Mario Tennis (series): Difference between revisions

 
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{{italic title|''Mario Tennis'' (series)}}
{{italic title}}
{{Series-infobox
{{series infobox
|title=Mario Tennis
|image=[[File:Mario Tennis series logo.png|250px]]<br>The updated version of the logo introduced in ''[[Mario Tennis Open]]''.
|image=[[File:Mario Tennis series logo.png|250px]]<br>[[File:MarioTennis.png|250px]]
|first=''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' ([[Nintendo 64]]) ([[List of games by date#2000|2000]])
|first=''[[Mario's Tennis]]'' ([[List of games by date#1995|1995]])
|latest=''[[Mario Tennis Aces]]'' ([[List of games by date#2018|2018]])
|latest=''[[Mario Tennis: Ultra Smash]]'' ([[List of games by date#2015|2015]])
|number=10 (7 direct, 2 indirect, 1 port)
|number=10 (6 direct, 1 upcoming, 2 indirect, 1 port)
|franchise=''[[Super Mario (franchise)|Super Mario]]''
|parent=''[[Mario (franchise)|Mario]]''
|staff=[[Shugo Takahashi]], [[Hiroyuki Takahashi]]
|staff=[[Shugo Takahashi]], [[Hiroyuki Takahashi]]
}}
}}
'''''Mario Tennis''''' (マリオテニス ''Mario Tenisu'') is a brand of [[wikipedia:Sports game|sports games]] that features tennis matches incorporating the characters, themes, and locations of the ''[[Mario (franchise)|Mario]]'' franchise. Though preceded by several earlier tennis games featuring the Mario character, the series was created for [[Nintendo]] by its partner [[Camelot Software Planning]] (which also created the ''[[Mario Golf (series)|Mario Golf]]'' series), and saw its first installment on the [[Nintendo 64]] console in 2000. Since the series made its initial debut, each successive generation has featured a console and a handheld version. The ''Mario Tennis'' series' first game was the second project developed by Camelot for a Nintendo system, and saw three sequels in total (with the original game and the first sequel also being ported to their consoles' respective handheld companions).
'''''Mario Tennis''''' is a brand of [[wikipedia:Sports game|sports games]] that features tennis matches incorporating the characters, themes, and locations of the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Though preceded by several earlier tennis games featuring the Mario character, the series was created for [[Nintendo]] by its partner [[Camelot Software Planning]] (which also created the ''[[Mario Golf (series)|Mario Golf]]'' series), and saw its first installment on the [[Nintendo 64]] console in 2000. Since the series made its initial debut, each successive generation has featured a console and a handheld version. The ''Mario Tennis'' series' first game was the second project developed by Camelot for a Nintendo system, and saw three sequels in total (with the original game and the first sequel having counterparts on their consoles' respective handheld companions).


==Gameplay==
==Gameplay==
''Mario Tennis'' includes variations of tennis matches consisting of characters, courts, and scenarios based on the ''Mario'' franchise. The selection of courts varies, ranging from the standard three types of tennis court, to those themed upon ''Mario'' games, which adopt the aesthetic styles of the games on which they are based and feature thematic elements that influence how the match will be played on that surface (some of which manifest themselves as obstacles that hinder character movements or otherwise interfere with gameplay). In addition to standard tennis, ''Mario Tennis'' can feature variants of the sport that adopt different rules and methods of victory.
[[File:MatchArtwork-MarioTennisUltraSmash.jpg|thumb|300px|Mario performs a jump shot.]]
''Mario Tennis'' includes variations of tennis matches consisting of characters, courts, and scenarios based on the ''Super Mario'' franchise. The selection of courts varies, ranging from the standard three types of tennis court, to those themed upon ''Super Mario'' games, which adopt the aesthetic styles of the games on which they are based and feature thematic elements that influence how the match will be played on that surface (some of which manifest themselves as obstacles that hinder character movements or otherwise interfere with gameplay). In addition to standard tennis, ''Mario Tennis'' can feature variants of the sport that adopt different rules and methods of victory.


The control system differs significantly from other tennis video games. Shots are performed by pressing one or both of the controller's two main buttons, which make the ball spin in different ways. Pressing a button twice strikes the tennis shot with more power and spin. Additionally, pressing the two buttons in a different order can result in a different type of shot altogether, such as a lob or drop shot. Both buttons can be pressed at the same time to hit a very powerful smash shot. The longer a button is pressed before contact is made with the ball, the stronger the shot will be. The control system allows players of all levels to become familiar with the mechanics of the game within a very short time, while also encouraging advanced players to take advantage of the variety of shots on offer to come up with different strategies for winning points. In addition to generic tennis moves, later on the series began to feature special "[[Power Shot]]s," unique moves that incorporate the specific qualities of the characters that use them; ''Power Tour'' specifically categorizes them as either "offensive" shots (those that power up the ball and put various side effects on players with whom they make contact) or "defensive" shots (those that negate the secondary effects of offensive shots and reach balls that would normally be out of reach).
The control system differs significantly from other tennis video games. Shots are performed by pressing one or both of the controller's two main buttons, which make the ball spin in different ways. Pressing a button twice strikes the tennis shot with more power and spin. Additionally, pressing the two buttons in a different order can result in a different type of shot altogether, such as a lob or drop shot. Both buttons can be pressed at the same time to hit a very powerful smash shot. The longer a button is pressed before contact is made with the ball, the stronger the shot will be. The control system allows players of all levels to become familiar with the mechanics of the game within a very short time, while also encouraging advanced players to take advantage of the variety of shots on offer to come up with different strategies for winning points. In addition to generic tennis moves, later on the series began to feature special "[[Power Shot (Mario Tennis series)|Power Shot]]s," unique moves that incorporate the specific qualities of the characters that use them; ''Power Tour'' specifically categorizes them as either "offensive" shots (those that power up the ball and put various side effects on players with whom they make contact) or "defensive" shots (those that negate the secondary effects of offensive shots and reach balls that would normally be out of reach).


