Slot Synch

From the Super Mario Wiki
Slot Synch
MP3 Slot Synch.png
Appears in Mario Party 3
Type 2-vs-2 mini-game
Time limit 30 seconds
Music Don't Hurry

Slot Synch is a minigame in the Nintendo 64 game Mario Party 3.

Gameplay[edit]

Teams attempt to match both of their blocks to get points by punching the block to stop to a character to match it together. A Goomba is worth one point, a Koopa Troopa is worth two points, a Toad is worth three points, and a Baby Bowser is worth -1 point. The team who has the most points wins.

If both teams have the same amount of points when the time runs out, the minigame ends in a draw.

Curiously, in the board showing the points for each character, Goomba and Baby Bowser are listed as being worth "1 pts" and "-1 pts", respectively, when the correct way of writing it is "1pt" and "-1pt". Also, if a partner is a computer AI player, they always match a human's result.

Controls[edit]

  • A Button – Hit Block

In-game text[edit]

  • Game Rules"Pair up to hit character blocks. Try to hit the same character as your partner did."
  • Advice"Be careful! If you get Baby Bowser, you'll lose one point."

Names in other languages[edit]

Language Name Meaning
Japanese そろえて!キャラクター
Soroete! Kyarakutā
Sort Characters!
Spanish Sincronización Synchronization
French Blocs Synchro Synchro-Blocks
German Synchronsprung Synchronize Jump