Mario Kart Live: Home Circuit
| Mario Kart Live: Home Circuit | |||||||||||||||||
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For alternate box art, see the related gallery. | |||||||||||||||||
| Developer | Velan Studios[1] | ||||||||||||||||
| Publisher | Nintendo | ||||||||||||||||
| Platform | Nintendo Switch | ||||||||||||||||
| Release dates | |||||||||||||||||
| Languages | English (United States) English (United Kingdom) Japanese Chinese (Simplified) Chinese (Traditional) Dutch French (Canada) French (Europe) German Italian Korean Spanish (Latin America) Spanish (Europe) | ||||||||||||||||
| Genre | Racing | ||||||||||||||||
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- “With Mario Kart Live: Home Circuit, you can turn your home into a racetrack.”
- —Nintendo and Cameras, Nintendo Switch 2 Welcome Tour
Mario Kart Live: Home Circuit is an installment in the Mario Kart series for the Nintendo Switch announced as part of the 35th anniversary of Super Mario Bros. The game makes use of physical kart products of Mario and Luigi with a camera attached to the back of the kart, which live streams the surrounding area to the player's Nintendo Switch. Mario Kart Live: Home Circuit released worldwide on October 16, 2020.
Creating an ID card for the game was one of the related My Nintendo missions for the Super Mario Bros. 35th Anniversary (though purchasing the game itself was not necessary to complete it).
Gameplay[edit]
To set up a course, the player has to place the four gates around the room. Lakitu will come down and paint the kart, and the player has to then drive through the gates, marking how they want the course to appear on the screen. The appearance can be from a simple loop to a curvy track through their furniture. The gates can also be customized, having Item Boxes, Boosts, or hazards. The controller connects to the kart product and controls it, similar to an RC Car. Items affect the kart product when used, such as Mushrooms making the toy move faster or a Koopa Shell making the toy stop momentarily. Using augmented reality, items, Bowser Jr. and the Koopalings appear on the player's screen, as well as the second player's kart.
Modes[edit]
Explore Mode[edit]
Explore Mode is the mode the player starts off in. Here, they are free to drive around and are able to customize gates. Any items collected in this mode will always be Mushrooms, Triple Mushrooms, Golden Mushrooms, or Stars. Stopping in front of Gate 1 and pressing will call Lakitu and bring up the menu for the other modes. The previous race created can be viewed in this mode.
Grand Prix[edit]
The player can compete against CPU opponents in cups, in which trophies can be obtained. There are four different engine classes: 50cc and 100cc are available from the start, while 150cc and 200cc are unlocked when the player has collected a trophy on respectively 5 and 10 different cups. When the player has collected a trophy on 15 different cups, they will unlock Mirror Mode. Each race in Grand Prix is five laps long, regardless of how long or how short the player makes the race.
| Point spread | ||||
|---|---|---|---|---|
| 1st | 2nd | 3rd | 4th | 5th |
| 15 | 11 | 8 | 5 | 3 |
Time Trial[edit]
In Time Trial, the player has to complete their course in the fastest time possible. The player can change the kart speed, the number of laps (3, 5, or 7), the music that plays, and the environment to play their course in. After creating the course, the player will then have to race through it as fast as they can, and the customized gates are taken into account. The only items that can be obtained in this mode are Mushrooms. After racing, the player has the option to keep the current course or change it; changing it will result in inaccurate times and ghost data, which the player is also given the option to clear for a new race. Any coins earned will count toward unlocking a new kart customization.
Custom Race[edit]
The player can create courses using their own rules. The player can change the kart speed, the number of laps (3, 5, or 7), the music that plays, and the environment to play it, and the customized gates are taken into account. After creating the course, four random Koopalings will come down for the player to race against. Any coins earned will count toward unlocking a new kart customization.
Characters[edit]
Racers[edit]
Playable[edit]
- Outfits
- Classic Outfit (Mario)
- Cowboy Outfit (Mario)
- Pirate Outfit (Mario)
- Explorer Outfit (Mario)
- Swimwear (Mario)
- Space Suit (Mario)
- Santa Outfit (Mario)
- Builder Outfit (Mario)
- Chef Suit (Mario)
- Painter Outfit (Mario)
- Baseball Uniform (Mario)
- Football Uniform (Mario)
- Snow Suit (Mario)
- Doctor Outfit (Mario)
- Knight Armor (Mario)
- Pumpkin Costume (Mario)
- Silver Suit[a] (Mario)
- Silver Suit[a] (Luigi)
- Gold Suit[b] (Luigi)
Allies (Relay Mode)[edit]
Opponents[edit]
- Bowser Jr.
- Ludwig von Koopa
- Larry Koopa
- Lemmy Koopa
- Wendy O. Koopa
- Morton Koopa Jr.
- Iggy Koopa
- Roy Koopa
Other[edit]
Kart parts[edit]
Karts[edit]
- Standard Kart (Mario)
- Pultergust G-00 (Mario)[b]
- Pultergust G-00 (Luigi)[b]
- CPU drivers only
Horns[edit]
Courses[edit]
| Cup | Courses | ||
|---|---|---|---|
Mushroom Cup |
Live Circuit |
Lightning Lagoon |
|