fully replaced with the modern font with the release of Super Mario 3D Land, being last seen on the logo for Mario & Sonic at the London 2012 Olympic Games, albeit an early logo for Paper Mario: Sticker Star used a design partially based on this typeface before being changed to the modern Super Mario typeface for the final release.

Modern Super Mario fontEdit

The current Super Mario logo introduced in Super Mario 3D Land uses the modern Super Mario typeface.
Demonstration.

The modern Super Mario typeface is an uneven sans-serif typeface designed by Nintendo in the early 2010s. It was experimented with by Nintendo in the lead up to the release of the Nintendo 3DS and Wii U, with the first use of the modern font appearing in the North American spine art of Super Mario Galaxy 2. Early versions appeared in games such as Mario Sports Mix, featuring a character set closer to the classic font. The font in its current form was officially introduced with the release of Super Mario 3D Land in 2011 and has since become the singular Super Mario typeface, used for logos, menus, HUDs, and other text across the Super Mario franchise.

The font is officially called "MARIO Font" and was created in collaboration with Fontworks, a foundry whose fonts are often used in Nintendo games. Unlike the previous font, this font has full character sets for hiragana and katakana, as well as some kanji and Cyrillic characters. The font has been revised at least three times; the latest revision of the font is version 3.203, revised on August 20, 2019.[1]

Modern Super Mario Bros. typefaceEdit

The modern Super Mario Bros. typeface is first seen in New Super Mario Bros.. This is based on the in-game logo for Super Mario Bros., which was in turn used as the logotype for the Super Mario All-Stars version of Super Mario Bros., as well as Super Mario Bros. Deluxe.

It is geometrical with vertical stems with circular joints for shapes such as "A" and "M" and horizontal strokes that end before meeting left-hand vertical stems. A small version of its glyphs is used for the "SUPER" text in games using the Super Mario Bros. name, and Super Mario Bros. Wonder introduces a lowercase set of characters for the font, which is based on Sunblock Pro.

Other than every New Super Mario Bros. game logo as well as Puzzle & Dragons: Super Mario Bros. Edition and Super Mario Run, it is also seen in Mario Super Sluggers and Super Mario Bros. Wonder for display text, as well as in WarioWare Gold for the Super Pyoro logo and The Super Mario Bros. Movie for the Super Mario Bros. Plumbing logo. A similar font is used for the logos for Mario Club, 1-UP Studio and Nintendo Cube.

Classic HUD fontEdit

All characters in the font

This design was used from Super Mario 64 until Mario and Sonic at the London 2012 Olympic Games for the Nintendo 3DS (although the lowercase "s" is used in "Yoshi's" in the logo for Yoshi's Fruit Cart in Nintendo Land), appearing throughout games on the Nintendo 64, GameCube, and Wii. Some of its distinct features are the pointed, obelisk-shaped "A", the flat, wide "E", and the overall stocky, top-larger-than-bottom measures, giving it a more whimsical appearance if compared to earlier Super Mario typefaces, which were designed in the opposite way.

This typeface was primarily used for in-game text outside of dialogue (i.e HUDs and menus). Given the lack of standardization on the first Super Mario typeface, this one was also often used for placeholder logos, at times when new characters for the first font could not be drawn. It was also used for the logo of Super Mario Sunshine, Super Princess Peach and Dance Dance Revolution: Mario Mix.

Paper Mario fontEdit

A design similar to the classic HUD design above, used for in-game display text in Paper Mario games up to Paper Mario: Sticker Star.

Super Mario Maker typefaceEdit

 
Super Mario Maker logo uses the Super Mario Maker font.

The Super Mario Maker font is a geometric sans-serif typeface first designed by Nintendo in 2015. It is used for the interface in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2. It is also used for the logo for Super Mario Bros. 30th Anniversary. The initial variant of the font was titled "MARIO30th" and lacked lowercase characters. It was revised in 2018 to include lowercase letters; this new version is named "MARIOMAKER". The latest revision of the font is version 1.3, revised on November 28, 2018.[1]

Mario Party TextboxEdit

Mario Party Textbox is used for the interface in the English version of Mario Party.

Mario Party Textbox FR/DEEdit

Mario Party Textbox FR/DE is used for the interface in the French and German versions of Mario Party.

Mario Party 2/3 TextboxEdit

 
Most characters in the font

Mario Party 2/3 Textbox is, as the name implies, used for the interface in Western versions of Mario Party 2 and 3.

Mario Party 4-7 TextboxEdit

All characters in the font

Mario Party 4-7 Textbox is, as the name implies, used for the interface in Western versions of Mario Party 4, 5, 6, and 7, as well as Dance Dance Revolution: Mario Mix and the European version of Mario Party 8.

Mario Party 8 TextboxEdit

All characters in the font

Mario Party 8 Textbox is, as the name implies, used for the interface in the American version of Mario Party 8.

Mario Party HudsonEdit

 
Mario Party 2

Mario Party Hudson is used for large text in all Hudson Soft-developed Mario Party installments, including text for Dice Block rolls, coin transactions, timers, board and minigame title cards, minigame announcements and HUD elements (such as placement and Star/coin counts), among others. It appears much more sparingly in Mario Party 8, used for dice rolls, coin transactions, in-scene text during minigames and in Puzzle Pillars. It is also used in Dance Dance Revolution: Mario Mix.

Super Mario 64/Mario Party Textbox JPEdit

Super Mario 64/Mario Party Textbox JP is, as the name implies, used for the interface in the Japanese versions of Super Mario 64 and the first seven games in the Mario Party series. However, in Western versions, it remains for the word "Using" in the Mushroom Bank in Mario Party, for certain uses of numbers in Mario Party 2, for entering a file name in Mario Party 3, for the credits in both Mario Party 2 and 3, and (in English only) for the "Point Total" and "Points Earned" text on the Decathlon Park leaderboard in Mario Party 6.

The GameCube-era variant of the font is less pixelated than the Nintendo 64-era variant.

WarioWare typefaceEdit

 
WarioWare: Smooth Moves

A rounded typeface was used in the WarioWare series from WarioWare, Inc.: Mega Microgame$! to WarioWare: D.I.Y. Showcase. Despite no longer being used as the interface font by then, it was still used for the countdown of the Bomb until WarioWare Gold, and it was additionally used for the timer in Puck 'er Up in WarioWare: Get It Together!.

Geometrical WarioWare typefaceEdit

 
WarioWare: Smooth Moves

A geometrical typeface was used in WarioWare, Inc.: Mega Party Game$!, WarioWare: Smooth Moves, and WarioWare: D.I.Y. Showcase.

Dr. Mario typefaceEdit

An uneven sans-serif typeface was used in Dr. Mario Online Rx and Dr. Mario Express.

Rabbids typefaceEdit

A typeface used for the Rabbids series, officially named "Rabbids" and designed by OMSE Type, is used for the interface in Mario + Rabbids Sparks of Hope for display text in western and Russian languages.

Super Mario 256Edit

Super Mario 256 is a fanmade font designed to replicate the modern Super Mario typeface, and was created by DaFont user fsuarez913.[3] The typeface was first published online in 2012, and quickly became widespread.[4] Compared to the font it imitates, Super Mario 256 is slightly bolder and wider, and several characters are drawn at different angles.

Despite its nature as an unofficial fan project, Super Mario 256 has made its way into official media on multiple occasions. In particular, the covers for Super Mario Manga Mania and Super Mario Compact Disco – 35th Anniversary Edition, the LEGO Super Mario set "Nabbit at Toad's Shop", the logo for LEGO Super Mario Goal and the in-game score, a few social media advertisements for Super Mario 3D World and the Nintendo Switch remake of Super Mario RPG, and the Japanese Square Enix strategy guide for Super Mario RPG on Nintendo Switch feature the typeface.[5]

ChlorinapEdit

"CONGRATULATIONS"
"Mario vs. Donkey Kong", "March of the Minis"
Chlorinap in use in Mario vs. Donkey Kong 2: March of the Minis and its demo.

Chlorinap is an unofficial font made to replicate the look of the classic Super Mario font, first published as early as 2005.[6] While the available font is outlined, a solid version of it is used in Mario vs. Donkey Kong 2: March of the Minis for the victory screen, and also in the end screen of the game's demo version.

Licensed and other external designsEdit

AachenEdit

 
Aachen, used on "VIRTUAL BOY" in the Japanese logo for Virtual Boy Wario Land

Aachen is a slab-serif typeface designed by Colin Brignall for Letraset, first released in 1969.[7] It is used for the logos in the following games:

It is also used in Super Mario Odyssey on the Football Uniform, and in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logo of the 1-Up Fuel and Mario Super Motor Team businesses.

Ad LibEdit

 
Ad Lib used in Luigi's Mansion: Dark Moon

Ad Lib is an uneven sans-serif typeface designed by Freeman Craw for the American Type Founders, first released in 1961.[8] It is used for the interface in the following games:

It is also used in the logo for WarioWare, Inc.: Mega Party Game$! as well as in the western instruction booklets for Mario Party 4 and 5.

Adobe CaslonEdit

 
"THE LEGEND OF ZELDA" set in Adobe Caslon

Adobe Caslon is a serif typeface designed by Carol Twombly and William Caslon I for Adobe Type, first released in 1990.[9] It is used for the logo for The Legend of Zelda: Battle Quest in Nintendo Land.

Adobe GaramondEdit

Adobe Garamond is a serif typeface designed by Robert Slimbach for Adobe Type, first released in 1989.[10] It is used for the Japanese logo for Donkey Kong Country 2: Diddy's Kong Quest, the European logo for Donkey Kong Land 2, and the beta logo for Mario vs. Donkey Kong 2: March of the Minis.

AllegroEdit

Allegro is a serif typeface designed by Hans Bohn for Ludwig & Meyer, first released in 1936. It is used in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logo for Fuzzy Battery.

Alternate GothicEdit

Alternate Gothic is a sans-serif typeface designed by Morris Fuller Benton and Sol Hess for the American Type Founders, first released in 1903.[11] A modified version of Alternate Gothic No2 is used for text for player names in Mario Party 4 in western languages. It is also used for the North American and European/Australasian logos for Wario Land: Shake It!

AmeliaEdit

Amelia is a display typeface created by Stanley Davis circa 1964, later digitized and distributed by Linotype.[12] It is used for the "SECRET ENTRANCE" sign at The Great Tree in the GameCube version of Paper Mario: The Thousand-Year Door.

American TextEdit

 
"Tropical Bakery" set in American Text.

American Text is a blackletter typeface designed by Morris Fuller Benton for the American Type Founders, first released in 1932.[13] It is seen in Mario Kart 8, Mario Kart 8 Deluxe and Mario Kart Tour, where it is featured on the logotype for Tropical Bakery.

American TypewriterEdit

American Typewriter is a slab-serif typeface designed by Joel Kaden and Tony Stan for ITC, first released in 1974.[14] It is used for the logos for the following games:

AnitoEdit

 
Super Mario Maker

Anito (アニト Anito) is a rounded sans-serif typeface designed by Yutaka Satō[15] for Type Labo, first released in 2001.[16] It is used for the interface in Super Mario Maker. The typeface was also used in the tentative logo for that game during E3 2014, then named Mario Maker.

AnnonceEdit

Annonce is a sans-serif typeface designed by Wagner & Schmidt, first released in 1914.[17] It is used for the Japanese logos of the Donkey Kong Country series and the Japanese logo of Donkey Kong Land. It is also used for the Game & Watch: Mario's Cement Factory logo, albeit with a different "'" symbol.

Antique OliveEdit

Antique Olive is a humanist sans-serif typeface designed by Roger Excoffon for the Fonderie Olive, first released between 1962 and 1966.[18] It is used in the logo for Yoshi Touch & Go (with a modified variant) and Mario Tennis: Ultra Smash. It is also used for description text in the North American Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

AokaneEdit

 
WarioWare: Get It Together!

Aokane (あおかね Aokane) is a rounded sans-serif typeface designed by Yoshiharu Ōsaki for Fontworks, first released in 2015.[19] It is used for the interface in Tetris 99, text in WarioWatch in WarioWare Gold, text in Mona and Penny's stages in WarioWare: Get It Together!, and text in the Pool-Party Panic stage in WarioWare: Move It!. It is also used in the Nintendo Switch remake of Paper Mario: The Thousand-Year Door for the "SECRET ENTRANCE" sign at The Great Tree, replacing Amelia. It was also used for the POW Block text in an early model seen in concept art.

A-OTF Folk ProEdit

 
Super Smash Bros. Melee

A-OTF Folk Pro is a sans-serif typeface from Morisawa. It is used for the interface in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Nintendo 3DS/Wii U.

A-OTF Shin GoEdit

A-OTF Shin Go is a geometric sans-serif typeface from Morisawa. Its Latin characters are similar to Eurostile. It is used for the interface in Super Smash Bros. Brawl in the Japanese language.

ArialEdit

 
Arial Black, used for the "WINNER" and "Total" text.

Arial is a sans-serif typeface designed by Patricia Saunders and Robin Nicholas for Monotype, first released in 1981.[20] It was used for the HUD of the E3 preview of New Super Mario Bros. Wii.

Arial Black is used in Super Smash Bros. Melee for display text. It is also used in the logos of Super Mario 64 DS, Dr. Mario Express, and the Game Boy Camera and Game Boy Printer, text in Mini-Game Stadium in Mario Party 2, text in Mario's Puzzle Party in Mario Party 3, the slot machine numbers in Mario Party 4, cutscene text in Mario vs. Donkey Kong, text in the puzzle game in Mario & Luigi: Bowser's Inside Story, and text in The Super Mario Bros. Movie. A modified version is also used for the logo for the Game Boy Advance SP and the beta logo for Donkey Kong Barrel Blast. It is also used for the logo for Next Level Games.

In Mario Kart DS and Mario Kart Wii, Arial Black is also used for the Dangerous!!! service logo. In Mario Kart Arcade GP, it was used for the Mario Motors advertisements. In Mario Kart Arcade GP 2, it is used on the logos for the following businesses:

  • Diamond City (Arial and Arial Black)
  • King Castle (Arial Black)
  • Mario World (Arial Black)
  • Yoshi Company (Arial Black)

Arial RoundedEdit

"Mushroom Mayhem"
"CONSTRUCTION ZONE"

Arial Rounded is a sans-serif typeface derived from Arial. It is used for interface text in Nintendo Puzzle Collection and Mario vs. Donkey Kong 2: March of the Minis. It is also used for the logo of Dr. Mario Online Rx

Arnold BöcklinEdit

Arnold Böcklin is a serif typeface released in 1904 by the Otto Weisert foundry.[21] It is seen in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logo for Undead Motors.

Atomic SuckEdit

 
Atomic Suck, used for the logo of Nintendo Wi-Fi Connection

Atomic Suck is an uneven typeface designed by Don Synstelien for SynFonts, first released in 1995.[22] A modified version is used for the logo of Nintendo Wi-Fi Connection.

Avenir NextEdit

 
Avenir Next, used on the letter "i" in the Nintendo DSi logo

Avenir Next is a geometric sans-serif typeface designed by Adrian Frutiger Akira Kobayashi, for Linotype, first released in 2003.[23] It is commonly used on the labels of Nintendo consoles and controllers as well as the text for button displays appearing in-game in various Mario games since the release of the Nintendo DS Lite. It is also used for the SD Card image in the Wii's Photo Channel. Avenir Next Bold is used for the "i" in the Nintendo DSi logo and the "cube" in the second NDcube logo.

AZ Cut ScriptEdit

AZ Cut Script is a script typeface from Artist of Design, first released in 2011.[24] It is used for Spike's nametag in The Super Mario Bros. Movie.

Baby PopEdit

 
WarioWare: Get It Together! High Five

Baby Pop (ベビポップ Bebi Poppu) is a Point of Purchase typeface from Fontworks, first released in 2015.[25] It is used for text in Ashley's stage and Pumpkin Panic in WarioWare Gold, text in the Variety Towers and the logo for High Five in WarioWare: Get It Together!.

BaihushuangEdit

Baihushuang (白虎爽 Báihǔ Shuǎng) is a script typeface from Koei Signworks. It is used for text in Kat & Ana's stage in WarioWare: Get It Together!.

Baishu Big BeardEdit

Baishu Big Beard (白舟大髭 Shiro Fune Dai Hige) is a script typeface designed by Hakushu Calligraphy for FounderType.[26] It is used for the logo for and text in Split Screen in WarioWare Gold.

Bai Zhou SoulEdit

Bai Zhou Soul (白舟魂心体 Shiro Fune Tamashī Kokoro-tai) is a script typeface designed by Hakushu Calligraphy for FounderType.[27] It is used for text in Dr. Crygor's stage in WarioWare Gold.

BancoEdit

 
"SUPER MARIO BROS. SPECIAL" set in Banco.

Banco is a sans-serif display typeface designed by Roger Excoffon for the Founderie Olive, first released in 1951.[28] It is used for the Super Mario Bros. Special logo on the boxart for the game.

Bank GothicEdit

'Bank Gothic is a geometric sans-serif typeface designed by Morris Fuller Benton for the American Type Founders, first released between 1930 and 1933.[29] Modified versions are used for the logos for the Game Boy Advance line, the Nintendo GameCube, the Game Boy Player, and the Nintendo DS and Nintendo 3DS lines. The regular version is used for the "GET CONNECTED" label on several GBA and GameCube boxarts, as well as the "WAVEBIRD" labeling in the GameCube WaveBird Wireless Controller. It is also used for the "CUBE" in the first NDcube logo.

BasakoroEdit

Basakoro (バサころ Basa Koro) is a script typeface from Koei Signworks. It is used for text in Kat & Ana's stage in WarioWare: Get It Together!.

BauhausEdit

Bauhaus is a sans-serif typeface designed by Joe Taylor for FotoStar, first released in 1969.[30] It is used in the logo for amiibo, the "new" in the Nintendo 3DS lineup, the logos for Virtual Console, WiiWare, and DSiWare, as well as in the logos for the following games:

It is also used for the HUD in Super Smash Bros. and text in the "SPECIAL ITEM" power-up cards of the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

it is also seen in Mario Kart Tour and Mario Kart 8 Deluxe on the Green Fuel advertisement posters.

BeaufonteEdit

Beaufonte is a script typeface from the Morgan Sign Machine Company. It is used for the text for "Stage Select" and "Option" in Super Smash Bros..

Belwe RomanEdit

Belwe Roman is a serif display typeface designed by Georg Belwe for the Schelter & Giesecke Type Foundry, first released in 1907.[31] It is seen in Mario Kart 8 and Mario Kart 8 Deluxe in the logos for the following businesses:

It is also used in the map in Super Mario Odyssey.

