User:RandomYoshi: Difference between revisions

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{|width=100% padding=1 border=1 cellpadding=3 style="border-collapse:collapse;font-family:Courier New"
|+<span style="font-size:22px;font-family:Courier New">The Games I've Played &ndash; Personal Opinion Included</span style>
|-
!width="5%" align="center"|Series
!width="20%" align="center" colspan=2|Sub-series
!width="20%" align="center"|Game
!width="55%" align="center"|My opinion
|-
|rowspan=45 valign="top"|''[[Mario (series)|Mario]]''
|rowspan=10 colspan=2 valign="top"|''[[Super Mario (series)|Super Mario]]''
|''[[Super Mario Bros. Deluxe|<span title="This was the first game I ever played! :D">Super Mario Bros. Deluxe</span title>]]''
|I think that it's an alright game. While I acknowledge that it's easier than the [[Super Mario Bros.|original]], I still enjoy playing it to this date. Best theme in this game is the Underwater Theme.
|-
|''[[Super Mario World|<span title="The Wii Virtual Console version">Super Mario World</span title>]]''
|I totally love this one. I love that you can explore the whole game the way you can in this one, that being that you can go from level to level in such a way that you ''feel'' that you really are on the island that you are on.
|-
|''[[Super Mario 64|<span title="My first Mario-game to the Nintendo64! :D">Super Mario 64</span title>]]''
|This one has always been one of my favourites. My favourite ability in this game is the [[Wall Jump]], and I use it whenever I feel like it, which is almost everywhere. I like the fact that you can take the stars out of order, which is something I even do in [[Big Boo's Haunt]]. I do this by using the wonderful Wall Jump, combining it with the [[Triple Jump]], and then I'm all set!
|-
|''[[Super Mario 64 DS]]''
|Being the remake of ''Super Mario 64'', it has many things that are the same as in the original. I haven't collected all 150 Power Stars in it yet, but I am going to do it some time in the future. I like the minigames that you can unlock, and I think that having Yoshi, Luigi and Wario as playable characters is a nice addition to the game. I do happen to like the mini-bosses that you have to face in order to unlock the characters, and I also think that they managed to fit the boss with the unlocked character as well.
{|border=1 cellspacing=0 width=100% style="border-collapse:collapse;text-align:center"
|+Yay, a table within a table. Awesomeness.
!Boss
!Character Unlocked
|-
|[[Goomboss]]
|Mario
|-
|[[King Boo]]
|Luigi
|-
|[[Cheif Chilly]]
|Wario
|}
The reason why I think that the above are fitting is because Mario is known for stomping Goombas to death, Luigi is known for defeating King Boo, and Wario seems to be the strong one, but yet he can't manage to take Cheif Chilly down.
|-
|''[[Super Mario Sunshine]]''
|I don't enjoy this one that much, but it still has some cool parts &ndash; notably [[Yoshi]]. Another thing I like in this game would be the platforming-heavy [[F.L.U.D.D|FLUDD]]-less levels that really puts you platforming-skills to test.
|-
|''[[New Super Mario Bros.]]''
|I managed to beat [[Bowser]] just after having had this game for about two days, which made me think that it was ''way too easy''. I haven't gotten all [[Star Coin]]s in this game, though, so that might make it a bit more difficult.
|-
|''[[New Super Mario Bros. Wii]]''
|I don't really like this one that much. The game engine in this one is a bit too slow for my liking, so I never really cared about this game that much. I did get all Star Coins in it, however, and I am considering re-playing it with a different mindset to see its positive sides.
|-
|''[[Super Mario Galaxy]]''
|I really like this one. I think that it really makes use of the [[Gravity|gimmick]] that the game is built on, and I totally love screwing around with it. I don't appreciate the fact that most, if not all the [[Power Star|Stars]] are too easy to procure, but oh well.
|-
|''[[Super Mario Galaxy 2]]''
|This game took what the sequel missed, and added that: difficulty, Yoshi, better levels &ndash; you name it. I think that the original made better use of the Gravity-gimmick, however. It has awesome music, so it also gets plus-points for that.
|-
|''[[Super Mario 3D Land]]''
|I think that this one is on the easy side, but that is only if you only want the five 'normal' stars as a rank to your file. If you want the 'sparkling' stars, that's difficult, so that is something that I enjoy about it. The way the 3D-elements are implemented is nice, and it makes you want to play it with the effect turned on.
|-
|rowspan=2 colspan=2|''[[Super Mario Advance (series)|Super Mario Advance]]''
|''[[Super Mario Bros. 2#Super Mario Advance|Super Mario Advance]]''
|I enjoyed this one. It's different from the other games, but not so different that ''Super Mario Sunshine'' is to the other games. I always pick [[Toad]] in this game, because his stats are the only ones that are similar to [[Mario]]'s stats in the original ''Super Mario Bros.''.
