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{{italic title|''Mario & Sonic at the Rio 2016 Olympic Games'' (Wii U)}}
{{italic title}}
{{upcoming}}
{{about|the [[Wii U]] game|the [[Nintendo 3DS|3DS]] game of the same title|[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)]]|the [[:Category:Arcade games|arcade]] game of the same title|[[Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition]]}}
{{Infobox
{{game infobox
|title=Mario & Sonic at the Rio 2016 Olympic Games
|image=[[File:MSRio2016 OlympicGames boxart.png|250px]]<br>'''North American box art'''
|image=[[File:MS Rio logo.png|250x250px]]
|developer=[[SEGA]]
|developer=[[SEGA]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Wii U]]
|platforms=[[Wii U]]
|released=2016<ref>[http://e3.nintendo.com/games/3ds/mario-and-sonic-at-the-rio-2016-olympic-games/ Mario & Sonic at the Rio 2016 Olympic Games]. e3.nintendo.com. Retrieved June 17, 2015.</ref>
|release={{release|Japan|June 23, 2016|USA|June 24, 2016|Brazil|June 24, 2016|Europe|June 24, 2016|Australia|June 25, 2016}}
|genre=Sport
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|jp=y}}
|ratings={{ratings|esrb=RP}}
|genre=[[Genre#Sports|Sports]]
|modes=Single player, multiplayer
|ratings={{ratings|esrb=E10+|pegi=7|usk=0|cero=a|acb=g|dejus=L}}
|modes=Single-player, multiplayer
|media={{media|wiiu=1}}
|input={{input|wiiumote=1}}
}}
}}
'''''Mario & Sonic at the Rio 2016 Olympic Games''''' is an upcoming sports title for the [[Wii U]], which is the fifth installment on the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, along with the [[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]]. Like the other games, it takes place in the host city of the Olympics of the corresponding year, being [[Rio de Janeiro]].
'''''Mario & Sonic at the Rio 2016 Olympic Games''''' is a [[Genre#Sports|sports]] title for the [[Wii U]], which is the fifth installment on the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series, along with the [[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]]. Like the other games, it takes place in the host city of the Olympics of the corresponding year, being [[Rio de Janeiro]], in Brazil.
==Copacabana Beach==
[[File:Copacabana Beach.jpg|thumb|upright=1.1|]]
In the game, the main menu, called Shortcut Menu, is unlocked after winning a medal in the first tournament, is optional and is activated with the {{button|wii|+}} button. The game always starts instead on [[Copacabana Beach]], that is explorable and contains several characters the player can talk to, either characters from Team Sonic and Team Mario or [[Mii]]s of other players. Outside of tournaments, the player always controls their own Mii on the beach. By talking to Miis of players from unknown countries or by talking the first time to characters from Team Sonic or Team Mario after entering the first tournament, countries' and characters' flags can be obtained respectively. Furthermore, after participating at least once in the Heroes Showdown mode, there is also one Mii that gives a tip card about the Heroes Showdown mode, if all said cards haven't been already collected. When characters from Team Mario or Team Sonic are found at the beach, one Mii also gives additional information about one character, chosen randomly among at least two small pieces of information of this kind per character. In addition to this, there are important locations and characters that can be talked to in order to access the game's modes, to purchase items or to obtain additional rewards, these are:
===Maracanã Stadium===
[[File:MaracanaStadium Rio2016.png|thumb|left|upright=1.1|]]
The Maracanã Stadium is located in the center of Copacabana Beach and is where Single Matches modes can be chosen. Talking to [[Orbot & Cubot|Orbot]] will start Single Matches for single-player play, while talking to [[Orbot & Cubot|Cubot]] will start Single Matches for multiplayer.
{{br|left}}
 
===Rio 2016 Tournament Gate===
[[File:Rio2016 TournamentGate.png|thumb|upright=1.1|]]
This sand statue is completed after the player comes in first place or wins five Single Matches and is located to the right of the Maracanã Stadium. Here the player can talk to [[Toad (species)|Blue Toad]] to choose a tournament or continue a currently ongoing tournament, while talking to [[Toad (species)|Green Toad]] changes the number of players participating in tournaments, between either one or two.
 
===Miiverse Monitor===
[[File:M&S Rio Miiverse Monitor.png|thumb|left|upright=1.1]]
This monitor is activated after passing the first phase of the second tournament and is located to the far right of Copacabana Beach. Here, messages from other players that were sent to the game's group on [[Miiverse]] could be seen, furthermore the player could talk to [[Red Toad]] to send a message to the game's group on Miiverse.
 
===Versus Arena===
[[File:VersusArena Rio2016.png|thumb|upright=1.1|]]
This sand statue is completed after the players arrives in first place in all the Single Matches or wins a medal in seven tournaments and is located to the left of Maracanã Stadium. Here the Heroes Showdown modes can be chosen by talking to [[Charmy|Charmy Bee]] or [[Birdo]] to play with one or two players respectively.
 
===Ghost Match Entrance===
[[File:M&S Rio Ghost Match Entrance.png|thumb|left|upright=1.1]]
This pedestal appears once the statue of the Versus Arena is completed and is located at the back left corner of Copacapana Beach. Here [[Shy Guy]] can be talked to in order to participate in match against the ghosts of other players in three events; the [[100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m]], the [[4x100m Relay (Mario & Sonic at the Rio 2016 Olympic Games)|4x100m Relay]], and the [[100m Freestyle Swimming (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m Freestyle Swimming]]. The player can choose to challenge a ghost of a player with similar skills as them or the best ghost recorded for the event.
 
===Pousada===
[[File:M&S Rio Pousada.png|thumb|upright=1.1]]
The Pousada is located to the far left of Copacana Beach, where [[Big (character)|Big the Cat]] can be talked to in order to view the current collected items, change the player's Mii's outfits, change the background music of events, view the player's profile, change various settings or view the game's credits once all level 3 tournaments are cleared.
 
===Item Stands===
[[File:ItemStands Rio2016.png|thumb|left|upright=1.1|]]
Item Stands are gradually unlocked as tournaments are cleared. There, the player can obtain items using coins or rings. 5 coins or rings allow  an item to be obtained, while 50 coins or rings allow to obtain 11 items. The items obtained are chosen randomly, and the same item can be obtained more than once, with items not already owned marked as new when obtained. The color of the containers coming out of the machine reveal what kind of items are obtained: yellow ones contain hats, red ones contain outfits, green ones contain stamps, light blue ones contain music tracks. There are three item stands, hosted by the following characters:
*[[Omochao]] (Rio 2016 Item Stand, unlocked after winning a medal in three tournaments)
*[[Cream (character)|Cream the Rabbit]] (Sonic Item Stand, unlocked after clearing 16 tournaments)
*[[Pianta]] (Mario Item Stand, unlocked after clearing 18 tournaments)
 
===Reward Reception===
[[Lakitu]] on his [[Lakitu's Cloud|Cloud]] appears on the beach every five Gold Medals or 1st Place Medals earned. By talking to him the player receives 30 Coins and 30 Rings as a reward. If the player's Mii is wearing the full Lakitu costume, Lakitu will double the prize to 60 Coins and 60 Rings.
 
===Rio Carnival===
[[File:RioCarnival Rio2016.png|thumb|upright=1.1|]]
After winning all level 1 tournaments, Rio Carnival floats can arrive at Copacabana Beach once a tournament ends. After the first time, the carnival floats return after 3 tournaments not chosen using the "Past Tournaments" option. When this happens, the background music of Copacabana Beach is replaced with a vocal theme song, ''Canção do Rio'', and five Miis at the beach give information about Brazil while the others talk about the ongoing carnival. There are four types of float, each one with a character (selected at random from a pool of specific characters for each float) that can be challenged to a Carnival Challenge in order to obtain a part of their costume. If the costume part has already been obtained, a wear that has not already been obtained will be given to the player, either a hat or outfit or a costume part that can be obtained at the item stand of the team the challenged character belongs to. When every wear has been obtained, the prize will be either 99 Coins or 99 Rings, depending on the team of the challenged character. The carnival challenge consists in winning in a match against the character while satisfying peculiar conditions. The image shown on the card illustrating the conditions indicate the kind of item obtained when winning. Only Miis can participate in Carnival Challenges. In order to participate in said challenge, the player must pay either Rings (for Sonic's and Dr. Eggman's floats) or Coins (for Mario's and Bowser's floats). If the player fails to win the challenge, the challenge can be retried by paying an increased amount of Rings or Coins. After three unsuccessful tries, the character on the float becomes easier to beat. The Rio Carnival stays at Copacabana Beach until the player participates in a tournament. There are four floats: Mario's, Bowser's, Sonic's, and Dr. Eggman's.
{|class="wikitable center"
|-
!colspan="2"|Carnival Floats
|-
!Float
!Characters
|-
![[File:Mario Float.png|200px]]<br>Mario's Float
|[[File:Mario (head) - MaS.png|30px|link=Mario]][[File:Luigi (head) - MaS.png|30px|link=Luigi]][[File:Princess Peach (head) - MaS.png|30px|link=Princess Peach]][[File:Yoshi (head) - MaS.png|30px|link=Yoshi]][[File:Daisy (head) - MaS.png|30px|link=Princess Daisy]][[File:Donkey Kong (head) - MaS.png|30px|link=Donkey Kong]][[File:Diddy Kong (head) - MaS.png|30px|link=Diddy Kong]][[File:Rosalina (head) - MaS.png|30px|link=Rosalina]][[File:Toad (head) - MaS.png|30px|link=Toad]]
|-
![[File:Bowser Float.png|200px]]<br>Bowser's Float
|[[File:Bowser (head) - MaS.png|30px|link=Bowser]][[File:Wario (head) - MaS.png|30px|link=Wario]][[File:Waluigi (head) - MaS.png|30px|link=Waluigi]][[File:Bowser Jr (head) - MaS.png|30px|link=Bowser Jr.]] [[File:Nabbit (head) - MaS.png|30px|link=Nabbit]][[File:Wendy (head) - MaS.png|30px|link=Wendy O. Koopa]][[File:Larry (head) - MaS.png|30px|link=Larry Koopa]][[File:Dry Bowser (head) - MaS.png|30px|link=Dry Bowser]]
|-
![[File:Sonic Float.png|200px]]<br>Sonic's Float
|[[File:Sonic (head) - MaS.png|30px|link=Sonic]] [[File:Tails (head) - MaS.png|30px|link=Tails]][[File:Amy (head) - MaS.png|30px|link=Amy]][[File:Knuckles (head) - MaS.png|30px|link=Knuckles]][[File:Blaze (head) - MaS.png|30px|link=Blaze]][[File:Silver (head) - MaS.png|30px|link=Silver]][[File:Vector (head) - MaS.png|30px|link=Vector]][[File:Espio (head) - MaS.png|30px|link=Espio]][[File:Sticks (head) - MaS.png|30px|link=Sticks]]
|-
![[File:Dr Eggman Float.png|200px]]<br>Dr. Eggman's Float
|[[File:Eggman (head) - MaS.png|30px|link=Dr. Eggman]][[File:Shadow (head) - MaS.png|30px|link=Shadow (character)]][[File:Metal Sonic (head) - MaS.png|30px|link=Metal Sonic]] [[File:Jet (head) - MaS.png|30px|link=Jet the Hawk]][[File:Rouge (head) - MaS.png|30px|link=Rouge|Rouge]][[File:Wave (head) - MaS.png|30px|link=Wave (character)]][[File:Zavok (head) - MaS.png|30px|link=Zavok]][[File:Zazz (head) - MaS.png|30px|link=Zazz]]
|}
 
===Tournaments===
[[File:M&S Rio Equestrian Tournament Copacabana.png|thumb|upright=1.1|Three participants in a level 3 [[Equestrian (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Equestrian]] tournament: [[Larry Koopa]], who is controlled by the player, [[Sonic|Sonic the Hedgehog]] and a [[Mii]].]]
When the player is participating in a tournament, a few changes happen at the beach. The background music is changed, all the characters participating in said tournament can be found at the beach and the player's Mii is replaced by the Mii or character chosen in the character select screen shown when entering said tournament. Furthermore, there are also Miis that give suggestions about hidden controls or features of the tournament's event; among those, one Mii gives a tip in the form of a card that can be collected and is shown after each match in said event, if all said tip cards for that event haven't been collected. Lastly, the player is not able to participate in ghost matches, single events or in the Heroes Showdown and is not able to change the number of players in the ongoing tournaments.
{{br}}
 
==Statistics shared with other players through Nintendo Network==
While the game does not offer real time online play functionality, several statistics and data about the player and their Mii are shared with other players through Nintendo Network. When talking to a Mii of an other player or when viewing the profile of a ghost, the following statistics of said player are shown:
<center>
{|class="wikitable"style="text-align:center;"
|-
!colspan="2"|<big>Players' data shared through Nintendo Network</big>
|-
!colspan="2"|Shared data of the player's Mii
|-
|style="background:yellow;"|Mii's Name
|style="background:yellow;"|Nationality
|-
!colspan="2"|Player Profile
|-
|Favorite Event
|Total Coins Earned
|-
|Favorite Character
|Total Rings Earned
|-
!Clear Counts
!Collectibles
|-
|style="background:yellow;"|Special Prizes
|Flags
|-
|style="background:yellow;"|Ghost Match Victories
|Tips
|-
|style="background:yellow;"|Carnival Challenges
|Mii Wear
|-
|Guests Unlocked
|Music Tracks
|-
|style="background:yellow;"|Tournaments Cleared
|Stamps
|-
|Gold/1st Place Medals
|
|-
|colspan="2"|<small>The yellow background indicates that the information is shown while talking to the player's Mii.</small>
|}
</center>
Furthermore, the results of the following events are ranked in an international ranking:
{|class="wikitable center"
|-
!colspan="3"|Events supporting international ranking through Nintendo Network
|-
|[[Rhythmic Gymnastics (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Rhythmic Gymnastics]]
|[[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|BMX]]
|[[Equestrian (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Equestrian]]
|-
|[[100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m]]
|[[Archery (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Archery]]
|[[Triple Jump (Mario & Sonic at the Rio 2016 Olympic Games)|Triple Jump]]
|-
|[[100m Freestyle Swimming (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m Freestyle Swimming]]
|[[Javelin Throw (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Javelin Throw]]
|[[4x100m Relay (Mario & Sonic at the Rio 2016 Olympic Games)|4x100m Relay]]
|}
Finally, the ghost of the player's performance is saved through Nintendo Network in the following events:
{|class="wikitable center"
|-
!colspan="3"|Events supporting ghost saving through Nintendo Network
|-
|[[100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m]]
|[[4x100m Relay (Mario & Sonic at the Rio 2016 Olympic Games)|4x100m Relay]]
|[[100m Freestyle Swimming (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m Freestyle Swimming]]
|}