Many game modes have appeared throughout the ''Mario Tennis'' series. The central mode of play is "Tournament Mode," which comprises a set of events with accumulating difficulty, where players play tennis matches in either doubles or singles, and unlock playable characters if they finish successfully. Another major mode of play is "Exhibition Mode," where up to four players can play matches of their own, with players being able to choose opponents for computer control, and the conditions of the match such as the difficulty of opponents, the court used, and the number of games and sets required to win. Later games introduced modes like "Ring Shot," where players can earn points by hitting the ball through rings of varying sizes; "Item Battle," where characters use items based on the ''Mario'' universe to interfere with each other's game and gain an advantage; and special minigames where the player can meet a tennis-related objective, incorporating themes from past Nintendo games.
Many game modes have appeared throughout the ''Mario Tennis'' series. The central mode of play is "Tournament Mode," which comprises a set of events with accumulating difficulty, where players play tennis matches in either doubles or singles, needing to win two games to win a set, and unlock playable characters if they finish successfully. Another major mode of play is "Exhibition Mode," where up to four players can play matches of their own, with players being able to choose opponents for computer control, and the conditions of the match such as the difficulty of opponents, the court used, and the number of games and sets required to win. Later games introduced modes like "Ring Shot," where players can earn points by hitting the ball through rings of varying sizes; "Item Battle," where characters use items based on the ''Super Mario'' universe to interfere with each other's game and gain an advantage; and special minigames where the player can meet a tennis-related objective, incorporating themes from past Nintendo games.


''Mario Tennis'' games feature a selection of playable characters from the ''Mario'' franchise, including [[Mario]], [[Luigi]], [[Princess Peach]], [[Princess Daisy]], [[Yoshi]], [[Birdo]], [[Wario]], [[Waluigi]], [[Donkey Kong]], [[Bowser]], and several others. Characters are categorized into six groups that reflect their playing style: all-around, technical, power, speed, defensive, and tricky. Many of the player-characters in ''Mario Tennis'' recur as playable throughout the various series of ''Mario'' spin-offs; sometimes, games feature characters for whom a tennis game marks their first playable appearances altogether, such as [[Shy Guy]] and [[Wiggler]]. For Waluigi, the original ''Mario Tennis'' was his first appearance, and for Daisy and Birdo, that game marked their re-introductions and permanent establishment into the recurring cast roster of the ''Mario'' franchise.
''Mario Tennis'' games feature a selection of playable characters from the ''Super Mario'' franchise, including [[Mario]], [[Luigi]], [[Princess Peach]], [[Princess Daisy]], [[Yoshi]], [[Birdo]], [[Wario]], [[Waluigi]], [[Donkey Kong]], [[Bowser]], and several others. Characters are categorized into six groups that reflect their playing style: all-around, technical, power, speed, defensive, and tricky. Many of the player-characters in ''Mario Tennis'' recur as playable throughout the various series of ''Super Mario'' spin-offs; sometimes, games feature characters for whom a tennis game marks their first playable appearances altogether, such as [[Shy Guy]] and [[Wiggler]]. For Waluigi, the original ''Mario Tennis'' was his first appearance, and for Daisy and Birdo, that game marked their re-introductions and (in Daisy's case) permanent establishment into the recurring cast roster of the ''Super Mario'' franchise.


The first two handheld ''Mario Tennis'' titles feature [[wikipedia:Role-playing video game|role-playing game]] elements, where the player controls a young boy or girl character who has enrolled at the [[Royal Tennis Academy]] and must set out to become the top-ranked player there, enter a tournament called "[[Island Open|The Island Open]]" to challenge other tennis champions from elsewhere in the world, and afterward travel to the [[Mushroom Kingdom]] to challenge its stars, ending with a match against the game world's greatest tennis player of all, Mario. The first- and second-generation ''Mario Tennis'' games have connectivity functions where a player is able to import characters and data from the home console game to its handheld counterpart, and vice versa. The third generation of ''Mario Tennis'' removes the RPG elements and the ready-made human characters altogether, with ''Mario Tennis Open'' instead allowing players to use their own [[Mii]] characters as saved in the Nintendo 3DS Mii Maker, who have variable skills and can equip special gear to improve their skills, and costumes upon completing certain objectives. On a related note, data saved in ''Mario Tennis Open'' is not transferable to ''Ultra Smash'', as these two games are not direct counterparts to each other.
The first two handheld ''Mario Tennis'' titles feature [[wikipedia:Role-playing video game|role-playing game]] elements, where the player controls a young boy or girl character who has enrolled at the [[Royal Tennis Academy]] and must set out to become the top-ranked player there, enter a tournament called "[[Island Open|The Island Open]]" to challenge other tennis champions from elsewhere in the world, and afterward travel to the [[Mushroom Kingdom]] to challenge its stars, ending with a match against the game world's greatest tennis player of all, Mario. The first- and second-generation ''Mario Tennis'' games have connectivity functions where a player is able to import characters and data from the home console game to its handheld counterpart, and vice versa. The third generation of ''Mario Tennis'' removes the RPG elements and the ready-made human characters altogether, with ''Mario Tennis Open'' instead allowing players to use their own [[Mii]] characters as saved in the Nintendo 3DS Mii Maker, who have variable skills and can equip special gear to improve their skills, and costumes upon completing certain objectives. On a related note, data saved in ''Mario Tennis Open'' is not transferable to ''Ultra Smash'', as these two games are not direct counterparts to each other.
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!colspan="3" style="font-size:125%;text-align:left"|[[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]]
!colspan="3" style="font-size:125%;text-align:left"|[[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]]
|-
|-
|[[File:MT64.PNG|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|July 21, 2000}} [[Nintendo 64]]
|[[File:Mario Tennis 64 box art.jpg|145px]]<span style="font-size:8pt"><br>{{release|Japan|July 21, 2000}} [[Nintendo 64]]
||'''''Mario Tennis''''' is a [[Nintendo 64]] video game. It features [[Mario]] and his friends playing a classic game of tennis, with a few ''Mario'' twists. This game marked the debut of [[Waluigi]], and also [[Princess Daisy]] and [[Birdo]]'s re-entries into the ''Mario'' series. It is also the first playable appearance of [[Boo]], [[Koopa Paratroopa|Paratroopa]], and [[Shy Guy]].
||'''''Mario Tennis''''' is a [[Nintendo 64]] video game. It features [[Mario]] and his friends playing a classic game of tennis, with a few ''Super Mario'' twists. This game marked the debut of [[Waluigi]], and also [[Princess Daisy]] and [[Birdo]]'s re-entries into the ''Super Mario'' franchise. It is also the first playable appearance of [[Boo]], [[Koopa Paratroopa|Paratroopa]], and [[Shy Guy]].
 
