Magnet Carta

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Magnet Carta
Magnet Carta
Appears in Mario Party 2
Type 2-vs-2 Coin mini-game
Time limit 30 seconds
Music track Keepin' on the Path
Music sample

Magnet Carta is a 2-vs-2 Coin-collecting minigame in Mario Party 2. The name of the minigame is a pun on "Magna Carta," an important document in European history that limited a king's power.


The minigame involves players picking up Coins, Coin Bags, and a treasure chest with magnets attached to their karts and putting them into their own holes. When the minigame ends, both teams earn the number of Coins they put into their holes. If neither team has any money within 30 seconds, the Item minigame "Miss!" music plays.


  • Control Stick up – Move forward
  • Control Stick down – Move backward
  • Control Stick left / Control Stick right – Change direction

In-game text[edit]

  • Game Rules"Using the magnets on the front of your car, try to grab the Coins and chest, and cart them over to your team's hole."
  • Game Rules (Mini-Game Coaster)"Use the magnets on your car to carry the Coins to your team's hole. Get 10/15 Coins within the time limit to clear."
  • Advice"This is a Bonus Game. You'll receive as many Coins as you collect. Cooperate and collect a lot of Coins!"
  • Advice (Mini-Game Coaster)"The total collected by you and your teammate is counted. Good luck!"

Names in other languages[edit]

Language Name Meaning
Japanese あつめてクルマでコイン
Atsumete kuruma de koin
Gather coins by car

French Aimant Avide
Greedy Magnet
German Magneto-Scooter
Magnetic Scooter
Italian Magneto-Auto
Magnetic Car
Spanish Mapa Magnético
Magnetic Map


  • The total number of Coins is 35. Since both players on each team get the same number of Coins as they collected together, the sum of everyone's Coins can be increased by 70 if all Coins are collected after this game is played during a board game.