MarioWiki:BJAODN/Games

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The most ridiculous games you will never find.

A Mario Halloween[edit]

It's Halloween. Mario and friends are thinking it's going to it's a scary night.Until the mummy of Toadsworth's brother returns to haunt the Living.

("Notice how it says it's going to be a scary night until the mummy appears.")

Apes of Wrath[edit]

  • Because the advice is "The longer you run, the more monkeys will appear! Stupid monkeys!", this is the only time Toadsworth uses bad (but not inappropriate) language in his history since his debut in Super Mario Sunshine.

Be My Chum![edit]

This mini-game is a bit similar to Sink or Swim from Mario Party 6 with some changes being that the solo player uses the microphone to call commands for enemies to attack the other players instead of moving and dropping mines on them. And also, players do not have limited air.

("Can you say superficial?" - RickTommy (talk))

Beaver Bother[edit]

In this minigame, The player controls a Klaptrap[...]

("The miscapitalized "The" remained in the sentence since the page's creation in 2014, and wasn't corrected until 2018, four years later, despite the various edits made between the dates. Grammar police, away!" - Alex95 (talk))

Bobbing Bow-loons[edit]

Strangely, Baby Bowser looks like he's having a seizure instead of laughing if this happens.

Boo-ting Gallery[edit]

Trivia
  • The sound of the gate opening is the same sound when Spongebob opens the front door of his house.

Diddy Kong Pilot[edit]

Gameplay[edit]

Options had a feature the player could decide if they wanted to use the D-Pad or the tilt sensor, implying that the game was going to use the tilt sensor.

Domination[edit]

Donkey Kong specifically shows off his hot guns to the crowd, making every player smile knowing they lost to that hunkey monk.

Donkey Kong GBA[edit]

Donkey Kong Game boy Advance is only for the GBA and the NES. There are 3 level's in the GBA version.

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Differences in the Game Boy Advance version

Originally, shortly after being knocked from the Flying Krock, Kaptain K. Rool falls down to Krem Quay, and is chomped on by sharks. This was toned down in the GBA version to him simply falling down to Krem Quay and then finding himself in Krockodile Kore before challenging Dixie and Diddy to a fight. This was presumably altered due to the family unfriendly nature of the original ending.

(I've seen characters eaten up by sharks in cartoons all the time. - Results May Vary (talk))

Donkey Kong Circus[edit]

If Donkey Kong loses a Pineapple,Mario would laugh at him. If Donkey Kong manages to grasp a fireball,he will Scream and flail.

[...]

Trivia
  • This game gives some proof to the popular Theory that Mario is actually a Bad guy,as he is Laughing and abusing Donkey Kong constantly.

("Yeah, right, because Game Theory is the most RELIABLE source of video-game information!")

Donkey Kong Land[edit]

Although this is true that the two games play the same using the same engine - it is false because not only is the storyline different, but Donkey Kong Land has different levels, enemies, and bosses from the ones featured in Donkey Kong Country.

[...]

Image Boss Description Location Level name
The enemy boss Hard Hat from Donkey Kong Land. Hard Hat Hard Hat is a mad mole fought in a cavern at the edge of Monkey Mountains. This cavern is small, and consists of an arena whose ground is dug up in three holes, from which the boss comes out. The battle with Hard Hat is similar to a "whack-a-mole" game; the small creature surprises the player by popping out of one of the three holes, looks cautiously at the Kongs, then takes off the mine helmet he wears on the head and, to show his bad tantrum to the monkeys, hurls the dangerous helmet at them. While the mole's head is discovered, the Kongs need to carefully dodge the mine helmet and then stomp on the boss's baldness. After being hit, Hard Hat will enter back in his den and burst out of another hole. The procedure must be repeated until Hard Hat is defeated. Monkey Mountains & Chimpanzee Clouds Mad Mole Holes

("Why mention the boss being angry at the player and it being bald when most bosses are angry and bald anyway? It doesn't make any sense!")