The game was rereleased for [[Wii]] through [[Virtual Console]] in 2010, and for [[Wii U]] through Virtual Console in 2015. It is also included in [[Nintendo 64 - Nintendo Switch Online]], released in 2021.
|-
|-
!colspan="3" style="font-size:125%;text-align:left"|[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]
!colspan="3" style="font-size:125%;text-align:left"|[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]
|-
|-
|[[File:MarioTennisGBC.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|November 1, 2000}} [[Game Boy Color]]  
|[[File:MarioTennisGBC.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|November 1, 2000}} [[Game Boy Color]]  
||'''''Mario Tennis''''' is a tennis game for the [[Game Boy Color]]. The game features [[Mario]] and other characters. It also introduced a RPG-like story mode, where the player controlled [[Alex]] or [[Nina]] on a tennis adventure to beat the best of all players, Mario.
||'''''Mario Tennis''''' is also the name of the series' first handheld game, produced for the [[Game Boy Color]]. The game features [[Mario]] and other characters. It also introduced a RPG-like story mode, where the player controlled [[Alex]] or [[Nina (Mario Tennis series)|Nina]] on a tennis adventure to beat the best of all players, Mario.
 
The game was rereleased for [[Nintendo 3DS]] through Virtual Console, initially in 2013, and for [[Game Boy - Nintendo Switch Online]] in 2024.
|-
|-
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Power Tennis]]''
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Power Tennis]]''
|-
|-
|[[File:MarioPowerTennisBox2.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|October 28, 2004}} [[Nintendo Gamecube]]  
|[[File:MarioPowerTennisBox2.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|October 28, 2004}} [[Nintendo GameCube]]  
||'''''Mario Power Tennis''''' is a game for the [[Nintendo GameCube]]. It is the sequel of ''[[Mario Tennis]]'' for the [[Nintendo 64]]. In this game, [[Mario]] and his various friends (and enemies) meet up to play a few rounds of tennis. Like previous ''Mario'' sports titles, all the playable characters have [[Power Shot]]s. Additionally, there are courts in the game that have special effects and events during the game. Also, for each court, there are special games to play. The game introduces [[Diddy Kong]], [[Bowser Jr.]], [[Fly Guy]], [[Petey Piranha]], and [[Wiggler]] as playable characters to the series.
||'''''Mario Power Tennis''''' is a game for the [[Nintendo GameCube]]. It is the sequel of ''[[Mario Tennis]]'' for the [[Nintendo 64]]. In this game, [[Mario]] and his various friends (and enemies) meet up to play a few rounds of tennis. Like previous ''Super Mario'' sports titles, all the playable characters have [[Power Shot (Mario Tennis series)|Power Shot]]s. Additionally, there are courts in the game that have special effects and events during the game. Also, for each court, there are special games to play. The game introduces [[Diddy Kong]], [[Bowser Jr.]], [[Fly Guy]], [[Petey Piranha]], and [[Wiggler]] as playable characters to the series.
|-
|-
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis: Power Tour]]''
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis: Power Tour]]''
|-
|-
|[[File:Power Tour Cover Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|September 13, 2005}} [[Game Boy Advance]]
|[[File:Power Tour Cover Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|September 13, 2005}} [[Game Boy Advance]]
||'''''Mario Tennis: Power Tour''''' is very similar to its GameCube counterpart, except it is for the [[Game Boy Advance]]. It brings back the [[RPG]] elements of its predecessor. The game is not compatible with ''Mario Power Tennis'' like [[Mario Golf: Advance Tour|its golf counterpart]]. The PAL region's name for this game is ''Mario Power Tennis'' (same as the GameCube game). The game's story has the player controlling tennis student [[Clay]] or [[Ace]] as they rise through the ranks of the [[Royal Tennis Academy]].
||'''''Mario Tennis: Power Tour''''' is very similar to its GameCube counterpart, except it is for the [[Game Boy Advance]]. It brings back the [[RPG]] elements of its predecessor. The game is not compatible with ''Mario Power Tennis'' like [[Mario Golf: Advance Tour|its golf counterpart]]. The PAL region's name for this game is ''Mario Power Tennis'' (same as the GameCube game). The game's story has the player controlling tennis student [[Clay]] or [[Ace]] as they rise through the ranks of the [[Royal Tennis Academy]].
The game was rereleased for Wii U through Virtual Console in 2014.
|-
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!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis Open]]''
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis Open]]''
|-
|-
|[[File:MTOboxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|USA|May 20, 2012}} [[Nintendo 3DS]]  
|[[File:MTOboxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|May 20, 2012}} [[Nintendo 3DS]]  
||'''''Mario Tennis Open''''' was released for the [[Nintendo 3DS]]. It features some elements from ''[[Mario Power Tennis]]'' from the [[Nintendo GameCube]]. This game features gyroscope support and online multiplayer (via [[Nintendo Network]]). The new playable characters are [[Baby Peach]], [[Dry Bowser]], [[Luma (species)|Luma]], and [[Metal Mario (character)|Metal Mario]]. The game also makes use of QR Codes as a method to unlock certain content.
||'''''Mario Tennis Open''''' was released for the [[Nintendo 3DS]]. It features some elements from ''[[Mario Power Tennis]]'' from the [[Nintendo GameCube]]. This game features gyroscope support and online multiplayer (via [[Nintendo Network]]). [[Mii]]s, [[Baby Peach]], [[Dry Bowser]], [[Luma]], and [[Metal Mario]] are playable for the first time in the series, with Miis' statistics being customizable. The game also makes use of QR Codes as a method to unlock certain content.
|-
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!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis: Ultra Smash]]''
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis: Ultra Smash]]''
|-
|-
|[[File:MarioTennisUltraSmashBoxart.png|145x145px]]<span style="font-size:8pt"><br>{{released|Europe|November 20, 2015}} [[Wii U]]  
|[[File:Mario Tennis Ultra Smash box art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Europe|November 20, 2015}} [[Wii U]]  
||'''''Mario Tennis: Ultra Smash''''' was released for the [[Wii U]]. Chance Shots from ''Mario Tennis Open'' return, and a new mode called Mega Battle is introduced, where [[Mega Mushroom]]s that give players advantages in power and defense are thrown on the court. [[Rosalina]], [[Toadette]], and [[Sprixie Princesses|Sprixie Princess]] are playable for the first time in the series in this game.
||'''''Mario Tennis: Ultra Smash''''' was released for the [[Wii U]]. Chance Shots from ''Mario Tennis Open'' return, and a new mode called Mega Battle is introduced, where [[Mega Mushroom]]s that give players advantages in power and defense are thrown on the court. It is also the first ''Mario Tennis'' game to be compatible with [[amiibo]]. [[Rosalina]], [[Toadette]], and [[Sprixie Princesses|Sprixie Princess]] are playable for the first time in the series in this game.
|-
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!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis Aces]]''
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Tennis Aces]]''
|-
|-
|[[File:MarioTennisAcesLogo.jpg|145x145px]]<span style="font-size:8pt"><br>Spring 2018<br />[[Nintendo Switch]]  
|[[File:MTA boxart.png|145x145px]]<span style="font-size:8pt"><br>June 22, 2018<br>[[Nintendo Switch]]  
||'''''Mario Tennis Aces''''' is an upcoming ''Mario Tennis'' game for [[Nintendo Switch]], set to be released in 2018.<ref name="trailer">GameXplain (January 11, 2018). [https://www.youtube.com/watch?v=4_DlHwDc55s ''Mario Tennis Aces'' trailer]. ''YouTube''. Retrieved January 11, 2018.</ref> The game is set to feature a story mode (a first in the home console installments) and a mechanic where some shots can break rackets.<ref name="trailer"/> In addition, some characters have been redesigned, such as Mario wearing a tennis hat and a tennis outfit instead of his usual cap and overalls.<ref name="trailer"/>
||'''''Mario Tennis Aces''''' is a ''Mario Tennis'' game for [[Nintendo Switch]]. The game features a story mode (a first in the home console installments) and some new shot types, such as the [[Zone Shot]], which can break rackets. In addition, some characters have redesigned appearances, such as Mario wearing a tennis hat and a tennis outfit instead of his usual cap and overalls by default. The game introduces [[Spike]] and [[Chain Chomp]] as playable characters to the series, as well as [[Blooper]], [[Boom Boom]], [[Pauline]], [[Kamek]], [[Dry Bones]], and [[Fire Piranha Plant]] post-launch. It is the first installment to have alternate costumes for characters. It led to the release of [[Mario Tennis Aces#Demos|two online demos]] and [[Mario Tennis Aces Fun Trivia Quiz|a browser trivia quiz]] on the [[Play Nintendo]] website.
|}
|}


