Terrain
Terrain is a term used in Donkey Kong Bananza to describe any material in the game, whether destructible or not. By aiming an object at a terrain type, such as a chunk, the player can see what that terrain type is called, along with its strength type if applicable.
- Extra Soft terrain is easily breakable by merely running into it. Due to this, it cannot be grabbed or torn off by normal means, as it will disintegrate when doing so, and when Inhaled during Elephant Bananza, Trunk Chunks of this type of terrain will not have any impact when thrown.
- Soft terrain is easily breakable with a single punch, but is sturdy enough to be grabbed and thrown elsewhere. Most terrain of this type can be stuck onto surfaces of equal or sturdier terrain types, and will disintegrate when a sturdier terrain type is thrown onto it.
- Sturdy terrain does not break as easily, requiring a certain amount of punches depending on a Layer's Terrain strength and Donkey Kong's Punch Power level. Sturdy terrain also has the tendency to leave broken off debris behind when punched or thrown into with sturdier terrain.
- Extra Sturdy terrain is nigh unbreakable by normal means, requiring either punches from Kong Bananza, throwing a chunk of explosive terrain such as Gold or Boom Rock at it, or throwing chunks of any other type of Sturdy terrain at it several times.
- Most terrain without a strength type is entirely unbreakable; although some of them, such as Voided Terrain or Muck, require specific actions to get rid of them. Certain Fractones, such as Constructones and Architectones, are able to destroy these unbreakable terrain types.
Most destructible terrain types will also appear under Smashin' Stats in the "Collection" menu, same as the Banandium Gems and the Fossils. Every layers in the game contains Smashin' Stats, except for DK Island. Smashintone will also reward the player with a Banandium Gem if they destroy a specific amount of a terrain type.
The Donkey Kong Bananza: DK Island & Emerald Rush DLC added collectible statues that can populate DK Island, and similarly to terrain types, aiming a chunk at a statue will show its name.
List of terrain types[edit]
| Image | Name | Strength type | In Smashin' Stats | Description |
|---|---|---|---|---|
| Apple | Soft | An edible type of terrain only seen on Giant Apples. When destroyed, it will heal the player. | ||
| Bacon | Sturdy | An edible type of terrain exclusive to the Feast Layer's Banana Burger. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. | ||
| Bananas[a] | Soft | An edible type of terrain, seen exclusively on DK Island. When destroyed, it will heal the player. | ||
| Banandium | Sturdy | A core element that is made into various items and objects in the Underground World. Banandium Gems are classified as this terrain type. | ||
| Banandium Melon | Soft | An edible type of terrain, seen exclusively on the fruit of the same name. When destroyed, it will fill the player's Bananergy meter. | ||
| Banandium Mush | Soft | A type of terrain that will hurt the player on contact. When a chunk made out of Gold, Pure Gold, or Pure Banandium hits this terrain, the surrounding Banandium Mush will turn into Gold. | ||
| Bedrock | No type | An indestructible type of terrain surrounding the Landfill Layer. According to a Constructone in The Junction, the terrain type with no name that blocks certain Challenge Courses and Battle Challenges is Bedrock, which they can destroy to give access to the player. | ||
| Boom Rock | Sturdy | An explosive type of terrain that can easily destroy Extra Sturdy terrains, such as Concrete and Spiked Concrete. | ||
| Bread | Soft | An edible type of terrain exclusive to the Feast Layer, mostly found on the Banana Burger. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. | ||
| Bright Ore | Soft | A type of terrain seen exclusively on Illuminoids. It can only be destroyed when in darkness; when exposed to light, this terrain type is indestructible, and does not display a strength type. | ||
| Cheese | Sturdy | A edible type of terrain found in the Feast Layer. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. | ||
| Concrete | Extra Sturdy | A common type of terrain the player cannot destroy with regular punches. It can be destroyed by using other methods, such as the Kong Bananza transformation's punches, and chunks made out of strong terrain or explosive terrain. | ||
| Crumbly Crust | Soft | A type of terrain that is too fragile for the player to stand on. It can be safely ran on by using the Zebra Bananza transformation. Grated Cheese acts identically to this terrain type. | ||
| Crystal | Soft | A fragile type of terrain that usually contains items inside, such as gold or Fossils. Can sometimes be found around Giant Apples and Banandium Melons as well. | ||
| Dirt | Soft | One of the most common types of terrain in the game. It is usually hidden under a layer of Grass, and can be found on every layers except for the Resort Layer and Forbidden Layer. | ||
| Eggshell | Sturdy | A type of terrain found exclusively in the Forest Layer, used mainly for the walls of egg-shaped houses and the Eggshell Hotel. | ||