Double Pounder[edit]

Gameplay[edit]

The pair must try to simultaneously Ground Pound switches of the same color. In order for that color switch to be activated, the players need to have almost perfect synchronicity. Whenever a switch is activated, lava spouts in the background, then hardens into a metal platform, which makes Bowser Jr. look nervous. If all four sets of switches are activated within 30 seconds, the players win. Caution: if the players fail at activating all the switches, Jr. is victorious.

("The bolded part was added in December 29th of 2012 and didn't get rewritten until May 5th, 2017. Gee, lucky coincidence much?")

Eyebrawl[edit]

Ending

After the player defeats the Mr. I, they will do their winning pose, until several tiny Mr. I's appear out of nowhere just like the first Mr. I's, causing the winner to scream in horror and start running off the screen, while the loser will be too shocked to move, and is left crying and screaming while the miniature Mr. I's surround them and the big Mr. I just looks at them.

Trivia
  • This is thought to quite possibly be the most horrific minigame in the Mario Party series.

Feed and Seed[edit]

Feed and Seed (Formerly Chuck's) is the Boss minigame against Piranha Plant in Mario Party DS.

Flagman DD[edit]

To see the Flagman DD minigame click here.

("That was the whole article. Yeah.")

Fortune Street[edit]

Bowser Jr.
FSBowser.jpg


(The family resemblance is so strong here. Bowser Jr. looks so much like his father. Tails777 (talk))

Frozen Assets[edit]

The winning player attempts to do a winning pose as the player wins.

Grabby Gridiron[edit]

At the end of the mini-game, the winning team wins while the other team is sad that they lost the game.

Hot Rope Jump[edit]

Introduction[edit]

  • In the first version, in Mini-Game Island game mode, the "Full of Danger" music is played in order to increase difficulty because the player must jump 40 times without making mistakes to win the game.

(Music does have power you know. Just look how it affected Dance Dance Revolution: Mario Mix. Tails777 (talk))

Light Breeze[edit]

To make wind, press L, R, L, R, L and so on.

("You can also press down-B.")

Mario & Luigi: Dream Team[edit]

Trivia
  • In the demo version of the game, luigi can be heard laughing in the background of the boss battle music. This feature does not happen in the real game. This may be subliminal marketing, annoying the player to the point of buying the game.

("Starlow wasn't annoying enough already?")

Mario & Luigi: Partners in Time[edit]

trivia
  • Due to the fact that the Shroob invasion is not remembered by any characters, even Toadsworth, the invasion may not have actually been intended to happen in the past. Since E. Gadd's memory was actually rearranged by the events taking place in the past, the Shroobs may have actually been attacking the present, but been sent to the past by the time holes made by E. Gadd's time machine.

("My head hurts")

Mario & Sonic at the London 2012 Olympic Games[edit]

Trivia
  • This is the First Time seeing Toad and Toadette Barefoot

Mario & Sonic at the Sonic 2014 Olympic Winter Games[edit]

(This was the header for Blaze's article.)

Mario Golf: Toadstool Tour[edit]

The Bob-omb explodes on Wario and Waluigi and creates an explosion.

Mario is Missing![edit]

Name in other languajes

(This exact section header was placed on almost every single Mario is Missing! location page.)

Mario Kart Arcade GP[edit]

Time Trial

The name says it all

[...]

Despite suffering from low playing, a sequel entitled Mario Kart Arcade GP 2 was released (also for the arcades). [...] Fortunately, it received positive scores and critical acclaim, being unlike the previous game which was criticized for the high amount of pay

Mario Kart Arcade GP 2[edit]

Drifting

In a firm handle on and off the jumps and had to drift cart can be quickly around the corner! From the kart and get a shield from attack by rivals can protect kart! All for the Cup championship is the most important techniques to learn from good practice!

Mario Kart Triple Trouble[edit]

Mario Kart Triple Trouble is a unknown Mario Kart title released for the Wii on March 14th,2009. It was forgotten because of Mario Kart Wii. It was the successor to Mario Kart Double Dash.