Berlin SansEdit

Berlin Sans is a sans serif typeface designed by David Berlow, Lucian Bernhard and Matthew Butterick for the Font Bureau and FontFont, first released in 1992.[32][33] It is used in its heavier variants for the KONG Letters, including DK's Tree House's KONG sign in Donkey Kong Country games starting with Donkey Kong Country Returns. It is also used for text in the opening cutscene for Mario vs. Donkey Kong 2: March of the Minis.

Berthold BlockEdit

Berthold Block is a sans-serif typeface designed by Hermann Hoffmann for H. Berthold, first released in 1908.[34] It is used for the logo for Wario Blast: Featuring Bomberman!.

BinnerEdit

Binner is a sans-serif typeface designed by Joseph W. Phinney for the American Type Founders, first released in 1899.[35] It is used for the Game & Watch: Donkey Kong Jr. logo.

BlackplotanEdit

 
Blackplotan, used for the texts of "THE", "SUPER" and "MOVIE"

Blackplotan is a sans-serif typeface designed by Situjuh Nazara for 7NTypes, first released in 2014.[36] It is used in the logo for The Super Mario Bros. Movie.

BlippoEdit

Possible alternatives include: Bauhaus 93.

Blippo is a sans-serif typeface designed by Joe Taylor as a facsimile of Bauhaus and first released by Fotostar in 1969.[37] It is seen in Mario Kart Tour on the badge design for Wendy's Car Interiors.

Blue GlobalEdit

 
Blue Global, used on "SNAPPED!" in the logo for WarioWare: Snapped!

Blue Global is a sans-serif typeface designed by Benoit Desprez for T-26, first released in 2001.[38] Blue Global Orbital is used for the logo for WarioWare: Snapped!.

BodoniEdit

 
Bodoni, used on the old international logo for the Dr. Mario series

Bodoni is a serif typeface designed by Giambattista Bodoni.[39] A modified version is used for the international logo of the Dr. Mario series until Dr. Mario Express.

Bodoni PosterEdit

Bodoni Poster[40] or Poster Bodoni[41] is a serif typeface designed by Chauncey H. Griffith, released by Linotype in 1929.[41]

It is used in Super Mario Odyssey for the logo of New Donk City seen in the New Donk City Festival ad as well as its sticker. It is seen in Mario Kart Tour and Mario Kart 8 Deluxe on the poster for Chase!: Mario's Adventure.

BoinkEdit

 
Boink, used on "UNIVERSAL GRAVITATION" in the European/Australasian logo for Yoshi Topsy-Turvy

Boink is an uneven sans-serif typeface designed by Robert Petrick for ITC, first released in 1994.[42] It is used for the European/Australasian logo for Yoshi Topsy-Turvy.

Bookman Old StyleEdit

Bookman or Bookman Old Style is a serif typeface designed for Miller & Richard, first released in 1869.[43] It is used for the Western Land logo and text within the board in Mario Party 2, and the Bookman Bold font is used for the Peach Castle sponsor in Mario Kart Arcade GP 2.

ITC BookmanEdit

ITC Bookman is an alternative version of Bookman Old Style designed by Ed Benguiat for ITC, first released in 1975.[44] It is a variant of Bookman and is used in The Adventures of Super Mario Bros. 3 for episode title cards, in its Bold variant.

BroadwayEdit

Broadway is a sans-serif display typeface designed by Morris Fuller Benton for the American Type Founders, first released in 1928.[45] It is used for the display text of "SELECT GAME" in Super Mario All-Stars and the year headings in Super Mario 3D All-Stars on the game-selection screens. It is also used for ranked badges in Mario Kart Tour.

Brush ScriptEdit

 
"Forgotten Isle" set in Brush Script.

Brush Script is a casual script typeface designed by Robert E. Smith for the American Type Founders, first released in 1942.[46]

It is used in Super Mario Odyssey on the Forgotten Isle sticker. In Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe, it is seen in the logo for Wario Billionaires.

ByakkoSouEdit

ByakkoSou (白虎爽書 Báihǔ Shuǎng Shū) is a script typeface from Koei Signworks. It is used for text in Duelius Maximus in WarioWare: Get It Together!.

CafeteriaEdit

 
Cafeteria, used on "DIXIE'S KONG'S Double Trouble!"

Cafeteria is a sans-serif typeface designed by Tobias Frere-Jones for Frere-Jones Type, first released in 1993.[47] It is used in the logo for Donkey Kong Country 3: Dixie Kong's Double Trouble!

CalciteEdit

Calcite is a typeface designed by Akira Kobayashi for Adobe Type, first released in 2000.[48] Calcite Black is used for the logo of Striker Times in Mario Strikers Charged.

CancunEdit

 
Cancun, used for the "THE THOUSAND-YEAR DOOR" text

Cancun is a sans-serif typeface designed by Howard A. Trafton for Corel, first released in 1992.[49] It is used in the logo for Paper Mario: The Thousand-Year Door.

CaratEdit

Carat (カラット Karatto) is a typeface from Fontworks, first released in 2010.[50] It is used in the logo for WarioWatch, text in WarioWatch and Cruise Control, and card letters in the Potluck Gang stage in WarioWare Gold, as well as in Wario's and Dribble & Spitz's levels and in the Play-o-Pedia in WarioWare: Get It Together!, and the logo for Galactic Conquest in WarioWare: Move It!.

CatchupEdit

 
Yoshi's New Island

Cathcup is an uneven sans-serif typeface from Bay Animation, first released in 1994. It is used for the interface in Yoshi's New Island in western languages.

CezanneEdit

Cezanne (セザンヌ Sezannu) is a sans-serif typeface designed by Toshiyasu Satō for Fontworks, first released in 1993.[51] It is used for text in the Fire Emblem Awakening microgame in WarioWare Gold and text in Mona's stage in WarioWare: Get It Together!.

New CezanneEdit

 
WarioWare: Get It Together!

New Cezanne (ニューセザンヌ Nyū Sezannu) is an alternative version of Cezanne, first released in 2008.[52] It is used for text in the Safecracker microgame in WarioWare Gold. It is also used in WarioWare: Get It Together! and WarioWare: Move It! for display text.

ChiaroEdit

 
Chiaro in use in Luigi's Mansion.

Chiaro (キアロ Kiaro) is a sans -serif typeface from Fontworks, first released in 1997.[53] It is used for controller setting texts in Luigi's Mansion, the Isle Delfino map in Super Mario Sunshine, the interface in Nintendo Land, and text in the Fire Emblem Awakening microgame in WarioWare Gold.

CometEdit

 
WarioWare: Get It Together! Sly Angle

Comet (コメット Kometto) is a geometric sans-serif typeface from Fontworks, first released in 2010.[54] It is used for the Japanese logo of Arrow in Game & Wario and the logo for Sly Angle in WarioWare: Get It Together! and the text in the Volcano Wario stage in WarioWare: Move It!.

Comic SansEdit

Comic Sans is an uneven sans-serif typeface designed by Vincent Connare for Microsoft, first released in 1994.[55]

In Mario Party, it is used on the logo for Bowser's Magma Mountain, and is also seen in the Mini-Game Stadium circular field and the background graphic for the "START" sign; it is also used for all boards' names when viewing the post-game results. In Nintendo Puzzle Collection, it is used for the "Yoshi's Cookie" story scenery text. In Donkey Konga, it is used for the "TO BEACH" sign in the title screen. In Diddy Kong Racing DS, it is used when text is displayed above the keyboard. In WarioWare Gold, it is used for text in the Nintendogs microgame. In Super Mario RPG for the Nintendo Switch, it is used on the "Welcome" sign in the Mushroom Castle area.[56] It is also used for description text in the Mario Party-e cards.

CompactaEdit

Compacta is a condensed sans-serif typeface designed by Fred Lambert for Letraset, first released in 1963.[57] It is used for display text in Super Smash Bros. Brawl, in addition to Compacta Black being used for display text, albeit with a modified 0. It is also used in the logos for Super Mario Land 2: 6 Golden Coins, Mario's Tennis along with its pre-release logo, and Donkey Kong Country 2: Diddy's Kong Quest.

Cooper BlackEdit

Cooper Black, released in 1922, is a serif typeface and a heavy weight derivative of Cooper, released in 1919, designed by Oswald Cooper.[58] It is used for cutscene text in Mario vs. Donkey Kong. It is also used in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the banner ads for Wendy's Car Interiors.

Copperplate GothicEdit

 
"MYSTERY LAND" set in Copperplate Gothic.

Copperplate Gothic is a wedge serif typeface designed by Frederic W. Goudy for American Type Founders, first released in 1901.[59] It is used on the Mystery Land logo and text within the board in Mario Party 2.

CorporateEdit

 
Corporate, used for the logo of the Nintendo Entertainment System

Corporate is a geometric sans-serif typeface designed by Roc Mitchell for Alphabet Innovations, first released in 1971.[60] It is used for the logo for the Nintendo Entertainment System and its console and controller labels, and various other media related to it, such as the logo for the NES Remix series. It is also used for labels on the original Game Boy. A modified version is also used for "TAP" in the logo for Amiibo tap: Nintendo's Greatest Bits.

CosmosEdit

 
Cosmos, used on "for" and "NINTENDO"

Cosmos is a sans-serif typeface designed by Gustav Jäger for Berthold, first released in 1982.[61] A modified version of Cosmos Bold is used for the "for" and "NINTENDO" for the logo for Super Smash Bros. for Nintendo 3DS / Wii U.

CR디나루AEdit

CR디나루A is a rounded sans-serif typeface for Korean release by Chorongtech. It is used for the interface in the Wii and the Nintendo 3DS and some text in the Nintendo DSi system software in the Korean language, and is used for the interface in the following games:

  • Super Mario 3D Land (Korean language)
  • Mario Kart 7 (Korean language)
  • Mario Tennis Open (Korean language)
  • New Super Mario Bros. 2 (Korean language)
  • Mario Golf: World Tour (Korean language)
  • Super Smash Bros. for Nintendo 3DS (Korean language)
  • Super Mario Maker for Nintendo 3DS (Korean language)
  • Poochy & Yoshi's Woolly World (Korean language)
  • Mario Sports Superstars (Korean language)

Cruz SwingerEdit

Cruz Swinger or Swinger is a decorative typeface designed by Ray Cruz originally published by John N. Schaedler circa 1970.[62] It is used in WarioWare: Touched! for the illustrative title cards seen in many Souvenirs, such as Kitchen Timer, Clacker and Yo-Yo.

CuckooEdit

 
WarioWare: Move It!

Cuckoo (カッコウ Kakkō) is a Point of Purchase typeface designed by Tomomi Kanda for Fontworks, first released in 2021.[63] It is used for text in Dribble & Spitz's stage in WarioWare: Move It!.

DF Hai BaoEdit

DF Hai Bao (華康海報體 Huá kāng Hǎibào Tǐ) is a Point of Purchase typeface for Chinese released by DynaComware. It is generally used in place of the Super Mario font in Chinese localizations of games. Its Simplified Chinese variant, DFP Hai Bao-GB (华康海报体 Huá kāng hǎibào tǐ), is used for the interface in the following games:

Its Traditional Chinese variant, DF Hai Bao-B5 (華康海報體 Huá kāng Hǎibào Tǐ), is used for the interface in the following games:

  • New Super Mario Bros. Wii (Traditional Chinese language)
  • Super Mario 3D Land (Traditional Chinese language)
  • Mario Party 9 (Traditional Chinese language)
  • Mario Tennis Open (Traditional Chinese language)
  • New Super Mario Bros. 2 (Traditional Chinese language)
  • Paper Mario: Sticker Star (Traditional Chinese language)
  • Super Mario Run (Traditional Chinese language)
  • Super Mario Odyssey (Traditional Chinese language)
  • New Super Mario Bros. U Deluxe (Traditional Chinese language)
  • Yoshi's Crafted World (Traditional Chinese language)
  • Dr. Mario World (Traditional Chinese language)
  • Paper Mario: The Origami King (Traditional Chinese language)
  • Super Mario 3D World + Bowser's Fury (Traditional Chinese language)
  • WarioWare: Get It Together! (Traditional Chinese language)
  • WarioWare: Move It! (Traditional Chinese language)
  • Mario vs. Donkey Kong (Nintendo Switch) (Traditional Chinese language)
  • Paper Mario: The Thousand-Year Door (Nintendo Switch) (Traditional Chinese language)

DF Hana GeitaiEdit

DF Hana Geitai (華藝体 Huá Yì Yǐ) is a geometric sans-serif typeface for Traditional Chinese released by DynaComware. It is used for the interface in the Traditional Chinese version of Luigi's Mansion 3.

DF HeiEdit

DF Hei is a sans-serif typeface for Chinese released by DynaComware. Its Simplified Chinese variant, DFP Hei-GB (华康黑体 Huá kāng Hēitǐ), is used for the interface in the following games:

  • Super Mario 3D Land (Simplified Chinese language)
  • Mario Kart 7 (Simplified Chinese language)
  • New Super Mario Bros. 2 (Simplified Chinese language)
  • Super Smash Bros. Ultimate (Simplified Chinese language)
  • Super Mario Maker 2 (Simplified Chinese language)
  • Mario Kart Tour (Simplified Chinese language)
  • Mario Kart Live: Home Circuit (Simplified Chinese language)
  • Super Mario 3D World + Bowser's Fury (Simplified Chinese language)
  • WarioWare: Get It Together! (Simplified Chinese language; including "2" in multiplayer rankings in the Korean version and "第" in multiplayer rankings in the Traditional Chinese version)
  • Mario Strikers: Battle League (Simplified Chinese language)
  • WarioWare: Move It! (Simplified Chinese language)
  • Super Mario RPG (Nintendo Switch) (Simplified Chinese language)
  • Nintendo World Championships: NES Edition (Simplified Chinese language)

Its Traditional Chinese variant, DF Hei-B5 (華康黑體 Huá kāng Hēitǐ), is used for the interface in the following games:

  • Super Mario 3D Land (Traditional Chinese language)
  • Mario Kart 7 (Traditional Chinese language)
  • New Super Mario Bros. 2 (Traditional Chinese language)
  • Super Smash Bros. Ultimate (Traditional Chinese language)
  • Mario Kart Tour (Traditional Chinese language)
  • Mario Kart Live: Home Circuit (Traditional Chinese language)
  • Super Mario 3D World + Bowser's Fury (Traditional Chinese language)
  • Mario Golf: Super Rush (Traditional Chinese language)
  • WarioWare: Get It Together! (Traditional Chinese language)
  • Mario Strikers: Battle League (Traditional Chinese language)
  • Nintendo World Championships: NES Edition (Traditional Chinese language)

DF Hei-B5 is also used for the interface in the Nintendo 3DS system software in the Traditional Chinese language.

DF Kyo GekiEdit

DF Kyo Geki (DF京劇体 DF Jīngjù Tǐ) is an uneven sans-serif typeface from DynaComware. It is used for the interface in the following games:

  • Mario Party 8 (American and Japanese versions)
  • Luigi's Mansion: Dark Moon (Japanese and Russian versions)
  • Luigi's Mansion Arcade
  • Mario + Rabbids Sparks of Hope (Japanese language)
  • Luigi's Mansion 2 HD (Japanese and Russian versions)

Its Traditional Chinese variant, Hua Kangping Theater (華康平劇體 Huá kāngpíng Jù Tǐ), is used for the interface in the Traditional Chinese versions of Luigi's Mansion: Dark Moon and its Nintendo Switch remaster, the logo for Puck 'er Up in the Traditional Chinese version of WarioWare: Get It Together!, and sticker text in the Traditional Chinese version of Mario Party Superstars.

DF Li King HeiEdit

DF Li King Hei (華康儷金黑 Huá kāng Lì Jīn Hēi) is a serif typeface for Traditional Chinese released by DynaComware. It is used for the interface in the Traditional Chinese version of WarioWare: Get It Together!.

DF Li HeiEdit

DF Li Hei (華康儷黑 Huá kāng Lì Hēi) is a sans-serif typeface for Traditional Chinese released by DynaComware. It is used for the interface in the following games:

  • Mario Tennis Aces (Traditional Chinese language)
  • Super Mario Maker 2 (Traditional Chinese language)
  • WarioWare: Get It Together! (Traditional Chinese language)
  • Super Mario RPG (Nintendo Switch) (Traditional Chinese language)

DF Li YuanEdit

 
The font as it is used in Princess Peach: Showtime!

DF Li Yuan (華康儷圓 Huá kāng Lì Yuán) is a rounded sans-serif typeface for Traditional Chinese released by DynaComware.[64] It is used for the interface in the following games:

It is also used for multiplayer rankings in the Traditional Chinese version of WarioWare: Get It Together!, including the "第" in multiplayer rankings in the Simplified Chinese version.

DF MingEdit

DF Ming (華康明體 Huá kāngmíng Tǐ) is a serif typeface for Traditional Chinese from DynaComware. It is used for text in the Fire Emblem: Three Houses microgame, dialogue for The Supreme Developer, and the logo for Gotta Bounce and text in Rising Star in the Traditional Chinese version of WarioWare: Get It Together!.

DF MoEdit

DF Mo (華康墨字體 Huá kāng Mò Zìtǐ) is a typeface for Traditional Chinese released by DynaComware. It is used for the logo for Balloon Bang in the Traditional Chinese version of WarioWare: Get It Together!.

DF Pop MixEdit

 
DF Pop Mix, used on modes names from Mario Party DS

DF Pop Mix (DF POPミックス DF Poppu Mikkusu) is a Point of Purchase typeface from DynaComware. It is used for the interface in the following games:

  • Mario Party 8 (Japanese language)
  • Mario Party DS
  • Luigi's Mansion 3 (Japanese language)

DF Tan LiEdit

DF Tan Li (華康唐風隸 Huá kāng Tángfēng Lì) is a script typeface for Traditional Chinese released by DynaComware. It is used for text in Duelius Maximus in the Traditional Chinese version of WarioWare: Get It Together!.

DF Taru GothicEdit

 
Game & Wario Bowling

DF Taru Gothic (DF樽ゴシック体 DF Taru Goshikkukarada) is a display typeface from DynaComware. It is used for the logo of Bowling in Game & Wario. Its Traditional Chinese variant, DF Taru Gothic-B5 (華康酒桶體 Huá kāng Jiǔ Tǒng Tǐ), is used for text in the Traditional Chinese version of WarioWare: Get It Together!.

DF UD GothicEdit

DF UD Gothic (華康UD黑 Huá kāng UD Hēi) is a Universal Design sans-serif typeface from DynaComware. It is used for the interface in Super Mario Maker 2 for the Japanese language.

DF Wa WaEdit

DF Wa Wa is a typeface for Chinese released by DynaComware. Both variants, DFP Wa Wa-GB (华康娃娃体 Huá kāng Wáwá Tǐ) and DF Wa Wa-B5 (華康娃娃體 Huá kāng Wáwá Tǐ) are used for the logo for High Five in the Simplified and Traditional Chinese versions of WarioWare: Get It Together!, respectively. DFP Wa Wa-GB is also used for the logo for Balloon Bang in the Simplified Chinese version of WarioWare: Get It Together!.