==Characters==
==Characters==
[[File:Mario&SonicRioCharactersSelect.png|thumb|200px|Character select screen for the Football event]]
There are 35 characters playable in this game, including 17 from Team Mario, 17 from Team Sonic, and the Miis. The 21 characters that are playable in the [[Wii]] versions of the [[Mario & Sonic at the Olympic Winter Games (Wii)|second installment]] and [[Mario & Sonic at the London 2012 Olympic Games (Wii)|third installment]], as well as the [[Mario & Sonic at the Sochi 2014 Olympic Winter Games|fourth installment]], are playable in all events. All 14 newcomers to this installment (known as guests) are only playable in one event each (with the exceptions of [[Diddy Kong]], [[Jet (Sonic the Hedgehog)|Jet]], and [[Rouge]], who are also playable in the Duel versions of their respective events).
Like the 3DS version of the game, guests have to be unlocked first. To do so, the player must first beat the prelimnary round of their event's tournament, then talk to the guest when they appear on Copacabana Beach. After winning a gold medal in the event, the guest will then challenge them to a match, which the player must win to unlock them. Diddy Kong, Rosalina, Jet, Rouge, Wave, Zavok, and Zazz are unlocked after winning the Level 1 tournament of their event, while Nabbit, Wendy, Larry, Toad, Dry Bowser, Espio, and Sticks are unlocked after winning the Level 2 tournament of their event.
This is the first ''Mario & Sonic'' game where the home console version has fewer characters than its handheld counterpart, as [[Roy Koopa|Roy]], [[Ludwig von Koopa|Ludwig]], [[Birdo]], [[Dry Bones]], [[Eggman Nega]], [[Cream (character)|Cream]], and [[Omega]] do not return from the 3DS version of the game. However, [[Toad]] appears as a guest exclusive to the Wii U version.
===General stats information===
Each character has three stats (Power, Speed and Technique) that are then translated in stats specific for each event. The points for each stat range from 0 to 10, with base stats for the characters in Team Mario and Team Sonic ranging from 3 to 9 and having a sum of the points of the three stats which is always 18. Miis without hats and outfits have 2 points in all stats. Unlike previous home console ''Mario & Sonic'' games, the character's type based on their stats is not listed in-game. However, they can be categorized into their appropriate type based on their stats: All-Around characters have an equal mix of power, speed, and technique; Power characters have high power, medium technique, and low speed; Speed characters have high speed, medium power, and low technique; Technique types have high technique, regular speed, and low power.
{|cellspacing=10 cellpadding=8 border=1 align=center width=80% style="text-align:center;border-collapse:collapse;"
|-
!colspan="4"|Event-specific stats
|-
!Event(s)
!Power
!Speed
!Technique
|-
!Football
|Shot Strength
|Run Speed
|Stealing
|-
!Duel Football
|Plasma Attack
|Slide Speed
|Gauge Speed
|-
!Football & Duel Football (goalies)
|Kick Strength
|Speed
|Catching
|-
!Rugby Sevens
|Tackling
|Run Speed
|Tackle Evasion
|-
!Duel Rugby Sevens
|SP-Attack Time
|SP-Attack Speed
|SP-Attack Turn
|-
!Beach Volleyball
|Spiking
|Speed
|Receiving
|-
!Duel Beach Volleyball
|Spiking
|Speed
|Receive Accuracy
|-
!BMX
|Dashing
|Speed
|Handling
|-
!100m
|Super Dash
|Run Speed
|Powering Up
|-
!Triple Jump
|Super Jump
|Run Speed
|Jump Height
|-
!100m Freestyle Swimming
|Super Swim
|Swim Speed
|Stamina
|-
!Boxing
|Punch Strength
|Countering
|Powering Up
|-
!Equestrian
|Dashing
|Speed
|Handling
|-
!Rhythmic Gymnastics
|colspan="3"|N.A.
|-
!4x100m Relay
|Super Dash
|Baton Passing
|Powering Up
|-
!Javelin Throw
|Charge Speed
|Run Speed
|Angle Slide
|-
!Archery
|Arrow Speed
|Sight Speed
|Sight Wobble
|-
!Table Tennis
|Smash
|Speed
|Spin
|}
===Team Mario===
===Team Mario===
*[[Mario]]<ref name=RevealTrailer>SonicWindBlue. (May 31, 2015.) [https://www.youtube.com/watch?v=zWjURJi61HE Mario & Sonic at the Rio 2016 Olympic Games <nowiki>[Wii U /3DS]</nowiki> - Nintendo Direct Announcement Trailer]. YouTube. Retrieved May 31, 2015.</ref>
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
*[[Luigi]]<ref name="RevealTrailer"/>
|-
*[[Princess Peach]]<ref name="RevealTrailer"/>
!Icon
*[[Princess Daisy]]<ref name="RevealTrailer"/>
!Name
*[[Yoshi]]<ref name="RevealTrailer"/>
!Stats
*[[Bowser]]<ref name="RevealTrailer"/>
!Type
*[[Bowser Jr.]]<ref name="RevealTrailer"/>
!Description
*[[Donkey Kong]]<ref name="RevealTrailer"/>
!Flag
*[[Diddy Kong]]<ref name="RevealTrailer"/> (new)
|-
*[[Nabbit]]<ref name="RevealTrailer"/> (new)
|style="text-align:center;"|[[File:Mario art4.png|150x150px]]
|style="text-align:center;"|[[Mario]]
|{{M&SATROG stats
|IsWear=no
|Power=6
|Speed=7
|Technique=5
}}
|All-Around
|''This cheerful hero is known for his red cap and mustache. He's incredibly athletic, and excels at nearly any sport he tries. He and his brother Luigi are currently competing to see who can win the most Olympic medals.''
|style="text-align:center;"|[[File:RioMarioFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Luigiart9.png|150x150px]]
|style="text-align:center;"|[[Luigi]]
|{{M&SATROG stats
|IsWear=no
|Power=5
|Speed=6
|Technique=7
}}
|All-Around
|''This green-capped Mario brother is easily scared, but a kind person at heart. Although he often finds himself overshadowed by his older brother, he's actually quite skillful himself. He's come to Rio with the goal of winning more Olympic medals than Mario, who always seems to hog all the attention.''
|style="text-align:center;"|[[File:RioLuigiFlag.png|100px]]
|-
|style="text-align:center;"|[[File:PeachSwimsuitRio2016.png|150x150px]]
|style="text-align:center;"|[[Princess Peach|Peach]]
|{{M&SATROG stats
|IsWear=no
|Power=4
|Speed=5
|Technique=9
}}
|Technique
|''The princess of the Mushroom Kingdom. She's come to the Olympic Games with a bevy of Toads by her side, and is driven to put on a brilliant performance in the name of all the Toads back home who couldn't attend.''
|style="text-align:center;"|[[File:RioPeachFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Yoshi FS.png|150x150px]]
|style="text-align:center;"|[[Yoshi]]
|{{M&SATROG stats
|IsWear=no
|Power=6
|Speed=8
|Technique=4
}}
|Speed
|''This voracious friend of the Mario brothers hails from Yoshi's Island. He uses his long tongue to eat just about anything, but is especially fond of melons and other fruits. He's attending these Olympic Games with a host of colorful friends at his side.''
|style="text-align:center;"|[[File:RioYoshiFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Daisy Rio2016.png|150x150px]]
|style="text-align:center;"|[[Princess Daisy|Daisy]]
|{{M&SATROG stats
|IsWear=no
|Power=6.5
|Speed=8
|Technique=3.5
}}
|Speed
|''The peppy princess from Sarasaland is having a blast at the Olympic Games! In her downtime, she plans to chow down at fine restaurants and maybe get a little shopping in with Peach.''
|style="text-align:center;"|[[File:RioDaisyFlag.png|100px]]
|-
|style="text-align:center;"|[[File:WarioRioPortrait.png|150x150px]]
|style="text-align:center;"|[[Wario]]
|{{M&SATROG stats
|IsWear=no
|Power=8
|Speed=4
|Technique=6
}}
|Power
|''Money, money, money! This scoundrel has taken on all sorts of jobs in his pursuit for cash, including treasure hunter, adventurer, and even president of a game company. His latest scheme involved dominating the Olympic Games with the power of garlic, thus allowing him to hog all the valuable gold medals for himself.''
|style="text-align:center;"|[[File:RioWarioFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Mario Party - Island Tour Waluigi Artwork.png|150x150px]]
|style="text-align:center;"|[[Waluigi]]
|{{M&SATROG stats
|IsWear=no
|Power=4
|Speed=6
|Technique=8
}}
|Technique
|''This oddball sports a hat with an upside-down L on the front. Although his distinctively scrawny physique leaves him without much power, he makes up for it with flexibility and athleticism. Despite his seemingly lackadaisical attitude, he actually trains quite hard behind the scenes.''
|style="text-align:center;"|[[File:RioWaluigiFlag.png|100px]]
|-
|style="text-align:center;"|[[File:NSMBW Bowser Artwork.png|150x150px]]
|style="text-align:center;"|[[Bowser]]
|{{M&SATROG stats
|IsWear=no
|Power=9
|Speed=3
|Technique=6
}}
|Power
|''The vicious and egotistical King of the Koopas! He's come to these Olympic Games with a host of seasoned minions in tow, and ordered them to win gold on penalty of fire breath - even though he plans to keep all of them for himself. It's just what any good villain would do.''
|style="text-align:center;"|[[File:RioBowserFlag.png|100px]]
|-
|style="text-align:center;"|[[File:MP9 Bowser Jr Artwork.png|150x150px]]
|style="text-align:center;"|[[Bowser Jr.]]
|{{M&SATROG stats
|IsWear=no
|Power=6
|Speed=6.5
|Technique=5.5
}}
|All-Around
|''Bowser's prankster of a son. Since Dad spoiled him rotten, he now expects to get his way. Despite his selfishness, he still holds Father in high regard, and wants nothing more than to impress him.
|style="text-align:center;"|[[File:BowserJrFlag.png|100px]]''
|-
|style="text-align:center;"|[[File:M&SATR2016OG DK.png|150x150px]]
|style="text-align:center;"|[[Donkey Kong]]
|{{M&SATROG stats
|IsWear=no
|Power=9
|Speed=4
|Technique=5
}}
|Power
|''Although this mild-mannered king of the jungle isn't the brightest banana in the bunch, he boasts exceptional strength with which he hopes to dominate the Olympic Games. Since DK and his friends normally live in the jungle, these Olympic Games are perfect for his training regimen.''
|style="text-align: center;"|[[File:RioDonkeyKongFlag.png|100px]]
|}
====Guests====
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
|-
!Icon
!Name
!Stats
!Type
!Event(s)
!Description
!Flag
|-
|style="text-align:center;"|[[File:M&SATR2016OG Diddy Kong.png|150x150px]]
|style="text-align:center;"|[[Diddy Kong]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=7
|Technique=8
}}
|Technique
|
*[[Rugby Sevens]]
*[[Duel Rugby Sevens]]
|''Although this simian lacks the brute strength of his buddy Donkey Kong, he makes up for it with keen agility and technique. This skill set makes him particularly well-suited for dodging tackles in rugby sevens.''
|style="text-align:center;"|[[File:RioDiddyKongFlag.png|100px]]
|-
|style="text-align:center;"|[[File:NabbitNSMBU.png|150x150px]]
|style="text-align:center;"|[[Nabbit]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=7
|Speed=8
|Technique=3
}}
|Speed
|
*[[100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m]]
|''This mysterious creature carries a large sack over its shoulder, and also conducts research about Mario from a base on Secret Island. He's surprisingly fast despite the hefty sack, and hopes to use that speed to full effect in the Olympic Games.''
|style="text-align:center;"|[[File:RioNabbitFlag.png|100px]]
|-
|style="text-align:center;"|[[File:NSMBW Wendy Artwork.png|150x150px]]  
|style="text-align:center;"|[[Wendy O. Koopa|Wendy]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=8
|Speed=3
|Technique=7
}}
|Power
|
*[[100m Freestyle Swimming (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m Freestyle Swimming]]
|''This lone girl among the seven Koopalings has a bullish attitude and always seems angry. She's also very style-conscious - wearing a necklace, bracelets and high heels. Because of her personality, her only focus now is on winning the Olympic Games.''
|style="text-align:center;"|[[File:RioWendyFlag.png|100px]]
|-
|style="text-align:center;"|[[File:NSMBU Larry Koopa Artwork.png|150x150px]]
|style="text-align:center;"|[[Larry Koopa|Larry]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=7
|Technique=8
}}
|Technique
|
*[[Equestrian (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Equestrian]]
|''One of Bowser's seven Koopaling henchmen. His unique ruffled mohawk and blue head star give him a flashy appearance. In the Olympic Games, he performs acrobatic movements on horseback to thrill the crowd!''
|style="text-align:center;"|[[File:RioLarryFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Rosalina-Rio2016-NoBGround.png|150x150px]]
|style="text-align:center;"|[[Rosalina]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=7
|Technique=8
}}
|Technique
|
*[[Rhythmic Gymnastics (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Rhythmic Gymnastics]]
|''A mysterious woman who travels aboard the Comet Observatory starship. She's taller than Peach and Daisy, and has an air of mystique about her. Having seen past Olympic Games from her observatory, she's finally decided to come enjoy the fun in person.''
|style="text-align:center;"|[[File:RioRosalinaFlag.png|100px]]
|-
|style="text-align:center;"|[[File:MP8 Toad Main Artwork.png|150x150px]]  
|style="text-align:center;"|[[Toad]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=7
|Speed=8
|Technique=3
}}
|Speed
|
*[[4x100m Relay (Mario & Sonic at the Rio 2016 Olympic Games)|4x100m Relay]]
|''One of the many Mushroom Kingdom Toads who serve Peach. Many of his fellow Toads are involved with running the Olympic Games, while others are participating in the actual events.''
|style="text-align:center;"|[[File:RioToadFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Dry Bowser Artwork.png|150x150px]]
|style="text-align:center;"|[[Dry Bowser]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=9
|Speed=3.5
|Technique=5.5
}}
|Power
|
*[[Javelin Throw (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Javelin Throw]]
|''Bowser's skeletal form. This bony transformation grants him the agility of lightweight competitors while maintaining his heavyweight power. Only those who've boned up on their skill set can hope to pull off such a humerus technique.''
|style="text-align:center;"|[[File:RioDryBowserFlag.png|100px]]
|}


===Team Sonic===
===Team Sonic===
*[[Sonic the Hedgehog]]<ref name="RevealTrailer"/>
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
*[[Miles "Tails" Prower]]<ref name="RevealTrailer"/>
|-
*[[Blaze the Cat]]<ref name="RevealTrailer"/>
!Icon
*[[Shadow the Hedgehog]]<ref name="RevealTrailer"/>
!Name
*[[Silver the Hedgehog]]<ref name="RevealTrailer"/>
!Stats
*[[Dr. Eggman]]<ref name="RevealTrailer"/>
!
*[[Knuckles the Echidna]]<ref name="RevealTrailer"/>
!Description
*[[Rouge the Bat]]<ref name="RevealTrailer"/> (new)
!Flag
*[[Jet the Hawk]]<ref name="RevealTrailer"/>  (new)
|-
|style="text-align:center;"|[[File:Sonic Rio2016 2.png|150x150px]]
|style="text-align:center;"|[[Sonic]]
|{{M&SATROG stats
|IsWear=no
|Power=6
|Speed=9
|Technique=3
}}
|Speed
|''A blue hedgehog with a penchant for high speed, Sonic is a free spirit with a love for adventure. He despises anything that is unfair and will get into trouble to help anyone in need. For Sonic, saving the world is just another thrilling episode in his life. He's currently hoping to turn his innate speed into some quick gold.''
|style="text-align:center;"|[[File:RioSonicFlag.png|100px]]
|-
|style="text-align:center;"|[[File:M&S Rio 2016 - Tails alt.png|150x150px]]
|style="text-align:center;"|[[Tails]]
|{{M&SATROG stats
|IsWear=no
|Power=3.5
|Speed=5.5
|Technique=9
}}
|Technique
|''Sonic's best friend and trusty sidekick, Tails can use his two tails to fly, allowing him to lend Sonic a helping hand with hard-to-reach places. Tails is also somewhat of a technical genius, applying his mechanical expertise to invent all sorts of vehicles and other robotic contraptions. Undaunted by Sonic's speed, he's determined to use his wits to propel himself to a gold medal.''
|style="text-align:center;"|[[File:RioTailsFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Amy Rio2016.png|150x150px]]
|style="text-align:center;"|[[Amy]]
|{{M&SATROG stats
|IsWear=no
|Power=6.5
|Speed=5.5
|Technique=6
}}
|All-Around
|''An over-enthusiastic, but good-natured hedgehog girl with a preference for cute things, sweets, and shopping. Amy's constantly trying to close the gap between her and Sonic, but the Blue Blur is one tough guy to catch. She hopes to spend the Olympic Games enjoying the sights of Rio, and is looking to bring home a gold medal as a souvenir.''
|style="text-align:center;"|[[File:RioAmyFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Knuckles2 Rio2016.png|150x150px]]
|style="text-align:center;"|[[Knuckles]]
|{{M&SATROG stats
|IsWear=no
|Power=8
|Speed=4.5
|Technique=5.5
}}
|Power
|''A red echidna that boasts some serious muscle, Knuckles is what one might call "best frenemies" with Sonic. He's a capable treasure hunter, but his straightforward and trusting nature gets him mixed up with less-scrupulous characters on occasion. He's eager to test his formidable agility and prodigious strength to the fullest in the Olympic Games.''
|style="text-align:center;"|[[File:RioKnucklesFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Blaze the Cat Rio2016.png|150x150px]]
|style="text-align:center;"|[[Blaze]]
|{{M&SATROG stats
|IsWear=no
|Power=5.5
|Speed=6
|Technique=6.5
}}
|All-Around
|''A noble princess from another dimension who is also guardian of the Sol Emeralds. Blaze has a kind heart, and always stands up for those who can't stand up for themselves. In addition to being athletic, she also has the power to control flames. After a bit of time away, she's once more crossed over from her dimension in order to rekindle old friendships and test her skills in the Olympic Games.''
|style="text-align:center;"|[[File:RioBlazeFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Shadow Rio2016.png|150x150px]]
|style="text-align:center;"|[[Shadow (character)|Shadow]]
|{{M&SATROG stats
|IsWear=no
|Power=5
|Speed=9
|Technique=4
}}
|Speed
|''A black-and-red hedgehog who bears a striking resemblance to Sonic. While Shadow may seem like Sonic's rival, he personally hates for the two of them to be seen together. A stoic perfectionist, Shadow has a great deal of pride in his own exceptional abilities. He hopes the Olympic Games will provide him the ultimate competition - one he has no intention of losing.''
|style="text-align:center;"|[[File:RioShadowFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Silver Rio2016.png|150x150px]]
|style="text-align:center;"|[[Silver]]
|{{M&SATROG stats
|IsWear=no
|Power=3.5
|Speed=6.5
|Technique=8
}}
|Technique
|''This silver hedgehog from the future has a complicated past with Sonic, but has been known to go on world-saving adventures with him. Silver can use his telekinetic powers to move objects or even levitate himself. He has a rather straightforward mindset, loves world peace and blue skies. The true and fair spirit of competition cultivated by the Olympic Games is what drew Silver back from the future.''
|style="text-align:center;"|[[File:RioSilverFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Doctor Eggman Rio2016.png|150x150px]]
|style="text-align:center;"|[[Dr. Eggman]]
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=6
|Technique=9
}}
|Technique
|''This evil scientific genius needs no introduction. Dr. Eggman is constantly plotting to fulfill his hopes and ambitions of conquering the world and rebuilding it into his ideal "Eggmanland", but Sonic always manages to stop him. His current madcap scheme is to sweep the medal race, then hijack the competition and turn the Olympic Games into his own Eggman-sponsored affair.''
|style="text-align:center;"|[[File:RioEggmanFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Metal Sonic Rio 2016.png|150x150px]]
|style="text-align:center;"|[[Metal Sonic]]
|{{M&SATROG stats
|IsWear=no
|Power=5.5
|Speed=9
|Technique=3.5
}}
|Speed
|''This high-performance combat robot was built by Dr. Eggman for the sole purpose of defeating Sonic the Hedgehog. Metal Sonic's metallic frame resembles Sonic, as does his speed, power, and endurance. Like Sonic, Metal Sonic plans to put his exceptional speed to the test at the Olympic Games.''
|style="text-align:center;"|[[File:RioMetalFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Vector Rio2016.png|150x150px]]
|style="text-align:center;"|[[Vector]]
|{{M&SATROG stats
|IsWear=no
|Power=8
|Speed=3.5
|Technique=6.5
}}
|Power
|''This crafty croc leads the Chaotix Detective Agency. Vector may speak in a rough tone and he may not sweat the details, but uses his powers of deduction to solve any case with dignity and respect. Vector is a true leader with dreams of becoming rich, but is perpetually broke since he often takes jobs that help people but don't pay. There's a strong possibility he'll be competing in the Olympic Games on an empty stomach.''
|style="text-align:center;"|[[File:RioVectorFlag.png|100px]]
|}
 