DO NOT DELETE OR ELSE

("Mario Kart Wii was actually released in 2008..." - Toadette the Achiever (talk))

("I was the one created this beautiful article before it was deleted." - FireyYoshi (talk))

("How brave of you to admit that..." - Toadette the Achiever (talk))

Mario Kart Wii[edit]

[How to unlock Adolf Hitler] [In order to unlock Adolf Hitler, you must first unlock every playable character, then beat 500 WFC Ghost races, beat 50cc, 100cc, 150cc and mirror and get a three-star ranking on all of them.

("Well, do we get Stalin too?" - Garlic Man (talk))

("Nah, how about Mussolini?")

Mario Party 2[edit]

Trivia
  • This is the last game with Mario voiced by Charles Martinet to be released before Tara Charendoff got married to Craig Strong and became now know as Tara Strong.

(And that is important... how? Results May Vary (talk))

Mario Party DS[edit]

  • CPU-Controlled Daisy seems luckier than other CPU-Controlled characters for unknown reasons
  • Several hexagons can be seen in this game.

Mario Party: The Top 100=[edit]

[about Minigame Match] This board took place on the minigame, Chip Shot Challenge.

Mario Tennis (Nintendo 64)[edit]

Mario Tennis [...] is essentially an expanded version of Mario's Tennis for the Virtual Boy.

Mario Tennis Open[edit]

References to Other Games
  • Mario Kart 7: Metal Mario's artwork is reused from this game. However, his artwork here is contained in a yellow circle with a green outline that obscures his lower body since his artwork from Kart 7 showed him standing next to a pair of tires, and he's not racing this time.

("It's reused, but completely different in every single way possible." Yoshi876 (talk))

NBA Street V3[edit]

Trivia[edit]

("The user who wrote this is really into Peach.." Results May Vary (talk))

New Super Luigi U[edit]

Trivia[edit]

  • An in-game "second" in New Super Luigi U is actually 1 second [...].

("So a second is 1 second?" - Elijah Guy ShyGuyCTTT artwork.png (talk)

("My best guess is that Super Mario Bros. has faster seconds than real life ones, so he felt the need to point out this very important information.")

New Super Mario Bros.[edit]

Worlds

World 4: Tropical rain forest with intoxicated waters.

[...]

Enemies
Ememies World They First Appeared In How to Defeat Image
Fire Chomp World 7 Spits a fireball that follows Mario, causing its tail, made of fireballs, to decrease in length. It commits suicide by self-destructing when it does not have any fireballs left, which can hurt Mario.

("Emo." - Stooben Rooben (talk))

New Super Mario Bros. Wii[edit]

Image Name Description
King Bill King Bill (World 9-8) A nearly invincible enemy that charges forward, taking up most of the screen.Also looks like my mum when I haven't cleaned my room

[...]

Trivia

Paper Mario[edit]

Boss Battles (in order found through the game)
Whereabouts Name HP Attack Defense Location Notes
Chapter 6 Spike? 50 4 0 Flower Fields Fought on orders from Huff N. Puff; later decides to join Mario after figuring the deal is stupid.

[...]

Trivia
  • The introduction video for this game features something impossible in the actual game: for a few seconds, Mario can be seen dodging Bullet Bills in the Koopa Bros. Fortress with Parakarry following behind; this is not possible in-game', as Parakarry does not join the party until much later. This is possible because the player can come back later in the game after getting Parakarry on the team, the player can go back to the Koopa Bros. Fortress and dodge the bullet bills. Doing this is out of the game's sequential plot, but it is possible.

("This is not contradicting itself, but it is contradicting itself.")

Paper Mario: Sticker Star[edit]

Trivia
  • The boat Mario uses to access the later worlds bears a shocking resembalence to the one used in Rogueport in Paper Mario: The Thousand Year Door. They could be manufactured in the same company, although the drivers feature extremely different personalities(Rougeport's driver is never seen though).

Pedal Power[edit]

Trivia[edit]

  • This is the best Mario Party minigame because it rips open the palm of your hand and you then proceed to sue Nintendo.

("Like what actually happened." - Toadette the Achiever (talk))

Reverse Minigame[edit]

Trivia
  • Fun Fact: Since the objective of the Reverse Minigames is to lose instead of win, so the winner may be noobs instead of experts! Maybe this type of minigames is to torture experts. LOL!

