Void Goal
- “I know! I'll assign you extra goals to achieve while you're on the job!”
- —Void Kong, Donkey Kong Bananza
Void Goals, also known as Void's Goals or simply goals, are objectives assigned by Void Kong during an Emerald Rush in Donkey Kong Bananza. The first Void Goal of any given Emerald Rush (except the credits) is issued halfway through the first round. Void Goals are one of the following:
- Defeating emerald versions of enemies. These enemies only appear while the goal is active. Behavior-wise, emerald enemies are identical to their regular counterparts.
- Destroying emerald lumps. Similarly to enemy Void Goals, emerald lumps only appear while the goal is active.
- Smashing terrain. For these goals, Donkey Kong must smash a specified amount of a certain terrain type.
- High-fiveing a character. These characters can be an individual—like Diddy Kong, Dixie Kong, or Cranky Kong—or a species—like Salvager Monkeys, elephants, Rambis, or Squawks.
- Hitting a tuning fork.
- Turf Surfing or Surf Surfing a specified distance.
- Using a Barrel Cannon. Donkey Kong must blast out of a Barrel Cannon. This includes Barrel Cannon switches and Warp Barrels.
- Riding a zip line.
- Riding a mine cart. Donkey Kong must active any mine cart.
- Swimming in a body of water.
- Growing a vine from a Bridge Seed. The vine must be equal to or longer than the specified length.
- Destroying Spiky Balls.
Only one Void Goal can be active at any given time, and there are two methods to change the current goal: selecting the option to change the goal from the Perk selection menu and completing the current goal. The new goal assigned is random. However, each Emerald Rush event has a predetermined order of Void Goals.
Information about the current Void Goal is displayed in the top-right corner of the screen, below the other interface elements. This information includes the objective of the goal, the quantity and its completion, the location, the sublayer, and the reward for completing the goal. Some types of Void Goals do not specify any location. By default, the player earns 150 emeralds, 10 Emerald Chips, and 1 Emerald Perk. The amount of emerald earned per Void Goal can be increased in increments of 150 by obtaining the Emerald Negotiator Emerald Perk, and the amount of Emerald Chips can be increased in increments of 5 by obtaining the Chip Negotiator Emerald Perk. There is no method to increase the amount of Emerald Perks received from completing a Void Goal.
The position of the current Void Goal can be viewed from the Map or by making music. The location is represented by a green pin with Void Company's logo.
The Goal Champ Emerald Perk increases the amount of emerald ore that appears from defeating a enemy based on the number of completed Void Goals.