Golf

Revision as of 23:40, October 6, 2023 by Doc von Schmeltwick (talk | contribs) (Moved Virtual Boy stuff to newly created Golf (series) page due to ambiguity on what we should do with it. Other bits still need split to own pages though.)
Split-arrows.svg It has been suggested that this page be split into the following: Golf, Stroke & Match Golf, Golf (Game Boy). (discuss)
This article is about the 1984 video game. For the microgame with the same name, see Golf (microgame). For the event in the 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, see Golf (event). For an overview of all golf-related titles in the Mario series, see Mario Golf (series).
Golf
Boxart for Golf
NES box art

Golf cover
Game Boy box art

For alternate box art, see the game's gallery.

Developer Nintendo R&D2
Hudson Soft (PC-8801, PC-8001mkIISR, and Sharp X1 ports)
Publisher Nintendo
Platform(s) NES, VS. System, NEC PC-88, Sharp X1, PC-8001mkIISR, Family Computer Disk System, Nintendo PlayChoice-10, Game Boy, e-Reader, Virtual Console (Nintendo 3DS, Wii U), Nintendo Switch
Release date Famicom/NES:
Japan May 1, 1984
USA October 18, 1985
Europe November 15, 1986
VS. System:
Japan August 1984
USA October 1984 (VS. Golf)
USA December 1984 (VS. Ladies Golf)
PC-8801:
Japan 1985
Sharp X1:
Japan 1985
PC-8001mkIISR:
Japan 1985
Famicom Disk System:
Japan February 21, 1986
Nintendo PlayChoice-10:
USA August 1986
Game Boy:
Japan November 28, 1989
USA March 1990
Europe 1990
e-Reader:
USA April 21, 2003
Virtual Console (3DS):
Japan June 29, 2011
USA September 8, 2011
Europe October 13, 2011
Australia October 13, 2011
South Korea July 20, 2016
Virtual Console (Wii U):
USA October 10, 2013
Europe October 10, 2013
Australia October 10, 2013
Japan November 13, 2013
Nintendo Switch:*
Japan March 3, 2017
USA March 3, 2017
Europe March 3, 2017
Australia March 3, 2017
HK March 3, 2017
*Only playable July 11.
Nintendo Switch (Arcade Archives):
Japan October 25, 2019
USA October 25, 2019
Europe October 25, 2019
Australia October 25, 2019
Genre Sports
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
Mode(s) 1–2 players
Media
NES:
Game Pak
Wii U:
Digital download
Nintendo Switch:
Digital download
Game Boy:
Game Pak
Game Boy Advance:
e-Reader card
Nintendo 3DS:
Digital download
Input
NES:
Wii U:
Wii Remote (horizontal)
Nintendo Switch:
Game Boy:
Game Boy Advance:
Nintendo 3DS:

Golf is a game for the NES released in 1984. It is based on the sport of the same name. The golfer, a heavyset man with a cap and mustache, has been identified as Mario in supplemental material, albeit not wearing his traditional shirt and overalls.[1] However, the game Captain Rainbow would instead identify the golfer as Ossan, which happens to be a generic internal name Mario had during the development of Donkey Kong.[2] The game's sequels (Family Computer Golf: Japan Course, Family Computer Golf: US Course, and NES Open Tournament Golf) all more clearly depict the golfer as Mario. Additionally, the Game Boy variation of this game would feature Mario on the Western cover art but not the Japanese version, though the in-game sprite still appears to depict him.

A copy of the original game was embedded in Nintendo Switch firmware. Activating it required the internal system clock to be set to July 11—Satoru Iwata's death anniversary—and performing his iconic "directly to you" hand gesture with both Joy-Con controllers on the HOME Menu. If successful, a voice clip of Iwata from a Japanese 2012 presentation would confirm the input, and an emulator of Golf with added motion control support would promptly boot up.[3] Golf has significance as one of the first video games Iwata programmed himself for Nintendo while working at HAL Laboratory.[4] This version of Golf was overwritten as of the 4.0.0 update, making it unplayable.[3] Aside from the NES game's inclusion on the Switch, the international version of VS. Golf was later included on Arcade Archives.[5]

Gameplay

 
An in-game screenshot

The gameplay of Golf is relatively simple. The player is given a ball, and a map on the right side of the screen shows the hole that they must hit the ball into. The obstacles on the way are also displayed on the map. The player gets more points depending on how many times they hit the ball to get it into the hole. Many different types of clubs are also available to choose from by pressing Up/Down on the + Control Pad. Left/Right changes the direction the player will hit the ball in; on the fairway, this is limited to 16 directions and represented by an arrow, while on the putting green, the directions are unlimited and represented by a crosshair-like target.