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!width=15% style="background-color: #e0e0e0;"|Cover, original release, and system
!width=15% style="background-color: #e0e0e0;"|Cover, original release, and system
!width=85% style="background-color: #e0e0e0;"|Synopsis
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="3" style="font-size:125%;text-align:left"|''{{wp|Tennis (1984 video game)|Tennis}}''
|-
|[[File:TENNISGBCover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|January 14, 1984}} [[Family Computer|FC]] / [[Nintendo Entertainment System|NES]], [[VS. System]], PC, [[Family Computer Disk System|FDS]], [[Game Boy|GB]]
||'''''Tennis''''' is Nintendo's first adaptation of the sport, being originally released for the [[Family Computer]] and [[Nintendo Entertainment System]] and being ported to many other systems, including the [[VS. System]], various home computers, the [[Family Computer Disk System|Disk System]] and the [[Game Boy]]. As with the later ''Mario Tennis'' on the Nintendo 64, Mario appears as the referee in all versions, though he is not playable.
|-
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!colspan="3" style="font-size:125%;text-align:left"|''[[Mario's Tennis]]''
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario's Tennis]]''
|-
|-
|[[File:Marios tennis english cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{released|Japan|July 21, 1995}} [[Virtual Boy]]
|[[File:Marios tennis english cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|July 21, 1995}} [[Virtual Boy]]
||'''''Mario's Tennis''''' is a [[Virtual Boy]] game, the first tennis-related ''[[Mario (franchise)|Mario]]'' game. It features [[Mario]] and the other playable characters from ''[[Super Mario Kart]]'' (except [[Bowser]]) playing a classic game of tennis. The game was one of the first Virtual Boy games to be released and is one out of the only three ''Mario'' games to be released on the Virtual Boy.
||'''''Mario's Tennis''''' is a [[Virtual Boy]] game, the first tennis-related game under the ''[[Super Mario (franchise)|Super Mario]]'' brand. It features [[Mario]] and the other playable characters from ''[[Super Mario Kart]]'' (except [[Bowser]]) playing a classic game of tennis. The game was one of the first Virtual Boy games to be released and is one out of the only three ''Super Mario'' games to be released on the Virtual Boy.
|-
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!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Sports Superstars]]''
!colspan="3" style="font-size:125%;text-align:left"|''[[Mario Sports Superstars]]''
|-
|-
|[[File:MarioSportsSuperstarsBoxArt.png|145x145px]]<span style="font-size:8pt"><br>{{released|Europe|March 10, 2017}} [[Nintendo 3DS]]
|[[File:MarioSportsSuperstarsBoxArt.png|145x145px]]<span style="font-size:8pt"><br>{{release|Europe|March 10, 2017}} [[Nintendo 3DS]]
||'''''Mario Sports Superstars''''' is a Nintendo 3DS game that was released in March 2017. Tennis, developed by Camelot like the main series, is included as one of the five sports available. Its gameplay is similar to ''Mario Tennis Open'', though with the inclusion of Jump Shots and Ultra Smashes from ''Mario Tennis: Ultra Smash''. In addition, [[Baby Luigi]] and [[Pink Gold Peach]], who have not yet been playable in the main ''Mario Tennis'' series, are playable in this game.
||'''''Mario Sports Superstars''''' is a Nintendo 3DS game that was released in March 2017. Tennis, developed by Camelot like the main series, is included as one of the five sports available. Its gameplay is similar to ''Mario Tennis Open'', though with the inclusion of Jump Shots and Ultra Smashes from ''Mario Tennis: Ultra Smash''. In addition, [[Baby Luigi]] and [[Pink Gold Peach]], who have not yet been playable in the main ''Mario Tennis'' series, are playable in this game.
|}
|}
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==Playable characters==
==Playable characters==
In the eight installments of the ''Mario Tennis'' series, many ''Mario'' characters appear. Below is a list of them in alphabetical order.  
In the eight installments of the ''Mario Tennis'' series, many ''Super Mario'' characters have been playable. Human characters unique to the ''Mario Tennis'' series, such as [[Clay]], appear in dark cells.
{| style="background: #EFFF9F;text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
 
|-style="background: yellowgreen;"
{| class="wikitable sortable" width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center; font-size: 86%;"
!width="20%"|Character
|-
!width=''8%''|''[[Mario's Tennis]]
! width=19%|Character
!width=''8%''|[[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]]
! width=9%|''[[Mario's Tennis]]''
!width=''8%''|[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]
! width=9%|[[Mario Tennis (Nintendo 64)|N64]]
!width=''8%''|''[[Mario Power Tennis]]
! width=9%|[[Mario Tennis (Game Boy Color)|GBC]]
!width=''8%''|''[[Mario Tennis: Power Tour]]
! width=9%|''[[Mario Power Tennis|Power Tennis]]''
!width=''8%''|''[[Mario Tennis Open]]
! width=9%|''[[Mario Tennis: Power Tour|Power Tour]]''
!width=''8%''|''[[Mario Tennis: Ultra Smash]]
! width=9%|''[[Mario Tennis Open|Open]]''
!width=''8%''|''[[Mario Sports Superstars]]
! width=9%|''[[Mario Tennis: Ultra Smash|Ultra Smash]]''
! width=9%|''[[Mario Sports Superstars|Superstars]]''
! width=9%|''[[Mario Tennis Aces|Aces]]''
|-
|-
![[Baby Luigi]]
![[Mario]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Baby Mario]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Baby Peach]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Birdo]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Black Yoshi]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Blue Yoshi]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Boo]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Luigi]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Bowser]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
Line 187: Line 142:
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
|-
![[Bowser Jr.]]