DF Xing KaiEdit

DF Xing Kai (華康行楷體 Huá kāngxíng Kǎitǐ) or DFP Gyō Kaisho (DFP行楷書 DFP Xíng Kǎishū) is a script typeface from DynaComware.

It is used for text from the Temple of Form in WarioWare: Smooth Moves in Japanese and languages using the Latin script. It is also used in WarioWare: D.I.Y. as one of the font styles available for use in the Super MakerMatic 21, called Calligraphy.

DF Yan KaiEdit

DF Yan Kai (華康正顏楷體 Huá kāngzhèng Yán Kǎitǐ) is a script typeface for Traditional Chinese released by DynaComware. It is used for text in Duelius Maximus and in the Traditional Chinese version of WarioWare: Get It Together!. A heavily modified version is also used for the logos for Duelius Maximus and Rising Star in the Traditional Chinese version of said game.

DF YuanEdit

DF Yuan (華康圓體 Huá kāng Yuán Tǐ) is a rounded sans-serif typeface for Chinese released by DynaComware. Its Simplified Chinese variant, DFP Yuan-GB (华康圆体 Huá kāng Yuán Tǐ), is used for the interface in the following games:

  • Dr. Mario Express (Simplified Chinese language)
  • Game & Watch DSiWare games (Simplified Chinese language)
  • Paper Mario: Sticker Star (Simplified Chinese language)
  • Mario + Rabbids Kingdom Battle (Simplified Chinese language)
  • Super Mario Odyssey (Simplified Chinese language)
  • Super Mario Party (Simplified Chinese language)
  • Dr. Mario World (Simplified Chinese language)
  • Luigi's Mansion 3 (Simplified Chinese language)
  • Paper Mario: The Origami King (Simplified Chinese language)
  • WarioWare: Get It Together! (Simplified Chinese language)
  • Mario Party Superstars (Simplified Chinese language)
  • Mario Strikers: Battle League (Simplified Chinese language)
  • Mario + Rabbids Sparks of Hope (Simplified Chinese language)
  • Super Mario RPG (Nintendo Switch) (Simplified Chinese language)
  • Princess Peach: Showtime! (Simplified Chinese language)
  • Paper Mario: The Thousand-Year Door (Nintendo Switch) (Simplified Chinese language)

Its Traditional Chinese variant, DF Yuan-B5 (華康圓體 Huá kāng Yuán Tǐ), is used for the interface in the following games:

  • Mario Party 9 (Traditional Chinese language)
  • Paper Mario: Sticker Star (Traditional Chinese language)
  • Super Mario Run (Traditional Chinese language)
  • Mario + Rabbids Kingdom Battle (Traditional Chinese language)
  • Super Mario Odyssey (Traditional Chinese language)
  • Super Mario Party (Traditional Chinese language)
  • Dr. Mario World (Traditional Chinese languages)
  • Paper Mario: The Origami King (Traditional Chinese language)
  • Mario Golf: Super Rush (Traditional Chinese language)
  • WarioWare: Get It Together! (Traditional Chinese language)
  • Mario Party Superstars (Traditional Chinese language)
  • Mario + Rabbids Sparks of Hope (Traditional Chinese language)
  • Super Mario RPG (Nintendo Switch) (Traditional Chinese language)
  • Paper Mario: The Thousand-Year Door (Nintendo Switch) (Traditional Chinese language)

DFP Craft SumiEdit

DFP Craft Sumi (DFPクラフト墨 DFP Kurafuto Sumi) is an uneven typeface from DynaComware. It is used for several business graphics in Mario Kart Wii:

Being also used for interface text in Pikmin games, it is present in WarioWare: Smooth Moves and WarioWare Gold in the microgame Pikmin 2.

DFP Fang YuanEdit

DFP Fang Yuan (华康方圆体 Huá kāng Fāngyuán Tǐ) is a Point of Purchase typeface for Traditional Chinese released by DynaComware. It is used for the interface in the Traditional Chinese version of Mario Tennis Open.

DFP FūunEdit

"Coco Coffee" set in DF Fūun.
"with flower-friendly" set in DF Fūun.

DFP Fūun (DFP風雲体 DFP Fēngyún Tǐ) is a typeface from DynaComware. It is seen in Mario Kart Wii in the poster ads for Coco Coffee and Green Fuel for the "with flower-friendly" portion. It is also used for the circular "?" symbol in Wario World, and text in the Iggy cards of the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

DFP HeiEdit

DFP Hei-GB (华康黑体 Huá kāng Hēitǐ) is a sans-serif typeface for Simplified Chinese released by DynaComware. It is used for the interface in Mario Tennis Aces in the Simplified Chinese language. It is also used for some text in the interface in the iQue DSi system software, and the interface in the iQue 3DS and the unreleased iQue Wii system software in the Simplified Chinese language.

DFP HS GothicEdit

 
DF HS Gothic is used for the fighter introduction screens in the latest Super Smash Bros. games.

DFP HS Gothic (DFP平成ゴシック体 DFP Heisei Goshikku-karada) is a sans-serif typeface from DynaComware.[65] It is most prominently used in Super Smash Bros. games, with the exception of Ultimate. In the original Super Smash Bros., it is used for pre-match loading screens in the 1P Game, as well as unlock messages; in Melee and Brawl, it is used for How to Play. It is also used for text in Mini-Game Island in Mario Party, text in Rules Land in Mario Party 2, text in Jimmy T and Jimmy P.'s stages and Darts in WarioWare: Smooth Moves, WarioWare: D.I.Y. as one of the font styles available for use in the Super MakerMatic 21, called Bold, and background text in Nintendo Badge Arcade. It is also used for some text in the interface in the iQue DSi and the unreleased Wii system software in the Simplified Chinese language.

DFP Gothic (DFP華康ゴシック体 DFP Kakō Goshikku-karada) is used for text for the Forms in WarioWare: Smooth Moves in the Japanese language.

Its large variant, DFP Gothic-EB (DFP特太ゴシック体 DFP Tokubuto Goshikku-karada), is used in the interface in Super Smash Bros. for Nintendo 3DS / Wii U, and text in the Bowser cards of the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

A modified version of DFP Gothic is also used for the "3" and "U" for the logos for Super Smash Bros. for Nintendo 3DS / Wii U, respectively.

It is also has minor usage in Mario Kart 8 and Mario Kart 8 Deluxe on the Bullet Bill Speed Trials logo, which uses its Ultra Heavy (太) font.

DFP HS Maru GothicEdit

DFP HS Maru Gothic (DFP平成丸ゴシック体 DFP Heisei Maru Goshikku-karada) is a rounded typeface from DynaComware. It is used for the interface in the Korean version of Mario Kart Wii, including the Mario Kart Channel. A modified version is used for the logo for Kat and Ana's Sky Patrol in WarioWare: D.I.Y. Showcase.

DFP KaiEdit

DFP Kai (华康楷体 Huá kāng Kǎitǐ) is a serif typeface for Simplified Chinese released by DynaComware. It is used for the interface in the unreleased iQue Wii system software in the Simplified Chinese language.

DFP Kai ShoEdit

DFP Kai Sho (DFP中太楷書体 DFP Zhōng Tài Kǎishū Tǐ) is a serif typeface from DynaComware. It is used for display text in Super Smash Bros. Melee.

DFP KanEdit

 
Wario World

DFP Kan Tei Ryu (DFP勘亭流 DFP Kāntíngliú) is a script typeface from DynaComware. It is used for the interface in the following games:

  • Wario World
  • Nintendo Land

It is also used for text in the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

Its Chinese variants, DFP Kan Ting Liu-GB (华康勘亭流 Huá kāng Kāntíngliú) and DF Kan Ting Liu-B5(華康勘亭流 Huá kāng Kāntíngliú) are used for text in Kat and Ana's stage in the Simplified and Traditional Chinese versions of WarioWare: Get It Together!, respectively.

DFP KolnEdit

DFP Koln (DFP康印体 DFP kāng Yìn Tǐ) is a rounded typeface from DynaComware. It is used in WarioWare: D.I.Y. as one of the font styles available for use in the Super MakerMatic 21, called Ghostly.

DFP Lei Ga SoEdit

 
Mario Party 8

DFP Lei Ga So (DFP麗雅宋 DFP Lì Yǎ Sòng) is a serif typeface from DynaComware. It is based on Times New Roman. It is used for the interface in the following games:

  • Dance Dance Revolution: Mario Mix (American and Japanese languages)
  • Mario Party 8 (American and Japanese languages)

It is also used for numbers for bonus results in the results screen in Super Smash Bros..

DFP Li Jin HeiEdit

DFP Li Jin Hei (华康俪金黑 Huá kāng Lì Jīn Hēi) is a serif typeface for Simplified Chinese released by DynaComware. It is used for the interface in the Simplified Chinese version of WarioWare: Get It Together!.

DFP Li King HeiEdit

DFP Li King Hei (華康儷金黑 Huá kāng Lì Jīn Hēi) is a serif typeface from DynaComware. It is used for the question mark icon in Wario World.

DFP Maru GothicEdit

DFP Maru Gothic (DFP中太丸ゴシック体 DFP-chū Tamaru Goshikku-karada) is a rounded sans-serif typeface from DynaComware. It is used for the interface in Donkey Kong Country Returns 3D in the Japanese language, and text in Puck 'er Up and the copyright text in the Simplified and Traditional Chinese versions of WarioWare: Get It Together!.

DFP Maru MojiEdit

DFP Maru Moji (DFPまるもじ体 DFP Maru-mojitai) is a Point of Purchase typeface from DynaComware. It is used for the interface in the Japanese and Russian versions of Yoshi's New Island, and text in the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

DFP MinchoEdit

 
Super Smash Bros. Brawl

DFP Mincho (DFP華康明朝体 DFP Huá kāngmíng Cháo Tǐ) is a serif typeface from DynaComware. It is used for the interface in the following games:

  • Super Smash Bros. Brawl
  • WarioWare: D.I.Y.
  • Super Smash Bros. for Wii U

Modified versions of the font are used for the Japanese logos for Donkey Kong Country 3: Dixie Kong's Double Trouble! and the first two Game & Watch Gallery sequels.

Another variant, DFP HS Mincho (DFP平成明朝体 DFP Píngchéng Míng Cháo Tǐ), is used for the interface in the Japanese version of Super Smash Bros., including some interface text in the European versions, and the no controller screen and the bonus results screen in western languages. It is also used in WarioWare: D.I.Y. as one of the font styles available for use in the Super MakerMatic 21, called Elegant.

DFP PopEdit

 
Mario Kart Arcade GP 2

DFP Pop (DFP POP体 DFP Poppu-tai) is a Point of Purchase typeface from DynaComware. It is used for the interface in the following games:

  • Dance Dance Revolution: Mario Mix (English and Japanese language)
  • Mario Kart Arcade GP
  • Mario Kart Arcade GP 2
  • WarioWare: D.I.Y. Showcase

A variant, DFP Pop 2 is used for text in the Lemmy cards of the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

Its Simplified Chinese variant, DFP Pop-GB (华康POP体 Huá kāng POP Tǐ), is used for the interface in the following games:

  • Mario Tennis Open (Simplified Chinese language)
  • Luigi's Mansion: Dark Moon (Simplified Chinese language)
  • Yoshi's Crafted World (Simplified Chinese language)
  • WarioWare: Get It Together! (Simplified Chinese language)
  • Mario Party Superstars (sticker text; Simplified Chinese language)
  • Princess Peach: Showtime! (Simplified Chinese language)
  • Luigi's Mansion 2 HD (Simplified Chinese language)

Its Traditional Chinese variant, DF Pop-B5 (華康POP體 Huá kāng POP Tǐ), is used for the interface in the following games:

  • Super Mario Galaxy 2 (Traditional Chinese language)
  • Yoshi's Crafted World (Traditional Chinese language)
  • WarioWare: Get It Together! (Traditional Chinese language)
  • Princess Peach: Showtime! (Traditional Chinese language)

DFP Ru LeiEdit

DFP Ru Lei (DFP流隷体 DFP Liú Lìtǐ) is a script typeface from DynaComware. It is used for the interface in Wario World.

DFP Sō GeiEdit

 
DFP Sō Gei, used for the "JUNGLE CLUMBER" text

DFP Sō Gei (DFP綜藝体 DFP Zōngyì Tǐ) is a geometric sans-serif typeface from DynaComware. It is based on Boss. It is used for the interface in the following games:

  • Super Smash Bros. Melee
  • Mario Superstar Baseball
  • Mario Party 8
  • Mario Super Sluggers
  • Super Mario Maker (Japanese and Russian languages)
  • Super Mario Maker for Nintendo 3DS (Japanese and Russian languages)
  • Super Mario Maker 2 (Japanese language)
  • Luigi's Mansion 3 (Japanese language)

It is used on the logo for DK: Jungle Climber. In Mario Superstar Baseball, it is also used for the special move logos.

It is also minorly seen in Mario Kart Arcade GP 2, where it is seen on Lakitu's sign, WarioWare: Smooth Mooves, for text in Darts, WarioWare: D.I.Y. Showcase, for Wario-Man's level title screen, text in Dribble & Spitz's stage, as well as the Diamond Taxi ad screen, and Nintendo Badge Arcade on the "PLAYS" text in the arcade machine.

Its Simplified Chinese variant, DFP Zong Yi-GB (华康新综艺 Huá kāng Xīn Zōngyì), is used for the interface in the following games:

  • Mario Kart 8 Deluxe (Simplified Chinese language)
  • New Super Mario Bros. U Deluxe (Simplified Chinese language)
  • Super Mario Maker 2 (Simplified Chinese language)
  • Luigi's Mansion 3 (Simplified Chinese language)
  • WarioWare: Get It Together! (Simplified Chinese language)
  • Mario Party Superstars (Simplified Chinese language)

It is also used for the copyright text in the Simplified Chinese version of Super Mario Galaxy.

Its Traditional Chinese variant, DFP Zong Yi-B5 (華康新綜藝體 Huá kāng xīn Zōngyì Tǐ), is used for the interface in the following games:

  • Mario Kart 8 Deluxe (Traditional Chinese language)
  • New Super Mario Bros. U Deluxe (Traditional Chinese language)
  • Super Mario Maker 2 (Traditional Chinese language)
  • Luigi's Mansion 3 (Traditional Chinese language)
  • WarioWare: Get It Together! (Traditional Chinese language)
  • Mario Party Superstars (Traditional Chinese language)

Modified versions of both Chinese variants are used for the logos for Friendless Battle in the Simplified and Traditional Chinese versions of WarioWare: Get It Together!, respectively.

DFP SongEdit

DFP Song (华康宋体 Huá kāng Sòngtǐ) is a serif typeface for Simplified Chinese from DynaComware. It is used for the exclamation point icon in Wario World, and the text in the Fire Emblem: Three Houses microgame, dialogue for The Supreme Developer, and the logo for Gotta Bounce in the Simplified Chinese version of WarioWare: Get It Together!.

DFP TF Lei ShoEdit

DFP TF Lei Sho (DFP唐風隷書体 DFP Tángfēng Lìshū Tǐ) is a script typeface from DynaComware. It is used for text in the Mordon cards of the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

DFP Ya YiEdit

DFP Ya Yi (华康雅艺体 Huá kāngyǎ Yì Tǐ) is a slab-serif for Simplified Chinese released by DynaComware. It is used for the logo for Sly Angle in the Simplified Chinese version of WarioWare: Get It Together!.

DNP Shuei AntiqueEdit

 
WarioWare: Get It Together!

DNP Shuei Antique (DNP 秀英アンチック DNP Shūei Anchikku) is a sans-serif typeface designed by Dai Nippon Printing for Fontworks, first released in 2017.[66] It is used for text in Dribble & Spitz's stage in WarioWare: Get It Together!.

Dom CasualEdit

 
The Super Mario Bros. Super Show!

Dom Casual is a casual script typeface designed by Peter Dom for American Type Founders, first released in 1963.[67] It is used both in The Super Mario Bros. Super Show! and the Donkey Kong Country television series (in its bold variant) for general text, including title cards and credits information. It is also used in the Super Mario World television series for credits only. It is also used for the logo for Balloon Trip Breeze in Nintendo Land, albeit with a modified "Z".

Dot Gothic12Edit

 
WarioWare: Move It!

Dot Gothic12 (ドットゴシック 12 Dotto Goshikku 12) is a pixelated sans-serif typeface from Fontworks, first released in 2006.[68] it is used in the logo for Sneaky Gamer in WarioWare Gold, text in 9-Volt's stage in WarioWare: Move It! and Patissiere Peach's stage in Princess Peach: Showtime!.

Dot Gothic16Edit

 
WarioWare: Get It Together!

Dot Gothic16 (ドットゴシック 16 Dotto Goshikku 16) is a pixelated sans-serif typeface from Fontworks, first released in 2006.[69] It is used for text in 9-Volt's stage in WarioWare: Get It Together!.

DukeEdit

Duke is a serif typeface from Bay Animation, first released in 1994. It is based on Times New Roman. It is used for the interface in the following games:

  • Dance Dance Revolution: Mario Mix (European languages)
  • Mario Party 8 (European languages)

EckmannEdit

Eckmann, Eckmann-Type or Eckmann-Schrift is a typeface designed by Otto Eckmann and first released by Klingspor Type Foundry in 1900.[70] In Mario Kart Tour and Mario Kart 8, it is used in the logo for Blooper's Seafood Bar.

EclatEdit

 
Eclat, used for the "King of Swing" text

Eclat is a script typeface designed by Doyald Young for Letraset, first released in 1986.[71] It is used for the European/Australasian logo for DK: King of Swing.

El GrandeEdit

 
El Grande, used for the "DREAM TEAM" text

El Grande is a sans-serif typeface designed by Jim Parkinson for The Font Bureau, first released in 1993.[72] It is used for the North American logo for Mario & Luigi: Dream Team.

Enge Wotan-GroteskEdit

Enge Wotan-Grotesk is a sans-serif typeface developed by German company Wagner & Schmidt circa 1914.[73] It serves as the basis for the logo of Super Mario Land 2: 6 Golden Coins and Wario Land: Super Mario Land 3, with alterations to the bars of the A, E, and the 3, and the bowl of the P, which are angled upward.

ErasEdit

 
Eras Bold, used for the ordinal suffixes in Super Smash Bros. Melee.

Eras is a humanist sans-serif typeface designed by Albert Boton and Albert Hollenstein for ITC, first released in 1976.[74] Eras Bold is used in Super Smash Bros. for display text and text in menu backgrounds and the title screen and Super Smash Bros. Melee for the ordinal number suffixes on the winner screen.