====Guests====
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
|-
!Icon
!Name
!Stats
!Type
!Event(s)
!Description
!Flag
|-
|style="text-align:center;"|[[File:Jet Rio2016.png|150x150px]]
|style="text-align:center;"|[[Jet (Sonic the Hedgehog)|Jet]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=7
|Speed=8
|Technique=3
}}
|Speed
|
*[[Football (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Football]]
*[[Duel Football]]
|''Jet is the leader of the Babylon Rogues, and Sonic's rival when it comes to "Extreme Gear" racing. His mastery of the board is so impressive, he's earned himself the name of "Legendary Wind Master". When he's not seeking treasure, he's looking for new speed challenges. The pace and techincal{{sic}} skill required in ball sports caught his eye, and he intends to add a few Olympic medals to his collection.''
|style="text-align:center;"|[[File:RioJetFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Rouge the Bat Rio2016.png|150x150px]]
|style="text-align:center;"|[[Rouge]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=7
|Technique=8
}}
|Technique
|
*[[Beach Volleyball (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Beach Volleyball]]
*[[Duel Beach Volleyball]]
|''A sultry bat with an air of mystery who specializes in jewels, Rouge is a brave and seasoned spy who boasts excellent footwork in a fight. Although a treasure hunter by nature, her love for gems can sometimes cause her thieving tendencies to take over. Perhaps she entered the competition in order to get her hands on a shiny and sate her lust for glitter.''
|style="text-align:center;"|[[File:RioRougeFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Wave Rio2016.png|150x150px]]  
|style="text-align:center;"|[[Wave (character)|Wave]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=7
|Speed=8
|Technique=3
}}
|Speed
|
*[[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|BMX]]
|''A member of the Babylon Rogues, Wave serves as the team's mechanic as well as strategist. She can't abide anyone she considers less intelligent than herself - which in her mind is pretty much everyone else. Nevertheless, she still admires Jet and serves as his faithful follower. She seems especially fond of Olympic events that involve riding on things.''
|style="text-align:center;"|[[File:RioWaveFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Espio Rio2016.png|150x150px]]
|style="text-align:center;"|[[Espio]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=7
|Technique=8
}}
|Technique
|
*[[Triple Jump (Mario & Sonic at the Rio 2016 Olympic Games)|Triple Jump]]
|''This straight-laced detective is the voice of reason in the Chaotix Detective Agency, but his reserved demeanor hides a burning sense of justice and a refusal to let evil have its way. Trained as a ninja, this chameleon is a master of throwing kunai, and can vanish using his Leaf Swirl technique. For Espio, these Olympic Games are merely a step along the path to perfecting his art.''
|style="text-align:center;"|[[File:RioEspioFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Zavok Rio2016.png|150x150px]]
|style="text-align:center;"|[[Zavok]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=9
|Speed=3.5
|Technique=5.5
}}
|Power
|
*[[Boxing]]
|''Zavok is the strongest of the sinister Zeti and the leader of the Deadly Six. As the last disciple of Master Zik, he's a certified force to be reckoned with. Along with his formidable physical prowess, a calm demeanor and penchant for quick-thinking makes him well-suited to leadership. His greatest joy is in improving his skills, which makes the straight-forward competitive nature of the Olympic Games quite appealing.''
|style="text-align:center;"|[[File:RioZavokFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Sticks2 Rio2016.png|150x150px]]  
|style="text-align:center;"|[[Sticks]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=7
|Technique=8
}}
|Technique
|
*[[Archery (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Archery]]
|''A free-spirited badger who lives on the outskirts of the jungle. Sticks is a bit wild due to her woodland upbringing, but she's a talented hunter who can take down any prey with her trusty boomerang. She's also obsessed with things that glitter, and so has come to Rio after hearing she might be able to win a shiny medal.''
|style="text-align:center;"|[[File:RioSticksFlag.png|100px]]
|-
|style="text-align:center;"|[[File:Rio2016 Zazz.png|150x150px]]
|style="text-align:center;"|[[Zazz]] {{color|<sup><small>(new)</small></sup>|black}}
|{{M&SATROG stats
|IsWear=no
|Power=7
|Speed=8
|Technique=3
}}
|Speed
|
*[[Table Tennis (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Table Tennis]]
|''The wild and crazy member of Dr. Eggman's Deadly Six, Zazz is every bit the metalhead he looks like and his unruly and unpredictable personality makes him destructive even by Deadly Six standards. He hates boredom above all else, and will fly into a rage when held back from a fight. His competitive style is a bit more chaotic than is usually seen in the Olympic Games.''
|style="text-align: center;"|[[File:RioZazzFlag.png|100px]]
|}
 
===Others===
{|class=table cellspacing=10 cellpadding=8 border=1 align=center width=30% style="border-collapse:collapse;"
|-
!Image
!Name
!Base Stats
!Default Type
|-
|style="text-align:center;"|[[File:M&SRio2016WiiUMiis.png|200px]]
|style="text-align:center;"|[[Mii]]
|{{M&SATROG stats
|IsWear=no
|Power=2
|Speed=2
|Technique=2
}}
|All-Around
|}
 
===Supporting characters===
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=60% style="border-collapse:collapse;"
|-
!Icons
!Name
!Stats
!Type
!Events
|-
|style="text-align:center;"|[[File:Birdo blue M&S Rio WiiU head.png]][[File:Birdo red M&S Rio WiiU head.png]][[File:Birdo green M&S Rio WiiU head.png]]
|style="text-align:center;"|[[Birdo]]s
|style="text-align:center;"|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=7
|Technique=8
}}
|Technique
|
*[[Football (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Football]]
*[[Duel Football]]
|-
|style="text-align:center;"|[[File:Boom Boom blue M&S Rio WiiU head.png]][[File:Boom Boom red M&S Rio WiiU head.png]][[File:Boom Boom green M&S Rio WiiU head.png]]
|style="text-align:center;"|[[Boom Boom]]s
|style="text-align:center;"|{{M&SATROG stats
|IsWear=no
|Power=7
|Speed=5
|Technique=6
}}
|All-Around
|
*[[Rugby Sevens]]
*[[Duel Rugby Sevens]]
|-
|style="text-align:center;"|[[File:Egg Pawn blue M&S Rio WiiU head.png]][[File:Egg Pawn red M&S Rio WiiU head.png]][[File:Egg Pawn green M&S Rio WiiU head.png]]
|style="text-align:center;"|[[Egg Pawn]]s
|style="text-align:center;"|{{M&SATROG stats
|IsWear=no
|Power=8
|Speed=3
|Technique=7
}}
|Power
|
*[[Football (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Football]]
*[[Duel Football]]
*[[Rugby Sevens]]
*[[Duel Rugby Sevens]]
|}