| Electrified Iron | No type | An indestructible type of terrain that will hurt the player slowly when touching it. | ||
| Emerald[a] | Soft | An unripened type of Banandium gold, exclusively found in the Emerald Rush mode, replacing all of the layer's Pure Gold with it. It has similar properties to Gold, Pure Gold and Pure Banandium, exploding when a chunk is thrown, and giving the player emeralds. Banandium Gems and Fossils will also turn Emerald-colored during an Emerald Rush, and will give emeralds and skills when broken. | ||
| Fiber | Soft | A type of terrain only applied to minor background objects that can be easily destroyed, such as the packaging and cardboard boxes found in the Feast Layer's Cat-Scratch Kitchen, or loose ropes on the Gangplank Galleon on DK Island, or amongst the books found in the Tempest Layer near the Elephant Elder. | ||
| Fractonium | Soft | A soft type of terrain, found on any layers featuring Fractones. The color of the Fractonium depends on the type of Fractone it comes from, for example, a blue Fractone will produce blue Fractonium, while a Zebra Fractone will give black and white Fractonium with a zebra pattern, and a Styletone will give pink Fractonium. | ||
| Fragile Rubber | Soft | A type of terrain that can be found in the Forest Layer and a few Challenge Courses. It is as bouncy as regular Rubber, but can also be destroyed easily with punches. | ||
| Fresh Snow | Extra Soft | A type of terrain that can be found around the Freezer Layer. It is easily destroyed when the player walks through it, though it impedes their speed similarly to Mud. A chunk of Fresh Snow, obtained through inhaling it with Elephant Bananza, can also turn Lava into Obsidian. By using the Dark-Blue Britches or the Traction Britches, it is possible to walk through this terrain faster than normal. | ||
| Gloo Gum | Soft | A type of terrain seen exclusively on the underside of lift platforms, and on the wings of Batteroids, Neckys, and the Sinister Blusterwing. Throwing a chunk of any type (except Extra Soft terrain) will have it stick to the Gloo Gum, and make it lower down from the air. | ||
| Glow Stone | Sturdy[b] | A type of terrain usually seen around the Radiance Layer. It can produce light, and will affect the durability of Bright Ore, Shade Ore, and Shade Clouds. When a chunk is grabbed, it will start disintegrating until it stops existing. Various light decorations in other layers are also made of Glow Stone, including ones from the Hilltop Layer and Feast Layer. The Synthetic Sun is also said to be made of this terrain type. | ||
| Gold | Soft | A type of gold terrain that is found in very few areas, including Ingot Isle before Void Kong's Pay-Dirt Piledriver sunk the island, and in New Donk City after throwing a Gold, Pure Gold, or Pure Banandium chunk at Banandium Mush. It acts the same as other gold-type terrains, exploding terrain when a chunk of it is thrown, and giving gold to the player. | ||
| Grass | Soft | A common type of terrain found on many layers. It is usually found on top of Dirt, and can easily be destroyed. It can also be obtained by inhaling Thorns using Elephant Bananza, which will produce Grass Trunk Chunks instead. | ||
| Grated Cheese | Soft | A type of terrain that, much like Crumbly Crust, is too fragile for the player to stand on and requires them to use Zebra Bananza transformation to run over it. Grated Cheese is also the only food-based terrain from the Feast Layer to not be edible and unaffected by the Yum-Yum Tie. | ||
| Green Melon Rind | Sturdy | A type of terrain found exclusively on the Resort Layer. It can be found on the big watermelon blocking access to the layer's Sinkhole. After the giant watermelon is destroyed, slices of it can be found all around the layer, with the Green Melon Rind being mostly underwater and harder to access. | ||
| Hard Plastic | No type | An indestructible type of terrain seen around the Freezer Layer. | ||
| Ice | Sturdy[b] | A type of terrain found mostly around the Freezer Layer. It can be destroyed, but is too slippery to climb on it. Ice can be used to turn Lava into Obsidian when thrown onto it, melting in the process. | ||
| Ketchup | Soft | An edible type of terrain, seen exclusively on the Feast Layer, near the Ferocious Fryhouse. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. Similarly to Mud, it will slow the player down when walked on, and is too slippery to climb on it. By using the Dark-Blue Britches or the Traction Britches, it is possible to walk on Ketchup faster than normal. | ||
| Lava | Sturdy | A type of terrain that will burn the player when touched. It is possible to destroy it at a distance, such as throwing chunks at it. Lava can also be turned into Obsidian by either throwing Water, Snow, Fresh Snow, or Ice chunks at it, inhaling it with the Elephant Bananza transformation, or using the Soggy Cravat to touch it. | ||
| Leaf | No type | A type of terrain that is exclusive to the leaves surrounding a Seed, and the leaves surrounding Abracajabya. | ||
| Lettuce | Soft | An edible type of terrain exclusive to the Feast Layer's Banana Burger. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. | ||