Hitting the ball is done via a meter beneath the viewing field. Pressing the   button once makes the golfer swing the club back, with the arrow on the meter moving left. Pressing it again causes them to swing forward, also moving the arrow back to the right—how far to the left it was determines the stroke's power, and if it reaches the far left, it will start moving right again on its own without a strength being yet determined. Pressing it a third time hits the ball, with the arrow's position relative to the meter's target area determining the impact point and thus how the ball will move; hitting the target on the center makes the ball go straight, hitting to the right of the target causes a left-curving hook ball, and hitting to the left of the target causes a right-curving slice ball. If the second step is skipped, the ball will merely be swiped a few yards ahead, and skipping the third step causes the club to miss entirely. The ball's direction in the air is also influenced by the direction and speed of the wind, which varies between rounds and is determined by an arrow and label found above the viewing area. On the putting green, meanwhile, the direction is influenced by the lay of the green, represented by arrows in different directions and densities.

Unlike in most golf games following it, there is no distinction between fairway and rough; as such, the only terrains are standard grass, putting green, and sand bunkers, with trees representing out-of-bounds areas.

Description from the Nintendo eShop

Bogey, par, birdie, or Eagle.
The score is up to you.
Golf is 18 holes of realistic links action. Each hole has tricky hazards, so strategy is a must.
Read the wind direction, check the distance, select a club, adjust your swing and keep your eye on the ball. Now drive it home.
From twisting fairways and hungry sand traps to big water hazards and deceptive greens, Golf is packed with challenges.

This version of the game does not have multiplayer functionality.

Clubs

There are 14 different clubs in the game: three woods (1W, 3W, 4W), eight irons (1I, 3I, 4I, 5I, 6I, 7I, 8I, 9I), a pitching wedge (PW), a sand wedge (SW), and a putter (PT). Higher numbers mean lower length on the shaft and the resulting drive. Woods have a drive that causes the ball to roll a short distance after landing, and as such, they are most useful for covering ground. Irons have a drive that causes the ball to stop short almost immediately after landing, making them the most useful for precision with avoiding hazards. The pitching wedge gives a short-length but very tall drive, and as such, it acts as a 10-level iron. The sand wedge gives a short-distance swat and is the most useful for escaping sand bunkers. The putter is unique, only rolling the ball a small amount forward along the ground to move it onto and across the putting green; its meter is shorter than the others and lacks an impact area, and it is the only club available while the ball is on the green.

Holes

Golf features 18 holes separated into nine labeled "OUT" and nine labeled "IN." Each hole features some green and some woods, and every hole except hole 11 features sand traps. Holes 2, 3, and 5 feature inland ponds; holes 7 and 16 feature rivers; and holes 6, 9, 13, 15, and 18 have water covering the majority of the map. The other holes do not have water. Once the player gets the ball close to the target (the actual "hole," marked by a flag) on each map, the section of the screen that previously showed a map of the entire course shows a zoomed-in map of the putting green.[6][7]

Outward nine

Hole 1
  390y
Par 4
 
Hole 2
  395y
Par 4
 
Hole 3
  215y
Par 3
 
Hole 4
  388y
Par 4
 
Hole 5
  491y
Par 5
 
Hole 6
  398y
Par 4
 
Hole 7
  408y
Par 4
 
Hole 8
  494y
Par 5
 
Hole 9
  247y
Par 3
 

Inward nine

Hole 10
  395y
Par 4
 
Hole 11
  220y
Par 3
 
Hole 12
  410y
Par 4
 
Hole 13
  542y
Par 5
 
Hole 14
  174y
Par 3
 
Hole 15
  343y
Par 4
 
Hole 16
  400y
Par 4
 
Hole 17
  466y
Par 4
 
Hole 18
  513y
Par 5
 

VS. System

The game was released for the VS. System, for which the game is also known as Stroke & Match Golf or VS. Golf. Three versions of this game exist. All have a "stroke" version for casual play, and a "match" version for competitive play against another player or a computer opponent. The general gameplay remains the same as the NES original, with the same control scheme, physics, and clubs. However, music and additional sound effects are added. All have more than 18 possible holes, though only 18 show up per round; certain holes are reserved as possible "first" and "second" holes, but the rest are entirely random.

