Charles Martinet: Difference between revisions

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'''Charles Andre Martinet''' (last name pronounced ''mar-tin-AY'', born September 17, 1955 in {{wp|San Jose, California|San Jose}}, {{wp|California}}) is an American actor and voice actor best known for his voices in the ''[[Mario (franchise)|Mario]]'' franchise. He voices several major characters, including [[Mario]], [[Luigi]], [[Wario]], [[Waluigi]], [[Baby Mario]], [[Baby Luigi]], [[Baby Wario]], [[Metal Mario]], the male bosses in ''[[Super Mario Advance]]'', and many other male characters in the ''Mario'' series.  He also voices some members of the [[Koopa Troop]], such as [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Whomp]]s, and [[Thwomp]]s, all of which use pitch-shifted versions of Mario's voice samples from ''[[Super Mario 64]]''. [http://www.imdb.com/name/nm0553409/ The Internet Movie Database] attributes over 150 works to Martinet in total. Martinet speaks fluent French, English and Spanish, but, ironically, not much Italian. His first voice over work at [[Nintendo]] was voicing the announcers, boxers, and the referee in ''{{wp|Super Punch-Out!!}}'' for the [[Super Nintendo Entertainment System|SNES]].
'''Charles Andre Martinet''' (last name pronounced ''mar-tin-AY'', born September 17, 1955 in {{wp|San Jose, California|San Jose}}, {{wp|California}}) is an American actor and voice actor best known for his voices in the ''[[Mario (franchise)|Mario]]'' franchise. He voices several major characters, including [[Mario]], [[Luigi]], [[Wario]], [[Waluigi]], [[Baby Mario]], [[Baby Luigi]], [[Baby Wario]], [[Metal Mario]], the male bosses in ''[[Super Mario Advance]]'', and many other male characters in the ''Mario'' series.  He also voices some members of the [[Koopa Troop]], such as [[Goomba]]s, [[Bob-omb]]s, [[Monty Mole]]s, [[Whomp]]s, and [[Thwomp]]s, all of which use pitch-shifted versions of Mario's voice samples from ''[[Super Mario 64]]''. [http://www.imdb.com/name/nm0553409/ The Internet Movie Database] attributes over 150 works to Martinet in total. Martinet speaks fluent French, English and Spanish, but, ironically, not much Italian. His first voice over work at [[Nintendo]] was voicing the announcers, boxers, and the referee in ''{{wp|Super Punch-Out!!}}'' for the [[Super Nintendo Entertainment System|SNES]].


Martinet originally was not invited to audition for the role of Mario. According to him, he crashed the auditions and was asked to do an Italian accent. His recordings left so much of an impression that they were the only one sent to Nintendo.<ref>http://www.youtube.com/watch?v=r4Eudb_Tqg8</ref> A former Shakespearean actor, Martinet has stated that Mario's voice was based on his voice for Gremio, a character from ''{{wp|The Taming of the Shrew}}''.<ref>http://www.gooddealgames.com/interviews/int_Charles_Martinet.html</ref>
At the time of his audition, Charles Martinet had never heard of Mario or [[Nintendo]].<ref name=UK/> Martinet originally was not invited to audition for the role of Mario; according to him, he crashed the auditions and was asked to do an Italian accent. His recordings left so much of an impression that they were the only ones sent to Nintendo.<ref>http://www.youtube.com/watch?v=r4Eudb_Tqg8</ref> A former Shakespearean actor, Martinet has stated that Mario's voice was based on his voice for Gremio, a character from ''{{wp|The Taming of the Shrew}}''.<ref>http://www.gooddealgames.com/interviews/int_Charles_Martinet.html</ref>