Eras Bold is also seen for the number "2" in the end screen of the demo version of Mario vs. Donkey Kong 2: March of the Minis. It is also used for the "Arcade GP" text in the Mario Kart Arcade GP series logo.

EstroEdit

Estro is a serif typeface designed by Aldo Novarese for Nebiolo, first released in 1961.[75] It is seen in Mario Kart 8, Mario Kart Tour, Mario Kart 8 Deluxe and Yoshi's Crafted World for the logo for Princess Orange, and in Tour for the Ludwig Painting logo.

EurostitleEdit

Eurostitle is a geometric sans-serif typeface designed by Aldo Novarese for Nebiolo, first released in 1962.[76] It is used for the Japanese logo of Super Mario World and labels on the Family Computer Disk System. Modified versions are used for the Japanese logo for Mario Paint, and the text on the Game Boy Micro, the latter having gaps in the "A" and "R". It is also used for the interface in Super Smash Bros. Brawl in western languages. A modified version is used for the first logo for Nintendo Power, which was reused for its podcast. It is also used for button labels on the iQue Player and its Multiplayer controller.

FF CrashBangWallopEdit

 
FF CrashBangWallop, used on "3 on 3" of the logo for Mario Hoops 3-on-3

FF CrashBangWallop is a sans-serif typeface designed by Rian Hughes for FontFont, first released in 1970.[77] It is used for the North American/Australasian logo for Mario Hoops 3-on-3.

FF DINEdit

FF DIN is a sans-serif typeface derived from DIN 1451 designed by Albert-Jan Pool for FontShop International, first released in 1995.[78] A modified version of FF DIN Pro Condensed Black is used for the logos for Super Mario Party and Super Mario Party Jamboree. It is also used for text for the score in Darts in WarioWare: Smooth Moves, and text in Foreman Spike's clothing logos in The Super Mario Bros. Movie. It is also used for the AM/PM timezone indicator in the Wii system software and the system clock and the battery percentage in the Nintendo Switch system software.

DIN 2014Edit

 
Super Mario Bros. Wonder

DIN 2014 is a sans-serif typeface derived from DIN 1451 designed by Vasily Biryukov for ParaType, first released in 2014.[79] It is used for the interface in Super Mario Bros. Wonder and Nintendo World Championships: NES Edition.

FF MarkEdit

 
FF Mark, used for the small "SUPER MARIO" text on the logo for Super Mario 3D All-Stars

FF Mark is a geometric sans-serif typeface designed by Hannes von Döhren and Christoph Koeberlin for FontFont, first released in 2013.[80] It is used for the logo for Super Mario 3D All-Stars. It has also been largely used as the main typeface for Nintendo's branding since the release of the Nintendo Switch, such as the logo for Nintendo Switch Online. It is also used for the interface in Nintendo World Championships: NES Edition.

FrankfurterEdit

Frankfurter is a rounded sans-serif typeface designed by Bob Newman for Letraset, first released in 1970.[81] It is used for the Greenhouse game in Game & Watch Collection, and the logo of Super Mario World: Super Mario Advance 2.

Frankfurter HighlightEdit

Frankfurter Highlight is a rounded sans-serif typeface and an extension to Frankfurter designed by Nick Belshaw for Letraset, first released in 1978.[82] It is used in Mario Kart 8 and Mario Kart 8 Deluxe on the logo for Green Service.

Franklin GothicEdit

Franklin Gothic is a sans-serif typeface designed by Morris Fuller Benton for the American Type Founders, first released between 1902 and 1967.[83] It is used for text in Nintendo Puzzle Collection and the Donkey Kong and Oil Panic games in Game & Watch Collection. It is also used for cutscene text in Mario vs. Donkey Kong and its Nintendo Switch remake. It is also used for the Game & Watch: Donkey Kong Jr. logo.

Freehand 521Edit

Freehand 521 is a script typeface from Bitstream and a digital version of 1934's Mandate, which was designed by Robert Hunter Middleton.[84] It is used in Mario Kart Tour and Mario Kart 8 Deluxe for the logo for Daisy's Flower Market.

Friz QuadrataEdit

Friz Quadrata is a serif typeface designed by Ernst Friz and Victor Caruso for Visual Graphics Corporation, first released in 1965.[85] It is used on the character name text on Super Mario Galaxy trading cards.

FrutigerEdit

Frutiger is a humanist sans-serif typeface designed by Adrian Frutiger, first released in 1976.[86] It is used for text in Mario's Puzzle Party in Mario Party 3, text for the Hole-In-One Contest in the English version of Mario Golf: Toadstool Tour, and the logos for Donkey Kong Country Returns 3D and Mario Tennis Aces. It is also used for How to Play and Training Mode text in Super Smash Bros. in western languages and stat text in European languages..

FuturaEdit

 
Mario + Rabbids Kingdom Battle

Futura is a geometric sans-serif typeface designed by Paul Renner for the Bauer Type Foundry, first released in 1927.[87]

It is used for display interface text in Mario vs. Donkey Kong 2: March of the Minis, general interface text in the western versions of Mario + Rabbids Kingdom Battle and the Russian version of Mario + Rabbids Sparks of Hope. In Mario Tennis Aces it is used for some interface text (such as HUD numbers), for the "Mario Tennis" logo on the menu background texture, and for character names on light displays on stadium courts. In Mario vs. Donkey Kong, it is used for text in the cutscenes. In Mario Strikers Charged, it is used for jumbotron text. In Super Mario Odyssey, it is used for the "GO CAP CRAZY!" text on the scrolling light up sign on the Crazy Cap building in New Donk City. It is also used for text in The Super Mario Bros. Movie.

It is used in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe for the ads for:

In Tour, it is also used for the B-Dash ad.

In Live: Home Circuit, it is used for the numbers for the lap gates.

It is the primary font in the western instruction booklets for Super Mario 64, Super Mario Sunshine, Mario Golf: Toadstool Tour, Mario Kart DS, and the Wii version of Mario and Sonic at the London 2012 Olympic Games.

Futura fonts are present on the logos for Mario Discovery and the boxart logos and text of all its games, as well as the Mario Artist series, the logo for the 1992 Nintendo Campus Challenge, the European logo of Mario Hoops 3-on-3 and the Classic NES Series titles. It is also used for the logo for the Classics consoles, Nintendo World Championships: NES Edition, as well as various NES promotional materials. It is also seen on the console and controller labels of the Nintendo GameCube and the labels on Nintendo handhelds such as the Game Boy and from the original Game Boy Advance to the original Nintendo DS. Additionally, it is used for the logo for the 20th Anniversary of Super Mario Bros. and the text to denote years for the Nintendo World Championships. Modified versions of Futura are used for the logo for Super Mario Bros. 3, Picross 2, and the Japanese logo of Mario's Picross. It is also used for the logo for the Wii when it was known under its codename Revolution. A modified version is used for the second logo for Nintendo Power.

Futura BlackEdit

 
"Luigi's" set in Futura Black.

Futura Black is an alternative version of Futura released in 1929.[87] It is used in the localized versions of Mario Kart 64 for the Luigi's logo.

Futura CondensedEdit

Futura Condensed is an alternative version of Futura. It is the primary font in most western instruction booklets for Nintendo 64-, Game Boy Color-, and Game Boy Advance-era games, as well as the western instruction booklets for Mario Party 4, Mario Kart: Double Dash!!, and Mario Party 5; the European instruction booklet for Mario Party 6; and the European and Australian instruction booklets for Mario Party 7.

Futura RoundEdit

Futura Round is an alternative version of Futura. Futura Round Extra Bold Condensed is used for the logo for the New Play Control! series.

GadgetEdit

 
Gadget, used on "PRESS START"

Gadget is a sans-serif typeface designed by David Berlow for Apple, first released in 1997.[88] It is used for the "PRESS START" text in the title screen of Wario World.

GeometricEdit

Geometric is a geometric slab-serif typeface designed by Gustave F. Schroeder and William W. Jackson for Central, first released in 1881.[89] A modified version of Geometric Condensed is used for the logo for Tetris and Tetris & Dr. Mario.

GigaGEdit

GigaG (ギガG GigaG) is a geometric sans-serif typeface designed by Kyoko Katsumoto and Shigeru Katsumoto for Visual Design Laboratory (視覚デザイン研究所 Shikaku Dezain Kenkyūjo), first released in 2000.[90] It is used for the interface in Mario Golf: Super Rush for the Japanese, Chinese, and Korean languages.

GigaJrEdit

GigaJr (ギガJr GigaJr) is a geometric sans-serif typeface designed by Kyoko Katsumoto and Shigeru Katsumoto for Visual Design Laboratory, first released in 2000.[91] It is used for the interface in Nintendo World Championships: NES Edition for display text.

Gill SansEdit

 
Donkey Kong Country 2: Diddy Kong's Quest

Gill Sans is a humanist sans-serif typeface designed by Eric Gill for Monotype, first released in 1928.[92] It is used on the logo for the Game Boy lineup, Gill Sans Medium Italic is used for the original logo and Gill Sans Bold Italic is used for the second logo. Like the product it was based on, it was also used for the logo for the Game Boy Horror in Luigi's Mansion and its Nintendo 3DS remake.

The KONG Letters in the original trilogy of Donkey Kong Country games are formatted in Gill Sans. In Donkey Kong Country 2: Diddy's Kong Quest and its GBA remake, the decorative alphabet on the wall of Kong Kollege also use this typeface.

The Gill Sans MT Pro Display Extra Bold font is used for the logo for Super Mario Run, as well as the "READY" and "RUN" text that appear in-game.

In Mario Kart 8 and Mario Kart 8 Deluxe, it is used on the logos for:

Gill KayoEdit

Gill Kayo is an alternative version of Gill Sans released in 1936.[93] It is used extensively in Donkey Kong Country for interface text (including the "Nintendo presents" splash screen) as well as in-universe scenery text. In Donkey Kong Country 2: Diddy's Kong Quest, it is used once again for scenery signs and also for the Cranky's Video Game Heroes screen.

In the Nintendo Switch remake of Mario vs. Donkey Kong, the lettering for the Mario Toy Company logo is based on Gill Kayo.

Good GirlEdit

 
Good Girl, used on the logo for Donkey Konga

Good Girl is an uneven typeface designed by Cathy Davies. A modified version is used in the North American logo for the Donkey Konga series.

GospelEdit

Gospel (ゴスペル Gosuperu) is an uneven serif typeface designed by Takayuki Kuwahara for Fontworks, first released in 2016.[94] It is used for text in Young Cricket & Master Mantis's and Wario Deluxe's stage in WarioWare Gold, text in the Variety Tower stages and Copycat Mirror in WarioWare: Move It!.

GothamEdit

 
Gotham, used for the "ALL-STARS" text on the logo for Super Mario 3D All-Stars

Gotham is a geometric sans-serif typeface designed by Tobias Frere-Jones and Jesse Ragan for Hoefler & Frere-Jones, first released in 2000.[95] Gotham Ultra is used for the logo for Super Mario 3D All-Stars. It is also used for the logo for Punch-Out Pizzeria in The Super Mario Bros. Movie. It is also used for the "U" in the logo for the Wii U. A modified version of Gotham Black is used for the logos of New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe.

GrecoEdit

 
Super Smash Bros. Melee

Greco (グレコ Gureko) is a serif typeface designed by Toshiyasu Satō for Fontworks, first released in 1994.[96] It is used for the "STAGE CLEAR" text in Super Smash Bros. Melee and the interface in the Wii system software in western and Japanese languages.

GriffinEdit

Griffin is a geometric sans-serif typeface designed by Rian Hughes for Device, first released in 1997.[97] A modified version of Griffin Black is used for the logo of Wario: Master of Disguise.

Hakushu Martial ArtsEdit

Hakushu Martial Arts (白舟武骨体 Shiro Fune Take Hone-tai) is a script typeface designed by Hakushu Calligraphy for FounderType.[98] It is used for text in Kat & Ana's stage and Battle Time in WarioWare Gold.

Hakushu Taiku IntaiEdit

Hakushu Taiku Intai (白舟太古印体 Shiro Fune Taiko Shirushi-tai) is a script typeface from Fontworks, first released in 2013.[99] It is used for text in Dr. Crygor's stage in WarioWare Gold.

Handel GothicEdit

Handel Gothic is a geometric sans-serif typeface designed by Donald J. Handel and Robert Trogman for FotoStar, first released in 1965.[100]

Handel Gothic is also used in the logo for Mario Power Tennis and for the "Mario Tennis" logo displayed on courts in Mario Tennis: Ultra Smash. It is also used for the Super Famicom logo and its console and controller labels, the "NINTENDO" text in the Nintendo GameCube logo and the "XL" subtitle on the Nintendo DS and Nintendo 3DS lineup. A modified version is also used for the logo for the Galactic Strikers Federation in Mario Strikers: Battle League.

In Mario Kart Wii, it is used on the poster ad for Green Fuel with a modified "e" glyph for the "light your life" slogan and the "Green Fuel" logo. In Mario Kart 8, Mario Kart Tour, Mario Kart 8 Deluxe, Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, it is used on the logo for Mushroom Piston.

ITC Handel Gothic is used for the interface in Luigi's Mansion 3 for Western languages. A modified version of ITC Handel Gothic Heavy is used for the "DS" text on the Itadaki Street DS logo.

Happy Happy Joy JoyEdit

Happy Happy Joy Joy is an uneven sans-serif typeface designed by Annie de la Vega. It is used on the Bowser Land logo and text within the board in Mario Party 2.

Heavy HeapEdit

Heavy Heap is a display typeface form Typodermic. It is used for text in Memory Match in WarioWare Gold.

HelveticaEdit

 
Helvetica, used for the logo for Super Mario Bros.

Helvetica is a sans-serif typeface created by Max Miedinger and Eduard Hoffmann, first released in 1957.[101] It is used for the logos of following games:

These would be retained for the logos of their Classic NES Series releases. It is also used for the logos for Ultimate NES Remix, Super Smash Bros. for Nintendo 3DS / Wii U, the Super Nintendo Entertainment System, the Super Game Boy 2, and the logos for Super Mario Land 2: 6 Golden Coins, Wario Land 3, and the Picross NP series.

Its inserat roman variant is used on the European boxarts of the mentioned games above (with the exception of Super Mario Bros. 2) for the games' titles.

Helvetica is also used for the interface in Mario Kart 64, some text in How to Play and menu backgrounds in Super Smash Bros., the logo for Mini-Game Stadium and the text for "Go" in Bowser Land in Mario Party 2, the timer and damage HUDs (the latter with a modified 1) in Super Smash Bros. Melee, the ranking for the 2D Events in Mario & Sonic at the Olympic Games Tokyo 2020, text in the European versions of Fortune Street, text in The Super Mario Bros. Movie, in Mario Kart Tour on the logo for the Yoshi business, and in Mario Kart 8, Mario Kart Tour, Mario Kart 8 Deluxe and Super Mario Odyssey on the banner for Rainbow Exploration Agency. It is also used for labels on the Family Computer console and controllers and the labels on the Game Boy Pocket and Game Boy Light, as well as on the Official Nintendo Seal. A modified version of Helvetica Bold is used for the logo for Club Nintendo and Jukebox numbers in Tetris DS.

In the Mario Kart series, Helvetica Black is used for the letters in the first five multiplayer badges in Tour.

Helvetica Rounded is used for numbers in Mario no Photopi, and for the board logos in the Party and Story Mode menus and the results screen in Mario Party 4 in western languages.

Helvetica Condensed is used for the classic NES E-Reader cards, numbers on the level clear screen in Wario World, and the interface in Mario Kart 64 alongside a modified variant without the spur on the "G". It is also used in the Nintendo GameCube version of Paper Mario: The Thousand-Year Door for the "PIANTA" boards seen in the Pianta Parlor minigames.

Helvetica Condensed Rounded is used in the stamp card in Mario Party 3 and heading texts in the Mario Party-e cards. A modified version is also used for the Game & Watch: Manhole logo.

Helvetica NeueEdit

Helvetica Neue is a sans-serif typeface from the Stempel Type Foundry, first released in 1983.[102] It is a variant of Helvetica and is used in The Super Mario Bros. Movie for street names in the map and the on-screen text both seen in the Super Mario Bros. Plumbing commercial.

Nimbus SansEdit

Nimbus Sans is a sans-serif typeface designed by URW Studio for URW++, first released in 1999.[103] It is based on Helvetica. It is used for the interface in Mario Strikers Charged for western languages.

Highway GothicEdit

Highway Gothic is a sans-serif typeface designed by Theodore W. Forbes for the United States Federal Highway Administration (FHWA), first released in 1948.[104] It is used for text in The Super Mario Bros. Movie.

Hiragino Sans TCEdit

Hiragino Sans TC is a sans-serif typeface for Traditional Chinese released by Morisawa. It is used for the interface in the Traditional Chinese version of Super Mario Bros. Wonder.

HoboEdit

Hobo is a sans-serif display typeface designed by Morris Fuller Benton for American Type Founders, first released in 1910.[105] It is used in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logos for Dream Gliders and Red Shell Strike Equipment, this last one being also seen in Super Mario Odyssey. It is also used for the logo for Pikmin Adventure in Nintendo Land.

HoratioEdit

Horatio is a geometric sans-serif typeface designed by Bob Newman for Letraset, first released in 1971.[106] A modified version of Horatio is used as the basis for the logo of the Wii and Wii U consoles (including the Wii mini), as well as the logos for the Mii, Mii Maker, Miiverse, My Nintendo, Nintendo Network and its related services, Nintendo TVii, Wii U Chat, and the current logo the Nintendo eShop. It is also used for the "Nintendo" text in Nintendo Badge Arcade and the placeholder logo for the Nintendo Switch when it was then known under its codename, "NX".

HoureiEdit

 
WarioWare: Move It!

Hourei (豊隷 Toyore) is a script typeface designed by Kazutoshi Fukuda for Fontworks, first released in 2002.[107] It is used in WarioWare: Move It! for the text for the Forms.

House-a-rama KingpinEdit

 
House-a-rama Kingpin, used on "TOPSY-TURVY" in the North American logo for Yoshi Topsy-Turvy

House-a-rama Kingpin, or Kingpin is a sans-serif typeface from House Industries, first released in 1999.[108] It is used in the North American logo for Yoshi Topsy-Turvy.

Humanist 970Edit

Humanist 970 is a sans-serif typeface designed by Walter Tracy for Bitstream.[109] It is used for the interface in the following games:

  • Dance Dance Revolution: Mario Mix (European languages)
  • Donkey Kong Country Returns (European languages, including numbers in all regions)
  • Donkey Kong Country Returns 3D (numbers)

HummingEdit

 
The font as it is used in Princess Peach: Showtime!

Humming (ハミング Hamingu) is a rounded sans-serif typeface designed by Shigenobu Fujita for Fontworks, first released in 2004.[110] It is used for most of the text in the following games:

  • Wario Land: Shake It!
  • Mario & Luigi: Dream Team
  • Mario Golf: World Tour
  • WarioWare Gold
  • Princess Peach: Showtime! (Western, Japanese and Russian versions)

In Super Mario Sunshine, Humming is used for text in the Isle Defino map.

