In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with flames behind them). Once they have hit the ground and cooled off (turning blue and losing their flame trails), the player must grab one of them and throw it at the Millennium Star. Every one (Easy), two (Normal), or three (Free Play, Hard, and Super Hard) hits, the Millennium Star changes the layout of the playfield to make the minigame harder. The battlefield at the beginning of the minigame is a normal, checkered floor. It then changes to a goop floor that makes it harder to move around. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Normal), or nine (Free Play, Hard, and Super Hard) hits to the Millennium Star to win the battle, his border glowing red more intensely the closer he is to defeat. Getting hit by any of the falling stars, touching one that has not cooled off, or letting three minutes elapse ends the minigame in a loss.