PipeProject:Music/Drafts/Barrel Hop

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"Barrel Hop"
Composed by:
Yukio Kaneoka
Key C major
First appearance Donkey Kong (1981)
Latest appearance Donkey Kong Bananza (2025)

"Barrel Hop"[1] is a five-note musical sound effect composed by Yukio Kaneoka for Donkey Kong, where it plays upon earning points within a level and when collecting a Hammer. It is somewhat similar to the "Round 1 and 2 Clear" jingle from the same game.

History[edit]

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Donkey Kong franchise[edit]

Donkey Kong[edit]

This section needs Donkey Kong improvement. Specifically:

  • Discuss each arrangement separately
Requested improvements must be clear, pertinent, and well-formed. Please refrain from adding bullet points such as "Add more information" or "Write the rest of the article".

Donkey Kong marks the first appearance of "Barrel Hop". Due to differing hardware, ports of the game have slightly different versions of the theme (e.g., the NES version plays the theme on a pulse wave).

Donkey Kong (Game Boy)[edit]

In the Game Boy title Donkey Kong, a four-note, slightly different chiptune arrangement of "Barrel Hop".

Donkey Kong Bananza[edit]

Donkey Kong Bananza features three arrangements of "Barrel Hop".

The theme that plays in Radiance Layer Challenge Course 3: Arcade Country is a medley arrangement of several themes from Donkey Kong, including "Barrel Hop" approximately 36 seconds and 1 minute and 8 seconds in. It is titled "2D Challenge Course #4" in the game's sound test and "2D Challenge Course #4 (25m)" in the Nintendo Music app.

The song that plays during the game's staff credits quotes "Barrel Hop" played on a piano approximately 4 minutes and 7 seconds in, during the "It was pounding in hopes that this day would come" verse. It is titled "Breaking Through (Heart of Gold)" in the game's sound test and the Nintendo Music app.

An arrangement of "Barrel Hop" also plays during Emerald Rush of the Donkey Kong Bananza: DK Island & Emerald Rush DLC, when getting an emerald multiplier of over x10000 from defeating enemies or destroying objects that releases emerald ore.

WarioWare: D.I.Y. / WarioWare: D.I.Y. Showcase[edit]

This page needs WarioWare improvement. Specifically:

  • List all microgames using the sound effect
Requested improvements must be clear, pertinent, and well-formed. Please refrain from adding bullet points such as "Add more information" or "Write the rest of the article".

In WarioWare: D.I.Y., "Barrel Hop" can be selected from the "8-Bit" category as a sound effect to be used in microgames. The sound effect returns in WarioWare: D.I.Y. Showcase in the Wreck. Crew microgame.

Captain Toad: Treasure Tracker[edit]

In Captain Toad: Treasure Tracker and its Nintendo Switch and Nintendo 3DS ports, an arrangement of "Barrel Hop" plays after the time runs out in a Coins Galore course and the player's total coin count is displayed.

Super Mario Odyssey[edit]

In Super Mario Odyssey, an arrangement of "Barrel Hop" is incorporated into the song "Jump Up, Super Star!" at the very end of the "Odyssey, ya see!" section. In the soundtrack version, the melody is slightly altered and features a harmony. In the in-game version, which plays in the mission "A Traditional Festival!", it is played more faithfully and alongside a piano, titled "NDC Festival" in the game's sound test and "Jump Up, Super Star! - New Donk City Festival" in the Nintendo Music app.

Super Smash Bros. Ultimate[edit]

Super Smash Bros. Ultimate features a medley arrangement titled "Donkey Kong / Donkey Kong Jr. Medley" arranged by Yusuke Takahama, which can play in any Super Smash Bros.-series or Donkey Kong-series stage. It features arrangements of several themes from Donkey Kong and its sequel Donkey Kong Jr., including "Barrel Hop" 52 and 57 seconds in.

The Super Mario Bros. Movie[edit]

In The Super Mario Bros. Movie, the original version of "Barrel Hop" plays from an arcade cabinet for Jump Man, a fictional spoof of Donkey Kong. It can be heard twice: once when Giuseppe jumps and once when the game's character jumps.

Mario Kart World[edit]

In Mario Kart World, an arrangement of "Barrel Hop" plays when activating the Jump Panels on DK Spaceport.

The theme that plays during the game's staff credits quotes "Barrel Hop" after the "Mario Bros. Circuit" section and directly before the "DK Spaceport" section. It is titled "Staff Credits" in the Nintendo Music app.

Other appearances[edit]

Super Nintendo World[edit]

At the Super Nintendo World theme park, an arrangement of "Barrel Hop" plays after successfully routing the Green Shell to the POW Block in the Koopa Troopa POWer Punch challenge.[2]

Gallery[edit]

List of Super Mario appearances[edit]

Games[edit]

Work System Year Type Title Credits
Donkey Kong Arcade 1981 Original "Barrel Hop"[1] Yukio Kaneoka
WarioWare: D.I.Y. Nintendo DS 2009 Original "Barrel Hop"[1] Yukio Kaneoka
WarioWare: D.I.Y. Showcase Wii 2009 Original Yukio Kaneoka
Captain Toad: Treasure Tracker Wii U 2014 Arrangement
Super Mario Odyssey Nintendo Switch 2017 Arrangement "Jump Up, Super Star! - New Donk City Festival"[3] Naoto Kubo
Captain Toad: Treasure Tracker Nintendo 3DS, Nintendo Switch 2018 Past arrangement (Captain Toad: Treasure Tracker [Wii U])
Super Smash Bros. Ultimate Nintendo Switch 2018 Arrangement "Donkey Kong / Donkey Kong Jr. Medley"[4] Yusuke Takahama
Mario Kart World Nintendo Switch 2 2025 Arrangement  
"Staff Credits"[5]
Donkey Kong Bananza Nintendo Switch 2 2025 Arrangement "2D Challenge Course #4 (25m)"[6]
"Breaking Through (Heart of Gold)"[6]
2025[a] "Emerald Rush #4"[6]
 
  1. ^ Added in the Donkey Kong Bananza: DK Island & Emerald Rush DLC on September 12, 2025

Film and television[edit]

Work Year Type Title Credits
The Super Mario Bros. Movie 2023 Original Yukio Kaneoka

Other media[edit]

Work Year Type Title Credits
Super Nintendo World 2021 Arrangement Dani Donadi[7]

References[edit]