|-
|''[[Super Mario Bros. 3#Super Mario Advance 4: Super Mario Bros. 3|Super Mario Advance 4: Super Mario Bros. 3]]''
|I like the fact that you can explore the individual worlds in a semi-''Super Mario World''-like style. Although I don't use them that much, I still say that having items in an inventory-like-thing is pretty cool. Despite me having had this game for nine years, I still haven't finished it.
|-
|rowspan=11 colspan=2 valign="top"|''[[Mario Party (series)|Mario Party]]''
|''[[Mario Party]]''
|I think that the boards in this one are a bit lack-luster. Sure, they all have the usual 'get 20 [[Coin]]s, buy a Star for that much'-hing going on, and that's cool and all. The item-system in this one is way too luck-based, so that's a thing I don't like about it. The minigames are totally OK, however.
|-
|''[[Mario Party 2]]''
|I don't appreciate that [[Hudson Soft|they]] remade minigames that were in the original, but since they fixed some bad stuff that were in the original versions of the minigames &ndash; I'm fine with that. I like the boards in it, and I enjoy that you actually buy your items prior to using them. The duel minigames here lack in quantity, but that is made up by the quality of them.
|-
|''[[Mario Party 3]]''
|This is my absolute favourite game in the ''Mario Party''-series by far. The duel boards are awesome, and I love the mode in general. Every theme from this game has a nostalgic feel for me, which may be because I played this game extensively when I was a about <span title="I'm 18 years old now. Telling this to put it in some sort of perspective, or something like that.">7 years old</span title>. The minigames in this one are totally sweet. The items in this one are all awesome, especially the [[Reverse Mushroom]] &ndash; it's so fun to use because you can disregard the set way that you have to go when you are going forwards. I also totally love the Story Mode of this game, which makes sure that you get to play on all boards under normal circumstances, as opposed to setting an absurdly high handicap to oneself, winning because you cheated your way to victory.
|-
|''[[Mario Party 4]]''
|This one has a soundtrack which almost rivals the third one's soundtrack, but it isn't the best; it's one of the best, not the best. It has [[Dungeon Duos|the best minigame in ''Mario Party''-history ''ever'']], which is awesome. I like [[Domination|this one too]], because you can measure how many times you can hit {{button|gcn|A}}/second with that one. I don't particularly enjoy the way the [[Mega Mushroom]]s work, because they make you unable to access certain events such as purchasing a Star. The Story Mode in this one is totally OK, and I especially enjoy that you can choose the order which you want to play the boards.
|-
|''[[Mario Party 5]]''
|In this game, we have the Capsules that are the items. The way the Capsules are distributed to players appeal to me, and the way you can utilise them as well. I like the way you can use Capsules because it makes ''Mario Party 5'' the only game in which you may land on a space that, in turn, gives you a Mushroom for you to use the next turn. The minigames are fine, but there are some luck-based ones that I absolutely hate. The music in this game is quite nice. This game's Story Mode can be somewhat lacking at times, but it isn't that bad. The boards here are too small for my liking, and this applies to Party Mode as well.
|-
|''[[Mario Party 6]]''
|This is my 2<sup>nd</sup> favourite game in the ''Mario Party'' series, mainly because of the music, the graphics, and the boards. The music is jazzy and awesome like that, the graphics are really, ''really'' fitting to the kind of game it is, and [[Clockwork Castle|some]] [[Towering Treetop|boards]] [[Faire Square|are]] [[Castaway Bay|just]] way too good. I like the [[Star Sprint]] minigame, which is because it's something out of the norm. The Solo Mode in this one is a good way of grinding Stars, so I do this all the time to make me have a lot of them.
|-
|''[[Mario Party 7]]''
|I usually criticise this game for having <span title="pun intended">boaring</span title> boards, and that playing the boards take up way too much time and such. Something which I almost always look over when I do this is the fact that the minigames in this game are good, skill-based, and fun. That eight players can play this game all at once is a cool thing Hudson managed to incorporate pretty well, too. The Solo Cruise in this game makes for interesting challenges.
|-
|''[[Mario Party 8]]''
|''Mario Party 8''<nowiki>'</nowiki>s main problem is the minigames that all totally depend on the Wii's motion controls, which just doesn't feel correct with me. The boards in this one are somewhat poor, with the [[Bowser's Warped Orbit|last one]] being a prime example of that. Sure, that opinion is based on my common hatred towards boards that work in the same gimmick, but oh well. The Story Mode in this one is decent, and I don't have anything to add there. This game's music is boring to listen to, with only the main boards having good themes.