===Non-playable characters===
===Non-playable characters===
*[[Toad]]s
{|
|-valign=top
|
*[[Toad (species)|Toad]]s
*[[Shy Guy]]s
*[[Shy Guy]]s
*[[Koopa Troopa]]s
*[[Koopa Troopa]]s
*[[Goomba]]s
*[[Goomba]]s
*[[Lakitu]]
*[[Lakitu]]
*[[Pianta]]
*[[Birdo]]
|
*[[Chao]]
*[[Chao]]
*[[Big (character)|Big the Cat]]
*[[Charmy|Charmy Bee]]
*[[Orbot & Cubot]]
*Omochao
*[[Cream (character)|Cream the Rabbit]]
|}
==Events==
In this game, there are fourteen official Olympic Games Events, a considerably lower amount than other home-console Summer Olympics installments (by comparison, the Wii version of the [[Mario & Sonic at the Olympic Games (Wii)|first installment]] has 20 Olympic Events while both the Wii version of the [[Mario & Sonic at the London 2012 Olympic Games (Wii)|third installment]] as well as the [[Mario & Sonic at the Olympic Games Tokyo 2020|sixth installment]] have 21). Most of these events are shared with the Nintendo 3DS version, with the exceptions of 4x100m Relay, Triple Jump, and Rugby Sevens, which replace 110m Hurdles, Long Jump, and Golf from the 3DS version. Rhythmic Gymnastics also uses clubs instead of hoops.
In addition, there are three Duel Events that are playable along normal events in place of [[Dream Events]]. In the Duel Events, special items from the ''Super Mario'' and ''Sonic'' universes are usable and certain actions increase Duel Points. Once a try, point, or goal is scored, said Duel Points are added to the total score of the team while the Duel Points of the opponent's team are halved. In tournaments of Duel Events, 1st Place, 2nd Place and 3rd Place Medals are earned instead of Gold, Silver and Bronze Medals respectively, much like the Dream Events of previous games.
===Olympic Games Events===
<gallery>
M&S2016 100m.png|[[100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m]]
M&S2016 100m FS.png|[[100m Freestyle Swimming (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m Freestyle Swimming]]
M&S2016 4x100m Relay.png|[[4x100m Relay (Mario & Sonic at the Rio 2016 Olympic Games)|4x100m Relay]]
M&S2016 Archery.png|[[Archery (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Archery]]
M&S2016 Volleyball.png|[[Beach Volleyball (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Beach Volleyball]]
M&S2016 Boxing.png|[[Boxing (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Boxing]]
M&S2016 Bmx.png|[[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|BMX]]
M&S2016 Equestrian.png|[[Equestrian (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Equestrian]]
M&S2016 Football.png|[[Football (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Football]]
M&S2016 Javelin Throw.png|[[Javelin Throw (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Javelin Throw]]
M&S2016 Rhythmic Gymnastics.png|[[Rhythmic Gymnastics (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Rhythmic Gymnastics]]
M&S2016 DE Rugby.png|[[Rugby Sevens]]
M&S2016 Table Tennis.png|[[Table Tennis (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Table Tennis]]
M&S2016 TJ.png|[[Triple Jump (Mario & Sonic at the Rio 2016 Olympic Games)|Triple Jump]]
</gallery>
===Duel Events===
<gallery>
M&S2016 DE Volleyball.png|[[Duel Beach Volleyball]]
M&S2016 DE Football.png|[[Duel Football]]
M&S2016 Rugby.png|[[Duel Rugby Sevens]]
</gallery>
==Venues==
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="border-collapse:collapse;"
|-
!width=20%|Venue
!width=17%|Events
!width=43%|Description
|-
![[File:Apotheosis square.png|142px]]<br>Apotheosis Square
!Duel Beach Volleyball
|Also referred to as the Sambódromo, after the neighboring arena. Said to be the birthplace of samba, it also hosts Rio's world famous Carnival every year.
|-
![[File:Beach vollyeball arena.png|142px]]<br>Beach Volleyball Arena
!Beach Volleyball
|Located on Rio's famous Copacabana Beach, this moon-shaped seaside locale is one of the most recognizable locations of these Olympic Games.
|-
![[File:BMX Centre.png|142px]]<br>Olympic BMX Centre
!BMX
|The "X-Park" within Deodoro Olympic Park, this 400-meter long BMX course will remain in use once the Olympic Games are over.
|-
![[File:Cinelandia.png|142px]]<br>Cinelândia
!Duel Football
|This famous public square in Rio is bordered by modern high-rise buildings, as well as the Brazilian National Library, an opera house, and other historical edifices.
|-
![[File:Deodoro stadium.png|142px]]<br>Deodoro Stadium
!Rugby Sevens
|Located in Deodoro Olympic Park-- in the neighborhood of the same name-- this 20,000-seat stadium will host the first Olympic Rugby Sevens match.
|-
![[File:Maracana.png|142px]]<br>Maracanã
!Football
|A 78,000-seat stadium famous for football. Built in the 1950s, it underwent major remodeling in 2014. The Opening and Closing Ceremonies will be held here.
|-
![[File:Olympic aquatic centre.png|142px]]<br>Olympic Aquatic Stadium
!100m Freestyle Swimming
|Located in the center of Barra Olympic Park and close to the Olympic Village. It seats 18,000, and is used for aquatic events such as swimming and water polo.
|-
![[File:Olympic Equestrian centre.png|142px]]<br>Olympic Equestrian Centre
!Equestrian
|Located in Deodoro Olympic Park-- in the neighborhood of the same name-- this facility was built for a 2007 sporting event and was expanded for the Olympic Games.
|-
![[File:Olympic stadium.png|142px]]<br>Olympic Stadium
!100m, 4x100m Relay, Javelin Throw, Triple Jump
|A track-and-field stadium used for major Brazilian events. It normally seats 45,000, but has expanded to fit 60,000 for the Olympic Games.
|-
![[File:Rio olympic arena.png|142px]]<br>Rio Olympic Arena
!Rhythmic Gymnastics
|A multi-purpose sports facility built in 2007, Rio Olympic Arena is the city's largest indoor stadium. It's used for sports, concerts, and cultural events.
|-
![[File:Riocentro - pavilion 3.png|142px]]<br>Riocentro - Pavilion 3
!Table Tennis
|Rio's main exhibition space, this convention center is over 25,000 square meters large and can seat 5,000. It's less than a five-minute walk from Rio Olympic Park.
|-
![[File:Riocentro - pavilion 6.png|142px]]<br>Riocentro - Pavilion 6
!Boxing
|A temporary indoor space built for the Rio 2016 Olympic Games. At 14,000 square meters in size and seating over 6,500, it will mainly be used for Boxing events.
|-
![[File:Rodrigo de Freitas lagoon.png|142px]]<br>Rodrigo de Freitas Lagoon
!Duel Rugby Sevens
|Set in the heart of Rio, this scenic lagoon is surrounded by famous landmarks, including Copacabana Beach. The vast lake surface makes it an ideal sailing spot.
|-
![[File:Sambodromo.png|142px]]<br>Sambódromo
!Archery
|Famed as the traditional venue of the Carnival Parade, this stadium is also used for sports and concerts. It was recently renovated to fit over 72,500 spectators.
|}
==Tournaments==
Tornaments, unlocked after winning in five Single Matches, are event-specific and consist in three phases. Furthermore, a special prize is earned if a condition related to each tournament is satisfied. Four levels of increasing difficulty exist. After a few unsuccessful attempts at obtaining a medal, the difficulty of a specific tournament decreases, even though its level remains unchanged.
===Participants===
{{multiframe
|[[File:M&S Rio Tournament before.png|300px]][[File:M&S Rio Tournament after.png|300px]]|The participants in a level MAX Duel Football tournament before the character select screen (left) and after the preliminaries (right). Since [[Bowser Jr.]] was chosen as leader for the player's team, the unknown team leaders were chosen among characters of Team Sonic.|size=600
|align=center
}}
The participants of tournaments are mainly Miis of other players and the character or Mii chosen by the player. Characters from Team Sonic and Team Mario can sometime participate in tournaments of level 2 or higher. After the first time, said characters appear every 3 tournaments played. When this happens, their presence is indicated by a question mark in place of the head of the athletes participating in the tournament. Said characters are actually decided after the player chooses and confirms the character or the first character in a team in the character selection screen. If a character from Team Mario is chosen, all those characters will come from Team Sonic, if a character from Team Sonic is chosen, all those characters will come from Team Mario, if a Mii is chosen, those characters will be selected among all characters from both teams. It is important to note that in events involving teams these restriction apply only to team leaders, that are the characters whose heads replace the question marks and who are actually found in Copacabana Beach, the other members of their teams are chosen among the remaining characters in both Team Sonic and Team Mario. In each tournament, tough competitors are indicated with an exclamation mark. Finally, guests of the particular event of the tournament may appear at Copacabana Beach after the qualifiers or preliminaries are passed, if the player talks to them their flag is earned, furthermore if the tournament is successfully cleared, the guest challenges the player and, if beaten, is unlocked. After all level 3 tournaments are cleared, it is possible to choose characters from Team Mario and Team Sonic in the character select screen shown while entering in a tournament.
===Series===
There are two kinds of tournaments: elimination series and bracket series.
====Elimination series====
[[File:Rio 2016 elimination tournament.png|thumb|center|600px|The structure of a level 3 Equestrian Tournament, an elimination series tournament.]]
'''Events: [[100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m]], [[100m Freestyle Swimming (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m Freestyle Swimming]], [[4x100m Relay (Mario & Sonic at the Rio 2016 Olympic Games)|4x100m Relay]], [[Archery (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Archery]], [[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|BMX]], [[Equestrian (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Equestrian]], [[Javelin Throw (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Javelin Throw]], [[Rhythmic Gymnastics (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Rhythmic Gymnastics]], [[Triple Jump (Mario & Sonic at the Rio 2016 Olympic Games)|Triple Jump]]'''
This kind of tournaments is composed of four Qualifiers, two Semifinals and one Final. In each phase (Qualifiers, Semifinals and Final) the individual performances of athletes are evaluated and ranked. In the Qualifiers and Semifinals the first half of the athletes passes to the next phase, while the bottom half is eliminated. In the Final, the first three athletes receive the medals.
====Bracket series====
[[File:Rio 2016 bracket tournament.png|thumb|center|600px|The structure of a level MAX Duel Football Tournament, a bracket series tournament.]]
'''Events: [[Football (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Football]], [[Duel Football]], [[Rugby Sevens]], [[Duel Rugby Sevens]], [[Beach Volleyball (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Beach Volleyball]], [[Duel Beach Volleyball]], [[Boxing (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Boxing]], [[Table Tennis (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Table Tennis]]'''
This kind of tournaments is composed of four Preliminaries, two Semifinals, one Final and one 3rd Place Match. In each phase (Preliminaries, Semifinals, Final, 3rd Place Match) an athlete or their team directly faces another athlete or their team. In the Preliminaries the loser is eliminated while the winner advances to the next phase; in the Semifinals the winner advances to the Final while the loser advances to the 3rd Place Match; in the Final the winner wins a Gold Medal or a 1st Place Medal, while the loser wins a Silver Medal or a 2nd Place Medal; in the 3rd Place Match the winner wins a Bronze Medal or a 3rd Place Medal, while the loser is eliminated.
===Leaving and Suspending===
During a tournament, it is possible to either leave it completely or suspend it. In both cases, Copacabana Beach will return to the normal state and, as a consequence, the player will take control of their Mii and Ghost Matches, Single Events and the Heroes Showdown mode will be available again. In the second case, the player will be unable to change the number of players participating in a tournament but will be able to resume the tournament, with any subsequent failure in the resumed phase of said tournament resulting in immediate elimination, even in bracket series tournaments.
===Prizes===
During tournaments, prizes are earned for certain achievements.
[[File:Bowser Bowser Jr M&S Rio WiiU victory.png|thumb|The victory pose of [[Bowser]] and [[Bowser Jr.]]]]
It is important to note that medals are only earned when arriving in the first three places in a tournament, as such, the victory animations can only be seen after obtaining a medal in a tournament. Both animations for single characters<ref>NintenU (June 4, 2016). [https://www.youtube.com/watch?v=pUrk9xdJwGs Mario and Sonic at the Rio 2016 Olympic Games (Wii U) - All Characters Victory Animation]. ''YouTube''. Retrieved September 12, 2016.</ref><ref>NintenU (June 8, 2016). [https://www.youtube.com/watch?v=DJsvdMos3pU Mario and Sonic at the Rio 2016 Olympic Games - All Characters Victory Animation (2nd/3rd Place)]. ''YouTube''. Retrieved September 12, 2016.</ref> as well as animations for specific pairs of characters<ref>Zephiel810 (July 5, 2016). [https://www.youtube.com/watch?v=6Dv37tUPrlU Mario and Sonic at the Rio 2016 Olympic Games (Wii U) - All Special Animations]. ''YouTube''. Retrieved September 12, 2016.</ref> are featured. The animations that only involve the playable characters of ''[[Mario & Sonic at the Olympic Winter Games]]'' are the same ones featured in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''.
The prize depends on the character selected in the character select screen at the beginning of the tournament. If a character from Team Mario is selected, the prize is in Coins, if a character from Team Sonic is selected, the prize is in Rings, if a Mii is selected, the prize is equally split into Coins and Rings using half up rounding.
The special prize increases the prize of the medal by half using half up rounding.
<center>
{|class="wikitable"style="text-align:center;"
!colspan="5"|Tournament prizes
|-
!rowspan="2"|Achievement
!colspan="4"|Tournament level
|-
!1
!2
!3
!MAX
|-
!Passing the Qualifiers/Preliminaries<br>Passing the Semifinals (elimination series)<br>Winning in the Semifinals (bracket series)
|5
|5
|5
|5
|-
!Bronze Medal<br>3rd Place Medal
|5
|10
|20
|30
|-
!Silver Medal<br>2nd Place Medal
|10
|20
|30
|40
|-
!Gold Medal<br>1st Place Medal
|20
|30
|40
|50
|}
</center>
In addition to these prizes, a wear is obtained when obtaining a medal in the tournament for the first time.
===Leagues===
Leagues are special tournaments that can be accessed after winning 25 tournaments using either an [[amiibo]] related to the ''Super Mario'' universe or a Sonic amiibo. The Mario League, accessed with a ''Super Mario''-related amiibo, has the player's Miis playing against opponents from Team Mario, while the Sonic League, accessed with the Sonic amiibo, has the player's Miis facing characters from Team Sonic. The reward of the Leagues is either a Mario or a Sonic Mii costume. Unlike in the normal tournaments, once a tournament for one sport is done, the player can then do the next tournament for that same sport, instead of having to pass all the tournaments for that level.
==Heroes Showdown==
[[File:Mario-Sonic-2016-Wii-U-16.jpg|thumb|The character selection screen during Heroes Showdonwn]]
A Heroes Showdown mode is featured as well. It is unlocked after getting the gold medal in all the Single Matches or after getting more than seven medals in the tournaments. This mode can be played with either one player (by talking to Charmy Bee) or two players (by talking to Birdo). Before the game starts, the player can set how many rounds can be played, the CPU difficulty, and if Guests can be used.
The player(s) starts out by selecting whether they want to be part of Team Mario or Team Sonic. After doing so, the characters are assigned to three different colored rows of three (or four if the Guest is included), with each color being assigned a special card. After an event is shown, the player chooses the teammate they want to use to represent their team. The player that wins gets to use their colored card, which can either help their team, or hurt the other, while the loser is eliminated. In team events, the color card will be that of the first selected character. After a card is used, it is replaced by a new one.
The cards that can appear in the center are:
*Fire up 1-4 members of the team, which maxes out all of their stats for one event. After they are used, the fired up effect wears off.
*Turn all members of the opposing team into one color for one round, meaning that they can only use that colored card regardless of which character is selected.
*Eliminate a 1-3 opponents of a certain color.
*Eliminate one opponent of each of the three colors.
*Forcibly choose the opponent's character for the next event (except for the Team Captain).
*Shuffling the opponent's color lineup and elimination status.
*Force opponent to choose their competitor(s) before the event is revealed.
*All members of a particular color are forced to skip a turn and cannot be selected for one round.
Mario and Sonic act as their team's respective captains and can be selected at any time. If the player wins as their captain, they can choose any color card to use as well as revive two eliminated teammates, but if they lose as the captain, their team automatically loses Heroes Showdown.
When a row only has one character remaining, that character will automatically be granted a fired up status. When a team has four or less characters remaining, the team gets special chance cards to aid them. These chance cards are:
*Being able to revive 1-3 eliminated teammates.
*Being able to steal 1-2 members of the other team and recruit into their team. Eliminated characters and Guests cannot be chosen.
*Weaken all members of the team (except for the captain), making their stats much lower than usual.
*Forcibly challenge the team captain in the next event.
==amiibo==
The game supports [[amiibo]] functionality, accessed from the Shortcut Menu after winning a medal in 25 tournaments rather than by talking to a character in Copacabana Beach. A ''Super Mario''-related amiibo lets the player enter the Mario League, and the Sonic amiibo lets the player enter the Sonic League. All other amiibo will give either coins or rings. Amiibo can not be used during a tournament or while the Carnival is at Copacabana Beach.
==Collectables==
{{construction|when a player plays through the game to know more about collectables for this game}}
===Hats and Outfits===
[[File:Pousada hats outfits.jpg|thumb|upright=1.1|Hats and outfits selection at the ''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)#Pousada|Pousada]]''. The stats are represented with their actual names.]]
There are 406 collectable hats and outfits for the player to use for their Mii character.
====Costumes====
Some hats and outfits combinations are able to generate costumes, whose stats are greater than the sum of the stats of the individual parts. A majority of the character costumes return from the previous installments, in addition to some brand new ones.
=====''Super Mario'' franchise=====
{|class="wikitable"style="text-align:center;width:auto;"
|-
!rowspan="2"|Character
!colspan="2"|Costume
!colspan="2"|Head
!colspan="2"|Body
|-
!Image
!Stats
!Image
!Stats
!Image
!Stats
|-
![[Mario]]
|[[File:M&SRioMarioCostume.png|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=4
|Speed=5
|Technique=3
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Luigi]]
|[[File:M&SRioLuigiCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=3
|Speed=4
|Technique=5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Princess Peach]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=2
|Speed=3
|Technique=7
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Princess Peach|Princess Peach (winter costume)]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|-
![[Princess Daisy]]
|[[File:M&SRioDaisyCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=4.5
|Speed=6
|Technique=1.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Princess Daisy|Princess Daisy (winter costume)]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=4.5
|Speed=6
|Technique=1.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Bowser]]
|[[File:M&SRioBowserCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=7
|Speed=1
|Technique=4
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Wario]]
|[[File:M&SRioWarioCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=6
|Speed=2
|Technique=4
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Waluigi]]
|[[File:M&SRioWaluigiCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=2
|Speed=4
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Yoshi]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=4
|Speed=6
|Technique=2
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Donkey Kong]]
|[[File:M&SRioDKCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=7
|Speed=2
|Technique=3
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Bowser Jr.]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=4
|Speed=4.5
|Technique=3.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Dry Bowser]]
|[[File:M&SRioDryBowserCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=7
|Speed=1.5
|Technique=3.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Dry Bones]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=5
|Speed=4
|Technique=3
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Birdo]]
|[[File:M&SRioBirdoCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Diddy Kong]]
|[[File:M&SRioDiddyCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Fire Mario]]
|[[File:M&SFireMarioCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=4
|Speed=1
|Technique=7
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Bee Mario]]
|[[File:M&SRioBeeCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=3
|Speed=5.5
|Technique=4
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Propeller Mario]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Penguin Mario]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Toad]]
|[[File:M&SRioToadCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=5
|Speed=6
|Technique=1
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Larry Koopa]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Roy Koopa]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Lemmy Koopa]]
|[[File:M&SRioLemmyCostume.jpg|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Wendy O. Koopa]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=6
|Speed=1
|Technique=5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Iggy Koopa]]
|[[File:M&SRioIggyCostume.jpg|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Morton Koopa Jr.]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Ludwig von Koopa]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Rosalina]]
|[[File:M&SRioRosalinaCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Nabbit]]
|[[File:M&SRioNabbitCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=5
|Speed=6
|Technique=1
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Lakitu]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Gold Mario]]
|[[File:GoldMarioCostume.PNG|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|}
=====''Sonic'' series=====
{|class="wikitable"style="text-align: center; width: auto;"
|-
!rowspan="2"|Character
!colspan="2"|Costume
!colspan="2"|Head
!colspan="2"|Body
|-
!Image
!Stats
!Image
!Stats
!Image
!Stats
|-
![[Sonic|Sonic the Hedgehog]]
|[[File:M&SRioSonicCostume.jpg|120x120px]]
||{{M&SATROG stats
|IsWear=yes
|Power=4
|Speed=7
|Technique=1
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Tails|Miles "Tails" Prower]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=1.5
|Speed=3.5
|Technique=7
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Knuckles the Echidna]]
|[[File:M&SRioKnucklesCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=6
|Speed=2.5
|Technique=3.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Amy|Amy Rose]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=4.5
|Speed=3.5
|Technique=4
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Amy|Amy Rose (winter costume)]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Dr. Eggman]]
|[[File:M&SRioEggmanCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=4
|Technique=7
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Shadow (character)|Shadow the Hedgehog]]
|[[File:M&SRioShadowCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=3
|Speed=7
|Technique=2
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Silver|Silver the Hedgehog]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=1.5
|Speed=4.5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Metal Sonic]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=3.5
|Speed=7
|Technique=1.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Blaze|Blaze the Cat]]
|[[File:M&SRioBlazeCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=3.5
|Speed=4
|Technique=4.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Blaze|Blaze the Cat (winter costume)]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Vector|Vector the Crocodile]]
|[[File:M&SRioVectorCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=6
|Speed=1.5
|Technique=4.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Rouge|Rouge the Bat]]
|[[File:M&SRioRougeCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Omega|E-123 Omega]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Charmy|Charmy Bee]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Espio|Espio the Chameleon]]
|[[File:M&SRioEspioCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Big (character)|Big the Cat]]
|[[File:M&SRioBigCostume.jpg|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Sonic#Super Sonic|Super Sonic]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Cream (character)|Cream the Rabbit]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Jet (Sonic the Hedgehog)|Jet the Hawk]]
|[[File:M&SRioJetCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=5
|Speed=6
|Technique=1
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[sonicretro:Storm the Albatross|Storm the Albatross]]
|[[File:StormCostume.png|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Wave (character)|Wave the Swallow]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=5
|Speed=6
|Technique=1
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[sonicretro:Tikal|Tikal]]
|[[File:M&SRioTikalCostume.jpg|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[sonicretro:Marine the Raccoon|Marine the Raccoon]]
|[[File:M&SRioMarineCostume.jpg|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[sonicretro:Emerl|Emerl]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[sonicretro:Sonic the Werehog|Sonic the Werehog]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[sonicretro:Chip|Chip]]
|[[File:M&SRioChipCostume.jpg|120x120px]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Egg Pawn]]
|[[File:Nocoverart.png]]
|{{M&SATROG stats
|IsWear=yes
|Power=6
|Speed=1
|Technique=5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Sticks|Sticks the Badger]]
|[[File:M&SRioSticksCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=1
|Speed=5
|Technique=6
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Zavok]]
|[[File:M&SRioZavokCostume.jpg|120x120px]]
||{{M&SATROG stats
|IsWear=yes
|Power=7
|Speed=1.5
|Technique=3.5
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Zazz]]
|[[File:M&SRioZazzCostume.jpg|120x120px]]
|{{M&SATROG stats
|IsWear=yes
|Power=5
|Speed=6
|Technique=1
}}
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|-
![[Chao]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|}


===Unknown===
=====Other=====
*[[Birdo (species)|Red Birdo]]<ref name="RevealTrailer"/>
{|class="wikitable"style="text-align:center;width:auto;"
*[[Boom Boom (species)|Boom Boom]]s<ref name="RevealTrailer"/>
|-
*[[Egg Pawn]]s<ref name="RevealTrailer"/>
!rowspan="2"|Character
*[[Zazz]]<ref name="RevealTrailer"/>
!colspan="2"|Costume
!colspan="2"|Head
!colspan="2"|Body
|-
!Image
!Stats
!Image
!Stats
!Image
!Stats
|-
![[wikipedia:Vinicius and Tom|Vinicius]]
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|[[File:Nocoverart.png]]
|
|}


==Events<ref name="RevealTrailer"/>==
===Music===
*100m Dash
As in the previous installments, music can be collected. All guests' themes are unlocked after beating them in an event. Winning Heroes Showdown with Team Mario unlocks a music track from the ''Super Mario'' franchise, while winning with Team Sonic unlocks a music track from the ''Sonic'' series. Music can also be obtained from item stands.
*Rugby sevens
====''Super Mario'' franchise====
*Association Football
*"Overworld Theme" from ''[[Super Mario 64]]''
*Table Tennis
*"Athletic Theme" from ''[[New Super Mario Bros.]]''
*Beach Volleyball
*"[[Underwater Theme]]" from ''[[Super Mario Bros.]]''
*"Overworld Theme" from ''[[New Super Mario Bros. Wii]]''
*"Underwater Theme" from ''New Super Mario Bros.''
*"Ending Theme" from ''[[Super Mario World]]''
*"[[Cheep Cheep Beach]]" from ''[[Mario Kart DS]]''
*"Athletic Theme" from ''[[Super Mario Bros. 3]]''
*"[[Coconut Mall]]" from ''[[Mario Kart Wii]]''
*"[[Coincentration|Coincentration Minigame]]" from ''[[Super Mario 64 DS]]''
*"Overworld Theme" from ''Super Mario Bros. 3''
*"[[Ground Theme (Super Mario Bros.)|Ground Theme]]" from ''Super Mario Bros.''
*"[[Ground Theme (Super Mario World)|Ground Theme]]" from ''Super Mario World''
*"[[Gusty Garden Galaxy (theme)|Gusty Garden Galaxy]]" from ''[[Super Mario Galaxy]]''
*"[[GCN Mario Circuit|Mario Circuit]]" from ''[[Mario Kart: Double Dash!!]]''
*"[[Slider]]" from ''Super Mario 64'' (Toad's Theme)
*"[[Rosalina in the Observatory]]" from ''Super Mario Galaxy'' (Rosalina's Theme)
*"Ground Theme" from ''[[New Super Mario Bros. U]]'' (Nabbit's Theme)
*"[[DK Island Swing]]" from ''[[Donkey Kong Country]]'' (Diddy Kong's Theme)
*"Boss Theme" from ''New Super Mario Bros. Wii'' (Larry's Theme)
*"Boss Theme" from ''New Super Mario Bros. Wii'' (Wendy's Theme)
*"Final Boss Theme" from ''New Super Mario Bros. Wii'' (Dry Bowser's Theme)
*"[[Super Bell Hill]]" from ''[[Super Mario 3D World]]''
 
