Rocto

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This article is about the octopuses that resemble Octoombas from Super Mario Galaxy and Super Mario Galaxy 2. For other octopuses, see Octopus.
Rocto
SMG Octopus Artwork.png
Rocto from Super Mario Galaxy
First appearance Super Mario Galaxy (2007)
Latest appearance Super Mario 3D All-Stars (2020)
Variant of Octorok
Relatives
Comparable
Notable members
“Your attacks won't reach those mean-looking aliens! But here's a great idea! What if you tried to bounce something back at them?”
Green Toad, Super Mario Galaxy

Roctos[1][2] are enemies in Super Mario Galaxy and Super Mario Galaxy 2. They are giant, gray relatives of Octoombas with many pale spots and a blue antenna. They are larger than the Octoombas and their torsos have two large coils, with four cephalopod arms appearing from the bottom. They are capable of firing projectiles from their funnels. They are based off the Octoroks from the The Legend of Zelda franchise, particularly in the 3D games, where they can be defeated by deflecting their projectiles back at them in the same way as Roctos.

History[edit]

Super Mario Galaxy[edit]

Roctos from Super Mario Galaxy

In Super Mario Galaxy, these enemies mostly appear around airships and usually hide in barrels or stand on platforms until Mario approaches them, after which they will try to shoot Mario with coconuts or fireballs as their main form of attack. They are always found in pairs. To defeat them, Mario has to send back the coconuts they shoot by spinning. One pair, which shoots only fireballs in the Space Junk Galaxy, must be destroyed by the player throwing shells towards them. Roctos usually guard bridges that will be released upon their defeat. The leader of the Roctos, King Kaliente, is fought twice as a boss.

Super Mario Galaxy 2[edit]

Roctos from Super Mario Galaxy 2

In Super Mario Galaxy 2, they reappear in the Shiverburn Galaxy where they act as the final enemy defense before facing Prince Pikante, another boss Rocto. Similarly to the first game, they guard a pathway (of rock over lava) that Mario must use to progress. However, unlike the previous game, they are found in sets of five instead of two. They also appear in the final galaxy, the Grandmaster Galaxy, on the Platform Planet; this is their only appearance where defeating them is not mandatory to progress forward. They still shoot coconuts and fireballs in this game.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Galaxy
Super Mario Galaxy 2
ObjectData/OtaRock.arc OtaRock Ota Rock

Names in other languages[edit]

Language Name Meaning
Japanese オタロック
Ota Rokku
Based on「オクタロック」(Okutarokku, Octorok)

French Octopus[3]
Octopus
German Oktopus
Octopus
Italian Polipo
Octopus
Spanish (NOA) RocaPulpo
Octopus Rock
Spanish (NOE) Rocapulpo
Octopusrock

Trivia[edit]

Unused Ota Jack model from Super Mario Galaxy
The unused Ota Jack.
  • The data for Super Mario Galaxy contains a model for an unused enemy resembling a cross between Rocto and Electrogoomba under the filename "OtaJack."[4] This fits the theme of Rocto being "OtaRock," King Kaliente being "OtaKing," and the later Prince Pikante being "OtaPrince."

References[edit]

  1. ^ English Super Mario Galaxy entry on the official Mario Portal. nintendo.co.jp. Retrieved August 13, 2022. (Archived August 12, 2022, 23:39:09 UTC via archive.today.)
  2. ^ English Super Mario Galaxy 2 entry on the official Mario Portal. nintendo.co.jp. Retrieved August 13, 2022. (Archived August 12, 2022, 23:39:46 UTC via archive.today.)
  3. ^ Super Mario Bros. Encyclopedia, page 127
  4. ^ TCRF. Super Mario Galaxy/Unused Models § OtaJack. The Cutting Room Floor. Retrieved February 20, 2020.