|-
|''[[Mario Party 9]]''
|''Mario Party 9''<nowiki>'</nowiki>s main problem is almost <span style="font-size:20px">'''''<u>EVERYTHING ABOUT ITS META-GAME!</u>'''''</span style> The [[Mini Star]]s sucks because '''they are the <u>only</u> things that count in regards to how you are placed in relation to other players, reducing any skill you might have into dust'''. Because everyone moves at the same time, and you can only move forward, any Mini Stars that you pass when it '''isn<nowiki>'</nowiki>t''' your turn will make you '''automatically''' lose any chance of you ever getting them. In the other ''Mario Parties'', if someone goes past the Star Space and can't afford it, then you always got another chance at it. In this one, that is obviously not true, agitating me to insanity! However, there is one good thing with it, and that would be the minigames. The minigames in this game are skill-based and actually '''make use of the buttons on the controller''', something which ''Mario Party 8'' should have done. The Boss minigames in this one are nice, but the Captain Bonus is not. The whole thing with the 'Captain Events!' is codswallop, because it makes the Captain <span title="'OP' here means 'overpowered', not 'Original Poster'">OP</span title>.
|-
|''[[Mario Party Advance]]''
|This one is very different from the other games in the series. The whole thing with the car is not a very likeable thing for me, and I don't particularly enjoy that you only have a limited amount of turns to do something which isn't anything that resembles the original ''Mario Party''-formula at all. I do enjoy the fact that you have to play as Yoshi once, Peach once, and either Mario or Luigi once in order to get everything, though. Music isn't original in this game, but the themes that are used are totally OK. Some Gadgets are really weird, but that's nothing to make a rant about.
|-
|''[[Mario Party DS]]''
|The boards in this game are somewhat small in size, and some of the events are somewhat terrible. I like that you can obtain multiple items at once when you are accruing items from item-stores, however. The Story Mode is nice, and the unlockables in it are OK, although some are ridiculous. Music in this game isn't anything special, but since it's in a ''Mario Party'' game, it has good music when it comes to the boards. Minigames in this one are sometimes bad, sometimes good &ndash; I can't have an opinion about them that doesn't change every week, so that's the best you're going to get from me.
|-
|rowspan=5 colspan=2|''[[Mario Kart (series)|Mario Kart]]
|''[[Mario Kart: Super Circuit]]''
|Haven't played much of this one, so I really can't say much at all about this one. I can say that I like the fact that it technically has two screens, making more strategical approaches possible.
|-
|''[[Mario Kart: Double Dash!!]]''
|This game has a nostalgic feel for me. This was also the game that made me like [[Baby Mario]] and [[Baby Luigi]], which is just because of their awesome special item &ndash; the Chain Chomp. I like the courses in this one, and it's [[Rainbow Road#Mario Kart: Double Dash!!|Rainbow Road]] is awesome &ndash; both the way it's designed, and the music which plays. The karts are OK. The battle-courses are also OK.
|-
|''[[Mario Kart DS]]''
|The best ''Mario Kart'' game by far. The Snaking makes for interesting ways to play it, and I like the challenges the game has in store for you. Its courses are awesome. The items in it are OK, and the karts are also OK. I love how the [[Rainbow Road#Mario Kart DS|Rainbow Road]] has a loop '''and''' a heart-roll.
|-
|''[[Mario Kart Wii]]''
|The mini-turbo in this one sucks. It feels like it takes me several '''years''' to get the simplest stage of it, and I have to wait '''even longer''' to get the final stage of it. Something else that isn't enjoyable in this one is the bikes, because they are way too OP for you to even care about picking karts. I also have absolutely no skill in this game whatsoever, so I can't even complete the Mirror cups.
|-
|''[[Mario Kart 7]]''
|The title of this thing is seriously messed up, but that can slide. The way the 3D-effect is implemented here is in a good way. The return of Coins in this game is done in a good way. I like that the tricks from ''Mario Kart Wii'' return, and how they made what character you choose not matter that much at all.
|-
|rowspan=3 colspan=2|''[[Mario & Luigi (series)|Mario & Luigi]]''
|''[[Mario & Luigi: Superstar Saga|<span title="Unfortunately, I lost this game. I have to find a copy of this one! I have to!">Mario & Luigi: Superstar Saga<span title>]]''
|Oh the awesomeness that was had with this game. This game is a perfect way to show us what the battle-system in the series is all like, and the humour is just brilliant. The story is something you wouldn't expect from a ''Mario'' game, because it has a PLOT TWIST! OH MY [[Poochy|GOD]]! The music is wonderful. The bosses are nice, and the game has a constant flow to it. The attacks you gain are balanced, and this applies to the Bros. Attacks as well. [[Fawful]] is also one of the most hilarious character I've ever seen, so the game gets a plus for that as well.