The font natively supports the Dutch ij digraph, to the convenience of the Dutch version of Princess Peach: Showtime!

HY Amber Slips SimplifiedEdit

HY Amber SLips Simplified (汉仪琥珀体简 Hàn Yí Hǔpò Tǐ Jiǎn) is a rounded sans-serif typeface for Simplified Chinese released by Hanyi Fonts in 1996.[111] It is used for the various iQue manuals of Nintendo 64 games.

HY Bao Song Dynasty Bamboo Slips SimplifiedEdit

HY Bao Song Dynasty Bamboo Slips Simplified (汉仪报宋简 Hàn Yí Bào Sòng Jiǎn) is a serif typeface for Simplified Chinese released by Hanyi Fonts in 1996.[112] It is used for How to Play in the Simplified Chinese version of Super Smash Bros..

HY Dasong Bamboo Slips SimplifiedEdit

HY Dasong Bamboo Slips Simplified (汉仪大宋简 Hàn Yí Dà Sòng Jiǎn) is a serif typeface for Simplified Chinese released by Hanyi Fonts in 1996.[113] It is used for How to Play in the Simplified Chinese version of Super Smash Bros..

HY Fang Die Zi Bamboo Slips SimplifiedEdit

HY Fang Die Zi Bamboo Slips Simplified (汉仪方叠体简 Hàn Yí Fāng Dié Tǐ Jiǎn) is a sans-serif typeface for Simplified Chinese released by Hanyi Fonts in 1999.[114] It is used for the interface of Mario Kart 64 in the Simplified Chinese language.

HY Gan Lan SimplifiedEdit

HY Gan Lan Simplified (汉仪橄榄体简 Hàn Yí Gǎnlǎn Tǐ Jiǎn) is a typeface for Simplified Chinese released by Hanyi Fonts in 1999.[115] It is used for the Simplified Chinese logo for Super Smash Bros..

HY LingxinEdit

HY Lingxin (汉仪菱心体 Hàn Yí Líng Xīn Tǐ) is a geometric sans-serif typeface for Simplified Chinese released by Hanyi Fonts in 2000.[116] It is used for the interface in the Simplified Chinese version of Super Smash Bros..

HY PostcardEdit

HY Postcard (HY엽서 HYyeobseo) is a typeface for Korean released by Hanyi Fonts. It is generally used in place of the Super Mario font in Korean localizations of games for the Wii and Nintendo 3DS. It is used for the interface in the following games:

  • Super Paper Mario (Korean language)
  • Mario & Sonic at the Olympic Games (Wii) (Korean language)
  • New Super Mario Bros. Wii (Korean language)
  • Mario & Sonic at the Olympic Winter Games (Korean language)
  • Super Mario 3D Land (Korean language)
  • Mario Tennis Open (Korean language)
  • Mario & Sonic at the London 2012 Olympic Games (Korean language)
  • Mario Party 9 (Korean language)
  • New Super Mario Bros. 2 (Korean language)
  • Paper Mario: Sticker Star (Korean language)
  • Mario & Luigi: Dream Team (Korean language)
  • Mario Party: Island Tour (Korean language)
  • Mario Golf: World Tour (Korean language)
  • Puzzle & Dragons: Super Mario Bros. Edition (Korean language)
  • Mario & Luigi: Paper Jam (Korean language)
  • Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS) (Korean language)
  • Super Mario Run (Korean language)

HY Shu Song Yi SimplifiedEdit

HY Shu Song Yi Simplified (汉仪书宋一简 Hàn Yí Shū Sòngyījiǎn) is a serif typeface for Simplified Chinese released by Hanyi Fonts in 1996.[117] It is used for text in the no controller screen in the Simplified Chinese version of Super Smash Bros..

HY Thick Black Tablet SimplifiedEdit

HY Thick Black Tablet Simplified (汉仪粗黑 简 Hàn Yí Cū Hēi Jiǎn) is a sans-serif typeface for Simplified Chinese released by Hanyi Fonts in 1999.[118] It is used for the interface of Mario Kart 64 Simplified Chinese localization prototype before being replaced by a different font in the final release.

HY Thick Circle SimplifiedEdit

HY Thick Circle Simplified (汉仪粗圆 简 Hàn Yí Cū Yuán Jiǎn) is a rounded sans-serif typeface for Simplified Chinese released by Hanyi Fonts in 1996.[119] It is used for the interface of Super Smash Bros. in the Simplified Chinese language.

It is also used for the various iQue manuals of Nintendo 64 games.

HY Zhong Yuan SimplifiedEdit

HY Zhong Yuan Simplified (汉仪中圆 简 Hàn Yí Zhōng Yuán Jiǎn) is a rounded sans-serif typeface for Simplified Chinese released by Hanyi Fonts in 1996.[120] It is used for the interface of Mario Kart 64 in the Simplified Chinese language.

ImpactEdit

 
"Mario Has More Moves Than Ever And You'll Have To Master Them All To Sprinkle Water In The Sunshine!"
Impact, used in the splash artwork from the box art for Super Mario Sunshine

Impact is a sans-serif typeface designed by Geoffrey Lee for Stephenson Blake, first released in 1965.[121] It is used for the logos for Super Smash Bros. Melee, Mario Tennis: Power Tour, Itadaki Street DS, and Mario vs. Donkey Kong: Mini-Land Mayhem!. It is also used in the splash artwork from the box art for Super Mario Sunshine.

It is also minorly used in Super Smash Bros. for text in the shot of Fox in the opening, Mario Party 4 for the Bowser Game text, Game & Watch Gallery 4 on the boxing ring's "BOXING" logo in the modern version of the Boxing game, Mario Power Tennis for the Versus text, Donkey Kong Country 2 for the Game Boy Advance for the Cranky's Video Game Heroes banner text, Mario & Luigi: Partners in Time for the level up text, and Mario Party: Island Tour for ranking and spaces text. It is featured in the North American Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards for the main text.

ImpressEdit

Impress is a casual script typeface from Bitstream, first released in 1983.[122] It is used for text in the stamp card in Mario Party 3.

ImprintEdit

Imprint is a serif typeface from Monotype, first released in 1913.[123] A modified version is used for the logo for iQue.

InsigniaEdit

Insignia is a geometric typeface designed by Neville Brody for Linotype, first released in 1989.[124] It is used for the Blockbuster World Video Game Championship logo found in the Donkey Kong Country Competition Cartridge.

ITC Avant GardeEdit

ITC Avant Garde, ITC Avant Garde Gothic or simply Avant Garde is a geometric sans-serif typeface designed by Herb Lubalin and Tom Carnas for ITC, first released between 1970 and 1977.[125] It is used for the logos of the Game & Watch and the Family Computer, including the Family Computer Disk System, as well as games that reference these logos:

The Game & Watch logo uses the font's right-leaning variants of "A", "M", and "W"; the Family Computer logo uses the right-leaning variant of "A", but not "M". This is reflected in the logos that reference them. The Game & Watch Gallery Advance logo also uses the right-leaning variant of "V".

Other uses include:

ITC BenguiatEdit

ITC Benguiat is a decorative serif typeface designed by Ed Benguiat for ITC, first released in 1977.[126] It is used in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logos for Rainbow Exploration Agency and Roy Smooth Sounds.

ITC GalliardEdit

 
ITC Galliard, used on "SUPER SMASH BROS."

ITC Galliard is a serif typeface designed by Robert Granjon and Matthew Carter for Linotype, first released in 1978.[127] ITC Galliard Ultra is used in the logo for Super Smash Bros. Melee.

ITC KabelEdit

ITC Kabel is a geometric sans-serif typeface designed by Victor Caruso for ITC, first released in 1975.[128] It is a variant of Kabel and is used in Game & Wario in its Ultra variant for display as well as body text. In WarioWare Gold, it is used once again for microgame commands, like in Game & Wario's Gamer. It is also used for the HUD in Donkey Kong Country: Tropical Freeze and the "OPEN" sign in the Excess Express shop in the Nintendo Switch remake of Paper Mario: The Thousand-Year Door.

ITC Kabel is also used prominently in Super Smash Bros., being also present on the game's logo. It is also present on the logos for Mario Kart 64 (Medium), Mario Golf: Toadstool Tour (Ultra), Mario vs. Donkey Kong games (Bold) and Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (Bold). Additionally, it is used in the western instruction booklets for Super Mario 64 and Mario Party.

The Japanese logos for the Game & Watch Gallery games uses the font (Bold) for the English subtitle.

In Mario Kart 8 and Mario Kart 8 Deluxe, it is seen in the logo for Waluigi Sea Bed.

ITC Kabel Bold was used for an earlier version of the logo for Super Mario World 2: Yoshi's Island and ITC Kabel Ultra was used for the logo for the unreleased English version of Nintendo Puzzle Collection.

ITC GrizzlyEdit

 
Mario Strikers: Battle League

ITC Grizzly is an alternative version of ITC Kabel.[129] It is used in Mario Strikers: Battle League for display text.

ITC Lubalin GraphEdit

ITC Lubalin Graph is a geometric slab-serif typeface designed by Herb Lubalin, Joe Sundwall, and Tony Di Spigna for ITC, first released in 1974.[130] It is used for the "MOO MOO FARM" sign in Mario Kart 64, and text in the shot of Fox in the opening of Super Smash Bros..

ITC MachineEdit

ITC Machine is a sans-serif typeface designed by Ronné Bonder and Tom Carnasse for ITC, first released in 1970.[131] It is used in the localized versions of Mario Kart 64 for interface text, as well as the Mario Star business logo.

ITC Machine is also used on the logo for the Super Mario Bros. film and much of the material related to it. A modified version is also used for the European logo of Mario Hoops 3-on-3. It is also used for the logo for the 1991 Nintendo Campus Challenge, and the Blockbuster World Video Game Championship logo found in the Donkey Kong Country Competition Cartridge.

ITC TiepoloEdit

ITC Tiepolo is a serif typeface designed by Arthur Baker and Cynthia Hollandsworth for ITC, first released in 1987.[132] It is used for license plate text in The Super Mario Bros. Movie, like the real-life New York license plates.

JeepneyEdit

Jeepney is a serif typeface designed by Annie de la Vega, first released in 1998.[133] It is used on the Pirate Land logo and text within the board in Mario Party 2.

JuniperEdit

Juniper is a serif typeface designed by Joy Redick for Adobe, first released in 1990 as a digital version of the woodtype Painters Roman by Nick Curtis, released by William H. Page & Company and Vanderburgh Wells & Company in 1878.[134] It is used in Mario Kart 64 for the Yoshi business sponsor and the "BOING!" onomatopoeia generated when a kart hops.

Kafu TechnoEdit

 
WarioWare: Move It!

Kafu Techno (花風テクノ Hanafū Tekuno) is a geometric sans-serif typeface designed by Arphic for Fontworks, first released in 2012.[135] It is used in the interface in Puzzle & Dragons: Super Mario Bros. Edition, WarioWare Gold in Dribble & Spitz and 18-Volt's stages, the HUD in the Nintendo 3DS remake of Luigi's Mansion, WarioWare: Get It Together! for Dr. Crygor's stage, and WarioWare: Move It! for text in the Volcano Wario stage, Megagame Muscles, and the logo for Dirty Job. It is also used for the logo for Crazy Galaxy in Nintendo Badge Arcade.

KievEdit

Kiev is a script typeface from Bay Animation, first released in 1994. It is based on Kaufmann. It is used in Super Mario Odyssey for the text in the Lake Lamode sticker.

Kokin HigeEdit

Kokin Hige (古今髭 Kokon Hige) is a script typeface designed by KOKIN (Tetsushi Kogane) for Fontworks, first released in 1997.[136] It is used for text in Kat & Ana's stage in WarioWare Gold.

KoreanAGDEdit

KoreanAGD (sometimes referred to as "아시아고딕 4종", Asian Gothic) is a gothic typeface released by Asiafont in 1999.[137] It is used for the interface in the following games:

  • WarioWare: Smooth Moves (Korean language)
  • Super Smash Bros. Brawl (Korean language)

KoreanAHEdit

KoreanAH (sometimes referred to as "아시아헤드 4종", Asian Heads) is a gothic typeface released by Asiafont in 2017.[138] It is used for the interface in the following games:

  • Mario + Rabbids Kingdom Battle (Korean language)
  • Mario + Rabbids Sparks of Hope (Korean language)

KoreanAISKEdit

KoreanAISK (sometimes referred to as "아이스께끼 1종", Ice Cream) is an uneven typeface released by Asiafont in 2010.[139] It is used for the interface in the Korean version of Paper Mario: Sticker Star.

KoreanAMERIEdit

 
KoreanAMERI as it is used in the Korean translation of Princess Peach: Showtime!

KoreanAMERI (sometimes referred to as "아메리카노 3종", Americano) is a gothic typeface released by Asiafont in 2013.[140] Its "B" variant is used for almost all text in the Korean version of Princess Peach: Showtime!.

KoreanBBEdit

KoreanBB (sometimes referred to as "별빛 3종", Starlight) is an uneven typeface released by Asiafont in 1996.[141] It is used for the interface in the Korean version of Luigi's Mansion: Dark Moon and its Nintendo Switch remaster.

KoreanBIGEdit

KoreanBIG (sometimes referred to as "빅체 2종", Big Sieves) is a gothic typeface released by Asiafont in 1996.[142] It is used for the interface in the Korean version of Super Smash Bros. for Nintendo 3DS.

KoreanBLACKEdit

KoreanBLACK (sometimes referred to as "블랙 2종", Black) is a gothic typeface released by Asiafont in 2014.[143] It is used for the interface in the Korean version of Mario Strikers: Battle League.

KoreanCHDEdit

KoreanCHD (sometimes referred to as "정헤드 3종", Jeonghead) is a typeface released by Asiafont in 1996.[144] It is used for text in the Wario Cup in WarioWare: Get It Together!. A modified version is also used for the logo for Friendless Battle in the Korean version of said game.

KoreanCOMAEdit

KoreanCOMA (sometimes referred to as "컴퓨터 3종", Computers) is a display typeface released by Asiafont in 1999.[145] It is used for the interface in the Korean version of Super Mario Maker 2.

KoreanCMEdit

KoreanCM (sometimes referred to as "자막체 1종", Subtitle) is an uneven typeface released by Asiafont in 2008.[146] It is used for the interface in the Korean version of Donkey Kong Country Returns 3D.

KoreanDKBEdit

KoreanDKB (sometimes referred to as "도깨비 1종", Goblin) is a display typeface released by Asiafont in 2017.[147] It is used for the logo for Balloon Bang in the Korean version of WarioWare: Get It Together!.

KoreanDNREdit

KoreanDNR (sometimes referred to as "디나루 3종", Dinaroo) is a rounded gothic typeface released by Asiafont in 1996.[148] It is used for the interface in the following games:

  • Super Paper Mario (Korean language)
  • Mario & Sonic at the Olympic Games (Korean language)
  • New Super Mario Bros. Wii (Korean language)
  • Mario & Sonic at the Olympic Winter Games (Korean language)
  • Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS) (Korean language)
  • Super Mario Run (Korean language)
  • Paper Mario: The Origami King (Korean language)
  • WarioWare: Get It Together! (Korean language)

KoreanDREdit

KoreanDRDS (sometimes referred to as "두리둥실 1종", Duridungsil) is an uneven typeface released by Asiafont in 2010.[149] It is used for the interface in the Korean version of Mario Tennis Open.

KoreanDREAMEdit

KoreanDREAM (sometimes referred to as "드림고딕 7종", Dream Gothic) is a gothic typeface released by Asiafont in 2013.[150] It is used for the interface in the following games:

  • Super Mario Party (Korean language)
  • Mario Kart Tour (Korean language)
  • WarioWare: Get It Together! (Korean language; including "1" for multiplayer rankings in Simplified and Traditional Chinese languages)
  • Princess Peach: Showtime! (Korean language)
  • Paper Mario: The Thousand-Year Door (Nintendo Switch) (Korean language)
  • Nintendo World Championships: NES Edition (Korean language)

KoreanERCCEdit

KoreanERCC (sometimes referred to as "으라차차 1종", Eurachacha) is a pixelated typeface released by Asiafont in 2010.[151] It is used for text in 9-Volt's stage in the Korean version of WarioWare: Get It Together!.

KoreanERINEdit

KoreanERIN (sometimes referred to as "어린이날 3종", Children's Day) is an uneven typeface released by Asiafont in 2014.[152] It is used for text in the Variety Towers and Penny's stages in the Korean version of WarioWare: Get It Together!.

KoreanERWJEdit

KoreanERWJ (sometimes referred to as "어린왕자 3종", Little Prince) is a display typeface released by Asiafont in 2017.[153] It is used for text in Mona's stage in the Korean version of WarioWare: Get It Together!.

KoreanGDEdit

KoreanGD (sometimes referred to as "본문고딕 6종", Text Gothic) is a gothic typeface released by Asiafont in 1996.[154] It is used for the interface in the following games:

  • Yoshi's Island DS (Korean language)
  • Mario Party 8 (Korean language)
  • Mario Party 9 (Korean language)
  • Puzzle & Dragons: Super Mario Bros. Edition (Korean language)
  • Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS) (Korean language)
  • Mario Kart 8 Deluxe (Korean language)
  • New Super Mario Bros. U Deluxe (Korean language)
  • Mario Kart Live: Home Circuit (Korean language)
  • Super Mario 3D World + Bowser's Fury (Korean language)
  • WarioWare: Get It Together! (Korean language)

It is also used for the interface in the Wii system software in the Korean language.

KoreanGD1Edit

KoreanGD1 (sometimes referred to as "고딕1 시리즈 10종", Gothic 1) is a gothic typeface released by Asiafont in 2015.[155] It is used for the interface in the following games:

  • Mario Tennis Aces (Korean language)
  • Yoshi's Crafted World (Korean language)
  • Super Mario Maker 2 (Korean language)
  • Dr. Mario World (Korean language)
  • Mario Kart Tour (Korean language)
  • Mario Party Superstars (Korean language)
  • Nintendo World Championships: NES Edition (Korean language)

KoreanGIDEdit

KoreanGID (sometimes referred to as "고인돌 1종", Dolmen) is a display typeface released by Asiafont in 2015.[156] It is used for the interface in the Korean version of Mario Party: Star Rush. and the logo for High Five in the Korean version of WarioWare: Get It Together!.

