In a dungeon, the screen is split into two sections for each team. All four players jump out of Warp Pipes, and the game begins.
The minigame starts players off in a dungeon. One player on each team must pull a switch to lower a wall for the other player, then the other player must do the same. After each player has lowered two walls, they will come to a gap with a machine connecting two platforms. One player must spin a lever near the machine to turn the platforms, while the other must jump on to be carried across. Once across, that player must spin a similar lever to help the first player across. After both players are across, they will come to another gap with a similar machine, this time with only one platform. The same process must be repeated with the second machine.
Once the team has crossed both gaps, they will come to a group of five Warp Pipes. Players must jump into each pipe, trying to find the correct one to proceed. Four of the five Warp Pipes will simply spit out of another pipe upon jumping in. The correct pipe will be indicated with a noise and the player appearing on the other side of the pipes. Once this section is clear, the team must repeat the process with a set of nine pipes.
The minigame concludes with inflating a large balloon. Players must alternate pressing and at regular intervals to inflate the balloon. The first team to inflate their balloon wins. If five minutes pass, the minigame ends in a draw.
Once a team has managed to inflate their balloon, the losing team will stay where they are and do their losing animations. The winning team will climb into their balloon and fly out of the dungeon. The scene shifts to the sky, where the balloon with the winning team flies by, and the winning team will jump for joy in the balloon basket.
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