![[Princess Peach|Peach]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Princess Daisy|Daisy]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
|-
![[Diddy Kong]]
![[Yoshi]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|1}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
|
![[Donkey Kong]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Toad]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|
|
|
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
|
![[Donkey Kong Jr.]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Dry Bowser]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|-
![[Fly Guy]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Sprixie Princesses|Green Sprixie Princess]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|-
|-
![[Koopa Troopa]]
![[Koopa Troopa]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|-
|-
![[Light Blue Yoshi]]
![[Donkey Kong Jr.]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|
|
|
|-
|-
![[Luigi]]
![[Wario]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|1}}
|[[File:Check_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Waluigi]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|1}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
Line 297: Line 219:
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
|-
![[Luma (species)|Luma]]
![[Princess Daisy|Daisy]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Mario]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Baby Mario]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|
|
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|
|-
|-
![[Metal Mario (character)|Metal Mario]]
![[Birdo]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|-
|-
![[Mii]]
![[Donkey Kong]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Koopa Paratroopa|Paratroopa]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Princess Peach|Peach]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
Line 357: Line 263:
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
|-
![[Petey Piranha]]
![[Bowser]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|1}}
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Pink Gold Peach]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|-
![[Pink Yoshi]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Red Yoshi]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Rosalina]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]{{footnote|main|5}}
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Shy Guy]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
![[Toad]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|-
|-
![[Toadette]]
![[Koopa Paratroopa|Paratroopa]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|[[File:X_mark.svg|17px]]
|
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]{{footnote|main|3}}
|
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|-
|-
![[Waluigi]]
![[Boo]]
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|-
![[Shy Guy]]
|
|[[File:Check_mark.svg|17px]]{{footnote|main|2}}
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|
|
|
|
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|-
!style="background:darkgray" data-sort-value="zz" | [[Alex]]
|
|[[File:Check mark.svg|17px]]{{footnote|main|1}}
|[[File:Check mark.svg|17px]]
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Nina (Mario Tennis series)|Nina]]
|
|[[File:Check mark.svg|17px]]{{footnote|main|1}}
|[[File:Check mark.svg|17px]]
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Harry (Mario Tennis series)|Harry]]
|
|[[File:Check mark.svg|17px]]{{footnote|main|1}}
|[[File:Check mark.svg|17px]]
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Kate]]
|
|[[File:Check mark.svg|17px]]{{footnote|main|1}}
|[[File:Check mark.svg|17px]]
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Allie]]
|
|
|[[File:Check mark.svg|17px]]
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Joy]]
|
|
|[[File:Check mark.svg|17px]]
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Brian (Mario Tennis)|Brian]]
|
|
|[[File:Check mark.svg|17px]]
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Pam]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Bob]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Beth]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Fay]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Curt]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Mark (Mario Tennis series)|Mark]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
|-
![[Wario]]
!style="background:darkgray" data-sort-value="zz" | [[Sammi]]
|[[File:X_mark.svg|17px]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Sean]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Spike (Mario Tennis)|Spike]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Elden]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[Emily]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[A. Coz]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
!style="background:darkgray" data-sort-value="zz" | [[B. Coz]]
|
|
|[[File:Check mark.svg|17px]]{{footnote|main|2}}
|
|
|
|
|
|
|-
![[Diddy Kong]]
|
|
|
|[[File:Check_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]{{footnote|main|4}}
|-
![[Bowser Jr.]]
|
|
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
|[[File:X_mark.svg|17px]]
|
|[[File:Check_mark.svg|17px]]
|[[File:Check_mark.svg|17px]]
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|-class="sortbottom"
! Unique characters introduced
! 7
! 14
! 16
! 5
! 32
! 12
! 3
! 2
! 2 + 6 DLC = 8
|-class="sortbottom"
! Total playable characters
! 7
! 20
! 28
! 18
! 38
! 25
! 16
! 18
! 16 + 14 DLC = 30
|}
|}
{{footnote|note|1|Playable in only Multiplayer/Special Games}}
{{footnote|note|1|Unlocked with a Transfer Pack.}}
{{footnote|note|2|Color changed by using Rolling Egg Return}}
{{footnote|note|2|The character is unlockable.}}
{{footnote|note|3|The character is unlockable}}
{{footnote|note|3|The character becomes available after scanning a specific QR Code.}}
{{footnote|note|4|The character becomes available after scanning a specific QR Code}}
{{footnote|note|4|Obtainable through online tournament.}}
{{footnote|note|5|Planned but cut}}
 