KoreanGESPEdit

KoreanGESP (sometimes referred to as "가을소풍 2종", Fall Picnics) is a display typeface released by Asiafont in 2014.[157] It is used for the interface in the following games:

  • Mario Sports Superstars (Korean language)
  • Super Smash Bros. Ultimate (Korean language)
  • WarioWare: Get It Together! (Korean language)

KoreanGEUDHEdit

KoreanGEUDH (sometimes referred to as "가을운동회 2종", Fall Sports Events) is a display typeface released by Asiafont in 2014.[158] It is used for text in Dr. Crygor's stage in the Korean version of WarioWare: Get It Together!.

KoreanGRHDEdit

 
Mario Party 8

KoreanGRHD (sometimes referred to as "굴림헤드 3종", Rolling Heads) is a gothic typeface released by Asiafont in 1996.[159] It is used for the interface in the following games:

  • Mario Strikers Charged (Korean language)
  • Mario Party DS (Korean language)
  • Mario Party 8 (Korean language)
  • Mario & Sonic at the Olympic Games (Korean language)
  • Mario & Sonic at the London 2012 Olympic Games (Wii) (Korean Language)
  • Club Nintendo Picross (Korean Language)

It is also used for the header of the Wii's Wii Shop Channel and the Photo Channel in the Korean language.

KoreanGRPEdit

KoreanGRP (sometimes referred to as "그래픽 2종", Graphics) is a humanist typeface released by Asiafont in 1996.[160] It is used for the interface in the following games:

  • Tetris DS (Korean language)
  • Wario Land: Shake It! (Korean language)

KoreanHANEdit

KoreanHAN (sometimes referred to as "한글사랑 3종, Korean Language Love) is a gothic typeface released by Asiafont in 2001.[161] It is used for the interface in the Korean version of Super Smash Bros. for Nintendo 3DS.

KoreanHDRIEdit

KoreanHDRI (sometimes referred to as "헤드라인 3종", Headlines) is a typeface released by Asiafont in 2011.[162] It is used for text in Wario and Dribble & Spitz's stages and the Play-o-Pedia in the Korean version of WarioWare: Get It Together!.

KoreanHSEEdit

KoreanHSE (sometimes referred to as "한글세상 3종", Hangul World) is a serif typeface released by Asiafont in 2003.[163] It is used for text in the Korean version of Mario Party 8. and text in Rising Star in the Korean version of WarioWare: Get It Together!.

KoreanHYGREdit

KoreanHYGR (sometimes referred to as "하얀구름 1종", White Cloud) is a display typeface released by Asiafont in 2016.[164] It is used for the interface in the Korean version of Yoshi's Crafted World, and text in Showdown and the logo for Frenemy Frenzy in the Korean version of WarioWare: Get It Together!.

It is also used for the Korean logo of the Nintendo Switch remake of Mario vs. Donkey Kong.

KoreanISEdit

KoreanIS (sometimes referred to as "인사동 1종", Insadong) is a script typeface released by Asiafont in 1999.[165] It is used for the interface in the Korean version of the Nintendo 3DS remake of Luigi's Mansion.

KoreanKRSMEdit

KoreanKRSM (sometimes referred to as "카리스마 3종", Charisma) is a display typeface released by Asiafont in 2015.[166] It is used for the interface in the Korean version of WarioWare: Get It Together!.

KoreanMBEdit

KoreanMB (sometimes referred to as "물레방아 3종", Watermills) is a serif typeface released by Asiafont in 1999.[167] It is used for the interface in the Korean version of Mario Party: Island Tour.

KoreanMJEdit

KoreanMJ (sometimes referred to as "본문명조 6종", Main Text) is a serif typeface released by Asiafont in 1996.[168] It is used for text in the Fire Emblem: Three Houses microgame and the dialogue for The Supreme Developer in the Korean version of WarioWare: Get It Together!.

KoreanMMMJEdit

KoreanMMMJ (sometimes referred to as "먹물명조 3종", Ink and Inkstone) is a serif typeface released by Asiafont in 1998.[169] It is used for text in Duelius Maximus in the Korean version of WarioWare: Get It Together!.

KoreanMSTEdit

KoreanMST (sometimes referred to as "몬스터 1종", Monster) is a display typeface released by Asiafont in 2017.[170] It is used for text in the Remix stages in the Korean version of WarioWare: Get It Together!.

KoreanNGDEdit

KoreanNGD (sometimes referred to as "뉴고딕 4종", New Gothic) is a gothic typeface released by Asiafont in 2011.[171] It is used for the interface in the Korean version of Mario Party: Star Rush.

KoreanNGLEdit

KoreanNGL (sometimes referred to as "뉴굴림 4종", New Rolls) is a graphical typeface released by Asiafont in 2018.[172] It is used for the interface in the following games:

  • Super Mario Odyssey (Korean language)
  • Luigi's Mansion 3 (Korean language)

KoreanPKSEdit

KoreanPKS (sometimes referred to as "피카소 1종", Picasso) is a graphical typeface released by Asiafont in 2018.[173] It is used for the interface in the following games:

  • WarioWare: Get It Together! (Korean language)
  • WarioWare: Move It! (Korean language)

It is also used for the Korean logo for WarioWare: Get It Together!.

KoreanPONMEdit

KoreanPONM (sometimes referred to as "피오피네모 2종", P.O.Pinemo) is an uneven typeface released by Asiafont in 2013.[174] It is generally used in place of the Super Mario font in Korean localizations of games since the release of the Nintendo Switch. It is used for the interface in the following games:

  • New Super Mario Bros. U Deluxe (Korean language)
  • Dr. Mario World (Korean language)
  • Paper Mario: The Origami King (Korean language)
  • Super Mario 3D World + Bowser's Fury (Korean language)
  • WarioWare: Get It Together! (Korean language)
  • Mario vs. Donkey Kong (Nintendo Switch) (Korean language)
  • Paper Mario: The Thousand-Year Door (Nintendo Switch) (Korean language)

KoreanPSTEdit

KoreanPST (sometimes referred to as "포스터 2종", Posters) is a gothic typeface released by Asiafont in 2018.[175] It is used for the Korean logo for Nintendo World Championships: NES Edition.

KoreanROEdit

KoreanRO (sometimes referred to as "로미오 3종", Romeo) is a gothic typeface released by Asiafont in 2000.[176] It is used for the interface in the Korean version of Wario Land: Shake It!.

KoreanSDNREdit

KoreanSDNR (sometimes referred to as "신디나루 2종", Sindinaru) is a rounded gothic typeface released by Asiafont in 2002.[177] It is used for the interface in the following games:

  • Super Mario Galaxy (Korean language)
  • Mario Kart Wii (Korean language; including Mario Kart Channel)
  • Super Mario Galaxy 2 (Korean language)
  • Mario & Luigi: Dream Team (Korean Language)
  • Mario & Luigi: Paper Jam (Korean Language)

KoreanSGCKEdit

KoreanSGCK (sometimes referred to as "뉴고딕 4종", Small Friend) is an uneven typeface released by Asiafont in 2008.[178] It is used for the interface in the Korean version of Yoshi's New Island.

KoreanSHDEdit

KoreanSHD (sometimes referred to as "신헤드 1종", New HEad) is a typeface released by Asiafont in 1998.[179] It is used for sticker text in the Korean version of Mario Party Superstars.

KoreanSJSREdit

KoreanSJSR (sometimes referred to as "세종실록 2종", Sejong Sillok) is a rounded typeface released by Asiafont in 2017.[180] It is used for text in the Wario Bug stage in the Korean version of WarioWare: Get It Together!.

KoreanSMIEdit

KoreanSMI (sometimes referred to as "스마일 3종", Smiles) is a gothic typeface released by Asiafont in 2014.[181] It is used for the interface in the Korean version of the Nintendo 3DS remake of Luigi's Mansion.

KoreanSMJEdit

KoreanSMJ (sometimes referred to as "순명조 1종", Pure Water) is a serif typeface released by Asiafont in 1996.[182] It is used for the logo for Gotta Bounce in the Korean version of WarioWare: Get It Together!.

KoreanSNMEdit

KoreanSNM (sometimes referred to as "소나무 3종", Pine Trees) is a gothic typeface released by Asiafont in 2019.[183] It is used for the interface in the Korean version of the Nintendo Switch Remake of Super Mario RPG.

KoreanSWGIEdit

KoreanSWGI (sometimes referred to as "시월구일 4종", October 9th) is a gothic typeface released by Asiafont in 2021.[184] It is used for the interface in the Korean version of Super Mario Bros. Wonder.

KoreanTBSMEdit

KoreanTBSM (sometimes referred to as "태백산맥 1종", Taebaek Mountain Range) is a script typeface released by Asiafont in 2012.[185] It is used for text in Kat & Ana's stage and Duelius Maximus in the Korean version of WarioWare: Get It Together!. A heavily modified version is also used for the logos for Duelius Maximus and Rising Star in the Korean version in said game.

KoreanTITGDEdit

KoreanTITGD (sometimes referred to as "타이틀고딕 5종", Title Gothic) is a gothic typeface released by Asiafont in 2017.[186] It is used for the interface in the following games:

  • Mario + Rabbids Kingdom Battle (Korean language)
  • Mario Golf: Super Rush (Korean language)
  • WarioWare: Get It Together! (Korean language)
  • Mario Strikers: Battle League (Korean language)

KoreanTYGDEdit

KoreanTYGD (sometimes referred to as "소꼽친구 1종", Desertion Gothic) is a gothic typeface released by Asiafont in 2008.[187] It is used for the interface in the Korean version of Mario Golf: World Tour.

KoreanUJSNEdit

KoreanUJSN (sometimes referred to as "우주소년 1종", Space Boy) is a display typeface released by Asiafont in 2016.[188] It is used for the interface in the Korean version of Luigi's Mansion 3.

KoreanYNMYTEdit

KoreanYNMYT (sometimes referred to as "옛날목욕탕 3종", Old Bathhouses) is a typeface released by Asiafont in 2011.[189] It is used for the logo for Sly Angle in the Korean version of WarioWare: Get It Together!.

KoreanYNSJGEdit

KoreanYNSJG (sometimes referred to as "옛날사진관 5종", Old Photo Studios) is a gothic typeface released by Asiafont in 2015.[190] It is used for the interface in the Korean version of the Nintendo Switch Remake of Super Mario RPG.

KoreanYSEdit

KoreanYS (sometimes referred to as "예서체 2종", Caligraphy Font) is an uneven slab-serif typeface released by Asiafont in 1996.[191] It is used for the interface in the Korean version of WarioWare: Smooth Moves.

KurokaneEdit

 
Mario Party Superstars

Kurokane (くろかね Kurokane) is a geometric sans-serif typeface designed by Yoshiharu Ōsaki for Fontworks, first released in 2008.[192] It is used for the sticker text in Mario Party Superstars for the Japanese language. It is also widely used in WarioWare games starting from WarioWare Gold, as well as in Rhythm Heaven Megamix. It is also used in the Nintendo Switch remake of Paper Mario: The Thousand-Year Door for the "PIANTA" boards seen in the Pianta Parlor minigames, replacing Helvetica Condensed.

KyoMurasakiEdit

KyoMurasaki (京紫 Kyō Murasaki) is a script typeface from Fontworks, first released in 2014.[193] It is used for text in Wario's stages in WarioWare Gold.

LineGEdit

LineG (ラインG RainG) is a geometric sans-serif typeface designed by Kyoko Katsumoto and Shigeru Katsumoto for Visual Design Laboratory, first released in 2000.[194] It is used for the interface in Super Mario Bros. Wonder for the kanji.

LithosEdit

Lithos is a sans-serif typeface designed by Carol Twombly for Adobe Type, first released in 1989.[195] The font, in its Black variant, is employed for certain display text in Donkey Kong Country 3: Dixie Kong's Double Trouble!, Donkey Kong Land III and Wario Land 3 and for general interface text in Donkey Kong 64. Mario's Game Gallery also features Lithos Black for the game's title on the main menu, and Super Mario 64 uses it for the "COURSE" text on course icons.

More recently, it has been used for the logo of the Mario & Sonic games, in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logo of the Coconut Cafe business (in the form of Lithos Black in these cases), and also in Super Mario Odyssey as part of the Mount Volbono sticker.

Lithos Black was also employed for the pre-release Japanese logo for Super Mario Advance. It was also originally used in the interface in Yoshi's Woolly World before being replaced by New Rodin in the final release.

LogoGEdit

LogoG (ロゴG RogoG) is a geometric sans-serif typeface designed by Kyoko Katsumoto and Shigeru Katsumoto for Visual Design Laboratory, first released in 2000.[196] Its Latin characters are similar to Eurostile. It is used for the interface in Super Mario Bros. Wonder for the kana.

LogonaEdit

 
Logona was used for the interface in Mario Golf: Super Rush pre-release for Japanese and Western languages. In the final game, UD Shin Go is used for the interface for Western languages.

Logona (ロゴナ Rogona) is a geometric sans-serif typeface designed by Kyoko Katsumoto and Shigeru Katsumoto for Visual Design Laboratory, first released in 2015.[197] Its Latin characters are similar to Eurostile. It is used for the interface in Mario Golf: Super Rush for the Japanese language and the interface in the Nintendo Switch remake of Super Mario RPG for display text.

Lucida GrandeEdit

Lucida Grande is a humanist sans-serif typeface designed by Charles Bigelow and Kris Holmes, first released in 1999.[198] A modified version of Lucida Grande Bold is used for the logos of the Nintendo DS and Nintendo 3DS systems, and being used for these logos, it is also used for the logo of Tetris DS. It is also used for cutscene text in the Nintendo Switch remake of Mario vs. Donkey Kong, and the "ND" in the second NDcube logo.

MaiandraEdit

'Maiandra is a typeface designed by Dennis Pasternak by Galapagos.[199] It is used for the year text in the logo for the Nintendo Campus Challenge.

Manito LPEdit

Manito LP is an uneven typeface designed by Garrett Boge for LetterPerfect, first released in 1990.[200] It is used for the logo for Donkey Kong's Crash Course in Nintendo Land.

MatisseEdit

 
Matisse, as used in the logo of the Super Smash Bros. series

Matisse (マティス Matisu) is a serif typeface from Fontworks designed by Toshiyasu Satō for Fontworks, first released in 1992.[201] It is used for the logo of the Super Smash Bros. series since Super Smash Bros. Brawl. It is also used in the series for text for winner names in Melee. It is also used for text in the file select and results screen of Luigi's Mansion, the Isle Defino maps in Super Mario Sunshine, interface text in Game & Wario, and text in Rising Star in WarioWare: Get It Together!. It is also used for the amiibo cards for Mario Sports Superstars.

Matisse ElegantoEdit

Matisse Eleganto (マティスえれがんと Matisu Ereganto) is an alternative version of Matisse designed by Yutaka Sato for Type Labo, first released in 1997.[202] It is Matisse with Eleganto Kana. It is used for text in Mona's stage and the icon denoting locked unlockables in WarioWare Gold and text in Jimmy T.'s stage in WarioWare: Move It!.

Matisse VEdit

Matisse V (マティスV Matisu V) is an alternative version of Matisse designed by Toshiyasu Satō, first released in 1992.[203] It is Matisse with V Type Kana. It is used text for the jackpot and the international and Japanese versions of the song lyrics in Super Smash Bros. Brawl, and the logo for Super Hard in WarioWare Gold.

MysteryEdit

Mystery (ミステリ Misuteri)is an alternative version of Matisse released in 1998.[204] It is used for the location name HUD in Luigi's Mansion and text in 9-Volt's stage in WarioWare: Move It!.

Comic MysteryEdit

 
Used for "Sneaky" in the logo for Sneaky Gamer in WarioWare Gold

Comic Mystery (コミックミステリ Komikkumisuteri) is an alternative version of Mystery released in 2008.[205] It is used for text for Bowser's invitation in Mario Superstar Baseball, text in Ashley in Game & Wario, text in Ashley's stage, Pumpkin Panic, and the logo for Sneaky Gamer in WarioWare Gold, and the interface in the Nintendo 3DS remake of Luigi's Mansion.

Mingo Gothic SGEdit

Mingo Gothic SG is a geometric sans-serif typeface designed by Jim Spiece for Spiece Graphics, first released in 1991.[206] A modified version is used for the logo for Nintendo PowerFest '94.

Moore ComputerEdit

Moore Computer is a geometric typeface designed by James H. Moore for VGC, first released in 1968.[207] It is used for the "STAGE SELECT" text in the bottom-left of the stage select screen in "Super Smash Bros. Melee".

MP ARUD JingxiheiGb4Edit

MP ARUD JingxiheiGb4 is a sans-serif typeface designed by Arphic for Morisawa. It is used for the interface in the Traditional Chinese version of the Nintendo Switch remake of Mario vs. Donkey Kong.

MS GothicEdit

'MS Gothic is a sans-serif typeface designed by RICOH for Microsoft, first released in 1993.[208] It is used for the interface in Yoshi's Woolly World for the Japanese language.

Modula SerifEdit

 
Modula Serif, used on "CHALLENGE" in the logo for Nintendo Challenge

Modula Serif is a slab-serif typeface designed by Zuzana Licko for Emigre, first released in 1985.[209] It is used for the logo for Nintendo Challenge.

MOSuuji HCEdit

MOSuuji HC is a numeral-only geometric sans-serif typeface from Morisawa. It is used for text in the jackpot in Super Smash Bros. Brawl.

MyriadEdit

 
Myriad, used for the number "64" on the logo for the Nintendo 64

Myriad is a humanist sans-serif typeface designed by Robert Slimbach and Carol Twombly for Adobe Type, first released in 1992.[210] It is used for the logos for the Nintendo 64, including the "64" in the Nintendo 64DD logo, Super Mario 64 and its DS remake, and StreetPass Mii Plaza. It is also used for text in Punch-Out Pizzeria in The Super Mario Bros. Movie.

NadianneEdit

Nadianne is a humanist typeface designed by Aldo Novarese for Monotype, first released in 1994.[211] It is used for text in opponent screens in Super Smash Bros..

Neo SansEdit

 
Mario & Sonic at the Olympic Games Tokyo 2020

Neo Sans is a geometric sans-serif typeface designed by Sebastian "Seb" Lester for Monotype, first released in 2004.[212] Neo Sans Pro is used for the interface in Mario & Sonic at the Olympic Games Tokyo 2020 for Western languages.

NeulandEdit

Possible alternatives include: Nueland.
 
Donkey Kong Country Returns

Neuland is a display typeface designed by Rudolf Koch for Klingspor, first released in 1923.[213]

It is used in Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze for display text, such as menu titles and level titles on the map and loading screens, as well as menu text in Returns.

In Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe, it is used in the logo for Bullet Bill Speed Trial, Wild Yoshi Sanctuary and Yoshi Runners.

New CinemaEdit

New Cinema (ニューシネマ Nyūshinema) is a slab-serif typeface designed by Hideo Satō for Fontworks, first released in 2007.[214] It is used for text in Ashley's stage in Game & Wario.