====''Sonic'' series====
*"[[sonicretro:Rooftop Run|Rooftop Run]]" from ''[[sonicretro:Sonic Unleashed|Sonic Unleashed]]''
*"[[sonicretro:Sonic Heroes (song)|Sonic Heroes]]" from ''[[sonicretro:Sonic Heroes|Sonic Heroes]]''
*"[[sonicretro:Seaside Hill|Seaside Hill]]" from ''[[sonicretro:Sonic Heroes|Sonic Heroes]]''
*"[[sonicretro:A New Venture|New Venture]]" from ''[[sonicretro:Sonic Rush Adventure|Sonic Rush Adventure]]''
*"[[sonicretro:City Escape|City Escape]]" from ''[[sonicretro:Sonic Adventure 2|Sonic Adventure 2]]''
*"[[sonicretro:His World|His World]]" from ''[[sonicretro:Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]''
*"[[sonicretro:Angel Island Zone|Angel Island]]" from ''[[sonicretro:Sonic the Hedgehog 3|Sonic the Hedgehog 3]]'' (arrangement from ''[[Super Smash Bros. Brawl]]'')
*"[[sonicretro:Windmill Isle|Windmill Isle]]" from ''[[sonicretro:Sonic Unleashed|Sonic Unleashed]]''
*"[[sonicretro:Metal Harbor|Metal Harbor]]" from ''[[sonicretro:Sonic Adventure 2|Sonic Adventure 2]]''
*"[[sonicretro:Neo Green Hill Zone|Neo Green Hill]]" from ''[[sonicretro:Sonic Advance|Sonic Advance]]''
*"[[sonicretro:Route 99|Route 99]]" from ''[[sonicretro:Sonic Advance 3|Sonic Advance 3]]''
*"[[sonicretro:Flying Battery Zone|Flying Battery Zone]]" from ''[[sonicretro:Sonic & Knuckles|Sonic & Knuckles]]''
*"[[sonicretro:Palm Tree Panic|Palm Tree Panic]]" from ''[[sonicretro:Sonic CD|Sonic CD]]''
*"[[sonicretro:Let the Speed Mend It|Let the Speed Mend It]]" from ''[[sonicretro:Sonic and the Secret Rings|Sonic and the Secret Rings]]''
*"[[sonicretro:Misty Lake|Misty Lake]]" from ''[[sonicretro:Sonic and the Black Knight|Sonic and the Black Knight]]''
*"Boss Rushes" from ''[[sonicretro:Sonic Lost World|Sonic Lost World]]'' (Zavok's Theme)
*"[[sonicretro:Babylon Garden (Sonic Riders)|Babylon Garden]]" from ''[[sonicretro:Sonic Riders|Sonic Riders]]'' (Jet's Theme)
*"Final Factory" from ''[[sonicretro:Sonic Free Riders|Sonic Free Riders]]'' (Wave's Theme)
*"Deadly Six Theme" from ''[[sonicretro:Sonic Lost World|Sonic Lost World]]'' (Zazz's Theme)
*"[[sonicretro:Balloon Park Zone|Balloon Park]]" from ''[[sonicretro:Sonic the Hedgehog 3|Sonic the Hedgehog 3]]'' (Espio's Theme)
*"[[sonicretro:Security Hall|Security Hall]]" from ''[[sonicretro:Sonic Adventure 2|Sonic Adventure 2]]'' (Rouge's Theme)
*"Sticks' Theme"
*"[[sonicretro:Reach For The Stars|Reach for the Stars]]" from ''[[sonicretro:Sonic Colors|Sonic Colors]]''
 
===Stamps===
{{main|List of Mario & Sonic at the Rio 2016 Olympic Games (Wii U) stamps}}
As in other Wii U titles like ''[[Super Mario 3D World]]'' and ''[[Mario Kart 8]]'', players can obtain stamps to use in [[Miiverse]] posts. There are a total of 100 stamps in the game. Stamps are obtained at the item stands except for two obtained after clearing all level 3 tournaments.
 
==Differences from previous installments==
*Instead of a simple menu, there is now a fully controllable hub world.
*In-game tips for each event as well as Heroes Showdown now need to be unlocked by talking to different Mii characters on Copacabana Beach in between tournament rounds.
**In addition, tips can now be viewed manually from the Pousada rather than only after an event.
*Victory/losing animations and the Award Ceremony no longer play after completing single match mode, with them now being exclusive to tournament mode. As such, several characters, especially Guests such as Toad, cannot be seen with every possible animation in the game.
*As with the 3DS version, Sonic now has text-based dialogue as opposed to being mute like Mario, Luigi, and Metal Sonic.
*Despite being present in the arcade version, the four different character types (All-Around, Speed, Power, and Technique/Skill) are no longer present in the Wii U or 3DS versions. However, each character still maintains their appropriate stats.
*This game has both a male and female announcer, as opposed to only a male one.
**Additionally, the announcer is no longer voiced by {{fandom|sonic|Runblebee}}, who voiced it in the previous three installments.
*Motion controls are not featured in this game to any extent.
*Luigi has a different clapping animation than both ''Mario & Sonic at the Sochi 2014 Olympic Winter Games'' and the 3DS version which now features him standing up instead of kneeling.
*Vector and Donkey Kong’s waving animations only have them wave one hand instead of two.
*The opening uses in-game cutscenes along with CGI instead of just CGI.
*Character costumes now have separate head and body suits instead of one complete costume.
*The flags of the characters'emblems that are seen in the audience now correspond to the characters that are in the match. For example, if Mario and Luigi are the only competitors, only their flags can be seen in the audience. In the case of the Miis, they will use the flag of the country that the player selected in the settings.
 
==Demo==
A free demo of the game was released on the 21st of July in Europe and on the 3rd of August in Japan. It doesn't feature Copacabana Beach and only allows Single Matches to be played.
===Events featured in the demo===
The following events are playable in the demo:
====European version====
<gallery>
M&S2016 Football.png|[[Football (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Football]]
M&S2016 DE Rugby.png|[[Rugby Sevens]]
M&S2016 DE Volleyball.png|[[Duel Beach Volleyball]]
M&S2016 100m FS.png|[[100m Freestyle Swimming (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m Freestyle Swimming]]
</gallery>
 
====Japanese version====
<gallery>
M&S2016 DE Rugby.png|[[Rugby Sevens]]
M&S2016 100m.png|[[100m (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|100m]]
M&S2016 Table Tennis.png|[[Table Tennis (Mario & Sonic at the Rio 2016 Olympic Games for Wii U)|Table Tennis]]
</gallery>
 
===Characters available in the demo===
Eight characters can be selected in the demo, four from Team Mario and four from Team Sonic:
{|class=sortable cellspacing=10 cellpadding=8 border=1 align=center width=80% style="width:auto;border-collapse:collapse;"
|-
!colspan="3"|Team Mario
!colspan="3"|Team Sonic
|-
!Icon
!Name
!Stats
!Icon
!Name
!Stats
|-
|style="text-align:center;"|[[File:Mario (head) - MaS.png]]
|style="text-align:center;"|[[Mario]]
|{{M&SATROG stats
|IsWear=no
|Power=6
|Speed=7
|Technique=5
}}
|style="text-align:center;"|[[File:Sonic (head) - MaS.png]]
|style="text-align:center;"|[[Sonic]]
|{{M&SATROG stats
|IsWear=no
|Power=6
|Speed=9
|Technique=3
}}
|-
|style="text-align:center;"|[[File:Princess Peach (head) - MaS.png]]
|style="text-align:center;"|[[Princess Peach|Peach]]
|{{M&SATROG stats
|IsWear=no
|Power=4
|Speed=5
|Technique=9
}}
|style="text-align:center;"|[[File:Amy (head) - MaS.png]]
|style="text-align:center;"|[[Amy]]
|{{M&SATROG stats
|IsWear=no
|Power=6.5
|Speed=5.5
|Technique=6
}}
|-
|style="text-align:center;"|[[File:Bowser (head) - MaS.png]]
|style="text-align:center;"|[[Bowser]]
|{{M&SATROG stats
|IsWear=no
|Power=9
|Speed=3
|Technique=6
}}
|style="text-align:center;"|[[File:Shadow (head) - MaS.png]]
|style="text-align:center;"|[[Shadow (character)|Shadow]]
|{{M&SATROG stats
|IsWear=no
|Power=5
|Speed=9
|Technique=4
}}
|-
|style="text-align:center;"|[[File:Donkey Kong (head) - MaS.png]]
|style="text-align:center;"|[[Donkey Kong]]
|{{M&SATROG stats
|IsWear=no
|Power=9
|Speed=4
|Technique=5
}}
|style="text-align:center;"|[[File:Eggman (head) - MaS.png]]
|style="text-align:center;"|[[Dr. Eggman]]
|{{M&SATROG stats
|IsWear=no
|Power=3
|Speed=6
|Technique=9
}}
|}
 
==Critical reception==
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6;"
|Reviewer, Publication
|Score
|Comment
|-
|Drew Hurley, [http://www.cubed3.com/review/2958/1/mario-and-sonic-at-the-rio-2016-olympic-games-wii-u.html Cubed3]
|7/10
|align="left"|"''For parties and families, this is a title definitely worth picking up and it does a great job in encouraging solo play, too. There's little new here, though, with most of the gameplay feeling old hat. Overall, Mario & Sonic at the Rio 2016 Olympic Games on Nintendo's Wii U is a decent addition to the series but lacking anything special to elevate it to that next level.''"
|-
|Daan Koopman, [http://www.nintendoworldreport.com/review/42901/mario-n-sonic-at-the-rio-2016-olympic-games-wii-u-review Nintendo World Report]
|7/10
|align="left"|"''At the end of the day, I enjoyed what Mario & Sonic at the Rio 2016 Olympic Games on Wii U tried to deliver. While the limited amount of events are the major downer here, I had fun playing them alone or with my friends. They found unique ways to represent the events, which is what matters at the end of the day. I do expect that the majority will be disappointed with the lack of specific Mario and Sonic touches, which is totally justified. From all the games in the series, this one shows the roots of the characters the least. Depending on how far your love for these franchises go, it will impact your purchasing decision more than likely.''"
|-
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|Metacritic
|colspan=2 style="background-color:Gold"|[https://www.metacritic.com/game/wii-u/mario-sonic-at-the-rio-2016-olympic-games 65]
|-
|colspan=2|GameRankings
|colspan=2|[https://www.gamerankings.com/wii-u/164529-mario-and-sonic-at-the-rio-2016-olympic-games/index.html 64.64%]
|}
{{br}}


==Gallery==
==Gallery==
<gallery widths=160px>
{{main-gallery|Mario & Sonic at the Rio 2016 Olympic Games}}
MS Rio logo.png|Game logo
<gallery>
M&SRio2016.jpeg
Mario Football Rio2016.png|[[Mario]]
Rio Soccer.jpg
Sonic Soccer Rio2016.png|[[Sonic]]
RioRugby1.jpg
Rosalina Rhythmic.png|[[Rosalina]]
RioRugby2.jpg
Rouge Volleyball Rio2016.png|[[Rouge|Rouge the Bat]]
Wario - Rio2016.png|[[Wario]]
Mario & Sonic Rio 2016 Eggman2.jpg|[[Dr. Eggman]]
</gallery>
 
==Media==
{{more media|section=yes|At least two more music samples}}
{{media table
|file1=Mario Sonic Rio 2016 Announcer Call.oga
|title1=Announcer
|description1="GO!"
|file2=M&SATROG Slide Theme.oga
|title2=Toad's Theme
}}
 
==Pre-release and unused content==
{{more images|GIFS of Jet, Toad, and Diddy Kong's award ceremony animations from debug menu}}
===Debut trailer===
*The debut trailer showed the left side bar as green in Rhythmic Gymnastics, as opposed to red in the final game.
 
===Introductory video===
*The game originally featured [[Boom Boom]] among the playable characters of Team Mario in the introductory video of the game shown in the Nintendo Direct of March 2016<ref name="RioWiiUDirect"> Nintendo UK (March 3, 2016). [https://www.youtube.com/watch?v=5NfanLvgjfE Mario & Sonic at the Rio 2016 Olympic Games - Opening Movie (Wii U)] ''Youtube''. Retrieved March 4, 2016.</ref>. This video was also reused as the introduction of the game. Despite this, in the final game [[Dry Bowser]], who doesn't appear in the introduction among the playable characters of Team Mario and is only referred to through his flags, is playable instead of Boom Boom and the only playable Boom Booms are the supporting characters of the [[Rugby Sevens]] events.
*Also in the opening, [[Birdo]] and an orange [[Egg Pawn]] are seen as goalies in the Duel Football event. In the final game, they are replaced by red, blue, and green colored variations of them as goalies. Birdo herself only appears at the Heroes Showdown sand statue, while the orange Egg Pawn only appears as a Mii costume.
 
===Unused data===
*By debugging the game, characters can be seen with victory animations that cannot normally be seen in-game, these include the post-event 1st place animations (which are used in the 3DS version by all characters but are only used by Miis in the Wii U version after getting a medal in a tournament), as well as the solo Award Ceremony animations (gold and silver/bronze) for Jet, Toad, and Diddy Kong, whose animations cannot be viewed in the final game due to being exclusive to team events, which do not show the victory animations.
<gallery widths=200px>
DaisyGymRio.jpg|Rhythmic Gymnastics from the initial trailer, as the left side bar was originally green.
M&S 2016 BoomBoom.png|[[Boom Boom]] appearing among the playable characters of Team Mario in the introduction.
M&S 2016 Birdo intro.png|[[Birdo]] as a goalie in the introduction.
Rioorangeeggpawn.png|Orange [[Egg Pawn]] in the background as a goalie in the introduction.
</gallery>
</gallery>
==Staff==
{{main|List of Mario & Sonic at the Rio 2016 Olympic Games (Wii U) staff}}
==Names in other languages==
{{foreign names
|Jap=マリオ&ソニックATリオオリンピック
|JapR=Mario ando Sonikku atto Rio Orinpikku
|JapM=Mario & Sonic at the Rio Olympics
|Ger=Mario & Sonic bei den Olympischen Spielen: Rio 2016
|GerM=Mario & Sonic at the Olympic Games: Rio 2016
|Spa=Mario & Sonic en los Juegos Olímpicos - Río 2016
|SpaM=Mario & Sonic at the Olympic Games - Rio 2016
|Fre=Mario & Sonic aux Jeux Olympiques de Rio 2016
|FreM=Mario & Sonic at the Rio 2016 Olympic Games
|Ita=Mario & Sonic ai Giochi Olimpici di Rio 2016
|ItaM=Mario & Sonic at the Rio 2016 Olympic Games
}}
==Trivia==
*This is the first home console ''Mario & Sonic'' game to be released on the same year of the Olympics in real life, being released six weeks before the Opening Ceremony.
*This is the first home console ''Mario & Sonic'' game where all of the events take place in real life locations.
*This is the first ''Mario & Sonic'' game with its own vocal theme song, ''Canção do Rio'', played at Copacabana Beach during the carnival.


==References==
==References==
<references/>
<references/>


{{BoxTop}}
==External links==
{{Mariogames}}
{{NIWA|NWiki=Mario & Sonic at the Rio 2016 Olympic Games|StrategyWiki=Mario & Sonic at the Rio 2016 Olympic Games}}
*{{fandom|sonic|Mario & Sonic at the Rio 2016 Olympic Games|Mario & Sonic at the Rio 2016 Olympic Games on Sonic News Network}}
*[https://www.nintendo.co.jp/wiiu/abjj/index.html Official Japanese site]
*[http://www.olympicvideogames.com/wiiu/en_US/ Official International site]
{{M&SATROG}}
{{Super Mario games}}
{{Wii U}}
{{Wii U}}
[[Category:Mario & Sonic at the Rio 2016 Olympic Games|*]]
[[Category:Games]]
[[Category:Wii U games]]
[[Category:Crossover games]]
[[Category:Sports games]]
[[Category:2016 games]]
[[Category:Amiibo-compatible games]]
[[Category:Games with demos]]
[[it:Mario & Sonic ai Giochi Olimpici di Rio 2016]]
[[it:Mario & Sonic ai Giochi Olimpici di Rio 2016]]
[[Category:Mario Games]]
[[Category:Games]]
[[Category:Wii U Games]]
[[Category:Crossover Games]]
[[Category:Upcoming Games]]

Latest revision as of 22:05, March 26, 2024

This article is about the Wii U game. For the 3DS game of the same title, see Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS). For the arcade game of the same title, see Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition.
Mario & Sonic at the Rio 2016 Olympic Games
Boxart for Wii U Version of Mario & Sonic at the Rio 2016 Olympic Games
North American box art
Developer SEGA
Publisher Nintendo
Platform(s) Wii U
Release date Japan June 23, 2016
USA June 24, 2016
Brazil June 24, 2016
Europe June 24, 2016
Australia June 25, 2016
Language(s) Deutsch
English (United Kingdom)
English (United States)
Español (España)
Español (Latinoamérica)
Français (Canada)
Français (France)
Italiano
Nederlands
日本語
Genre Sports
Rating(s)
ESRB:E10+ - Everyone 10+
PEGI:7 - Seven years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
DEJUS:L - General audience
Mode(s) Single-player, multiplayer
Media
Wii U:
Optical disc
Input
Wii U:

Mario & Sonic at the Rio 2016 Olympic Games is a sports title for the Wii U, which is the fifth installment on the Mario & Sonic series, along with the Nintendo 3DS version. Like the other games, it takes place in the host city of the Olympics of the corresponding year, being Rio de Janeiro, in Brazil.

Copacabana Beach[edit]

Loading screen for Copacabana Beach in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.

In the game, the main menu, called Shortcut Menu, is unlocked after winning a medal in the first tournament, is optional and is activated with the Plus Button button. The game always starts instead on Copacabana Beach, that is explorable and contains several characters the player can talk to, either characters from Team Sonic and Team Mario or Miis of other players. Outside of tournaments, the player always controls their own Mii on the beach. By talking to Miis of players from unknown countries or by talking the first time to characters from Team Sonic or Team Mario after entering the first tournament, countries' and characters' flags can be obtained respectively. Furthermore, after participating at least once in the Heroes Showdown mode, there is also one Mii that gives a tip card about the Heroes Showdown mode, if all said cards haven't been already collected. When characters from Team Mario or Team Sonic are found at the beach, one Mii also gives additional information about one character, chosen randomly among at least two small pieces of information of this kind per character. In addition to this, there are important locations and characters that can be talked to in order to access the game's modes, to purchase items or to obtain additional rewards, these are:

Maracanã Stadium[edit]

MaracanaStadium Rio2016.png

The Maracanã Stadium is located in the center of Copacabana Beach and is where Single Matches modes can be chosen. Talking to Orbot will start Single Matches for single-player play, while talking to Cubot will start Single Matches for multiplayer.