==Gallery==
<gallery>
Mario Tennis logo JP current.png|The current Japanese logo of the series
MT3DSlogo.png|The previous Japanese logo of the series
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=マリオテニス
|JapR=Mario Tenisu
|JapM=Mario Tennis
|ChiS=马力欧网球<ref>{{cite|url=www.nintendo.com.hk/topics/article/a_210216_01_sc.html|title=免费游玩《Mario Tennis Ace》! Nintendo Switch Online加入者限定活动”试玩同乐会”|publisher=Nintendo HK|accessdate=May 17, 2024|language=zh-hans}}</ref>
|ChiSR=Mǎlì'ōu Wǎngqiú
|ChiSM=Mario Tennis
|ChiT=瑪利歐網球<ref>{{cite|url=www.nintendo.com.hk/topics/article/a_210216_01.html|title=免費遊玩《Mario Tennis Ace》!Nintendo Switch Online加入者限定活動「試玩同樂會」|publisher=Nintendo HK|accessdate=May 17, 2024|language=zh-hant}}</ref>
|ChiTR=Mǎlì'ōu Wǎngqiú
|ChiTM=Mario Tennis
}}


==Trivia==
==Trivia==
Line 510: Line 1,184:
==References==
==References==
<references/>
<references/>
{{MarioGames}}
 
{{Super Mario games}}
[[de:Mario Tennis-Serie]]
[[it:Mario Tennis (serie)]]
[[it:Mario Tennis (serie)]]
[[Category:Mario Tennis Series|*]]
[[Category:Mario Tennis series|*]]
[[Category:Game series]]
[[Category:Game series]]
[[Category:Sports Games]]
[[Category:Sports games]]

Latest revision as of 23:40, May 16, 2024

Mario Tennis
The current logo of the Mario Tennis (series).
The updated version of the logo introduced in Mario Tennis Open.
First installment Mario Tennis (Nintendo 64) (2000)
Latest installment Mario Tennis Aces (2018)
Number of installments 10 (7 direct, 2 indirect, 1 port)
Franchise Super Mario
Key staff Shugo Takahashi, Hiroyuki Takahashi

Mario Tennis is a brand of sports games that features tennis matches incorporating the characters, themes, and locations of the Super Mario franchise. Though preceded by several earlier tennis games featuring the Mario character, the series was created for Nintendo by its partner Camelot Software Planning (which also created the Mario Golf series), and saw its first installment on the Nintendo 64 console in 2000. Since the series made its initial debut, each successive generation has featured a console and a handheld version. The Mario Tennis series' first game was the second project developed by Camelot for a Nintendo system, and saw three sequels in total (with the original game and the first sequel having counterparts on their consoles' respective handheld companions).

Gameplay

 
Mario performs a jump shot.

Mario Tennis includes variations of tennis matches consisting of characters, courts, and scenarios based on the Super Mario franchise. The selection of courts varies, ranging from the standard three types of tennis court, to those themed upon Super Mario games, which adopt the aesthetic styles of the games on which they are based and feature thematic elements that influence how the match will be played on that surface (some of which manifest themselves as obstacles that hinder character movements or otherwise interfere with gameplay). In addition to standard tennis, Mario Tennis can feature variants of the sport that adopt different rules and methods of victory.