Shake It Up[edit]

Trivia
  • Another reference to the game's title is the TV show of the same name as seen on the Disney Channel starring Zendaya and Bella Thorne.

("Mario Party 8 came out in 2007, but Disney show first aired in 2010. It was added back on the article twice." - Results May Vary (talk))

Smash Planet[edit]

Smash Planet was a game originally going to be a game for the Nintendo Gamecube. It was announced at E3 2004 and an in issue of Nintendo Power in August 2005. Fans were waiting for the game but it never came. For unknown reasons it was announced cancelled. It's possibe that its elements went in for Super Smash Bros. Brawl because Wario and Ike were originally going to appear in Smash Planet and they're playabe characters in Brawl.

Spike Strike[edit]

Trivia[edit]

  • Characters who end up picking a branch actually look depressed.

Sports games[edit]

A sports game is a game genre that is based on a Sport. Mario has appeared in a handful of Sports games. Some popular ones include the Mario Baseball series, the Mario Tennis series, and the Mario Golf series.

Super Mario 64[edit]

  • the name is a clear reference to Superman 64

("Especially because Super Mario 64 appeared in 1996 and Superman 64 in 1999")


In Super Mario 64 DS, the star is the same as if it was gotten in the original version of the game that can be gotten in the original way.

("I had to replace this for almost every Super Mario 64 mission... It's no much funny as it is painful." - Walkazo (talk))

Super Mario 64 DS[edit]

Characters

To have more of a chance beating the game, the player needs to find the three plumbers flung behind doors by Bowser:

Trivia
  • It is rumored Wario only came to Peach's Castle for the cake. {{refneeded}}

(Try reading the sentence of the Characters section out of context. - Results May Vary (talk))


if you collect all 2401 coins you unlock Luigi but this is not true.

("It's not true, but I'll tell you how to do it anyway." - Alex95 (talk))

Super Mario Attack[edit]

Super Mario Attack (スーパーマリオアタック, Sūpā Mario Atakku) is a redemption arcade game developed by Banpresto in 1996 about Mario attacking, based on the 1990 SNES game Super Mario World. The gameplay involves landing Mario on items of different value in medals.

("Looking at the brief gameplay part, it doesn't seem like it.")

Super Mario Bros.[edit]

1 Player Luigi Game

1. First, use the select button or minus button to choose 2 Player Game on the title screen. 2. When the game begins run Mini Mario straight into the Goomba. He will lose a life. 3. Then you'll be able to play as Luigi. 4. If Luigi loses a life you will switch back to Mario. Just keep having Mario lose a life until he gets a Game Over. Then continue on as Luigi.

Super Mario Bros. 3[edit]

Another common object is the Goomba's Shoe, only obtainable in World 5-3 of the game.

("Then why is it common?")

Super Mario Galaxy[edit]

The player can shake the Wii Remote and make Mario perform a Star Spin. This can also be done by shaking the Nunchuck as it also has a motion sensor otherwise games like Wii sports boxing cannot be played.

[...]

References to Other Games
  • Super Mario Bros. 3- [...] Mario having three vitality points in the game may be a reference in which it would take three hits for Mario to lose a life if he has a power-up such as the Raccoon Leaf or the Fire Flower in SMB3.

("Yes, and Mario begin able to turn while jumping in Super Mario World is totally a reference to Return of Mario Bros.")

Trivia[edit]

  • On the words "SUPER MARIO GALAXY" you may see 7 stars on 7 different letters. When removing the letters without a star, it spells "U R MR GAY". it is unclear if this is accidental or intentional

("Too bad that those don't look like stars and that the spacing was arbitrarily intepreted, still there is some truth in thisMedia:Super Mario Galaxy NA Box Art.jpg..." - Mister Wu (talk))

Super Mario Kart[edit]

Gameplay

You drive on a go-kart trhough a track, whether it be one of the 3 Ghost Valleys, a Mario Circuit or an area of Bowser's Castle, it's THAT simple...

("It's not really that simple.")