| Liftoff Ore | Soft | A colorful type of terrain. Grabbing a chunk of it allows the player to fly for a short time until it fully disintegrates. | ||
| Meat | Soft | An edible type of terrain exclusive to the Feast Layer's Banana Burger. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. | ||
| Melon | Soft | An edible type of terrain found exclusively on the Resort Layer. It can be found on the big watermelon blocking access to the layer's Sinkhole. After the giant watermelon is destroyed, slices of it can be found all around the layer. When destroyed, it will heal the player. | ||
| Melted Iron | No type | A type of terrain that cannot be destroyed in any way, with the exception of the Muckoid's spit. It can be found exclusively in the Feast Layer. | ||
| Melty Cheese | Soft | An edible type of terrain, seen exclusively on the Feast Layer. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. Similarly to Mud, it will slow the player down when walked on, and is too slippery to climb on it. By using the Dark-Blue Britches or the Traction Britches, it is possible to walk on Melty Cheese faster than normal. | ||
| Metal | No type[b] | An indestructible type of terrain, found in most layers. | ||
| Mine-Cart Rail | No type | An indestructible type of terrain, usually appearing when the player is required to use a Mine Cart on them. It is also possible to Turf Surf on them using a chunk, with Extra Sturdy chunks disintegrating the slowest on these. | ||
| Muck | No type | A type of terrain that hurts the player gradually when touching it. It can be destroyed by throwing a chunk of Salt at it. Outside of the fact this terrain type hurts the player, Muck acts similarly to Mud, meaning it slows the player down when walked on, is too slippery to climb on it, and by using the Dark-Blue Britches or the Traction Britches, it is possible to walk on it faster than normal. | ||
| Mud | Soft | A common type of terrain that slows the player down when walking through it, and too slippery to climb on it. Running on this terrain using Zebra Bananza, or using a chunk to Turf Surf on it, will not affect the player's speed. By using the Dark-Blue Britches or the Traction Britches, it is possible to walk on Mud faster than normal. | ||
| Mushroom | Soft | A type of terrain only used for mushroom decorations around the Lagoon Layer. | ||
| Neptunite | No type | A type of indestructible terrain found in every layer of the game. It is most commonly found around Challenge Courses, Battle Challenges, Getaways, and areas populated by Fractones. | ||
| Object | Soft[c] | Certain objects made of a miscellaneous type of terrain, such as Turnips, Keys, and stone torches on DK Island, are classified as this type. | ||
| Obsidian | Sturdy | A type of terrain that can be found after cooling off Lava, either by throwing Water, Snow, Fresh Snow or Ice at it, or by using the Soggy Cravat to walk on Lava. | ||
| Oil | No type | A type of boiling liquid that will burn the player when touched, similarly to Lava. Unlike other liquids, it cannot be inhaled by Elephant Bananza. | ||
| Orange | Soft | An edible type of terrain found exclusively on the Resort Layer. When destroyed, it will heal the player. | ||
| Organic Matter | Soft | A type of terrain used exclusively on locks near a Void Stake with a key lodged in. | ||
| Passage Stone | Soft | A type of terrain that is similar to Fractonium. It can only be found in the Forbidden Layer, and is created by throwing a chunk of any terrain into a throw zone created by a Securitone. | ||
| Pear | Soft | An edible type of terrain found exclusively on the Resort Layer. When destroyed, it will heal the player. | ||
| Poison | No type | A type of terrain used exclusively on the waves of poison Abracajabya releases on its bridges made of different terrain types. | ||
| Potato | Soft | An edible type of terrain, seen exclusively on the Feast Layer. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. | ||
| Pure Banandium | Soft | A type of gold terrain that can only be found by inhaling Banandium Mush with the Elephant Bananza form. It acts the same as other gold-type terrains, exploding terrain when a chunk of it is thrown, and giving gold to the player. | ||
| Pure Gold | Soft | The most common gold-type terrain found in the game. It can be broken off into collectible nuggets of gold when punched. A chunk of Pure Gold can also work like an explosive that can destroy strong terrain types, such as Concrete. | ||
| Quartz | Soft | A type of terrain only applied to minor background objects that can be easily destroyed, such as the windows of the eggshell houses in the Forest Layer. | ||
| Rope Netting | No type | An indestructible type of terrain that allows the player to hang from it, similarly to Wire Mesh. It is only seen in Lagoon Layer. | ||
| Rubber | No type | An indestructible type of terrain that allows the player to bounce on it. Dive Punching into it will make them bounce even higher. | ||
| Salt | Soft | A type of terrain found mostly in the Feast Layer. When a chunk of it is thrown onto Muck terrain (including the Muckoid's spit), it will dissolve it. Salt is also the only way to attack Muckoid enemies, along with Muckety-Muck. | ||