Martinet first officially voiced Mario in the ''[[Super Mario Bros. (pinball)|Super Mario Bros.]]'' pinball machine in 1992, though he was uncredited in the game.<ref>https://gonintendo.com/stories/312100-charles-martinet-confirms-that-voiced-mario-for-the-1992-super-ma</ref> The next time he portrayed Mario, and the first time as several other characters, was for [[Mario in Real Time]] in 1994, when he had motion sensors hooked to his face, which transposed his facial movements to a computer-generated Mario head on a screen. Martinet watched people passing by the screen through a surveillance camera and talked to them as Mario. This is used rather often by Nintendo when attending trade shows. An altered form of Mario in Real Time appeared in 1995's ''[[Mario's FUNdamentals|Mario's Game Gallery]]'' (later reissued as ''Mario's FUNdamentals''), which is the first video game to have Mario portrayed by Charles Martinet.
Martinet first officially voiced Mario in the ''[[Super Mario Bros. (pinball)|Super Mario Bros.]]'' pinball machine in 1992, though he was uncredited in the game.<ref>https://gonintendo.com/stories/312100-charles-martinet-confirms-that-voiced-mario-for-the-1992-super-ma</ref> The next time he portrayed Mario, and the first time as several other characters, was for [[Mario in Real Time]] in 1994, when he had motion sensors hooked to his face, which transposed his facial movements to a computer-generated Mario head on a screen. Martinet watched people passing by the screen through a surveillance camera and talked to them as Mario. This is used rather often by Nintendo when attending trade shows. An altered form of Mario in Real Time appeared in 1995's ''[[Mario's FUNdamentals|Mario's Game Gallery]]'' (later reissued as ''Mario's FUNdamentals''), which is the first video game to have Mario portrayed by Charles Martinet.
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==Trivia==
==Trivia==
*At the time of his audition, Charles Martinet had never heard of Mario or Nintendo.<ref name=UK/>
*In ''Mario Party'', ''Super Smash Bros.'', ''Mario Golf'', and ''Mario Party 2'', as well as the Japanese version of ''Mario Kart 64'',<ref>https://tcrf.net/Mario_Kart_64#Credits_Differences</ref> his surname is misspelled "Martinee", like how it is pronounced.
*In ''Mario Party'', ''Super Smash Bros.'', ''Mario Golf'', and ''Mario Party 2'', as well as the Japanese version of ''Mario Kart 64'',<ref>https://tcrf.net/Mario_Kart_64#Credits_Differences</ref> his surname is misspelled "Martinee", like how it is pronounced.
*Charles Martinet's favorite ''Mario'' game is ''[[Super Mario Maker]]''. He is also a fan of the ''[[Mario Kart (series)|Mario Kart]]'' series, ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. U]]'', and ''[[Super Mario 3D World]]''.<ref name=UK>Nintendo UK. (September 14, 2015). [https://www.youtube.com/watch?v=V2JafswsbUY Nintendo UK Live #6 - Charles Martinet: Super Mario Maker launch day special (Wii U)]. ''YouTube''. Retrieved April 28, 2016.</ref>
*Charles Martinet's favorite ''Mario'' game is ''[[Super Mario Maker]]''. He is also a fan of the ''[[Mario Kart (series)|Mario Kart]]'' series, ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. U]]'', and ''[[Super Mario 3D World]]''.<ref name=UK>Nintendo UK. (September 14, 2015). [https://www.youtube.com/watch?v=V2JafswsbUY Nintendo UK Live #6 - Charles Martinet: Super Mario Maker launch day special (Wii U)]. ''YouTube''. Retrieved April 28, 2016.</ref>

Revision as of 20:43, August 3, 2022

"Charles" redirects here. For the historical writer in Mario's Time Machine, see Charles Dickens. For the historical scientist in Mario's Time Machine, see Charles-Gaspard de la Rive.
Charles Martinet
Charles Martinet
Born September 17, 1955 (age 68)
Super Mario–related role(s) Current voice actor for Mario, Luigi, Wario, Waluigi, Baby Mario, Baby Luigi, etc.
“Ah, that Charles Martinet. Nice Italian boy.”
Mario, Mario vs. Donkey Kong