Super Mario RPG DS[edit]

Super Mario RPG DS was the planned remake of Super Mario RPG: Legend of the Seven Stars for the Nintendo DS. It was going to be released in the summer of 2008. Trailers of the game were released at E3 2007, but, due to legal resaons with Nintendo's co-partner, Square, the game could not be released. It seems the game was going to be an exact remake of the orignial even with the same graphics.

Super Mario World[edit]

Notable Mistake

If the player loses a life by running out of time, "Time Up!" will be written on the screen instead of "Time's Up!".

("This was a section. For over a month.")

("That being said, this section is a notable mistake." - The HD Guy)

Bosses
Image Name Description
BigBoo SMW.png Iggy Koopa The boss of Donut Secret House. He moves around the room, invisible, then suddenly re-appears.
Iggy Koopa in Super Mario World. Iggy Koopa Boss of castle #1, located in Yoshi's Island. He tries to push Mario into a pool of lava while spitting fireballs and real Name is Iggy Koopa Jr.

("Iggy looks way different than I remember him.") -LuigiMaster123
("But only one of these is even a Koopa....his Dad's a Boo?") -Doc von Schmeltwick

Super Mario Sunshine[edit]

References to Other Games
  • Sonic Adventure 2: Almost everything in this plot is nearly identical to Sonic Adventure 2. In Super Mario Sunshine, Mario is put in jail because he is framed by Shadow Mario (Who turns out to be Bowser Jr. in disguise) for polluting Delfino Island, and has the use of FLUDD, which is a feature that would be frequently used. In Sonic Adventure 2, Sonic is sent to prison because he is framed by Shadow the Hedgehog for stealing a Chaos Emerald from the bank, and introduced Rail Grinding, which is used in every game after it.

Super Mario Sunshine (Nintendo 3DS)[edit]

Super Mario Sunshine
Developer Nintendo EAD
Publisher Nintendo
Platform(s) Nintendo 3DS
Release date TBA
Genre Platformer
Rating(s) TBA
Mode(s) Single-player, multiplayer
Media Nintendo 3DS cartridge
Input
Nintendo 3DS:

Super Mario Sunshine (working title) is an upcoming game from the Super Mario series made for the Nintendo 3DS. The game is a remake of Super Mario Sunshine for the Nintendo GameCube, bearing some new features on its storyline, gameplay and graphics.

Rumors

Yoshiaki Koizumi, the director of Super Mario 3D Land has suggested that he would like to see Super Mario Sunshine in 3D, along with the Galaxy games. The world may always think Sunshine would be the more realistic choice, but the world may never think think it’s too necessary considering the existence of Super Mario 3D Land. Either way, here’s the full quote:

I can say that I really would like to see a lot of those games that use 3D worlds on 2D display just so I could see what they look like in 3D and see what kind of different experiences people would have playing through them on a 3D display. So in that sense I would love to see Sunshine and both Galaxy games presented in 3D, and a lot of the Zelda [games] would be interesting too.

Super Smash Bros. DS[edit]

Super Smash Bros. DS is an idea Masahiro Sakurai came up with in an interview about Super Smash Bros. Brawl, but is not an actual upcoming Smash Bros. game for the Nintendo DS, but it may become one. The Interview was with a magazine called Edge.

("Oh great, an article about an idea." - Cobold (talk))

Super Smash Bros. Ultimate[edit]

Spirits
  • Mochi „Tails” Powder

Tug o' War[edit]

Trivia
  • Donkey Kong will look in the pit, and laugh menacingly if he wins.

( Donkey Kong looming menacingly from Mario vs. Donkey Kong 2: March of the Minis. "I'm scared :'(" - Baby Luigi (talk))

Wario Land: Shake It![edit]

"So Wario is then shooten. When touching another Blast-O-Cannon when shooten will Wario enter in it, and the player can use the same controls as therefor."

WarioWare: Punch Your Face[edit]

With a bunch of games that require you to punch your own face.

(Because that's what every gamer wants to do.)

Watermelon Seed Spitting Contest[edit]

Yoshi and Bandit must duke it out with Watermelons.