|-
|''[[Mario & Luigi: Partners in Time]]''
|That the <span title="Baby Mario">bab</span title><span title"Baby Luigi">ies</span title> are in this game makes me happy. Actually, I did a run of this game where I was only allowed to use them, which turned out to be an interesting challenge, which may be because I couldn't use [[Copy Flowers]] &ndash; my favourite item to use in battle. The music in this game isn't that remarkable, but when it gets good, '''it gets good'''. <span title="BACK TO ADVENTURE!">Stuffwell is also another adorable character in this game.</span title>
Sure, I know that this game has gotten critique for being so linear with its plot, and while this is true, I really don't think that it deters the experience you get from actually playing it.
|-
|''[[Mario & Luigi: Bowser's Inside Story]]''
|[[Bowser]] is playable. Instant awesome there. Music is almost '''too''' epic, and it is very fitting as well. I also do happen to enjoy the way the Bros-attacks are handled, and that they managed to incorporate Bowser's minions following him is a positive thing. Fawful returning as the main bad is just hilarious and terrific.
|-
|rowspan=3 colspan=2|''[[Paper Mario (series)|Paper Mario]]''
|''[[Paper Mario]]''
|I enjoy this game and how it works. The music is nice. The bosses are quite remember-able, and the 'dungeons' that you have to pass are also somewhat remember-able. The massive trading-quest is nicely pulled off, and it makes you eager to see what person is going to need the next letter, which in effect makes you progress in the game. Speaking of progressing in the game &ndash; I have always thought that this game is easy to get 100% in, but that's only if you include the levels, Badges and Star Pieces, however.
|-
|''[[Paper Mario: The Thousand Year Door]]''
|Many people say that this game is the best in the series. I say that it ties with ''Paper Mario''. My main reason behind this is that I am always reminded of the repetitive grinding I did in the Pit of 100 Trials to get to level 99 &ndash; the maximum level in that game. Something which is too awesome about this game is [[Goombella]]. She is '''the best character in any ''Mario'' game ever, and I am not letting that opinion slide easily'''. She is awesome because of the way she breaks the 4<sup>th</sup> wall(heck, she even '''realises that she has done so''' somewhere in the game), the totally sassy comments about everything, and her general personality.
I once had a level 85 file, but since my memory card was lost, the file was subsequently lost as well. On this level 85 file, I had some really, really awesome badges: two Unsimplifiers(yes, two of them); two Jumpman badges; All or Nothing; a MASSIVE amount of HP Plus P badges, which I had so many of that I could boost Bobbery's HP up to a staggering 85; an equally MASSIVE amount of Power Plus P, and those could make my  easily kill an Amazy Dazee with no real effort; two P-up D-down badges, because seriously, who needs defence when you are so powerful that the enemies can't even get a turn; eight FP Plus badges; Spike Shield; and any other badge that I might forget about that helps whenever you plan to only use jumps. This literally made me ''unstoppable''.
|-
|''[[Super Paper Mario]]''
|This is the best game in the series, and I'm not doubting that opinion a single bit. I totally love the many references made to the classic ''Mario'' games, and I love how Bowser breaks the 4<sup>th</sup> wall at the end of Chapter 3-1. Something else that has always struck me as awesome in that game is the story, because that one is good. The music in it is totally adorable, and <span title="Just joking here; don't take it too seriously.">I don't know what's wrong with you if you don't like it</span title>. The way that Greek mythology is referenced in the 7<sup>th</sup> chapter is nicely pulled off as well. Something else that's totally rocking about it is the awesome jokes that are in the game.
|-
|rowspan=4|''[[Wario (series)|Wario]]
|Main series
|''[[Wario Land: Shake It!|<span title="Wario Land: The Shake Dimension">Wario Land: The Shake Dimension</span title>]]''
|This game is supposedly a bad game, but from what I've played of it, it isn't that bad. It's a standard platformer, but the added challenges to every level always keeps the game fresh. I have yet to go berserk on this game about getting 100% in it, but I assume that that will eventually happen.
|-
|rowspan=3|''[[WarioWare]]''
|''[[WarioWare, Inc.:Minigame Mania]]''
|This is a funky game. It's totally druggy, and it makes me feel totally derp after having played it for about two hours every day in a week. I love this game, and I love the microgames in it. The music is also good.
|-
|''[[WarioWare: Touched!]]''
|High nostalgic factor here. I love this game, and I love the microgames in it. The extra 'toys' you get are fun, and the various derp that is had with it is enjoyable as well. The music in this game is well made.
