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In a dungeon, the screen is split into two sections for each team. All four players jump out of warp pipes, and the game begins.
This rather long minigame starts players off in a dungeon. One player on each team must pull a switch to lower a wall for the other player, then the other player must do the same. After each player has lowered two walls, they will come to a gap with a machine with two platforms. One player must spin a lever near the machine to make it move. The other must jump on a platform to be carried across. Once across, that player must spin a similar lever to help the first player across. After both players are across, they will come to another gap with a similar machine, this time with only one platform. The same process must be repeated with the second machine.
Once the team has crossed both gaps, they will come to a group of five Warp Pipes. Players must jump into each pipe, trying to find the correct one to proceed. If a player jumps in the wrong pipe, he or she will be spit out of another pipe upon jumping in. If a player jumps in the correct pipe, a noise will be heard to indicate this. Once both players are in the correct pipe, the team will come to a group of nine pipes, where the process must be repeated.
The minigame concludes with the inflating a large hot-air balloon. Players must alternate pressing and at regular intervals to inflate the balloon. The first team to inflate their balloon wins.
Once a team has managed to inflate their hot air balloon, the losing team will stay where they are and do their losing animations. The winning team will climb into their balloon and fly out of the dungeon. The scene shifts to the sky, where the hot air balloon with the winning team flies by, and the winning team will jump for joy in the balloon basket.
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