Magnet Carta

From the Super Mario Wiki
Magnet Carta
MP2 Magnet Carta.png
Appears in Mario Party 2
Type 2-vs-2 coin mini-game
Time limit 30 seconds
Music Keepin' on the Path

Magnet Carta is a two-on-two coin-collecting minigame in Mario Party 2 with an electromagnet. The name of the mini-game is a pun on the Magna Carta, an important document in European history which limited a king's power.

Gameplay[edit]

The mini-game involves players picking up the Coins, Coin Bags and a treasure chest with magnets attached to the karts and putting them into their own hole. Whichever team puts any money into their hole wins the minigame, earning the amount of coins obtained during gameplay. If no one has any money within 30 seconds, the item minigame Miss music plays.

Controls[edit]

  • Control Stick up – Move forward
  • Control Stick down – Move backward
  • Control Stick left / Control Stick right – Change direction

In-game text[edit]

  • Game Rules"Using the magnets on the front of your car, try to grab the Coins and chest, and cart them over to your team's hole."
  • Advice"This is a Bonus Game. You'll receive as many Coins as you collect. Cooperate and collect a lot of Coins!"

Names in other languages[edit]

Language Name Meaning
Japanese あつめてクルマでコイン
Atsumete kuruma de koin
Gather coins by car
Spanish Mapa Magnético Magnetic Map
French Aimant Avide Greedy Magnet
German Magneto-Scooter Magnetic Scooter
Italian Magneto-Auto Magnetic Car

Trivia[edit]

  • The total amount of coins is 35. Since both players in each team get the same number of coins as they collected together, the sum of everyone's coins is increased by 70 after this game is played on board games.