New Inspiration - Crazy StyleEdit

New Inspiration - Crazy Style (新灵感-狂草体 Xīn Línggǎn-kuángcǎo Tǐ) is a script typeface used for the logo and text for Foiled! in WarioWare Gold.

New RodinEdit

 
New Rodin as it is used in Super Mario Party

New Rodin (ニューロダン Nyū Rodan) is a geometric sans-serif typeface from Fontworks, first released in 2002.[215] Its Latin characters are similar to Eurostile. It is used for the interface in the following games:

It is also used for the interface in the Mii Channel, and in the Japanese logo of Fortune Street.

News GothicEdit

News Gothic is a sans-serif typeface designed by Morris Fuller Benton for the American Type Founders, first released in 1908.[216] It is used in Mario Strikers: Battle League for body text.

NoyhEdit

 
Mario + Rabbids Sparks of Hope

Noyh is a geometric sans-serif typeface designed by Chatnarong Jingsuphatada for Typesketchbook, first released in 2015.[217] It is used in Mario + Rabbids Sparks of Hope in its R Medium variant for body text in western and Russian languages.

OL ButterflyEdit

 
"Special Bonus Card"
OL Butterfly, used for heading text on the Mario Party-e cards

OL Butterfly is a sans-serif typeface designed by Dennis Ortiz-Lopez, first released in 2003.[218] It is used for heading text on the Mario Party-e cards. A modified version is used in the western logos for Mario & Luigi: Superstar Saga + Bowser's Minions.

OptimaEdit

 
Optima, used for the "PRINCESS PEACH" text

Optima is a humanist sans-serif typeface designed by Hermann Zapf for the Stempel Type Foundry, first released in 1958.[219] It is used for the logo for Princess Peach: Showtime!.

OvermuchEdit

Overmuch is a rounded sans-serif typeface from Digital Graphic Labs, first released in 1998. It is used for the closing screen in the demo of Mario vs. Donkey Kong 2: March of the Minis, with modifications to characters, such as the "Y" and "!".

Oz HandicraftEdit

 
"GALLERY" set in Oz Handicraft

Oz Handicraft is a sans-serif typeface designed by George Ryan for Bitstream, first released in 1991.[220] It is used on the logo for the Game & Watch Gallery series' and its games' logos, and is also used for text on the boxarts of the first two installments.

PalRamuneEdit

 
WarioWare: Get It Together! Balloon Bang

PalRamune (パルラムネ ParuRamune) is a Point of Purchase typeface designed by Akiko Ochi for Fontworks, first released in 2017.[221] It is used for the logo for Balloon Bang in WarioWare: Get It Together! and text in Mona's stage in WarioWare: Move It!.

PalRetronEdit

 
WarioWare: Move It! Copycat Mirror

PalRetron (パルレトロン ParuRetoron) is a typeface designed by Akiko Ochi for Fontworks, first released in 2019.[222] It is used for the logos for Medusa March and Copycat Mirror in WarioWare: Move It!.

Park AvenueEdit

Park Avenue is a script typeface designed by Robert E. Smith for the American Type Founders, first released in 1933.[223] It is used for song lyrics in the English version of Super Smash Bros. Brawl.

Peachy Keen JFEdit

 
Peachy Keen JF, used for the "JAMBOREE" text

Peachy Keen JF is a sans-serif typeface designed by Jason Walcott for Jukebox Type, first released in 2008.[224] It is used for the "Jamboree" text in the Super Mario Party Jamboree logo.

PhosphateEdit

Phosphate is a sans-serif typeface designed by Steve Jackaman and Jakob Erbar for Red Rooster.[225] Its Inline variant is used for the "Gold" text in the WarioWare Gold logo.

PiePieEdit

 
PiePie, used for the "GET IT Together!" text

PiePie is a sans-serif typeface designed by Ryoichi Tsunekawa for Dharma Type, first released in 2014.[226] It is used for the logo for WarioWare: Get It Together!

PlacardEdit

Placard is a sans-serif typeface from Monotype, first released in 1937.[227] A modified version of Placard Condensed is used in the international logo for Mario Paint.

Pop FuryEdit

 
Pop Fury used for the controller setting label and the letters labeling the controller buttons in Luigi's Mansion

Pop Fury (Popフューリ Pop Fyūri) is a Point of Purchase typeface from Fontworks, first released in 1998.[228] It is used for the controller setting label and the letters labeling the controller buttons in Luigi's Mansion.

Pop HappinessEdit

Pop Happiness (Popハッピネス Pop Happinesu) is a Point of Purchase typeface from Fontworks, first released in 1997.[229] It is used for the interface in the following games:

  • Luigi's Mansion
  • Super Mario Sunshine (Western languages)
  • Mario Power Tennis
  • Donkey Kong: Jungle Beat
  • Donkey Kong Barrel Blast
  • Super Mario Galaxy (Western languages)
  • Super Mario Galaxy 2 (Western languages)
  • Mario Tennis Open
  • Mario Kart Arcade GP DX
  • WarioWare Gold
  • Luigi's Mansion (Nintendo 3DS)
  • WarioWare: Move It!

It is also used for the logos for the following games:

It is used for display text or some interface text in the following games:

Pop JoyEdit

Pop Joy (Popジョイ Pop Joi) is a rounded Point of Purchase typeface from Fontworks, first released in 1998.[230] It has been most prominently used as the Western-language text font for the Paper Mario series since Paper Mario: The Thousand-Year Door. It is also used for interface text in Dr. Mario 64, decorative text in the Super Mario Sunshine Guide Book (the Gelato Beach, Pinna Park, Pianta Village, and Corona Mountain pages), interface text in Mario Golf: Toadstool Tour, some text in Dr. Mario & Puzzle League, interface text in DK: Jungle Climber, and text in Penny's stage in WarioWare Gold.

PoppinsEdit

 
Poppins, used on "BATTLE LEAGUE"

Poppins is a sans-serif typeface designed by Jonny Pinhorn and Ninad Kale for the Indian Type Foundry, first released in 2014.[231] A modified version of the font is used in the logo for Mario Strikers: Battle League.

PresentEdit

Present is a script typeface designed by Friedrich Karl Sallwey for Linotype, first released in 1974.[232] It is used for the logo for Takamaaru's Ninja Castle in Nintendo Land.

PrincetownEdit

 
Princetown, used on "CAMPUS"

Princetown is a geometric slab-serif typeface designed by Dick Jones for Letraset, first released in 1981.[233] It is used in the logo for Nintendo Campus Challenge.

PritchardEdit

 
Pritchard, used for the words "SUPER" and "BROS."

Pritchard is a sans-serif typeface designed by Martin Wait for Letraset, first released in 1970.[234] It is used for the logo of Super Smash Bros..

Puffin Display SoftEdit

 
Puffin Display Soft, used for the "WONDER" text

Puffin Display Soft is a sans-serif display typeface designed by Pieter van Rosmalen for Bold Monday, first released in 2021.[235] Its Black font is used for the logo for Super Mario Bros. Wonder.

PumpEdit

 
Pump, used on "Lite" in the logo for the Nintendo DS Lite

Pump is a sans-serif typeface designed by Bob Newman for Letraset, first released in 1970.[236] It is used for the logos for the following games:

It is also used for the logo for the Game Boy Micro. A modified version is used for the logo for the Nintendo DS Lite (Pump Light) and the North American logo for Punch-Out on the Nintendo Entertainment System, which is used for the logo for Punch-Out Pizzeria in The Super Mario Bros. Movie.

QuagmireEdit

 
Quagmire, used on "MASTER OF DISGUISE"

Quagmire is a geometric sans-serif typeface designed by Rian Hughes for Device, first released in 1997.[237] It is used in the logo for Wario: Master of Disguise.

RaijinEdit

Raijin (雷神 Léishén) is a script typeface from Koei Signworks. It is used for text in Duelius Maximus in WarioWare: Get It Together!, albeit with a different "ラ" glyph.

Rat Fink GothicEdit

 
Rat Fink Gothic, used on "MARCH OF THE MINIS"

Rat Fink Gothic is a display typeface designed by Ed "Big Daddy" Roth for House Industries.[238] It is used in the beta logo for Mario vs. Donkey Kong 2: March of the Minis.

Rat Fink HeavyEdit

Rat Fink Heavy is an uneven serif typeface designed by Ken Barber and Ed "Big Daddy" Roth for House Industries, first released in 1993.[239] It is used for the English-language Animal Crossing logo, which appears in the logo for Animal Crossing: Sweet Day in Nintendo Land, and as the starting banner of the Animal Crossing course in Mario Kart 8 and Mario Kart 8 Deluxe.

RevueEdit

 
Revue, used on "Double Dash!!" in the logo for Mario Kart: Double Dash!!

Revue is a sans-serif typeface designed by Colin Brignall for Stephenson Blake, first released in 1968.[240] Its bold font is used for the logo of Mario Kart: Double Dash!! and the PocketCamera of the Nintendo 64DD, and in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logos of 100% Organic Antifreeze and Bowser Oil (also seen in Super Mario Odyssey).

RifficEdit

 
Riffic, used on "ADVENTURE"

Riffic is a sans-serif typeface designed by Nini Prower for Ink Type, first released in 2016.[241] It is used on the logo for the Mario + Rabbids Kingodom Battle DLC, Donkey Kong Adventure.

RockwellEdit

 
Rockwell, used on "SUPERSTAR BASEBALL" in the logo for Mario Superstar Baseball

Rockwell is a slab-serif typeface from Monotype, first released in 1934.[242]

Rockwell Extra Bold is used for the logo for Mario Superstar Baseball.

In Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe, Rockwell Bold is used on the logo of 1-Up Mushroom Car Insurance Group.

In Super Mario Odyssey, Rockwell Condensed is used for the text in the Bonneton sticker.

RodinEdit

Rodin (ロダン Rodan) is a sans-serif typeface designed by Toshiyasu Satō for Fontworks, first released in 1990.[243] It is used for text in the Switch Cards of the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

Rodin CattleyaEdit

Rodin Cattleya (ロダンカトレア Rodan Katorea) is an alternative version of Rodin designed by Toshiyasu Satō, first released in 1995.[244] It is Rodin with Cattleya kana. It is used for the interface in the following games:

It is also used for text in Jimmy T's stage in WarioWare: Get It Together!.

Rodin HappyEdit

Rodin Happy (ロダンハッピ Rodan Happi) is an alternative version of Rodin designed by Yutaka Satō for Type Labo, first released in 1995.[245] It is Rodin with Happy kana. It is used for the logos for Micro Golf Open and Micro Golf Tour in WarioWare Gold.

Rodin MariaEdit

Rodin Maria (ロダンマリア Rodan Maria) is an alternative version of Rodin released in 1995.[246] It is Rodin with Maria kana. It is used for the interface in the following games:

  • Super Mario Sunshine (Japanese language)
  • Yoshi Topsy-Turvy
  • Super Mario Galaxy (Japanese language)
  • Super Mario Galaxy 2 (Japanese language)
  • Mario Sports Mix
  • Game & Wario
  • Mario Party 10 (Japanese language)
  • WarioWare Gold(Japanese language)

It is also used for text in the Mario vs. Donkey Kong e-Reader cards.

Rodin NTLGEdit

 
Rodin NTLG as it is used in Mario Kart 7

Rodin NTLG (ロダンNTLG Rodan NTLG) is an alternative version of Rodin designed by Yutaka Satō for Type Labo, first released in 1997.[247] It is Rodin with New Type Labo Gothic kana. The kana stroke ends are horizontal or vertical. Rodin NTLG is the system font on Nintendo GameCube, Wii, Nintendo DSi, Nintendo 3DS, Wii U and the Classics consoles in western and Japanese languages, including its built-in software and several of those softwares' logos. It is used for the interface in the following games:

  • Mario & Sonic games from Mario & Sonic at the Olympic Games to the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games for Western languages and the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games for the Japanese language
  • Super Mario Sunshine (opening cutscene)
  • Donkey Konga (save data menu)
  • Mario Superstar Baseball
  • Yoshi's Island DS (Western languages)
  • WarioWare: Smooth Moves (Dribble & Spitz's stage)
  • Wario: Master of Disguise (alongside modified rounded version; Western languages)
  • Mario Strikers Charged
  • Super Smash Bros. Brawl
  • Dr. Mario Online Rx
  • Mario Kart Wii
  • Dr. Mario Express
  • Game & Watch DSiWare games
  • New Super Mario Bros. Wii (scores)
  • Mario Kart 7
  • Fortune Street
  • Mario Party 9
  • Mario Tennis Open
  • Nintendo Land
  • New Super Mario Bros. U (scores)
  • Luigi's Mansion: Dark Moon (Japanese language)
  • Mario and Donkey Kong: Minis on the Move (player names)
  • NES Remix games
  • Dr. Luigi
  • Mario Golf: World Tour
  • Super Smash Bros. for Nintendo 3DS
  • Nintendo Badge Arcade
  • Mario vs. Donkey Kong: Tipping Stars
  • Dr. Mario: Miracle Cure
  • Super Mario Maker
  • Mario Tennis: Ultra Smash
  • Mini Mario & Friends: amiibo Challenge
  • Amiibo tap: Nintendo's Greatest Bits
  • Super Mario Maker for Nintendo 3DS
  • Poochy & Yoshi's Woolly World
  • Mario Sports Superstars
  • Mario + Rabbids Kingdom Battle (Japanese language)
  • Super Mario Odyssey
  • WarioWare Gold (Japanese language)
  • Super Smash Bros. Ultimate
  • Super Mario Maker 2 (scores in the New Super Mario Bros. U theme)
  • Super Mario 3D World + Bowser's Fury
  • WarioWare: Get It Together!
  • Mario Strikers: Battle League (Japanese and Russian languages)
  • Super Mario Bros. Wonder (player names)
  • WarioWare: Move It!
  • Mario vs. Donkey Kong (Nintendo Switch)
  • Luigi's Mansion 2 HD (Japanese language)

In Mario Kart 8, it is used on various signs in tracks, such as in Super Bell Subway. It is also used for the logos for Mini Mario & Friends: amiibo Challenge and the first logo for the Nintendo eShop. It is also used on the Japanese amiibo cards for Mario Sports Superstars.

Rodin RoseEdit

Rodin Rose (ロダンローズ Rodan Rōzu) is an alternative version of Rodin released in 1995.[248] It is Rodin with Rose kana. It is used for the interface in Princess Peach: Showtime! for display text.

Rodin WanpakuEdit

Rodin Wanpaku (ロダンわんぱく Rodan Wanpaku) is an alternative version of Rodin designed by Yutaka Satō for Type Labo, first released in 1998.[249] It is Rodin with New Wanpaku Gothic kana. It is used for the interface in the following games:

  • Mario Super Sluggers
  • Wario Land: Shake It! (cutscene subtitles)
  • Donkey Kong Country Returns (Japanese language)
  • Mario Party 9 (Japanese language)
  • Mario Party: Island Tour
  • Donkey Kong Country: Tropical Freeze (Japanese language)
  • Yoshi's Crafted World
  • WarioWare: Get It Together!
  • WarioWare: Move It!

RaglanEdit

Raglan (ラグラン Raguran) is an alternative version of Rodin released in 1995.[250] It is an Ultra Bold derivative of Rodin. It is used for text in Darts in WarioWare: Smooth Moves. It is used for interface text in DK: Jungle Climber, Captain Toad: Treasure Tracker (except the Nintendo 3DS version), and Yoshi's Woolly World and its Nintendo 3DS port. In Paper Mario: Color Splash, it is used for the logo of Snifit or Whiffit: Seabed Edition. In Mario Sports Superstars, it is used for ranking in horse riding races. In WarioWare Gold, it is used in the logos for Wario Interrupts, Cruise Control, and Pumpkin Panic, and for text in Dancing Team, Orbulon, Wario Deluxe, and Wario Interrupts stages. In WarioWare: Get it Together!, it is used for text in Orbulon's stage, the Showdown stage, and for the title screen logos for Puck 'er Up and Frenemy Frenzy. In WarioWare: Move It!, it is used for text in Dr. Crygor's stage and text in Switching Gears.

RailwayEdit

 
Game & Wario

Railway (レイルウェイ Reiruwei) is an outlined sans-serif typeface designed by Toshiyasu Satō for Fontworks, first released in 1995.[251] It is based on Rodin. It is used for text in Ski in Game & Wario, and text in Jimmy T.'s and the Dancing Team stages in WarioWare Gold.

ReggaeEdit

Reggae (レゲエ Regē) is a typeface from Fontworks, first released in 1995.[252] It is based on Rodin. It is used for the credits text in Luigi's Mansion. It is also used in Mario Superstar Baseball for Bowser Jr.'s team logos. It is also used for text in the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

Comic ReggaeEdit

 
WarioWare Gold Thrill Ride

Comic Reggae (コミックレゲエ Komikku Regē) is an alternative version of Reggae released in 2008.[253] It is used for the logo of Thrill Ride in WarioWare Gold.

RocknRollEdit

 
Mario Party 10

RocknRoll (ロックンロール Rokkunrōru) is a Point of Purchase typeface from Fontworks, first released in 1995.[254] It is based on Rodin. It is used for the interface in Mario Party 10 for Western languages, text in party minigames in WarioWare: Get It Together!, and text in Showdown in WarioWare: Move It!. It is also used for text in the Ludwig cards of the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

RowdyEdit

 
The font used for the interface as seen in Mario Party: Star Rush

Rowdy (ロウディ Rōdi) is a sans-serif typeface designed by Toshiyasu Satō for Fontworks, first released in 1995.[255] It is based on Rodin. It is used for the interface in the following games:

In Super Mario Sunshine, Rowdy is used for text in the Isle Defino map. In Mario Tennis: Power Tour, it is used for the HUD numbers for score and time. In Mario Superstar Baseball, it is used for the logos for Princess Peach's and Princess Daisy's teams. In Wario Land: Shake It!, it is used for the "G" on Coin Bags and also for the "ON" and "OFF" on Certainty Switches in the Japanese version only. In WarioWare Gold, it is used for text in Dirbble & Spitz's and the Potluck Gang stage. In WarioWare: Move It!, it is used for text in Wario's stage. It is also used for the "Puzzle & Dragons" portion of the Puzzle & Dragons: Super Mario Bros. Edition logo, and the "Arcade Edition" portion of the logo for Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition. It is also used for text in the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

In Mario Kart Wii, it is used for the logos of the following sponsors:

It is also used for text in Mario Circuit in the game.

RuizhengEdit

Ruizheng (锐正黑 Ruì Zhèng Hēi) is a geometric sans-serif typeface for Simplified Chinese designed by Lú Shuài for FounderType, first released in 2015.[256] It is used for the interface in the Simplified Chinese version of Super Mario Bros. Wonder.

Script BoldEdit

Script Bold is a script typeface designed by Fritz Max Steltzer for Monotype, first released in 1931.[257] It is used for Bowser and Princess Peach's wedding posters seen in Super Mario Odyssey.