The control system differs significantly from other tennis video games. Shots are performed by pressing one or both of the controller's two main buttons, which make the ball spin in different ways. Pressing a button twice strikes the tennis shot with more power and spin. Additionally, pressing the two buttons in a different order can result in a different type of shot altogether, such as a lob or drop shot. Both buttons can be pressed at the same time to hit a very powerful smash shot. The longer a button is pressed before contact is made with the ball, the stronger the shot will be. The control system allows players of all levels to become familiar with the mechanics of the game within a very short time, while also encouraging advanced players to take advantage of the variety of shots on offer to come up with different strategies for winning points. In addition to generic tennis moves, later on the series began to feature special "Power Shots," unique moves that incorporate the specific qualities of the characters that use them; Power Tour specifically categorizes them as either "offensive" shots (those that power up the ball and put various side effects on players with whom they make contact) or "defensive" shots (those that negate the secondary effects of offensive shots and reach balls that would normally be out of reach).

Many game modes have appeared throughout the Mario Tennis series. The central mode of play is "Tournament Mode," which comprises a set of events with accumulating difficulty, where players play tennis matches in either doubles or singles, needing to win two games to win a set, and unlock playable characters if they finish successfully. Another major mode of play is "Exhibition Mode," where up to four players can play matches of their own, with players being able to choose opponents for computer control, and the conditions of the match such as the difficulty of opponents, the court used, and the number of games and sets required to win. Later games introduced modes like "Ring Shot," where players can earn points by hitting the ball through rings of varying sizes; "Item Battle," where characters use items based on the Super Mario universe to interfere with each other's game and gain an advantage; and special minigames where the player can meet a tennis-related objective, incorporating themes from past Nintendo games.

Mario Tennis games feature a selection of playable characters from the Super Mario franchise, including Mario, Luigi, Princess Peach, Princess Daisy, Yoshi, Birdo, Wario, Waluigi, Donkey Kong, Bowser, and several others. Characters are categorized into six groups that reflect their playing style: all-around, technical, power, speed, defensive, and tricky. Many of the player-characters in Mario Tennis recur as playable throughout the various series of Super Mario spin-offs; sometimes, games feature characters for whom a tennis game marks their first playable appearances altogether, such as Shy Guy and Wiggler. For Waluigi, the original Mario Tennis was his first appearance, and for Daisy and Birdo, that game marked their re-introductions and (in Daisy's case) permanent establishment into the recurring cast roster of the Super Mario franchise.

The first two handheld Mario Tennis titles feature role-playing game elements, where the player controls a young boy or girl character who has enrolled at the Royal Tennis Academy and must set out to become the top-ranked player there, enter a tournament called "The Island Open" to challenge other tennis champions from elsewhere in the world, and afterward travel to the Mushroom Kingdom to challenge its stars, ending with a match against the game world's greatest tennis player of all, Mario. The first- and second-generation Mario Tennis games have connectivity functions where a player is able to import characters and data from the home console game to its handheld counterpart, and vice versa. The third generation of Mario Tennis removes the RPG elements and the ready-made human characters altogether, with Mario Tennis Open instead allowing players to use their own Mii characters as saved in the Nintendo 3DS Mii Maker, who have variable skills and can equip special gear to improve their skills, and costumes upon completing certain objectives. On a related note, data saved in Mario Tennis Open is not transferable to Ultra Smash, as these two games are not direct counterparts to each other.

Installments

Direct

Title
Cover, original release, and system Synopsis
Mario Tennis (Nintendo 64)
 
  July 21, 2000
Nintendo 64
Mario Tennis is a Nintendo 64 video game. It features Mario and his friends playing a classic game of tennis, with a few Super Mario twists. This game marked the debut of Waluigi, and also Princess Daisy and Birdo's re-entries into the Super Mario franchise. It is also the first playable appearance of Boo, Paratroopa, and Shy Guy.

The game was rereleased for Wii through Virtual Console in 2010, and for Wii U through Virtual Console in 2015. It is also included in Nintendo 64 - Nintendo Switch Online, released in 2021.

Mario Tennis (Game Boy Color)
 
  November 1, 2000
Game Boy Color
Mario Tennis is also the name of the series' first handheld game, produced for the Game Boy Color. The game features Mario and other characters. It also introduced a RPG-like story mode, where the player controlled Alex or Nina on a tennis adventure to beat the best of all players, Mario.

The game was rereleased for Nintendo 3DS through Virtual Console, initially in 2013, and for Game Boy - Nintendo Switch Online in 2024.

Mario Power Tennis
 
  October 28, 2004
Nintendo GameCube
Mario Power Tennis is a game for the Nintendo GameCube. It is the sequel of Mario Tennis for the Nintendo 64. In this game, Mario and his various friends (and enemies) meet up to play a few rounds of tennis. Like previous Super Mario sports titles, all the playable characters have Power Shots. Additionally, there are courts in the game that have special effects and events during the game. Also, for each court, there are special games to play. The game introduces Diddy Kong, Bowser Jr., Fly Guy, Petey Piranha, and Wiggler as playable characters to the series.
Mario Tennis: Power Tour
 
  September 13, 2005
Game Boy Advance
Mario Tennis: Power Tour is very similar to its GameCube counterpart, except it is for the Game Boy Advance. It brings back the RPG elements of its predecessor. The game is not compatible with Mario Power Tennis like its golf counterpart. The PAL region's name for this game is Mario Power Tennis (same as the GameCube game). The game's story has the player controlling tennis student Clay or Ace as they rise through the ranks of the Royal Tennis Academy.

The game was rereleased for Wii U through Virtual Console in 2014.

