Pump, Pump and Away
|Pump, Pump and Away|
|Appears in||Mario Party 3|
|Time limit||10 seconds|
|Initial record||100 yards (American)/metres (Japanese/European)|
|Music track||Don't Hurry|
The minigame starts in a garden with flowers and hills in the background. The players on each team have to pump as much air into the rocket as possible within the ten-second time limit. The player can pump the most air into the rocket when the pump is flashing. When the teams start up their rockets, the rockets blast off past Lakitus holding signs of the distances, Fly Guys, and Bullet Bills into space. The team whose rocket flies higher wins the minigame.
If both teams do nothing, they will appear tired and the minigame will end in a draw. It is possible for both teams to have the same distance; one of the teams will win by 48 yards/metres if this were to occur.
After the rockets fly as high as they can, the winners' rocket parachutes back down in front of them, while the losers' rocket falls upside down into the ground in front of them, after which they perform their losing animations. The winners then celebrate.
- – Push pump down
- or – Pull pump up
- Game Rules – "Press and with good timing to pump up your rocket. The team whose rocket flies higher, wins."
- Advice – "Push the pump down when it flashes to send the most air to the rocket."
Names in other languages
|Japanese||GO! GO! ロケット
GO! GO! Roketto
|GO! GO! Rocket|
|French||Fusées Gonflées||Inflated Rockets|
|German||Himmelfahrtskommando||Ready to Go to Heaven|
|Spanish||Cohete a Presión||Rocket Pressure|
- mkdasher (July 6, 2012). Mario Party 3 - Pump, Pump and Away - 727 yards (TAS). YouTube. Retrieved May 2, 2017.