|-
|''[[WarioWare: Smooth Moves]]''
|Another great ''WarioWare'' title here. The things I've said about the other ''WarioWare'' games apply here too &ndash; the derp-factor being high; and the microgames being awesome &ndash; so I don't have to add that much here, do I?
|-
|rowspan=6|''[[Donkey Kong (series)|Donkey Kong]]''
|rowspan=3|''[[Donkey Kong Country (series)|Donkey Kong Country]]''
|''[[Donkey Kong Country]]''
|This is a difficult game. It's so difficult that I haven't even passed the second world... The little that I've managed to play of it seems OK, and the music is superb. While I usually don't whore over graphics, I must say that the graphics in this game are ''astounding''.
|-
|''[[Donkey Kong Country 2: Diddy's Kong Quest|<span title="The Gameboy Advance remake.">Donkey Kong Country 2: Diddy's Kong Quest]]''
|This game is also difficult, and I have actually managed to get to the final boss in this one, as opposed to the very little progress I have made in ''Donkey Kong Country'', but whatever. The music is equally superb, and the graphics are as astounding as they are in ''Donkey Kong Country''. I like the ways your Animal Buddies help you.
|-
|''[[Donkey Kong Country Returns]]''
|Difficulty ahoy! It seems like this game went back some years in regards of difficulty, which is a good thing. The Animal Buddies are utilised in a good way. Although I haven't managed to finish world 6 of that game, I can say that the old, orchestrated themes are awesome. The graphics are also good. I don't have anything against not having [[Kremling]]s in this game.
|-
|''[[Donkey Kong Land (series)|Donkey Kong Land]]''
|''[[Donkey Kong Land III]]''
|Oh &ndash; the nostalgia. I enjoy this game still to this day, and mind you, this was one of the first games I ever played. I love the music in it, and I like the bosses in it as well. The graphics are OK for being a Gameboy game, but that's nothing that you should obsess over.
|-
|rowspan=2|''[[Donkey Konga (series)|Donkey Konga]]''
|''[[Donkey Konga]]''
|I really don't know what to say about this one. I'm normally not a giant music fan, so the only themes I ever played were the video-game related ones. Yup, that's all.
|-
|''[[Donkey Konga 2]]''
|Same thing here as with the things I said about ''Donkey Konga''. I like the mode where the notes are randomised, however. Yup, not much here either.
|-
|colspan=2|''Luigi''
|''[[Luigi's Mansion]]''
|This game has always been a game I've played throughout the years. I usually reset when I can't collect everything prior to the 2<sup>nd</sup> area, but after that I don't reset if I miss a Coin or two. I will reset if I make a major screw-up, however. The way you fight enemies in this game is an interesting way of doing such, and the way you fight bosses is interesting. The music fits with the game, and I think that the whole portrait-shenanigans is cool.
|-
|rowspan=3 colspan=3 valign="top"|''Banjo-Kazooie''
|''<span class="plainlinks">[http://banjokazooie.wiki.com/wiki/Banjo-Kazooie Banjo-Kazooie]''</span class>
|I love this game to death. This is <span style="font-size:20px">'''''<u>THE BEST GAME THAT EVER EXISTED, AND EVER <big>WILL</big> EXIST!'''''</u></span style> I love how Spiral Mountain is constructed, making sure that you learn the essentials before embarking on the awesome journey that lies before you. Mumbo's Mountain is a totally awesome way of introducing the basic mechanics of the game, and it has awesome music. Treasure Trove Cove is an equally awesome way of amping up the difficulty, and it also does a great job at making sure that the duo has the correct moves needed to collect everything in the world. The following world, Clanker's Cavern, is a brilliant way of making sure that you &ndash; the player &ndash; really know how to manuver underwater, because you won't be able to get everything if you aren't sure about how to. While I hate the next world, Bublegloop Swamp, I must say that it &ndash; yet again &ndash; is a brilliant way of amping up the difficulty a bit. A good example of this would be Mr. Vile's minigame in which you have to eat stuff. I managed to figure out that, if you repetitively mash {{button|n64|B}} as fast as possible when you are the crocodile, you can gain speed, thus making it very possible to elude going back from Gobi's Valley when you have learned how to use the Running Shoes. Then we have Freezeezy Peak, the 5<sup>th</sup> world in ''Banjo-Kazooie''. This world's theme is that of a Christmas-day, meaning that it's very ice-y. I love this world because it has one of the best themes ever, and its Jiggies(the things you collect in the game. Can be compared to the Power Stars of ''Super Mario 64'', only difference being that you don't teleport out of the world when you grab a Jiggy, and that there are 10 of them in each world, as opposed to the seven that are in each world of ''Super Mario 64''.) make up for a decent challenge for that point in the game. Gobi's Valley, the 6<sup>th</sup> world in this game, is a nice addition to the already awesome worlds that are in the game, and I love <s>almost</s>everything about it. Same applies to Mad Monster Mansion, the 7<sup>th</sup> world of this game. It has a quite different atmosphere, but I love that. I love this world because it's all creepy and all. Then we have Rusty Bucket Bay, the 8<sup>th</sup> world in this game. This world has the most difficult Jiggy in the game, but I happen to like that its difficulty is sky-high, so I'm not complaining a single bit here. Then we have Click Clock Wood, the 9<sup>th</sup> world. It takes awesomeness, and takes it to the power of ten, resulting in ''awesomeness<sup>10</sup>''. It manages to pull off the most amazing things, and I love that specific level to death. There is a quiz at the end of the game, and I enjoy that they put it there because it makes you have a great care for detail. The final battle the most epic final battle I've ever fought, and that won't budge unless Rare decides to do an ACTUAL ''Banjo-Threeie'', and not the Nuts and Bolts thing we got.