The singular Japanese version features the same Mario lookalike as the NES game but has 26 holes in total. 17 of these holes are edited versions of holes from the original Golf, with aspects such as the putting green, out-of-bounds trees, bunkers, and water hazards given more difficult positions. Due to its nature as an arcade game, a points system is in place, measured in hundreds; a bogey loses 100 points, a double bogey or above loses 200 points, and getting an equal score on a hole while sinking the ball second loses 50 points. Reaching zero points causes a game over, needing extra credits to continue. It has an attract mode showing gameplay.

Two international versions of the game exist, with one having the same male character as the NES version, but the other, also called VS. Ladies Golf, instead featuring a female player. These each have 21 possible holes for each 18-hole playthrough. Most of the Men's version uses holes straight from the NES version with occasional minor changes. In the Ladies' version, a few holes are reused from the Japanese release with a few tweaks, but most are completely unique. The points system in these versions was altered to be more forgiving, with the points being measured in single and double digits depending on how many credits are inserted and losing a smaller amount proportional to the amount of strokes taken, though pars also lose a single point. Unlike the Japanese version, the golfer in these releases performs a fist-pump upon getting a birdie or lower. These releases have attract modes with instructions.

Holes

The below orders for each release's holes are based on how they are stored in the respective game's ROM.[8]

Japanese release

Hole 1
  197m
Par 3
 
Hole 2
  361m
Par 4
 
Hole 3
  357m
Par 4
 
Hole 4
  375m
Par 4
 
Hole 5
  159m
Par 3
 
Hole 6
  361m
Par 4
 
Hole 7
  373m
Par 4
 
Hole 8
  449m
Par 5
 
Hole 9
  517m
Par 5
 
Hole 10
  421m
Par 4
 
Hole 11
  469m
Par 5
 
Hole 12
  431m
Par 5
 
Hole 13
  215m
Par 3
 
Hole 14
  389m
Par 4
 
Hole 15
  505m
Par 5
 
Hole 16
  376m
Par 4
 
Hole 17
File:VS Golf JM Hole 17-16 map.png 371m
Par 4
 
Hole 18
  374m
Par 4
 
Hole 19
  366m
Par 4
 
Hole 20
  459m
Par 5
 
Hole 21
  226m
Par 3
 
Hole 22
  496m
Par 5
 
Hole 23
  200m
Par 3
 
Hole 24
File:VS Golf JM Hole 24-20 map.png 384m
Par 4
 
Hole 25
  342m
Par 4
 
Hole 26
  314m
Par 4
 

International release (Men's)

Hole 1
  215y
Par 3
 
Hole 2
  395y
Par 4
 
Hole 3
  408y
Par 4
 
Hole 4
  512y
Par 5
 
Hole 5
  409y
Par 4
 
Hole 6
  395y
Par 4
 
Hole 7
  400y
Par 4
 
Hole 8
  343y
Par 4
 
Hole 9
  491y
Par 5
 
Hole 10
  390y
Par 4
 
Hole 11
  410y
Par 4
 
Hole 12
  471y
Par 5
 
Hole 13
  218y
Par 3
 
Hole 14
  552y
Par 5
 
Hole 15
  398y
Par 4
 
Hole 16
File:VS Golf JM Hole 17-16 map.png 406y
Par 4
 
Hole 17
  174y
Par 3
 
Hole 18
  542y
Par 5
 
Hole 19
  247y
Par 3
 
Hole 20
File:VS Golf JM Hole 24-20 map.png 420y
Par 4
 
Hole 21
  374y
Par 4
 

International release (Ladies')