Rio 2016 Tournament Gate[edit]

Rio2016 TournamentGate.png

This sand statue is completed after the player comes in first place or wins five Single Matches and is located to the right of the Maracanã Stadium. Here the player can talk to Blue Toad to choose a tournament or continue a currently ongoing tournament, while talking to Green Toad changes the number of players participating in tournaments, between either one or two.

Miiverse Monitor[edit]

The Miiverse Monitor in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.

This monitor is activated after passing the first phase of the second tournament and is located to the far right of Copacabana Beach. Here, messages from other players that were sent to the game's group on Miiverse could be seen, furthermore the player could talk to Red Toad to send a message to the game's group on Miiverse.

Versus Arena[edit]

VersusArena Rio2016.png

This sand statue is completed after the players arrives in first place in all the Single Matches or wins a medal in seven tournaments and is located to the left of Maracanã Stadium. Here the Heroes Showdown modes can be chosen by talking to Charmy Bee or Birdo to play with one or two players respectively.

Ghost Match Entrance[edit]

The Ghost Match Entrance in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.

This pedestal appears once the statue of the Versus Arena is completed and is located at the back left corner of Copacapana Beach. Here Shy Guy can be talked to in order to participate in match against the ghosts of other players in three events; the 100m, the 4x100m Relay, and the 100m Freestyle Swimming. The player can choose to challenge a ghost of a player with similar skills as them or the best ghost recorded for the event.

Pousada[edit]

The Pousada in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.

The Pousada is located to the far left of Copacana Beach, where Big the Cat can be talked to in order to view the current collected items, change the player's Mii's outfits, change the background music of events, view the player's profile, change various settings or view the game's credits once all level 3 tournaments are cleared.

Item Stands[edit]

ItemStands Rio2016.png

Item Stands are gradually unlocked as tournaments are cleared. There, the player can obtain items using coins or rings. 5 coins or rings allow an item to be obtained, while 50 coins or rings allow to obtain 11 items. The items obtained are chosen randomly, and the same item can be obtained more than once, with items not already owned marked as new when obtained. The color of the containers coming out of the machine reveal what kind of items are obtained: yellow ones contain hats, red ones contain outfits, green ones contain stamps, light blue ones contain music tracks. There are three item stands, hosted by the following characters:

  • Omochao (Rio 2016 Item Stand, unlocked after winning a medal in three tournaments)
  • Cream the Rabbit (Sonic Item Stand, unlocked after clearing 16 tournaments)
  • Pianta (Mario Item Stand, unlocked after clearing 18 tournaments)

Reward Reception[edit]

Lakitu on his Cloud appears on the beach every five Gold Medals or 1st Place Medals earned. By talking to him the player receives 30 Coins and 30 Rings as a reward. If the player's Mii is wearing the full Lakitu costume, Lakitu will double the prize to 60 Coins and 60 Rings.

Rio Carnival[edit]

RioCarnival Rio2016.png

After winning all level 1 tournaments, Rio Carnival floats can arrive at Copacabana Beach once a tournament ends. After the first time, the carnival floats return after 3 tournaments not chosen using the "Past Tournaments" option. When this happens, the background music of Copacabana Beach is replaced with a vocal theme song, Canção do Rio, and five Miis at the beach give information about Brazil while the others talk about the ongoing carnival. There are four types of float, each one with a character (selected at random from a pool of specific characters for each float) that can be challenged to a Carnival Challenge in order to obtain a part of their costume. If the costume part has already been obtained, a wear that has not already been obtained will be given to the player, either a hat or outfit or a costume part that can be obtained at the item stand of the team the challenged character belongs to. When every wear has been obtained, the prize will be either 99 Coins or 99 Rings, depending on the team of the challenged character. The carnival challenge consists in winning in a match against the character while satisfying peculiar conditions. The image shown on the card illustrating the conditions indicate the kind of item obtained when winning. Only Miis can participate in Carnival Challenges. In order to participate in said challenge, the player must pay either Rings (for Sonic's and Dr. Eggman's floats) or Coins (for Mario's and Bowser's floats). If the player fails to win the challenge, the challenge can be retried by paying an increased amount of Rings or Coins. After three unsuccessful tries, the character on the float becomes easier to beat. The Rio Carnival stays at Copacabana Beach until the player participates in a tournament. There are four floats: Mario's, Bowser's, Sonic's, and Dr. Eggman's.

Carnival Floats
Float Characters
Mario's float at the Rio Carnival in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
Mario's Float
Head of Mario.Head of Luigi.Head of Princess Peach.Head of Yoshi.Head of Princess Daisy.Head of Donkey Kong.Head of Diddy Kong.Head of Rosalina.Head of Toad.
Bowser's float at the Rio Carnival in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
Bowser's Float
Head of Bowser.Head of Wario.Head of Waluigi.Head of Bowser Jr. Head of Nabbit.Head of Wendy O. Koopa.Head of Larry Koopa.Head of Dry Bowser.
Sonic the Hedgehog's float at the Rio Carnival in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
Sonic's Float
Head of Sonic the Hedgehog. Head of Miles "Tails" Prower .Head of Amy Rose.Head of Knuckles the Echidna.Head of Blaze the Cat.Head of Silver the Hedgehog.Head of Vector the Crocodile.Head of Espio the Chameleon.Head of Sticks the Badger.
Dr. Eggman's float at the Rio Carnival in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
Dr. Eggman's Float
Head of Dr. Eggman.Head of Shadow the Hedgehog.Head of Metal Sonic. Head of Jet the Hawk.RougeHead of Wave the Swallow.Head of Zavok.Head of Zazz.

Tournaments[edit]

Larry Koopa, Sonic the Hedgehog and a Mii at Copacabana Beach in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
Three participants in a level 3 Equestrian tournament: Larry Koopa, who is controlled by the player, Sonic the Hedgehog and a Mii.

When the player is participating in a tournament, a few changes happen at the beach. The background music is changed, all the characters participating in said tournament can be found at the beach and the player's Mii is replaced by the Mii or character chosen in the character select screen shown when entering said tournament. Furthermore, there are also Miis that give suggestions about hidden controls or features of the tournament's event; among those, one Mii gives a tip in the form of a card that can be collected and is shown after each match in said event, if all said tip cards for that event haven't been collected. Lastly, the player is not able to participate in ghost matches, single events or in the Heroes Showdown and is not able to change the number of players in the ongoing tournaments.

Statistics shared with other players through Nintendo Network[edit]

While the game does not offer real time online play functionality, several statistics and data about the player and their Mii are shared with other players through Nintendo Network. When talking to a Mii of an other player or when viewing the profile of a ghost, the following statistics of said player are shown:

Players' data shared through Nintendo Network
Shared data of the player's Mii
Mii's Name Nationality
Player Profile
Favorite Event Total Coins Earned
Favorite Character Total Rings Earned
Clear Counts Collectibles
Special Prizes Flags
Ghost Match Victories Tips
Carnival Challenges Mii Wear
Guests Unlocked Music Tracks
Tournaments Cleared Stamps
Gold/1st Place Medals
The yellow background indicates that the information is shown while talking to the player's Mii.

Furthermore, the results of the following events are ranked in an international ranking:

Events supporting international ranking through Nintendo Network
Rhythmic Gymnastics BMX Equestrian
100m Archery Triple Jump
100m Freestyle Swimming Javelin Throw 4x100m Relay

Finally, the ghost of the player's performance is saved through Nintendo Network in the following events:

Events supporting ghost saving through Nintendo Network
100m 4x100m Relay 100m Freestyle Swimming

Characters[edit]

Character select screen, from Mario & Sonic at the Rio 2016 Olympic Games.
Character select screen for the Football event

There are 35 characters playable in this game, including 17 from Team Mario, 17 from Team Sonic, and the Miis. The 21 characters that are playable in the Wii versions of the second installment and third installment, as well as the fourth installment, are playable in all events. All 14 newcomers to this installment (known as guests) are only playable in one event each (with the exceptions of Diddy Kong, Jet, and Rouge, who are also playable in the Duel versions of their respective events).

Like the 3DS version of the game, guests have to be unlocked first. To do so, the player must first beat the prelimnary round of their event's tournament, then talk to the guest when they appear on Copacabana Beach. After winning a gold medal in the event, the guest will then challenge them to a match, which the player must win to unlock them. Diddy Kong, Rosalina, Jet, Rouge, Wave, Zavok, and Zazz are unlocked after winning the Level 1 tournament of their event, while Nabbit, Wendy, Larry, Toad, Dry Bowser, Espio, and Sticks are unlocked after winning the Level 2 tournament of their event.

This is the first Mario & Sonic game where the home console version has fewer characters than its handheld counterpart, as Roy, Ludwig, Birdo, Dry Bones, Eggman Nega, Cream, and Omega do not return from the 3DS version of the game. However, Toad appears as a guest exclusive to the Wii U version.

General stats information[edit]

Each character has three stats (Power, Speed and Technique) that are then translated in stats specific for each event. The points for each stat range from 0 to 10, with base stats for the characters in Team Mario and Team Sonic ranging from 3 to 9 and having a sum of the points of the three stats which is always 18. Miis without hats and outfits have 2 points in all stats. Unlike previous home console Mario & Sonic games, the character's type based on their stats is not listed in-game. However, they can be categorized into their appropriate type based on their stats: All-Around characters have an equal mix of power, speed, and technique; Power characters have high power, medium technique, and low speed; Speed characters have high speed, medium power, and low technique; Technique types have high technique, regular speed, and low power.

Event-specific stats
Event(s) Power Speed Technique
Football Shot Strength Run Speed Stealing
Duel Football Plasma Attack Slide Speed Gauge Speed
Football & Duel Football (goalies) Kick Strength Speed Catching
Rugby Sevens Tackling Run Speed Tackle Evasion
Duel Rugby Sevens SP-Attack Time SP-Attack Speed SP-Attack Turn
Beach Volleyball Spiking Speed Receiving
Duel Beach Volleyball Spiking Speed Receive Accuracy
BMX Dashing Speed Handling
100m Super Dash Run Speed Powering Up
Triple Jump Super Jump Run Speed Jump Height
100m Freestyle Swimming Super Swim Swim Speed Stamina
Boxing Punch Strength Countering Powering Up
Equestrian Dashing Speed Handling
Rhythmic Gymnastics N.A.
4x100m Relay Super Dash Baton Passing Powering Up
Javelin Throw Charge Speed Run Speed Angle Slide
Archery Arrow Speed Sight Speed Sight Wobble
Table Tennis Smash Speed Spin

Team Mario[edit]

Icon Name Stats Type Description Flag
Mario art4.png Mario
Power
 
6
Speed
 
7
Technique
 
5
All-Around This cheerful hero is known for his red cap and mustache. He's incredibly athletic, and excels at nearly any sport he tries. He and his brother Luigi are currently competing to see who can win the most Olympic medals. Mario's Rio Olympic Flag
Luigi Luigi
Power
 
5
Speed
 
6
Technique
 
7
All-Around This green-capped Mario brother is easily scared, but a kind person at heart. Although he often finds himself overshadowed by his older brother, he's actually quite skillful himself. He's come to Rio with the goal of winning more Olympic medals than Mario, who always seems to hog all the attention. Luigi's Rio Olympic Flag
Princess Peach's artwork from Mario & Sonic at the Rio 2016 Olympic Games. Peach
Power
 
4
Speed
 
5
Technique
 
9
Technique The princess of the Mushroom Kingdom. She's come to the Olympic Games with a bevy of Toads by her side, and is driven to put on a brilliant performance in the name of all the Toads back home who couldn't attend. Princess Peach's Rio Olympic Flag
Artwork of Yoshi for Fortune Street (reused for Mario & Sonic at the Rio 2016 Olympic Games) Yoshi
Power
 
6
Speed
 
8
Technique
 
4
Speed This voracious friend of the Mario brothers hails from Yoshi's Island. He uses his long tongue to eat just about anything, but is especially fond of melons and other fruits. He's attending these Olympic Games with a host of colorful friends at his side. Yoshi's Rio Olympic Flag
Princess Daisy Daisy
Power
 
6.5
Speed
 
8
Technique
 
3.5
Speed The peppy princess from Sarasaland is having a blast at the Olympic Games! In her downtime, she plans to chow down at fine restaurants and maybe get a little shopping in with Peach. Princess Daisy's Rio Olympic Flag
Wario's character portrait. Wario
Power
 
8
Speed
 
4
Technique
 
6
Power Money, money, money! This scoundrel has taken on all sorts of jobs in his pursuit for cash, including treasure hunter, adventurer, and even president of a game company. His latest scheme involved dominating the Olympic Games with the power of garlic, thus allowing him to hog all the valuable gold medals for himself. Wario's Rio Olympic Flag
Artwork of Waluigi for Mario Party: Island Tour (reused for Mario & Sonic at the Rio 2016 Olympic Games) Waluigi
Power
 
4
Speed
 
6
Technique
 
8
Technique This oddball sports a hat with an upside-down L on the front. Although his distinctively scrawny physique leaves him without much power, he makes up for it with flexibility and athleticism. Despite his seemingly lackadaisical attitude, he actually trains quite hard behind the scenes. Waluigi's Rio Olympic Flag
Artwork of Bowser for New Super Mario Bros. Wii (reused for Mario & Sonic at the Rio 2016 Olympic Games) Bowser
Power
 
9
Speed
 
3
Technique
 
6
Power The vicious and egotistical King of the Koopas! He's come to these Olympic Games with a host of seasoned minions in tow, and ordered them to win gold on penalty of fire breath - even though he plans to keep all of them for himself. It's just what any good villain would do. Bowser's Rio Olympic Flag
Artwork of Bowser Jr. for Mario Party 9 (reused for Mario & Sonic at the Rio 2016 Olympic Games) Bowser Jr.
Power
 
6
Speed
 
6.5
Technique
 
5.5
All-Around Bowser's prankster of a son. Since Dad spoiled him rotten, he now expects to get his way. Despite his selfishness, he still holds Father in high regard, and wants nothing more than to impress him. Bowser Jr.'s Rio Olympic Flag
Artwork of Donkey Kong for Mario & Sonic at the Rio 2016 Olympic Games Donkey Kong
Power
 
9
Speed
 
4
Technique
 
5
Power Although this mild-mannered king of the jungle isn't the brightest banana in the bunch, he boasts exceptional strength with which he hopes to dominate the Olympic Games. Since DK and his friends normally live in the jungle, these Olympic Games are perfect for his training regimen. Donkey Kong's Rio Olympic Flag

Guests[edit]

Icon Name Stats Type Event(s) Description Flag
Artwork of Diddy Kong from Mario & Sonic at the Rio 2016 Olympic Games Diddy Kong (new)
Power
 
3
Speed
 
7
Technique
 
8
Technique Although this simian lacks the brute strength of his buddy Donkey Kong, he makes up for it with keen agility and technique. This skill set makes him particularly well-suited for dodging tackles in rugby sevens. Diddy Kong's Rio Olympic Flag
Artwork of Nabbit for New Super Mario Bros. U (reused for Mario & Sonic at the Rio 2016 Olympic Games and Mario Kart Tour) Nabbit (new)
Power
 
7
Speed
 
8
Technique
 
3
Speed This mysterious creature carries a large sack over its shoulder, and also conducts research about Mario from a base on Secret Island. He's surprisingly fast despite the hefty sack, and hopes to use that speed to full effect in the Olympic Games. Nabbit's Rio Olympic Flag
Wendy O. Koopa Wendy (new)
Power
 
8
Speed
 
3
Technique
 
7
Power This lone girl among the seven Koopalings has a bullish attitude and always seems angry. She's also very style-conscious - wearing a necklace, bracelets and high heels. Because of her personality, her only focus now is on winning the Olympic Games. Wendy O. Koopa's Rio Olympic Flag
Larry Koopa Larry (new)
Power
 
3
Speed
 
7
Technique
 
8
Technique One of Bowser's seven Koopaling henchmen. His unique ruffled mohawk and blue head star give him a flashy appearance. In the Olympic Games, he performs acrobatic movements on horseback to thrill the crowd! Larry Koopa's Rio Olympic Flag
Rosalina Rosalina (new)
Power
 
3
Speed
 
7
Technique
 
8
Technique A mysterious woman who travels aboard the Comet Observatory starship. She's taller than Peach and Daisy, and has an air of mystique about her. Having seen past Olympic Games from her observatory, she's finally decided to come enjoy the fun in person. Rosalina's Rio Olympic Flag
Artwork of Toad for Mario Party 8 (reused for Mario & Sonic at the Rio 2016 Olympic Games and Super Mario Run) Toad (new)
Power
 
7
Speed
 
8
Technique
 
3
Speed One of the many Mushroom Kingdom Toads who serve Peach. Many of his fellow Toads are involved with running the Olympic Games, while others are participating in the actual events. Toad's Rio Olympic Flag
Artwork of Dry Bowser. Dry Bowser (new)
Power
 
9
Speed
 
3.5
Technique
 
5.5
Power Bowser's skeletal form. This bony transformation grants him the agility of lightweight competitors while maintaining his heavyweight power. Only those who've boned up on their skill set can hope to pull off such a humerus technique. Dry Bowser's Rio Olympic Flag

Team Sonic[edit]

Icon Name Stats Description Flag
Sonic the Hedgehog Sonic
Power
 
6
Speed
 
9
Technique
 
3
Speed A blue hedgehog with a penchant for high speed, Sonic is a free spirit with a love for adventure. He despises anything that is unfair and will get into trouble to help anyone in need. For Sonic, saving the world is just another thrilling episode in his life. He's currently hoping to turn his innate speed into some quick gold. Sonic the Hedgehog's Rio Olympic Flag
Artwork of Tails from Mario & Sonic at the Rio 2016 Olympic Games Tails
Power
 