Mario Tennis Open
 
  May 20, 2012
Nintendo 3DS
Mario Tennis Open was released for the Nintendo 3DS. It features some elements from Mario Power Tennis from the Nintendo GameCube. This game features gyroscope support and online multiplayer (via Nintendo Network). Miis, Baby Peach, Dry Bowser, Luma, and Metal Mario are playable for the first time in the series, with Miis' statistics being customizable. The game also makes use of QR Codes as a method to unlock certain content.
Mario Tennis: Ultra Smash
 
  November 20, 2015
Wii U
Mario Tennis: Ultra Smash was released for the Wii U. Chance Shots from Mario Tennis Open return, and a new mode called Mega Battle is introduced, where Mega Mushrooms that give players advantages in power and defense are thrown on the court. It is also the first Mario Tennis game to be compatible with amiibo. Rosalina, Toadette, and Sprixie Princess are playable for the first time in the series in this game.
Mario Tennis Aces
 
June 22, 2018
Nintendo Switch
Mario Tennis Aces is a Mario Tennis game for Nintendo Switch. The game features a story mode (a first in the home console installments) and some new shot types, such as the Zone Shot, which can break rackets. In addition, some characters have redesigned appearances, such as Mario wearing a tennis hat and a tennis outfit instead of his usual cap and overalls by default. The game introduces Spike and Chain Chomp as playable characters to the series, as well as Blooper, Boom Boom, Pauline, Kamek, Dry Bones, and Fire Piranha Plant post-launch. It is the first installment to have alternate costumes for characters. It led to the release of two online demos and a browser trivia quiz on the Play Nintendo website.

Indirect

Title
Cover, original release, and system Synopsis
Tennis
 
  January 14, 1984
FC / NES, VS. System, PC, FDS, GB
Tennis is Nintendo's first adaptation of the sport, being originally released for the Family Computer and Nintendo Entertainment System and being ported to many other systems, including the VS. System, various home computers, the Disk System and the Game Boy. As with the later Mario Tennis on the Nintendo 64, Mario appears as the referee in all versions, though he is not playable.
Mario's Tennis
 
  July 21, 1995
Virtual Boy
Mario's Tennis is a Virtual Boy game, the first tennis-related game under the Super Mario brand. It features Mario and the other playable characters from Super Mario Kart (except Bowser) playing a classic game of tennis. The game was one of the first Virtual Boy games to be released and is one out of the only three Super Mario games to be released on the Virtual Boy.
Mario Sports Superstars
 
  March 10, 2017
Nintendo 3DS
Mario Sports Superstars is a Nintendo 3DS game that was released in March 2017. Tennis, developed by Camelot like the main series, is included as one of the five sports available. Its gameplay is similar to Mario Tennis Open, though with the inclusion of Jump Shots and Ultra Smashes from Mario Tennis: Ultra Smash. In addition, Baby Luigi and Pink Gold Peach, who have not yet been playable in the main Mario Tennis series, are playable in this game.

Port

New Play Control! Mario Power Tennis

 
Mario Power Tennis for the New Play Control!

This game is a Wii port of Mario Power Tennis for the Nintendo GameCube. As part of the New Play Control! lineup, the game makes use of the Wii's motion controls. This version includes a tutorial movie to demonstrate how to use the Wii Remote in this game. Players can choose to play with the Wii Remote only, or with the Wii Remote/Nunchuk combination for advanced control of playable character participants.

Playable characters

In the eight installments of the Mario Tennis series, many Super Mario characters have been playable. Human characters unique to the Mario Tennis series, such as Clay, appear in dark cells.

Character Mario's Tennis N64 GBC Power Tennis Power Tour Open Ultra Smash Superstars Aces
Mario      2            
Luigi                  
Peach      2            
Yoshi      1          
Toad        
Koopa Troopa      4
Donkey Kong Jr.    2
Wario    1          
Waluigi    1            
Daisy            
Baby Mario      2  
Birdo      4
Donkey Kong                
Bowser    1            
Paratroopa    2  4
Boo            
Shy Guy  2    4
Alex  1  
Nina  1  
Harry  1  
Kate  1  
Allie  
Joy  
Brian  
Pam  2
Bob  2
Beth  2
Fay  2
Curt  2
Mark  2
Sammi  2
Sean  2
Spike  2
Elden  2
Emily  2
A. Coz  2
B. Coz  2
Diddy Kong        4
Bowser Jr.      2    
Fly Guy  2
Wiggler  2
Petey Piranha  2  4
Clay  
Ace  
Sophia  2
Meg  2
Mason  2
Chad  2
Sasha  2
Sylvia  2
Chris  2
Kyle  2
Shawn  2
Linda  2
Gary  2
Jet  2
Kyoko  2
Micki  2
Emi  2
Roy  2
Flit  2
Skipper  2
Whisker  2
Paula  2
Elroy  2
Tori  2
Barb  2
Sass  2
Chas  2
Mel  2
Dweezil  2
Mynx  2
Willy  2
Sheri  2
Luma  2  4
Baby Peach  2
Metal Mario  3  2
Dry Bowser  2  2  4
Mii  
Rosalina      
Toadette  2  
Sprixie Princess  2
Baby Luigi  
Pink Gold Peach  2
Spike  
Chain Chomp  
Blooper  4
Boom Boom  4
Pauline  4
Kamek  4
Dry Bones  4
Fire Piranha Plant  4
Unique characters introduced 7 14 16 5 32 12 3 2 2 + 6 DLC = 8
Total playable characters 7 20 28 18 38 25 16 18 16 + 14 DLC = 30

1 - Unlocked with a Transfer Pack.
2 - The character is unlockable.
3 - The character becomes available after scanning a specific QR Code.
4 - Obtainable through online tournament.

Gallery

Names in other languages

Language Name Meaning
Japanese マリオテニス
Mario Tenisu
Mario Tennis

Chinese (simplified) 马力欧网球[1]
Mǎlì'ōu Wǎngqiú
Mario Tennis

Chinese (traditional) 瑪利歐網球[2]
Mǎlì'ōu Wǎngqiú
Mario Tennis

Trivia

References