Hot Rope Jump
In Mario Party, Podoboos start to appear one by one until the two large ones appear at the sides, causing all the smaller Podoboos to jump into their rope formation.
In Mario Party 2, the small Podoboos circle around another small one until the two larger ones appear, to which the smaller Podoboos jump into their rope formation. In this game, the Podoboos start off blue before turning orange after the first before turning orange after five jumps.
Characters jump over a jump rope made of flaming hot Podoboos. The height of the jump depends on how long the player holds down . The Podoboos move faster and faster as the minigame goes by, and in Mario Party 1, the game will end in a "Miss!" if one player touches the Podoboo rope, which makes them lose Coins in Party Mode. However, if the four players reach 20 jumps, they all win the game. In Mario Party 2, it’s last man standing.
In the Mini-Game Island mode in Mario Party, the player must jump over the rope 40 times to clear the game, which is not normally used in other modes.
In Mario Party 2, while playing the Mini-Game Coaster game mode, the player has to jump a total of 50 times to pass the minigame, a rule that is not normally implemented.
In Mario Party, if all the players successfully jump 20 times (40 in Mini-Game Island) before being burned, the Mini Podoboos disappear, and all the players do a winning pose. However, if one player touches the flame, the Mini Podoboos disappear, and the other players slump in disappointment while the one player already burned says their losing quote.
In Mario Party 2, if the one player successfully jumps the rope while the other players are burned, that player does a winning pose. If all the players are burned, the game ends in a draw.
Mario Party 2
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