All of these nine worlds are connected by the game's hub &ndash; Gruntilda's Lair. This lair makes for an excellent hub, and I cannot express that clearly enough.
The characters in ''Banjo-Kazooie'' are all lovable and charming. Banjo's constant 'I'm mister good-guy, and I want to save my sister'-thing is adorable, and Kazooie's constant sarcastic, sassy and know-it-all attitude is something I really love(heck, I love it so much that I changed name on the forum from 'RandomYoshi' to 'Kazooie' with that being a reason for it).
The humour in this game is punny, enough said about that.
If I'd give this game some sort of rating, it would receive 100000/10.
|-
|''<span class="plainlinks">[http://banjokazooie.wikia.com/wiki/Banjo-Tooie Banjo Tooie]</span class>''
|The second game in the ''Banjo-Kazooie'' series isn't as good as the original, but it's close. My main deal with this game is that it makes you feel like an idiot when you are practically given the notes in this game, because they didn't care about putting them in hidden locations. They do make up for this by having difficult to procure Jiggies, and there are quite a few of those in this game. Grunty(Gruniltda's short-name) doesn't rhyme in this one, which is a shame.
|-
|''<span class="plainlinks">[http://banjokazooie.wikia.com/wiki/Banjo-Kazooie%3A_Grunty's_Revenge Banjo-Kazooie: Grunty's Revenge]''</span class>
|I'm not that fond of this game, but since it's a ''Banjo-Kazooie'' game that's actually a ''Banjo-Kazooie'' game, I must like it. Music's OK, and the level-design is also OK.
|-
|colspan=3|''Final Fantasy''
|<span class="plainlinks">''[http://finalfantasy.wikia.com/wiki/Final_Fantasy_XIII Final Fantasy XIII]''
|Yes, I know that many people criticise this game for its tediousness and annoying characters and that the game isn't fun until you've reached the 11<sup>th</sup> chapter in it and all that. I disagree, and say that I enjoy it. I am also looking forward to playing the sequel &ndash; ''Final Fantasy XIII-2''.
|-
|colspan=3 rowspan=2|''Dragon Quest''
|<span class="plainlinks">''[http://dragonquest.wikia.com/wiki/Dragon_Warrior Dragon Warrior]''</span class>
|The first 'real' jRPG there is. You have to grind like crazy in this one. While I have almost beaten this one, I really don't have anything to say about it.
|-
|<span class="plainlinks">''[http://dragonquest.wikia.com/wiki/Dragon_Quest_IX Dragon Quest IX: Sentinels of the Starry Sky]''</span class>
|The music in this one is nice. I also think that they managed to pull off some references quite well. People have said that this game is easy, but I haven't been able to beat the final boss &ndash; a boss that people criticise for being too easy at times. The mini-dungeons are a nice addition to the game, and they make for good grinding-places.
|-
|rowspan=5|''[[bulbapedia:Pokémon|Pokémon]]''
|rowspan=2 colspan=2|''[[bulbapedia:Orre|Orre]]
|''[[bulbapedia:Pokémon Colosseum|Pokémon Colosseum]]''
|It's a totally OK game. Its soundtrack is something I listen to on occasion, meaning that I like it. I like the Shadow Pokémon concept that is in this game, because it gives battles a bit more strategy. While it gets good at the end, the game kind of stagnates in itself during the early parts. Something else that is cool is the main character &ndash; Wes; I don't know why this is, so don't ask me!
