Each participant is just the head of the player. After a short jingle plays, the single player must look either up, down, left, right, or straight ahead, accomplished by pushing the Control Stick in a given direction or not at all. Using the same controls, the team of three must avoid looking in the same direction as the single player. If one of the team players looks in the same direction as the single player, their head shrinks and an "X" appears above it, eliminating that player. Even if a player is eliminated, they can still move their head. If the solo player looks in the same direction as them again, their head shrinks even further. It is possible for more than one player to lose in a given round. The game ends either when the team of three loses or if one or more members of their team are still in the game after five rounds.
In the Mini-Game Coaster, the player is always on the solo team and must eliminate the three AI opponents to win.
The objective of the lone player trying to eliminate the other three while the team players have to survive five rounds would later be used again in the minigame Fight Cards in Mario Party 5, albeit with buttons determining the actions made instead of the Control Stick.
In Mario Party Superstars, unlike in the original version, the characters do not appear as disembodied heads. Instead, they appear in portraits with their faces and shoulders seen. Also, when a player from the team of three is eliminated, instead of their head shrinking with an "X" above it, the character's portrait is crossed off with a "no" symbol while the other two members of the team look angrily at whoever was eliminated.
If the single player wins, they dance by bopping their head from side to side, and the team frowns below while spinning and shrinking. If the team players win, they dance while the single player's head spins, shrinks, and disappears.
Names in other languages