Etch 'n' Catch
Both teams must use large crayons to draw lines around the enchanted picture of a Toad; circling the Toad frees him from the picture and awards that team one point. As lines are drawn, they begin disappearing upon reaching a certain length. As more Toads are rescued, their pictures will begin moving around the play area.
The first team to save five Toads wins; if neither team can rescue five before time runs out, the team who saved the most Toads wins.
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