SeagullEdit

Possible alternatives include: Bitstream Seagull, EF Seagull, Seagull SB, TS Seagull and URW Seagull.

Seagull is a serif typeface designed by Adrian Williams an Bob McGrath for Fonts/Ingrama, first released in 1978.[258] It is used in Mario Kart 8 and Mario Kart 8 Deluxe on the logo for Peach & Daisy Royal Patisserie.

SerpentineEdit

 
Serpentine, used on "JET RACE" in the European and Australasian logo for Donkey Kong Barrel Blast

Serpentine is a geometric typeface designed by Dick Jensen for the Visual Graphics Corporation, first released in 1972.[259] It is used in the European and Australasian logo for Donkey Kong Barrel Blast. It is also used for the "PRESS ANY BUTTON" text in the title screen of Super Smash Bros. Brawl.

SeuratEdit

 
The font as seen in New Super Mario Bros. U Deluxe

Seurat (スーラ Sūra) is a rounded sans-serif typeface from Fontworks, first released in 1993.[260] It is used for the interface in the following games:

  • Mario Kart 64 (modified)
  • Mario no Photopi
  • Mario Artist series
  • Luigi's Mansion
  • Donkey Konga (Japanese language)
  • Donkey Konga 2
  • Donkey Konga 3 JP
  • WarioWare: Smooth Moves (Mona's stage)
  • Dr. Mario Online Rx
  • Game & Watch DSiWare games
  • New Super Mario Bros. Wii
  • New Super Mario Bros. Wii Coin World
  • Super Mario 3D Land
  • Mario Party 9 (Japanese language)
  • New Super Mario Bros. 2
  • Club Nintendo Picross
  • New Super Mario Bros. U
  • Paper Mario: Sticker Star (Japanese language)
  • Photos with Mario
  • New Super Luigi U
  • Super Mario 3D World
  • Dr. Luigi
  • Mario Golf: World Tour
  • Captain Toad: Treasure Tracker
  • Mario Party 10
  • Puzzle & Dragons: Super Mario Bros. Edition
  • Dr. Mario: Miracle Cure
  • Yoshi's Woolly World
  • Mario & Luigi: Paper Jam
  • Paper Mario: Color Splash (Japanese language)
  • Mario Party: Star Rush
  • Super Mario Run
  • Mario Sports Superstars
  • Mario & Luigi: Superstar Saga + Bowser's Minions
  • Mario Party: The Top 100
  • WarioWare Gold
  • Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
  • New Super Mario Bros. U Deluxe
  • Dr. Mario World
  • Paper Mario: The Origami King (Japanese language)
  • Super Mario Bros. 35
  • WarioWare: Get It Together!
  • Mario Strikers: Battle League (Japanese and Russian languages)
  • Mario + Rabbids Sparks of Hope (Japanese and Russian languages)
  • WarioWare: Move It!
  • Super Mario RPG (Nintendo Switch)
  • Mario & Luigi: Brothership

It is also used for text in the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

Seurat CapieEdit

Seurat Capie (スーラキャピー Sūra Kyapī) is an alternative version of Seurat designed by Yutaka Satō for Type Labo, first released in 1995.[261] It is Seurat with Capie kana. It is used for the interface in the following games:

  • Paper Mario: The Thousand-Year Door (Japanese language)
  • Super Paper Mario (Japanese language)
  • Donkey Kong Barrel Blast
  • Paper Mario: The Thousand-Year Door (Nintendo Switch) (Japanese language; including the "?" in the quiz games and the rankings in the Pianta Parlor minigames in all languages; The Letter "p" in western languages)

SlumpEdit

Slump (スランプ Suranpu) is an alternative version of Seurat released in 1995.[262] It is used for subtitles in Super Mario Sunshine, pop-up boxes and player numbers in Mario Kart: Double Dash!!, display text in Donkey Kong: Jungle Beat, interface text in Wario Land: Shake It!, text in the Wario Bug stage in WarioWare: Get It Together!, and text in Pyoro W and subtitles in the credits in WarioWare: Move It! to denote characters and locations. In WarioWare: Smooth Moves and WarioWare Gold, it is used for text in Ashley's and Orbulon's levels respectively. It is also used for heading text in the Japanese Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards.

ShermlockEdit

 
Shermlock used on "BUY", "SELL" and "EXIT SHOP" texts.

Shermlock is an uneven display typeface from Gaut Fonts. It is used for the interface in Mario & Luigi: Bowser's Inside Story.

Showcard GothicEdit

Showcard Gothic is a sans-serif typeface designed by Jim Parkinson for The Font Bureau, first released in 1993.[263] It is used for the logos for the following games:

It is also seen in Mario vs. Donkey Kong 2: March of the Minis on its victory screen.

SkipEdit

 
WarioWare: Get It Together!

Skip (スキップ Sukippu) is a humanist sans-serif typeface designed by Shigenobu Fujita for Fontworks, first released in 2003. An updated version with multiple weights called Skip Pro was released in 2019.[264] It is used for the interface in the following games:

  • WarioWare: Get It Together!
  • WarioWare: Move It!.

Snell RoundhandEdit

 
"Bubblaine" set in Snell Roundhand.

Snell Roundhand is a script typeface designed by Matthew Carter for Linotype, first released in 1966.[265] It is used in Super Mario Odyssey in the Bubblaine sticker.

Snyder Speed BrushEdit

Snyder Speed Brush is a script typeface designed by Pat Snyder, first released in 1992.[266] It is used for the interface in Mario Kart 64.

SofachromeEdit

Sofachrome is a geometric sans-serif typeface designed by Ray Larabie for Typodermic.[267] A modified version is used for the logo for Retro Studios.

SouvenirEdit

Possible alternatives include: ITC Souvenir and Souvenir Graphic.

Souvenir is a serif typeface designed by Morris Fuller Benton for ATF, first released in 1920.[268] It is used in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logo of Toad City Sightseeing.

SteadfastEdit

 
Steadfast, used on "BARREL BLAST"

Steadfast is a geometric sans-serif typeface designed by Todd Masui for T-26, first released in 1998.[269] A modified version is used on the North American logo for Donkey Kong Barrel Blast.

StencilEdit

 
"SUPER MARIO BROS. 1,2,3,USA" set in Stencil.
 
"STEAM GARDENS" set in Stencil.

Stencil is a serif display typeface designed by Gerry Powell for American Type Founders, first released in 1937.[270]

It is seen in the Japanese boxart for Super Mario All-Stars, and also in Super Mario Odyssey, where it is used on the sticker for the Steam Gardens, albeit with a modified "R" glyph.

StickEdit

Stick (ステッキ Sutekki) is a typeface from Fontworks, first released in 2009.[271] It is used for text in Shutter in Game & Wario. A modified version is used for text in Dribble & Spit's stage in WarioWare: Move It!.

StopEdit

 
"GREEN FUEL" in Stop.

Stop is a sans-serif typeface designed by Aldo Novarese and first released by Nebiolo in 1970 or 1971.[272] It is seen in Mario Kart Tour and Mario Kart 8 Deluxe on the logo of Green Fuel.

StymieEdit

 
Stymie, used on "TOURNAMENT GOLF"

Stymie is a slab-serif typeface designed by Morris Fuller Benton for the American Type Founders, first released in 1931.[273] It is used in the international logo for NES Open Tournament Golf.

Sui GenerisEdit

Sui Generis is a geometric sans-serif typeface designed by Ray Larabie for Larabie Fonts, first released in 2000.[274] It is used for car text in The Super Mario Bros. Movie.

SuperstarEdit

 
Superstar, used on the number "100" in the logo for Mario Party: The Top 100

Superstar is a geometric slab-serif typeface designed by Colin Brignall for Letraset, first released in 1970.[275] Modified versions are used in jerseys in Super Mario Strikers and Mario Strikers Charged and the logo for Mario Party: The Top 100.

Surface RoughEdit

 
Surface Rough, used within the "SMASH" lettering with a reversed gradient

Surface Rough is a display typeface used for the logo of Super Smash Bros..

Suske & WiskeEdit

Suske & Wiske is a rounded sans-serif typeface used on the Horror Land logo and text within the board in Mario Party 2, as well as general board text in Mario Party 3.

Sweet SansEdit

 
Sweet Sans, used on "NINTENDO'S GREATEST BITS"

Sweet Sans is a geometric sans-serif typeface designed by Mark van Bronkhorst for MVB Fonts, first released in 2013.[276] It is used for the logo of amiibo tap: Nintendo's Greatest Bits.

Taberna SerifEdit

Taberna Serif is a serif typeface designed by Jorge Cisterna and Rodrigo Fuenzalida for Latinotype, first released in 2016.[277] Its Black variant is used for the "Brothership" subtitle of the Mario & Luigi: Brothership logo.

TarzanEdit

 
Tarzan, used on "SUPER CIRCUIT" of the logo for Mario Kart: Super Circuit

Tarzan is an uneven typeface from FontBank, first released in 1993. It is used on the international logo for Mario Kart: Super Circuit.

TektonEdit

 
Tekton used for "MARIO STAGE 1" and "Press Button One To Begin!" in Hotel Mario.

Tekton is a handwriting-style typeface designed by David Siegel and first released in 1989. It is used in Hotel Mario for some interface text. Its bold condensed variation also replaces Kyo Geki in the European localizations of Mario Party 8, being used for selectable panels and player tags.

Telop MinchoEdit

 
The Supreme Developer dialogue

Telop Mincho (テロップ明朝 Teroppu Minchō) is a serif typeface designed by Shigenobu Fujita for Fontworks, first released in 2015.[278] It is used for text in the Fishy Felines and Fire Emblem: Three Houses microgames, and the dialogue for The Supreme Developer in WarioWare: Get It Together!.

TempoEdit

Tempo is a geometric sans-serif typeface designed by Robert Hunter Middleton for Ludlow, first released in 1930.[279] A modified version of Tempo Heavy Condensed is used for the logo for Baseball.

The Bold FontEdit

The Bold Font is a geometric sans-serif typeface designed by Sven Pels, first released in 2015.[280] It is used in The Super Mario Bros. Movie for the logo for Super Mario Bros. Plumbing and location names in the Super Mario Bros. Plumbing commercial.

TheSansEdit

 
The font as it is used in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games

TheSans is a sans-serif typeface designed by Lucas de Groot for LucasFonts, first released in 1994.[281] A version of this typeface, TheSans Rio 2016, is used for the interface in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games for Western languages.

ThrillsEdit

 
Thrills used on "NEW" text

Thrills is an uneven sans-serif typeface designed by John Roshell for Comicraft, first released in 2005.[282] A modified version of Thrills Regular is used for the beta logo for New Super Mario Bros..

Times New RomanEdit

Times New Roman is a serif typeface designed by Stanley Morison and Victor Lardent for Monotype, first released in 1937.[283]

It is also used for the logos for Wario Land II and Mario & Luigi: Partners in Time. It is also used for the English in-game logo for Donkey Kong Country 3: Dixie Kong's Double Trouble!, the "BANK" and "COIN" text in Western Land in Mario Party 2 (albeit without a serif on the "K"), the number identifiers on the Family Computer controllers, the room numbers in the Excess Express in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake, and text in The Super Mario Bros. Movie. It is also used for the former logo for the Super Mario Club.

Trade GothicEdit

Trade Gothic is a sans-serif typeface designed by Jackson Burke for Linotype, first released in 1948.[284] A modified version is used on the logo for Alleyway.

TS HobokenEdit

 
"BOB-OMB" in TS Hoboken.

Hoboken is a serif typeface designed by Morris Fuller Benton for TypeShop Collection.[285] It is used in Mario Kart 8, Mario Kart Tour and Mario Kart 8 Deluxe on the logo of Bob-omb Plugs.

Tsukushi A Maru GothicEdit

Tsukushi A Maru Gothic (筑紫A丸ゴシック Chikushi A Maru Goshikku) is a rounded sans-serif typeface designed by Shigenobu Fujita for Fontworks, first released in 2008.[286] It is used for the HUD in the Nintendo 3DS remake of Luigi's Mansion.

Tsukushi A Old MinchoEdit

Tsukushi A Old Mincho (筑紫Aオールド明朝 Chikushi A Ōrudo Minchō) is a serif typeface designed by Shigenobu Fujita for Fontworks, first released in 2012.[287] It is used for text in Autograph! in WarioWare Gold.

Tsukushi C Midashi MinchoEdit

Tsukushi C Midashi Mincho (筑紫C見出ミン Chikushi C Midashi Min) is a serif typeface designed by Shigenobu Fujita for Fontworks, first released in 2016.[288] It is used for the "PERFECT TEATIME" text in the Fire Emblem: Three Houses microgame in WarioWare: Get It Together!.

UD KakugoEdit

 
WarioWare: Move It! The "Who's in Control?" Show

UD Kakugo (UD角ゴ UD Kakugo) is a Universal Design sans-serif typeface from Fontworks, first released in 2015.[289] Its Latin characters are classified as humanist. It is used for the interface in Super Mario Maker 2, Tetris 99, and Princess Peach: Showtime! for Western languages. It is also used for the sticker text in Mario Party Superstars for Western languages and the logo for The "Who's in Control?" Show in WarioWare: Move It!.

UD MarugoEdit

 
WarioWare: Move It!

UD Marugo (UD丸ゴ UD Marugo) is a Universal Design rounded sans-serif typeface from Fontworks, first released in 2015.[290] It is used for the interface in Super Mario Party for Western languages and for text in Pyoro W in WarioWare: Move It!.

UD MinchoEdit

 
WarioWare: Get It Together! Gotta Bounce

UD Mincho (UD明朝 UD Minchō) is a Universal Design serif typeface from Fontworks, first released in 2015.[291] It is used for the logo for Gotta Bounce in WarioWare: Get It Together!.

UD Shin GoEdit

 
UD Shin Go as it is used in Game Boy - Nintendo Switch Online

UD Shin Go (UD新ゴ UD Shingo) is a Universal Design sans-serif typeface from Morisawa. Its Latin characters and numerals come from ClearTone SG, a humanist sans serif typeface also from Morisawa, with slight modifications, particularly in the letter "J". In UD Shin Go, "J" sits on the baseline; while in ClearTone SG, "J" descends below the baseline. UD Shin Go has full character sets for hiragana, katakana, kanji, hanzi, hangul, and Cyrillic characters. UD Shin Go modified with a single story "g" from Latin small letter script g is the system font on Nintendo Switch and is used as the typeface for Super Mario 3D All-Stars, Mario Golf: Super Rush, Nintendo World Championships: NES Edition, the classic game applications for Nintendo Switch Online, the player names on many Mario games on the console, the Chinese and Korean versions of Tetris 99 and Super Mario Bros. 35, and the Simplified Chinese and Korean version of the Nintendo Switch remake of Mario vs. Donkey Kong. It is also used for the word "Play" in the title screen of Super Mario RUN since the Fall 2017 update. The unmodified UD Shin Go with a double story "g" is used for the interface in Mario & Sonic at the Olympic Games Tokyo 2020.

UniversEdit

Univers is a large sans-serif typeface designed by Adrian Frutiger, first released in 1957.[292]

It is used for the Canadian, French, Dutch, Italian, and Australasian logos of certain NES games:

  • Golf (Univers Black)
  • Wrecking Crew (Univers Bold Condensed)
  • Super Mario Bros. (Univers Bold Condensed)

It is used for the logo of WarioWare, Inc.: Mega Microgame$! and the Game Boy Pocket.

Its bold condensed variant is used for the logo for Super Mario Bros. 2 and the Australasian logos for Game & Watch Gallery, Game & Watch Gallery 2, and Game & Watch Gallery 3. It is also used for the logo for Dr. Mario 64 and the console and controller labels on the SNES and N64. Modified versions are used for the numbers in the logos for Donkey Kong Country 2 and Donkey Kong Country 3 in western languages. It is also used for the large exclamation points in a cutscene in Mario vs. Donkey Kong and its Nintendo Switch remake.

Univers Extra Black is used for the logo for the Nintendo 64, including the "DD" in the Nintendo 64DD logo.

Modified versions of Univers Condensed are used for the logos for the Super Nintendo Entertainment System, the Super NES Classic Edition, the Super Scope, the Virtual Boy, and the Nintendo 64 under its original name, the Ultra 64.

VAG RoundedEdit

 
"HONEYLUNE RIDGE" set in VAG Rounded.

VAG Rounded is a widely used rounded sans-serif typeface designed by Gerry Barney for Volkswagen, first released between 1978 and 1979.[293] It is used for the interface in the following games:

In Super Mario Odyssey, it is used on the Honeylune Ridge sticker. It is also used for the logo for Tetris & Dr. Mario. A modified version is also used for the logo for Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey and the Japanese logos for the Mario vs. Donkey Kong series up to Tipping Stars. It is also used for headers in the European versions of Dance Dance Revolution: Mario Mix.

Van DijkEdit

 
"Advance Tour" formatted in Van Dijk.

Van Dijk is a handwritten-style typeface designed by Peter O'Donnel and Jan van Dijk, published by ITC in 1986.[294] Its bold variation is used in the localized logo for Mario Golf: Advance Tour.

VerdanaEdit

Verdana is a humanist sans-serif typeface designed by Matthew Carter for Microsoft, first released in 1996.[295] It is used on the Eternal Star logo in Mario Party and on the Space Land logo and text within the board in Mario Party 2.

VirginiaEdit

Virginia is a geometric sans-serif typeface designed by Russell Bean for Lettergraphics, first released in 1970.[296] It is used for cutscene text in Mario vs. Donkey Kong.

WBX KomikEdit

WBX Komik is an uneven sans-serif typeface designed by WolfBainX for the Vigilante Typeface Corporation. It is used for the "THANKS FOR PLAYING" text in the credits picture in Mario vs. Donkey Kong.

XcelsionEdit

Xcelsion is a geometric sans-serif typeface designed by Daniel Zadorozny for Typodermic, first released in 2003. It is used for the logo for Retro Studios.

YurukaEdit

 
Yuruka, used on "WORLD" in the logo for Dr. Mario World

Yuruka (ユールカ Yūruka) is a Point of Purchase typeface from Fontworks, first released in 2012.[297] It is used for the interface in the following games:

  • NES Remix games (except Ultimate NES Remix)
  • Dr. Mario: Miracle Cure
  • Yoshi's Woolly World
  • Poochy & Yoshi's Woolly World (with modified "I" for Poochy missions)
  • WarioWare Gold
  • Luigi's Mansion (Nintendo 3DS)
  • Yoshi's Crafted World
  • WarioWare: Get It Together!
  • WarioWare: Move It!
  • Super Mario Party Jamboree (sticker text)
  • Mario & Luigi: Brothership

Notably, it is used for the "13" on 13-Amp's hat. It is also used for the logo for Dr. Mario World and the Japanese logo for WarioWare: Get It Together!.

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