3.5
Speed
 
5.5
Technique
 
9
Technique Sonic's best friend and trusty sidekick, Tails can use his two tails to fly, allowing him to lend Sonic a helping hand with hard-to-reach places. Tails is also somewhat of a technical genius, applying his mechanical expertise to invent all sorts of vehicles and other robotic contraptions. Undaunted by Sonic's speed, he's determined to use his wits to propel himself to a gold medal. Miles "Tails" Prower's Rio Olympic Flag
Artwork of Amy Rose for Mario & Sonic at the Rio 2016 Olympic Games Amy
Power
 
6.5
Speed
 
5.5
Technique
 
6
All-Around An over-enthusiastic, but good-natured hedgehog girl with a preference for cute things, sweets, and shopping. Amy's constantly trying to close the gap between her and Sonic, but the Blue Blur is one tough guy to catch. She hopes to spend the Olympic Games enjoying the sights of Rio, and is looking to bring home a gold medal as a souvenir. Amy Rose's Rio Olympic Flag
Knuckles' artwork, from Mario & Sonic at the Rio 2016 Olympic Games. Knuckles
Power
 
8
Speed
 
4.5
Technique
 
5.5
Power A red echidna that boasts some serious muscle, Knuckles is what one might call "best frenemies" with Sonic. He's a capable treasure hunter, but his straightforward and trusting nature gets him mixed up with less-scrupulous characters on occasion. He's eager to test his formidable agility and prodigious strength to the fullest in the Olympic Games. Knuckles the Echidna's Rio Olympic Flag
Blaze the Cat Blaze
Power
 
5.5
Speed
 
6
Technique
 
6.5
All-Around A noble princess from another dimension who is also guardian of the Sol Emeralds. Blaze has a kind heart, and always stands up for those who can't stand up for themselves. In addition to being athletic, she also has the power to control flames. After a bit of time away, she's once more crossed over from her dimension in order to rekindle old friendships and test her skills in the Olympic Games. Blaze the Cat's Rio Olympic Flag
Shadow Rio2016.png Shadow
Power
 
5
Speed
 
9
Technique
 
4
Speed A black-and-red hedgehog who bears a striking resemblance to Sonic. While Shadow may seem like Sonic's rival, he personally hates for the two of them to be seen together. A stoic perfectionist, Shadow has a great deal of pride in his own exceptional abilities. He hopes the Olympic Games will provide him the ultimate competition - one he has no intention of losing. Shadow the Hedgehog's Rio Olympic Flag
Silver's artwork, from Mario & Sonic at the Rio 2016 Olympic Games. Silver
Power
 
3.5
Speed
 
6.5
Technique
 
8
Technique This silver hedgehog from the future has a complicated past with Sonic, but has been known to go on world-saving adventures with him. Silver can use his telekinetic powers to move objects or even levitate himself. He has a rather straightforward mindset, loves world peace and blue skies. The true and fair spirit of competition cultivated by the Olympic Games is what drew Silver back from the future. Silver the Hedgehog's Rio Olympic Flag
Dr. Eggman's Artwork from Mario & Sonic at the Rio 2016 Olympic Games Dr. Eggman
Power
 
3
Speed
 
6
Technique
 
9
Technique This evil scientific genius needs no introduction. Dr. Eggman is constantly plotting to fulfill his hopes and ambitions of conquering the world and rebuilding it into his ideal "Eggmanland", but Sonic always manages to stop him. His current madcap scheme is to sweep the medal race, then hijack the competition and turn the Olympic Games into his own Eggman-sponsored affair. Dr. Eggman's Rio Olympic Flag
Metal Sonic from Mario & Sonic at the Rio 2016 Olympic Games Metal Sonic
Power
 
5.5
Speed
 
9
Technique
 
3.5
Speed This high-performance combat robot was built by Dr. Eggman for the sole purpose of defeating Sonic the Hedgehog. Metal Sonic's metallic frame resembles Sonic, as does his speed, power, and endurance. Like Sonic, Metal Sonic plans to put his exceptional speed to the test at the Olympic Games. Metal Sonic's Rio Olympic Flag
Vector Rio2016.png Vector
Power
 
8
Speed
 
3.5
Technique
 
6.5
Power This crafty croc leads the Chaotix Detective Agency. Vector may speak in a rough tone and he may not sweat the details, but uses his powers of deduction to solve any case with dignity and respect. Vector is a true leader with dreams of becoming rich, but is perpetually broke since he often takes jobs that help people but don't pay. There's a strong possibility he'll be competing in the Olympic Games on an empty stomach. Vector the Crocodile's Rio Olympic Flag

Guests[edit]

Icon Name Stats Type Event(s) Description Flag
Jet Rio2016.png Jet (new)
Power
 
7
Speed
 
8
Technique
 
3
Speed Jet is the leader of the Babylon Rogues, and Sonic's rival when it comes to "Extreme Gear" racing. His mastery of the board is so impressive, he's earned himself the name of "Legendary Wind Master". When he's not seeking treasure, he's looking for new speed challenges. The pace and techincal[sic] skill required in ball sports caught his eye, and he intends to add a few Olympic medals to his collection. Jet the Hawk's Rio Olympic Flag
Rouge the Bat Rouge (new)
Power
 
3
Speed
 
7
Technique
 
8
Technique A sultry bat with an air of mystery who specializes in jewels, Rouge is a brave and seasoned spy who boasts excellent footwork in a fight. Although a treasure hunter by nature, her love for gems can sometimes cause her thieving tendencies to take over. Perhaps she entered the competition in order to get her hands on a shiny and sate her lust for glitter. Rouge the Bat's Rio Olympic Flag
Wave's artwork, from Mario & Sonic at the Rio 2016 Olympic Games. Wave (new)
Power
 
7
Speed
 
8
Technique
 
3
Speed A member of the Babylon Rogues, Wave serves as the team's mechanic as well as strategist. She can't abide anyone she considers less intelligent than herself - which in her mind is pretty much everyone else. Nevertheless, she still admires Jet and serves as his faithful follower. She seems especially fond of Olympic events that involve riding on things. Wave the Swallow's Rio Olympic Flag
Espio's artwork, from Mario & Sonic at the Rio 2016 Olympic Games. Espio (new)
Power
 
3
Speed
 
7
Technique
 
8
Technique This straight-laced detective is the voice of reason in the Chaotix Detective Agency, but his reserved demeanor hides a burning sense of justice and a refusal to let evil have its way. Trained as a ninja, this chameleon is a master of throwing kunai, and can vanish using his Leaf Swirl technique. For Espio, these Olympic Games are merely a step along the path to perfecting his art. Espio the Chameleon's Rio Olympic Flag
Zavok Rio2016.png Zavok (new)
Power
 
9
Speed
 
3.5
Technique
 
5.5
Power Zavok is the strongest of the sinister Zeti and the leader of the Deadly Six. As the last disciple of Master Zik, he's a certified force to be reckoned with. Along with his formidable physical prowess, a calm demeanor and penchant for quick-thinking makes him well-suited to leadership. His greatest joy is in improving his skills, which makes the straight-forward competitive nature of the Olympic Games quite appealing. Zavok's Rio Olympic Flag
Sticks the Badger' artwork from Mario & Sonic at the Rio 2016 Olympic Games Sticks (new)
Power
 
3
Speed
 
7
Technique
 
8
Technique A free-spirited badger who lives on the outskirts of the jungle. Sticks is a bit wild due to her woodland upbringing, but she's a talented hunter who can take down any prey with her trusty boomerang. She's also obsessed with things that glitter, and so has come to Rio after hearing she might be able to win a shiny medal. Sticks the Badger's Rio Olympic Flag
Rio2016 Zazz.png Zazz (new)
Power
 
7
Speed
 
8
Technique
 
3
Speed The wild and crazy member of Dr. Eggman's Deadly Six, Zazz is every bit the metalhead he looks like and his unruly and unpredictable personality makes him destructive even by Deadly Six standards. He hates boredom above all else, and will fly into a rage when held back from a fight. His competitive style is a bit more chaotic than is usually seen in the Olympic Games. Zazz's Rio Olympic Flag

Others[edit]

Image Name Base Stats Default Type
M&SRio2016WiiUMiis.png Mii
Power
 
2
Speed
 
2
Technique
 
2
All-Around

Supporting characters[edit]

Icons Name Stats Type Events
Head of a blue Birdo in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.Head of a red Birdo in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.Head of a green Birdo in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games. Birdos
Power
 
3
Speed
 
7
Technique
 
8
Technique
Head of a blue Boom Boom in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.Head of a red Boom Boom in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.Head of a green Boom Boom in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games. Boom Booms
Power
 
7
Speed
 
5
Technique
 
6
All-Around
Head of a blue Egg Pawn in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.Head of a red Egg Pawn in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.Head of a green Egg Pawn in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games. Egg Pawns
Power
 
8
Speed
 
3
Technique
 
7
Power

Non-playable characters[edit]

Events[edit]

In this game, there are fourteen official Olympic Games Events, a considerably lower amount than other home-console Summer Olympics installments (by comparison, the Wii version of the first installment has 20 Olympic Events while both the Wii version of the third installment as well as the sixth installment have 21). Most of these events are shared with the Nintendo 3DS version, with the exceptions of 4x100m Relay, Triple Jump, and Rugby Sevens, which replace 110m Hurdles, Long Jump, and Golf from the 3DS version. Rhythmic Gymnastics also uses clubs instead of hoops.

In addition, there are three Duel Events that are playable along normal events in place of Dream Events. In the Duel Events, special items from the Super Mario and Sonic universes are usable and certain actions increase Duel Points. Once a try, point, or goal is scored, said Duel Points are added to the total score of the team while the Duel Points of the opponent's team are halved. In tournaments of Duel Events, 1st Place, 2nd Place and 3rd Place Medals are earned instead of Gold, Silver and Bronze Medals respectively, much like the Dream Events of previous games.

Olympic Games Events[edit]

Duel Events[edit]

Venues[edit]

Venue Events Description
The Apotheosis Square, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Apotheosis Square
Duel Beach Volleyball Also referred to as the Sambódromo, after the neighboring arena. Said to be the birthplace of samba, it also hosts Rio's world famous Carnival every year.
The Beach Volleyball Arena, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Beach Volleyball Arena
Beach Volleyball Located on Rio's famous Copacabana Beach, this moon-shaped seaside locale is one of the most recognizable locations of these Olympic Games.
The Olympic BMX Centre, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic BMX Centre
BMX The "X-Park" within Deodoro Olympic Park, this 400-meter long BMX course will remain in use once the Olympic Games are over.
The Cinelândia, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Cinelândia
Duel Football This famous public square in Rio is bordered by modern high-rise buildings, as well as the Brazilian National Library, an opera house, and other historical edifices.
The Deodoro Stadium, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Deodoro Stadium
Rugby Sevens Located in Deodoro Olympic Park-- in the neighborhood of the same name-- this 20,000-seat stadium will host the first Olympic Rugby Sevens match.
The Maracanã Stadium, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Maracanã
Football A 78,000-seat stadium famous for football. Built in the 1950s, it underwent major remodeling in 2014. The Opening and Closing Ceremonies will be held here.
The Olympic Aquatics Stadium as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic Aquatic Stadium
100m Freestyle Swimming Located in the center of Barra Olympic Park and close to the Olympic Village. It seats 18,000, and is used for aquatic events such as swimming and water polo.
The Olympic Equstrian Centre as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic Equestrian Centre
Equestrian Located in Deodoro Olympic Park-- in the neighborhood of the same name-- this facility was built for a 2007 sporting event and was expanded for the Olympic Games.
The Olympic Stadium as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic Stadium
100m, 4x100m Relay, Javelin Throw, Triple Jump A track-and-field stadium used for major Brazilian events. It normally seats 45,000, but has expanded to fit 60,000 for the Olympic Games.
The Rio Olympic Arena as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Rio Olympic Arena
Rhythmic Gymnastics A multi-purpose sports facility built in 2007, Rio Olympic Arena is the city's largest indoor stadium. It's used for sports, concerts, and cultural events.
The Riocentro - Pavilion 3, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Riocentro - Pavilion 3
Table Tennis Rio's main exhibition space, this convention center is over 25,000 square meters large and can seat 5,000. It's less than a five-minute walk from Rio Olympic Park.
The Riocentro - Pavilion 6, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Riocentro - Pavilion 6
Boxing A temporary indoor space built for the Rio 2016 Olympic Games. At 14,000 square meters in size and seating over 6,500, it will mainly be used for Boxing events.
The Rodrigo de Freitas Lagoon, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Rodrigo de Freitas Lagoon
Duel Rugby Sevens Set in the heart of Rio, this scenic lagoon is surrounded by famous landmarks, including Copacabana Beach. The vast lake surface makes it an ideal sailing spot.
The Sambódromo as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Sambódromo
Archery Famed as the traditional venue of the Carnival Parade, this stadium is also used for sports and concerts. It was recently renovated to fit over 72,500 spectators.

Tournaments[edit]

Tornaments, unlocked after winning in five Single Matches, are event-specific and consist in three phases. Furthermore, a special prize is earned if a condition related to each tournament is satisfied. Four levels of increasing difficulty exist. After a few unsuccessful attempts at obtaining a medal, the difficulty of a specific tournament decreases, even though its level remains unchanged.

Participants[edit]

Participants in a tournament before the character selection screen in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.Participants in a tournament after the preliminaries in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
The participants in a level MAX Duel Football tournament before the character select screen (left) and after the preliminaries (right). Since Bowser Jr. was chosen as leader for the player's team, the unknown team leaders were chosen among characters of Team Sonic.

The participants of tournaments are mainly Miis of other players and the character or Mii chosen by the player. Characters from Team Sonic and Team Mario can sometime participate in tournaments of level 2 or higher. After the first time, said characters appear every 3 tournaments played. When this happens, their presence is indicated by a question mark in place of the head of the athletes participating in the tournament. Said characters are actually decided after the player chooses and confirms the character or the first character in a team in the character selection screen. If a character from Team Mario is chosen, all those characters will come from Team Sonic, if a character from Team Sonic is chosen, all those characters will come from Team Mario, if a Mii is chosen, those characters will be selected among all characters from both teams. It is important to note that in events involving teams these restriction apply only to team leaders, that are the characters whose heads replace the question marks and who are actually found in Copacabana Beach, the other members of their teams are chosen among the remaining characters in both Team Sonic and Team Mario. In each tournament, tough competitors are indicated with an exclamation mark. Finally, guests of the particular event of the tournament may appear at Copacabana Beach after the qualifiers or preliminaries are passed, if the player talks to them their flag is earned, furthermore if the tournament is successfully cleared, the guest challenges the player and, if beaten, is unlocked. After all level 3 tournaments are cleared, it is possible to choose characters from Team Mario and Team Sonic in the character select screen shown while entering in a tournament.

Series[edit]

There are two kinds of tournaments: elimination series and bracket series.

Elimination series[edit]

The structure of an elimination series tournament in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
The structure of a level 3 Equestrian Tournament, an elimination series tournament.

Events: 100m, 100m Freestyle Swimming, 4x100m Relay, Archery, BMX, Equestrian, Javelin Throw, Rhythmic Gymnastics, Triple Jump

This kind of tournaments is composed of four Qualifiers, two Semifinals and one Final. In each phase (Qualifiers, Semifinals and Final) the individual performances of athletes are evaluated and ranked. In the Qualifiers and Semifinals the first half of the athletes passes to the next phase, while the bottom half is eliminated. In the Final, the first three athletes receive the medals.

Bracket series[edit]

The structure of a bracket series tournament in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
The structure of a level MAX Duel Football Tournament, a bracket series tournament.

Events: Football, Duel Football, Rugby Sevens, Duel Rugby Sevens, Beach Volleyball, Duel Beach Volleyball, Boxing, Table Tennis

This kind of tournaments is composed of four Preliminaries, two Semifinals, one Final and one 3rd Place Match. In each phase (Preliminaries, Semifinals, Final, 3rd Place Match) an athlete or their team directly faces another athlete or their team. In the Preliminaries the loser is eliminated while the winner advances to the next phase; in the Semifinals the winner advances to the Final while the loser advances to the 3rd Place Match; in the Final the winner wins a Gold Medal or a 1st Place Medal, while the loser wins a Silver Medal or a 2nd Place Medal; in the 3rd Place Match the winner wins a Bronze Medal or a 3rd Place Medal, while the loser is eliminated.

Leaving and Suspending[edit]

During a tournament, it is possible to either leave it completely or suspend it. In both cases, Copacabana Beach will return to the normal state and, as a consequence, the player will take control of their Mii and Ghost Matches, Single Events and the Heroes Showdown mode will be available again. In the second case, the player will be unable to change the number of players participating in a tournament but will be able to resume the tournament, with any subsequent failure in the resumed phase of said tournament resulting in immediate elimination, even in bracket series tournaments.

Prizes[edit]

During tournaments, prizes are earned for certain achievements.

The victory pose of Bowser and Bowser Jr. in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
The victory pose of Bowser and Bowser Jr.

It is important to note that medals are only earned when arriving in the first three places in a tournament, as such, the victory animations can only be seen after obtaining a medal in a tournament. Both animations for single characters[1][2] as well as animations for specific pairs of characters[3] are featured. The animations that only involve the playable characters of Mario & Sonic at the Olympic Winter Games are the same ones featured in Mario & Sonic at the Sochi 2014 Olympic Winter Games.

The prize depends on the character selected in the character select screen at the beginning of the tournament. If a character from Team Mario is selected, the prize is in Coins, if a character from Team Sonic is selected, the prize is in Rings, if a Mii is selected, the prize is equally split into Coins and Rings using half up rounding.

