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Mario vs. Donkey Kong is a puzzle platformer game released for the Game Boy Advance in 2004. Its gameplay and scenario are heavily inspired by Donkey Kong for the Game Boy, as it features the return of many elements from that game, such as the primary setting of a construction site, Mario's athleticism, his usage of the hammer, his ability to pick up and throw many enemies and items, and his rivalry with Donkey Kong. The level design of Mario vs. Donkey Kong is more puzzle-focused than previous platformers in the franchise; Mario must find the best route to complete the level by hitting switches and interacting with other objects, often in a specific order to reach the goal. This game spawned multiple sequels and became the first installment of the Mario vs. Donkey Kong series; although, this is the only game in the series to feature Mario himself as a playable character, as the succeeding games have the player control Mini-Marios.