Hole 1
  411y
Par 4
 
Hole 1
  398y
Par 4
 
Hole 3
  418y
Par 4
 
Hole 4
  398y
Par 4
 
Hole 5
  393y
Par 4
 
Hole 6
  523y
Par 5
 
Hole 7
  429y
Par 4
 
Hole 8
  570y
Par 5
 
Hole 9
  435y
Par 5
 
Hole 10
  463y
Par 5
 
Hole 11
  227y
Par 3
 
Hole 12
  422y
Par 4
 
Hole 13
  466y
Par 4
 
Hole 14
  407y
Par 4
 
Hole 15
  524y
Par 5
 
Hole 16
  355y
Par 4
 
Hole 17
  198y
Par 3
 
Hole 18
  324y
Par 4
 
Hole 19
  185y
Par 3
 
Hole 20
  336y
Par 4
 
Hole 21
  196y
Par 3
 

Game Boy

The Game Boy game retrofits aspects from later NES golf games, such as trees acting as solid obstacles that must be gone over or around, differentiation between fairway and rough zones, and putting greens having multiple ways to push the ball. All of the original game's clubs return, and the game contains 36 different holes split between two courses: Japan and U.S.A. In the Japan Course, forested areas act as out-of-bounds zones, while in the U.S.A. course, they are treated as standard rough spots. Unlike previous games, it lacks the golfer-based viewing field, with him instead being shown on a more zoomed-in version of the bird's-eye-view map. The view can be switched between the zoomed-in map, the full map, and a view of the green via the   button. Each course has a scoreboard with five records to beat; the player's final placement determines what reward (if any) the golfer receives. Once again, the golfer resembles Mario, with player one having light skin and a dark cap, while player two has dark skin and a light cap. On the Game Boy Color and Game Boy Advance, backgrounds and heads-up-display graphics are colored green, while character and object sprites are colored a reddish orange.

Holes

Japan Course

Outward nine
Hole 1
  391y
Par 4
Hole 2
  468y
Par 4
Hole 3
  162y
Par 3
Hole 4
  479y
Par 5
Hole 5
  380y
Par 4
Hole 6
  226y
Par 3
Hole 7
  274y
Par 4
Hole 8
  335y
Par 4
Hole 9
  495y
Par 5
Inward nine
Hole 10
  342y
Par 4
Hole 11
  142y
Par 3
Hole 12
  393y
Par 4
Hole 13
  545y
Par 5
Hole 14
  443y
Par 4
Hole 15
  258y
Par 4
Hole 16
  429y
Par 4
Hole 17
  484y
Par 5
Hole 18
  207y
Par 3

U.S.A. Course

Outward nine
Hole 1
  384y
Par 4
Hole 2
  194y
Par 3
Hole 3
  481y
Par 5
Hole 4
  352y
Par 4
Hole 5
  408y
Par 4
Hole 6
  556y
Par 5
Hole 7
  354y
Par 4
Hole 8
  398y
Par 4
Hole 9
  186y
Par 3
Inward nine
Hole 10
  331y
Par 4
Hole 11
  498y
Par 5
Hole 12
  454y
Par 4
Hole 13
  147y
Par 3
Hole 14
  451y
Par 4
Hole 15
  394y
Par 4
Hole 16
  232y
Par 3
Hole 17
  500y
Par 5
Hole 17
  429y
Par 4

Gallery

For this subject's image gallery, see Gallery:Golf.

References in later media

Staff

Main article: List of Golf staff

Names in other languages

Language Name Meaning
Japanese ゴルフ
Gorufu
Golf

Trivia

  • Nintendo planned to release an 18-hole golfing game as a launch title for the Family Computer, but software companies declined the project and believed that it could not be done with such limited memory at the time. Then-HAL Laboratory employee Satoru Iwata was eager to prove this technical achievement and program the game himself, which required him to create a custom data compression routine.[10]
  • Golf is the second released video game that Satoru Iwata programmed for Nintendo, after Pinball.[10]
  • Like in Ice Climber, the red-colored character on the North American NES box art is actually the second player.
  • Golf is a playable NES game in Doubutsu no Mori for the Nintendo 64 and its GameCube port, Animal Crossing.

External links

References