|-
|''[[bulbapedia:Pokémon XD: Gale of Darkness|Pokémon XD: Gale of Darkness]]''
|''Pokémon XD: Gale of Darkness'' took what its predecessor mainly lacked, and added that; more Shadow Pokémon per battle &ndash; a nice change: that way, you had to manage your Poké-balls more carefully, which is something I liked. I also think that this game wasn't as slow-paced as the previous title was, which is always a good thing. Music = nice.
|-
|rowspan=3 colspan=2|''Pokémon Mystery Dungeon''
|''[[bulbapedia:Pokémon Mystery Dungeon: Blue Rescue Team|Pokémon Mystery Dungeon: Blue Rescue Team]]''
|The formula of the ''Pokémon Mystery Dungeon'' games has always been appealing to me. The music in this game is nice, and the same applies to the music in it. The fact that you can only have 20 items at once in your inventory is a bit irksome at times, but that isn't anything I can't manage.
|-
|''[[bulbapedia:Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time/Darkness]]''
|I'm grouping these two together because of the following reasons:
#They aren't that different from one and the other.
#It would be repetitive doing them together.
The music in these games is nice. I happen to like the fact that your inventory grows as you progress throughout the game. Something else that's a plus would be the story, but that's something that could be applied to any game in the series, really. Another thing that's notable is the difficulty of it, and trust me here, it can be quite deadly if you let it be.
|-
|''[[bulbapedia:Pokémon Mystery Dungeon: Explorers of Sky|Pokémon Mystery Dungeon: Explorers of Sky]]''
|The additions to this game from the previous two are good, with the music being a notable part of this. The café that Spinda has is also a nice add, and the extra dungeons are good.
|-
|rowspan=3 colspan=3|''Zelda''
|''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]''
|Many people criticise this game for being too realistic and on the dark side, but I like that part about it. While I've only played the Wii-version, I know that the only change they did was to flip the world, which really doesn't make too much of a difference. I hated the third temple in it, which is mainly because of the terrible design it has. The plot was...''Zelda''-like, to say the least. If anything, Midna is a nice character.
|-
|''[[zeldawiki:The Legend of Zelda: Skyward Sword|The Legend of Zelda: Skyward Sword]]''
|I like this game. The alleged 'awesome motion controls' that the game has doesn't work all the time, but when it does, it does. It is also the only ''Zelda'' game that has a soundtrack that's good from the start and keeps being good throughout the game, which is something ''Twilight Princess'' doesn't have. I think that it deserves the praise it gets. To say something on the graphics: I don't have anything against it &ndash; I like it.
|-
|''[[zeldawiki:The Legend of Zelda: Ocarina of Time 3D|The Legend of Zelda: Ocarina of Time 3D]]''
|While I think that the original ''Ocarina of Time'' is a ridiculously overrated game, this one isn't ''that'' overrated. I cannot understand why this game got so much praise! It's slow in the beginning, and it SPOON-FEEDS YOU WITH INFORMATION! I don't like that! Not. At. All! The music in this one is of low quality, and I can't stand some themes. It's also confusing like heck, and I don't like that. The only good change they implemented would be the towns no longer being a background with a picture to simulate some sort of place.
|-
|rowspan=2 colspan=3|''[[pikipedia:Pikmin series|Pikmin]]''
|''[[pikipedia:Pikmin (game)|Pikmin]]''
|I like this game, but not as much as I like the second one. I have played the ''New Play Control!'' version of it, so I am going to say what I liked about that one too. My main issue with this one is the [[pikipedia:Wollywog|Wollywogs]], because they '''''will''''' kill your Pikmin, and, seeing as I always to Zero-death runs, I always reset when that happens. One thing this game does better than the second one would be the area-music, but that's it.
|-
|''[[pikipedia:Pikmin 2|Pikmin 2]]''
|I love ''Pikmin 2''. I love what the treasures you collect are named, and I also like the general way you go about playing it. The caves are nice, and so is the new Pikmin that are introduced in it. While I haven't played the original GameCube version, I have played the ''New Play Control!'' version of it, I know that there aren't that many differences between them both. I also love how the enemies are more balanced in this one, and while this is true, they are still pretty difficult to manuver around. As with the first game, I always do Zero-death runs in this one as well, meaning that I have to reset every time a single Pikmin dies.
|}


=={{color|Games I've played|#FFA500}}==
==={{color|''Mario''|#FFA500}}===
*''Super Mario Bros. Deluxe''(first game I ever played!)
*''Super Mario Advance 4: Super Mario Bros. 3''(Still haven't beaten it...)
*''Super Mario World''
*''Super Mario 64''
*''Super Mario Sunshine''(a little of it)
*''Super Mario Galaxy''
*''Super Mario Galaxy 2''
*''New Super Mario Bros.''