The special prize increases the prize of the medal by half using half up rounding.

Tournament prizes
Achievement Tournament level
1 2 3 MAX
Passing the Qualifiers/Preliminaries
Passing the Semifinals (elimination series)
Winning in the Semifinals (bracket series)
5 5 5 5
Bronze Medal
3rd Place Medal
5 10 20 30
Silver Medal
2nd Place Medal
10 20 30 40
Gold Medal
1st Place Medal
20 30 40 50

In addition to these prizes, a wear is obtained when obtaining a medal in the tournament for the first time.

Leagues[edit]

Leagues are special tournaments that can be accessed after winning 25 tournaments using either an amiibo related to the Super Mario universe or a Sonic amiibo. The Mario League, accessed with a Super Mario-related amiibo, has the player's Miis playing against opponents from Team Mario, while the Sonic League, accessed with the Sonic amiibo, has the player's Miis facing characters from Team Sonic. The reward of the Leagues is either a Mario or a Sonic Mii costume. Unlike in the normal tournaments, once a tournament for one sport is done, the player can then do the next tournament for that same sport, instead of having to pass all the tournaments for that level.

Heroes Showdown[edit]

Mario & Sonic at the Rio 2016 Olympic Games
The character selection screen during Heroes Showdonwn

A Heroes Showdown mode is featured as well. It is unlocked after getting the gold medal in all the Single Matches or after getting more than seven medals in the tournaments. This mode can be played with either one player (by talking to Charmy Bee) or two players (by talking to Birdo). Before the game starts, the player can set how many rounds can be played, the CPU difficulty, and if Guests can be used.

The player(s) starts out by selecting whether they want to be part of Team Mario or Team Sonic. After doing so, the characters are assigned to three different colored rows of three (or four if the Guest is included), with each color being assigned a special card. After an event is shown, the player chooses the teammate they want to use to represent their team. The player that wins gets to use their colored card, which can either help their team, or hurt the other, while the loser is eliminated. In team events, the color card will be that of the first selected character. After a card is used, it is replaced by a new one.

The cards that can appear in the center are:

  • Fire up 1-4 members of the team, which maxes out all of their stats for one event. After they are used, the fired up effect wears off.
  • Turn all members of the opposing team into one color for one round, meaning that they can only use that colored card regardless of which character is selected.
  • Eliminate a 1-3 opponents of a certain color.
  • Eliminate one opponent of each of the three colors.
  • Forcibly choose the opponent's character for the next event (except for the Team Captain).
  • Shuffling the opponent's color lineup and elimination status.
  • Force opponent to choose their competitor(s) before the event is revealed.
  • All members of a particular color are forced to skip a turn and cannot be selected for one round.

Mario and Sonic act as their team's respective captains and can be selected at any time. If the player wins as their captain, they can choose any color card to use as well as revive two eliminated teammates, but if they lose as the captain, their team automatically loses Heroes Showdown.

When a row only has one character remaining, that character will automatically be granted a fired up status. When a team has four or less characters remaining, the team gets special chance cards to aid them. These chance cards are:

  • Being able to revive 1-3 eliminated teammates.
  • Being able to steal 1-2 members of the other team and recruit into their team. Eliminated characters and Guests cannot be chosen.
  • Weaken all members of the team (except for the captain), making their stats much lower than usual.
  • Forcibly challenge the team captain in the next event.

amiibo[edit]

The game supports amiibo functionality, accessed from the Shortcut Menu after winning a medal in 25 tournaments rather than by talking to a character in Copacabana Beach. A Super Mario-related amiibo lets the player enter the Mario League, and the Sonic amiibo lets the player enter the Sonic League. All other amiibo will give either coins or rings. Amiibo can not be used during a tournament or while the Carnival is at Copacabana Beach.

Collectables[edit]

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed when a player plays through the game to know more about collectables for this game.

Hats and Outfits[edit]

Hats and outfits selection at the Pousada in the Wii U version of [Mario & Sonic at the Rio 2016 Olympic Games.
Hats and outfits selection at the Pousada. The stats are represented with their actual names.

There are 406 collectable hats and outfits for the player to use for their Mii character.

Costumes[edit]

Some hats and outfits combinations are able to generate costumes, whose stats are greater than the sum of the stats of the individual parts. A majority of the character costumes return from the previous installments, in addition to some brand new ones.

Super Mario franchise[edit]
Character Costume Head Body
Image Stats Image Stats Image Stats
Mario Mario costume in Mario & Sonic at the Rio 2016 Olympic Games
Power
 
+4
Speed
 
+5
Technique
 
+3
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Luigi Luigi costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+3
Speed
 
+4
Technique
 
+5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Princess Peach Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+2
Speed
 
+3
Technique
 
+7
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Princess Peach (winter costume) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Princess Daisy Daisy costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+4.5
Speed
 
+6
Technique
 
+1.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Princess Daisy (winter costume) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+4.5
Speed
 
+6
Technique
 
+1.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Bowser Bowser costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+7
Speed
 
+1
Technique
 
+4
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Wario Wario costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+6
Speed
 
+2
Technique
 
+4
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Waluigi Waluigi costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+2
Speed
 
+4
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Yoshi Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+4
Speed
 
+6
Technique
 
+2
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Donkey Kong Donkey Kong costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+7
Speed
 
+2
Technique
 
+3
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Bowser Jr. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+4
Speed
 
+4.5
Technique
 
+3.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Dry Bowser Dry Bowser costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+7
Speed
 
+1.5
Technique
 
+3.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Dry Bones Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+5
Speed
 
+4
Technique
 
+3
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Birdo Birdo costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+1
Speed
 
+5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Diddy Kong Diddy Kong costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+1
Speed
 
+5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Fire Mario The Fire Mario Costume, from Mario & Sonic at the Rio 2016 Olympic Games (Wii U)
Power
 
+4
Speed
 
+1
Technique
 
+7
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Bee Mario Bee Mario costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+3
Speed
 
+5.5
Technique
 
+4
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Propeller Mario Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Penguin Mario Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Toad Toad costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+5
Speed
 
+6
Technique
 
+1
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Larry Koopa Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+1
Speed
 
+5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Roy Koopa Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Lemmy Koopa Lemmy costume in Mario & Sonic at the Rio 2016 Olympic Games. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Wendy O. Koopa Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+6
Speed
 
+1
Technique
 
+5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Iggy Koopa Iggy Koopa costume in Mario & Sonic at the Rio 2016 Olympic Games. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Morton Koopa Jr. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Ludwig von Koopa Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Rosalina Rosalina costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+1
Speed
 
+5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Nabbit Nabbit costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+5
Speed
 
+6
Technique
 
+1
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Lakitu Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Gold Mario The Gold Mario Costume, from Mario & Sonic at the Rio 2016 Olympic Games (Wii U) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Sonic series[edit]
Character Costume Head Body
Image Stats Image Stats Image Stats
Sonic the Hedgehog Sonic costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+4
Speed
 
+7
Technique
 
+1
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Miles "Tails" Prower Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+1.5
Speed
 
+3.5
Technique
 
+7
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Knuckles the Echidna Knuckles costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+6
Speed
 
+2.5
Technique
 
+3.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Amy Rose Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+4.5
Speed
 
+3.5
Technique
 
+4
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Amy Rose (winter costume) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Dr. Eggman Eggman costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+1
Speed
 
+4
Technique
 
+7
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Shadow the Hedgehog Shadow costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+3
Speed
 
+7
Technique
 
+2
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Silver the Hedgehog Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+1.5
Speed
 
+4.5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Metal Sonic Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+3.5
Speed
 
+7
Technique
 
+1.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Blaze the Cat Blaze costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+3.5
Speed
 
+4
Technique
 
+4.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Blaze the Cat (winter costume) Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Vector the Crocodile Vector costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+6
Speed
 
+1.5
Technique
 
+4.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Rouge the Bat Rouge costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+1
Speed
 
+5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
E-123 Omega Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Charmy Bee Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Espio the Chameleon Espio costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+1
Speed
 
+5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Big the Cat Big costume in Mario & Sonic at the Rio 2016 Olympic Games. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Super Sonic Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Cream the Rabbit Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Jet the Hawk Jet costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+5
Speed
 
+6
Technique
 
+1
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Storm the Albatross Storm costume set in Mario & Sonic at the Rio 2016 Olympic Games (Wii U). Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Wave the Swallow Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+5
Speed
 
+6
Technique
 
+1
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Tikal Tikal costume in Mario & Sonic at the Rio 2016 Olympic Games. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Marine the Raccoon Marine costume in Mario & Sonic at the Rio 2016 Olympic Games. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Emerl Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Sonic the Werehog Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Chip Chip costume in Mario & Sonic at the Rio 2016 Olympic Games. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Egg Pawn Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Power
 
+6
Speed
 
+1
Technique
 
+5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Sticks the Badger Sticks costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+1
Speed
 
+5
Technique
 
+6
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Zavok Zavok costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+7
Speed
 
+1.5
Technique
 
+3.5
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Zazz Zazz costume in Mario & Sonic at the Rio 2016 Olympic Games.
Power
 
+5
Speed
 
+6
Technique
 
+1
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Chao Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Other[edit]
Character Costume Head Body
Image Stats Image Stats Image Stats
Vinicius Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

Music[edit]

As in the previous installments, music can be collected. All guests' themes are unlocked after beating them in an event. Winning Heroes Showdown with Team Mario unlocks a music track from the Super Mario franchise, while winning with Team Sonic unlocks a music track from the Sonic series. Music can also be obtained from item stands.

Super Mario franchise[edit]

Sonic series[edit]

Stamps[edit]

Main article: List of Mario & Sonic at the Rio 2016 Olympic Games (Wii U) stamps

As in other Wii U titles like Super Mario 3D World and Mario Kart 8, players can obtain stamps to use in Miiverse posts. There are a total of 100 stamps in the game. Stamps are obtained at the item stands except for two obtained after clearing all level 3 tournaments.

Differences from previous installments[edit]

  • Instead of a simple menu, there is now a fully controllable hub world.
  • In-game tips for each event as well as Heroes Showdown now need to be unlocked by talking to different Mii characters on Copacabana Beach in between tournament rounds.
    • In addition, tips can now be viewed manually from the Pousada rather than only after an event.
  • Victory/losing animations and the Award Ceremony no longer play after completing single match mode, with them now being exclusive to tournament mode. As such, several characters, especially Guests such as Toad, cannot be seen with every possible animation in the game.
  • As with the 3DS version, Sonic now has text-based dialogue as opposed to being mute like Mario, Luigi, and Metal Sonic.
  • Despite being present in the arcade version, the four different character types (All-Around, Speed, Power, and Technique/Skill) are no longer present in the Wii U or 3DS versions. However, each character still maintains their appropriate stats.
  • This game has both a male and female announcer, as opposed to only a male one.
    • Additionally, the announcer is no longer voiced by Runblebee, who voiced it in the previous three installments.
  • Motion controls are not featured in this game to any extent.
  • Luigi has a different clapping animation than both Mario & Sonic at the Sochi 2014 Olympic Winter Games and the 3DS version which now features him standing up instead of kneeling.
  • Vector and Donkey Kong’s waving animations only have them wave one hand instead of two.
  • The opening uses in-game cutscenes along with CGI instead of just CGI.
  • Character costumes now have separate head and body suits instead of one complete costume.
  • The flags of the characters'emblems that are seen in the audience now correspond to the characters that are in the match. For example, if Mario and Luigi are the only competitors, only their flags can be seen in the audience. In the case of the Miis, they will use the flag of the country that the player selected in the settings.

Demo[edit]

A free demo of the game was released on the 21st of July in Europe and on the 3rd of August in Japan. It doesn't feature Copacabana Beach and only allows Single Matches to be played.

Events featured in the demo[edit]

The following events are playable in the demo:

European version[edit]

Japanese version[edit]

Characters available in the demo[edit]

Eight characters can be selected in the demo, four from Team Mario and four from Team Sonic:

Team Mario Team Sonic
Icon Name Stats Icon Name Stats
Head of Mario. Mario
Power
 
6
Speed
 
7
Technique
 
5
Head of Sonic the Hedgehog. Sonic
Power
 
6
Speed
 
9
Technique
 
3
Head of Princess Peach. Peach
Power
 
4
Speed
 
5
Technique
 
9
Head of Amy Rose. Amy
Power
 
6.5
Speed
 
5.5
Technique
 
6
Head of Bowser. Bowser
Power
 
9
Speed
 
3
Technique
 
6
Head of Shadow the Hedgehog. Shadow
Power
 
5
Speed
 
9
Technique
 
4
Head of Donkey Kong. Donkey Kong
Power
 
9
Speed
 
4
Technique
 
5
Head of Dr. Eggman. Dr. Eggman
Power
 
3
Speed
 
6
Technique
 
9

Critical reception[edit]

Reviews
Reviewer, Publication Score Comment
Drew Hurley, Cubed3 7/10 "For parties and families, this is a title definitely worth picking up and it does a great job in encouraging solo play, too. There's little new here, though, with most of the gameplay feeling old hat. Overall, Mario & Sonic at the Rio 2016 Olympic Games on Nintendo's Wii U is a decent addition to the series but lacking anything special to elevate it to that next level."
Daan Koopman, Nintendo World Report 7/10 "At the end of the day, I enjoyed what Mario & Sonic at the Rio 2016 Olympic Games on Wii U tried to deliver. While the limited amount of events are the major downer here, I had fun playing them alone or with my friends. They found unique ways to represent the events, which is what matters at the end of the day. I do expect that the majority will be disappointed with the lack of specific Mario and Sonic touches, which is totally justified. From all the games in the series, this one shows the roots of the characters the least. Depending on how far your love for these franchises go, it will impact your purchasing decision more than likely."
Aggregators
Compiler Platform / Score
Metacritic 65
GameRankings 64.64%

Gallery[edit]

For this subject's image gallery, see Gallery:Mario & Sonic at the Rio 2016 Olympic Games.

Media[edit]

Soundx.png It has been suggested that audio and/or video file(s) related to this section be uploaded. Reason: At least two more music samples
Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.
Audio.svg Announcer - "GO!"
File infoMedia:Mario Sonic Rio 2016 Announcer Call.oga
Audio.svg Toad's Theme
File infoMedia:M&SATROG Slide Theme.oga
Help:MediaHaving trouble playing?

Pre-release and unused content[edit]

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: GIFS of Jet, Toad, and Diddy Kong's award ceremony animations from debug menu

Debut trailer[edit]

  • The debut trailer showed the left side bar as green in Rhythmic Gymnastics, as opposed to red in the final game.

Introductory video[edit]

  • The game originally featured Boom Boom among the playable characters of Team Mario in the introductory video of the game shown in the Nintendo Direct of March 2016[4]. This video was also reused as the introduction of the game. Despite this, in the final game Dry Bowser, who doesn't appear in the introduction among the playable characters of Team Mario and is only referred to through his flags, is playable instead of Boom Boom and the only playable Boom Booms are the supporting characters of the Rugby Sevens events.
  • Also in the opening, Birdo and an orange Egg Pawn are seen as goalies in the Duel Football event. In the final game, they are replaced by red, blue, and green colored variations of them as goalies. Birdo herself only appears at the Heroes Showdown sand statue, while the orange Egg Pawn only appears as a Mii costume.

Unused data[edit]

  • By debugging the game, characters can be seen with victory animations that cannot normally be seen in-game, these include the post-event 1st place animations (which are used in the 3DS version by all characters but are only used by Miis in the Wii U version after getting a medal in a tournament), as well as the solo Award Ceremony animations (gold and silver/bronze) for Jet, Toad, and Diddy Kong, whose animations cannot be viewed in the final game due to being exclusive to team events, which do not show the victory animations.

Staff[edit]

Main article: List of Mario & Sonic at the Rio 2016 Olympic Games (Wii U) staff

Names in other languages[edit]

Language Name Meaning
Japanese マリオ&ソニックATリオオリンピック
Mario ando Sonikku atto Rio Orinpikku
Mario & Sonic at the Rio Olympics

French Mario & Sonic aux Jeux Olympiques de Rio 2016
Mario & Sonic at the Rio 2016 Olympic Games
German Mario & Sonic bei den Olympischen Spielen: Rio 2016
Mario & Sonic at the Olympic Games: Rio 2016
Italian Mario & Sonic ai Giochi Olimpici di Rio 2016
Mario & Sonic at the Rio 2016 Olympic Games
Spanish Mario & Sonic en los Juegos Olímpicos - Río 2016
Mario & Sonic at the Olympic Games - Rio 2016

Trivia[edit]

  • This is the first home console Mario & Sonic game to be released on the same year of the Olympics in real life, being released six weeks before the Opening Ceremony.
  • This is the first home console Mario & Sonic game where all of the events take place in real life locations.
  • This is the first Mario & Sonic game with its own vocal theme song, Canção do Rio, played at Copacabana Beach during the carnival.

References[edit]

  1. ^ NintenU (June 4, 2016). Mario and Sonic at the Rio 2016 Olympic Games (Wii U) - All Characters Victory Animation. YouTube. Retrieved September 12, 2016.
  2. ^ NintenU (June 8, 2016). Mario and Sonic at the Rio 2016 Olympic Games - All Characters Victory Animation (2nd/3rd Place). YouTube. Retrieved September 12, 2016.
  3. ^ Zephiel810 (July 5, 2016). Mario and Sonic at the Rio 2016 Olympic Games (Wii U) - All Special Animations. YouTube. Retrieved September 12, 2016.
  4. ^ Nintendo UK (March 3, 2016). Mario & Sonic at the Rio 2016 Olympic Games - Opening Movie (Wii U) Youtube. Retrieved March 4, 2016.

External links[edit]