Charles Andre Martinet (last name pronounced mar-tin-AY, born September 17, 1955 in San Jose, California) is an American actor and voice actor best known for his voices in the Mario franchise. He voices several major characters, including Mario, Luigi, Wario, Waluigi, Baby Mario, Baby Luigi, Baby Wario, Metal Mario, the male bosses in Super Mario Advance, and many other male characters in the Mario series. He also voices some members of the Koopa Troop, such as Goombas, Bob-ombs, Monty Moles, Whomps, and Thwomps, all of which use pitch-shifted versions of Mario's voice samples from Super Mario 64. The Internet Movie Database attributes over 150 works to Martinet in total. Martinet speaks fluent French, English and Spanish, but, ironically, not much Italian. His first voice over work at Nintendo was voicing the announcers, boxers, and the referee in Super Punch-Out!! for the SNES.

At the time of his audition, Charles Martinet had never heard of Mario or Nintendo.[1] Martinet originally was not invited to audition for the role of Mario; according to him, he crashed the auditions and was asked to do an Italian accent. His recordings left so much of an impression that they were the only ones sent to Nintendo.[2] A former Shakespearean actor, Martinet has stated that Mario's voice was based on his voice for Gremio, a character from The Taming of the Shrew.[3]

Martinet first officially voiced Mario in the Super Mario Bros. pinball machine in 1992, though he was uncredited in the game.[4] The next time he portrayed Mario, and the first time as several other characters, was for Mario in Real Time in 1994, when he had motion sensors hooked to his face, which transposed his facial movements to a computer-generated Mario head on a screen. Martinet watched people passing by the screen through a surveillance camera and talked to them as Mario. This is used rather often by Nintendo when attending trade shows. An altered form of Mario in Real Time appeared in 1995's Mario's Game Gallery (later reissued as Mario's FUNdamentals), which is the first video game to have Mario portrayed by Charles Martinet.

Though he will not be voicing Mario and Luigi in the upcoming untitled Mario film by Illumination and Universal Pictures, he has been confirmed to be providing cameo voices.

Portrayals

Quotes

“I want to voice Mario until I drop dead.”
Charles Martinet, Eurogamer[10]

Gallery

Trivia

References

  1. ^ a b c Nintendo UK. (September 14, 2015). Nintendo UK Live #6 - Charles Martinet: Super Mario Maker launch day special (Wii U). YouTube. Retrieved April 28, 2016.
  2. ^ http://www.youtube.com/watch?v=r4Eudb_Tqg8
  3. ^ http://www.gooddealgames.com/interviews/int_Charles_Martinet.html
  4. ^ https://gonintendo.com/stories/312100-charles-martinet-confirms-that-voiced-mario-for-the-1992-super-ma
  5. ^ a b Thomas Game Docs (May 19, 2020). The secret origin of Bowser's voice. YouTube. Retrieved May 24, 2020.
  6. ^ a b RetroSquid (October 1, 2020). Mario Here We Go Reused Voice. YouTube. Retrieved August 28, 2021.
  7. ^ a b c Kairamen (May 12, 2017). Super Mario 64 - Mario's Voice. YouTube. Retrieved August 28, 2021.
  8. ^ GameXplain (March 18, 2021). We Meet Mario, Luigi, & Princess Peach @ Super Nintendo World...Who TALK! YouTube. Retrieved August 31, 2021.
  9. ^ Universal Parks News Today (February 4, 2021). Mario Kart: Koopa's Challenge FULL RIDE WITH AR & QUEUE TOUR - Super Nintendo World. YouTube. Retrieved August 31, 2021.
  10. ^ Charles Martinet: "I want to voice Mario until I drop dead" / "I'm not going anywhere for a long time!". Fangamer. Tom Phillips. Published Oct 26, 2021
  11. ^ https://tcrf.net/Mario_Kart_64#Credits_Differences
  12. ^ Twitter post by Charles Martinet

External links