*''New Super Mario Bros. Wii''
*''Super Mario 3D Land''
*''Mario Party''
*''Mario Party 2''
*''Mario Party 3''
*''Mario Party 4''
*''Mario Party 5''
*''Mario Party 6''
*''Mario Party 7''
*''Mario Party 8''
*''Mario Party 9''
*''Mario Party Advance''
*''Mario Party DS''
*''Mario Kart: Double Dash!!''
*''Mario Kart: Super Circuit''
*''Mario Kart Wii''
*''Mario Kart DS''
*''Mario Kart 7''
*''Mario & Luigi: Superstar Saga''(lost this one...:()
*''Mario & Luigi: Partners in Time''
*''Mario & Luigi: Bowser's Inside Story''
*''Paper Mario''
*''Paper Mario: the Thousand Year Door''
*''Super Paper Mario''
==={{color|''Wario''|#FFA500}}===
*''WarioWare, Inc.: Minigame Mania''
*''WarioWare: Touched''(I bought this one again! Happiness! :D)
*''WarioWare: Smooth Moves''
*''Wario Land: the Shake Dimention''
==={{color|''Donkey Kong''|#FFA500}}===
*''Donkey Kong Country''(SNES version)
*''Donkey Kong Country 2: Diddy's Kong Quest''(GBA remake)
*''Donkey Kong Land III''
==={{color|Other|#FFA500}}===
*''<span class="plainlinks">[http://banjokazooie.wikia.com/wiki/Banjo-Kazooie {{color|Banjo-Kazooie|#00A000}}]''
*''[http://banjokazooie.wikia.com/wiki/Banjo-Tooie {{color|Banjo-Tooie|#00A000}}]''
*''[http://banjokazooie.wikia.com/wiki/Banjo-Kazooie%3A_Grunty's_Revenge {{color|Banjo-Kazooie: Grunty's Revenge|#00A000}}]''
*''[http://finalfantasy.wikia.com/wiki/FFXIII {{color|Final fantasy XIII|#00A000}}]''(Yes, I play that game.)
*''[http://dragonquest.wikia.com/wiki/Dragon_Quest_IX {{color|Dragon Quest IX: Sentinels of the Starry Sky|#00A000}}]''</span class>
*''The Legend of Spyro: a New Beggining''
*''[[zeldawiki:The Legend of Zelda: Twilight Princess|{{color|The Legend of Zelda: Twilight Princess|#00A000}}]]''
*''[[zeldawiki:The Legend of Zelda: Orcarina of Time 3DS|{{color|The Legend of Zelda: Orcarina of Time 3DS|#00A000}}]]''
*''[[zeldawiki:The Legend of Zelda: Skyward Sword|<span style="color:E5C422">The Legend of Zelda: Skyward Sword]]''
==={{color|ME IS WANTY THESE|#FFA500}}===
*''Paper Mario (Nintendo 3DS)''
*''Luigi's Mansion 2''
=={{color|Favourite characters|#FFA500}}==
=={{color|Favourite characters|#FFA500}}==


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File:Tumble.png|<span style="background:#4AA571;color:#E5C422;font-family:Courier New;font-size:12px">He's a living die! You can't get better than that, can you?
File:Tumble.png|<span style="background:#4AA571;color:#E5C422;font-family:Courier New;font-size:12px">He's a living die! You can't get better than that, can you?
</center></gallery>
</center></gallery>
=={{color|Random opinion time!|#FFA500}}==
As you can clearly see that I've played all the ''Mario Party'' games. I therefore have some opinions about them.
The best one is(according to me) the third one. It just has all that I really can ask for: good jazzy-style music(jazz is my favourite kind of music), fun minigames, wacky boards and the unique duel mode.
The 2<sup>nd</sup> one on my list is the sixth one, ''Mario Party 6''. I like that one because it has good boards, fun minigames, the unique day-and-night system(shut up about Horror Land...) and it doesn't take '''''ages''''' to get from one space to another.
However, after ''Mario Party 6'', I really can't say anything about the order of them...
...but I ''can'' say that ''Mario Party 9'' was a total ''disaster''. What's wrong with it? Well, to make my point clear here <span style="font-size:22px">'''THE META-GAME MAJORLY SUCKED'''</span style>.
It sucked because of that stupid vehicle that you ride it. This makes you '''<u>automatically</u>''' pass by any [[Mini Star]]s that your opponents may grab, dragging down the game even further. The bonus Stars sucked even more, because it's almost like you only have to TOUCH the Wii-mote. Like seriously, MINUS STAR?!


=={{color|YouTube videos that I like|#FFA500}}==
=={{color|YouTube videos that I like|#FFA500}}==

Revision as of 07:50, March 23, 2012