| Sand | Soft | A common type of terrain found in many layers, usually next to a body of Water. | ||
| Seed | No type | A type of terrain used exclusively for the object of the same name. | ||
| Shade Cloud | Extra Soft | A type of terrain mostly seen on the Radiance Layer. When exposed to light, this terrain type is intangible, but will become solid and indestructible by exposing it to darkness. It will also not display a strength type while it is solid. | ||
| Shade Ore | Soft | A type of terrain mostly seen on the Radiance Layer, usually on Gloominoids. It can only be destroyed when exposed to light; when in darkness, this terrain type is indestructible, and does not display a strength type. | ||
| Shifty Stone | Soft | A type of terrain that only shows up after hitting a Shifty Smash switch, starting a challenge that involves the player needing to destroy most of the Shifty Stone terrain to receive a Banandium Gem. Not to be confused with the Shifty Stone platforms that, when a chunk is thrown at it, will temporarily turn into the same material as that chunk. | ||
| Slippery Iron | No type | An indestructible type of terrain that is too slippery for the player to climb on. | ||
| Slippery Neptunite | No type | An indestructible type of terrain that is too slippery for the player to climb on. It is most commonly found in Challenge Courses and Battle Challenges, along with regular Neptunite. | ||
| Slippery Strong Glass | No type | An indestructible type of terrain that is too slippery for the player to climb on. It can be found in a few areas around the Tempest Layer and Radiance Layer. | ||
| Snow | Soft | A type of terrain that can commonly be found in the Freezer Layer. A chunk of it can be thrown at Lava to turn it into Obsidian. | ||
| Spiked Concrete | Extra Sturdy | An uncommon type of terrain that is as strong as Concrete, but cannot be directly destroyed without hurting the player. It can be destroyed by throwing Sturdy and Extra Sturdy chunks at it, or by using explosive chunks. | ||
| Spikes | No type | An indestructible type of terrain that will hurt the player when touched. In the Forest Layer, Spikes take the appearance of black and purple Thorns, while in other layers, they look like regular black spikes on a black platform. The Planet Core's Mine Carts can destroy the Spikes separating two sub-layers. | ||
| Stone | Sturdy[b] | A common sturdy terrain type, which can appear in a variety of colors depending on the layer. | ||
| Strawberry | Soft | An edible type of terrain found exclusively on the Resort Layer. When destroyed, it will heal the player. | ||
| Switcheroo Goo | Soft | Terrain that is either magenta or blue. Punching magenta Switcheroo Goo will disappear and cause blue Switcheroo Goo appear in a nearby area in place, and punching blue Switcheroo Goo will do the same with magenta Switcheroo Goo. | ||
| Thorns | Soft | A plant-like terrain type that will hurt the player when touching it. It can be destroyed by either throwing a chunk at it, or by inhaling it with Elephant Bananza, which will produce Grass Trunk Chunks. | ||
| Tomato | Soft | An edible type of terrain exclusive to the Feast Layer's Banana Burger. When wearing the Yum-Yum Tie, destroying this terrain will heal the player. | ||
| Void Metal | Sturdy | A terrain type used exclusively for destructible Void Company objects, such as Void Stakes and Terravoiders. It can be destroyed by punching it three consecutive times, removing the Voided Terrain surrounding it. | ||
| Voided Terrain | No type | A type of purple, metallic terrain that is produced by a Void Stake or a Terravoider, completely indestructible and typically coating over regular terrain. Destroying the nearby Void Stake or Terravoider will dissolve the Voided Terrain, turning the terrain underneath back to normal. | ||
| Water | Extra Soft | A type of terrain that can be swam through. Bodies of water are indestructible, but waterfalls and floating water bubbles can be destroyed to add to the Smashin' Stats. The Freezer Layer and Forest Layer features freezing water and poison water respectively, which will hurt the player gradually while swimming through them, but can be inhaled with Elephant Bananza to make Water Trunk Chunks. The same cannot be done with the Oil in the Feast Layer. | ||
| White Melon Rind | Soft | An edible type of terrain found exclusively on the Resort Layer. It can be found on the big watermelon blocking access to the layer's Sinkhole. After the giant watermelon is destroyed, slices of it can be found all around the layer. When destroyed, it will heal the player. | ||
| Wire Mesh | No type | An indestructible type of terrain that allows the player to hang from it, similarly to Rope Netting. | ||
| Wood | Sturdy[b] | A common type of terrain that can usually be found on trees. When a Seed is thrown onto it, a path made out of Grass will be made, going from the Seed to the player. Crates and barrels are also made out of Wood, but do not count towards Smashin' Stats. | ||
| ??? | No type | An orange type of Muck, spat out by orange Muckoids. This substance can dissolve melted iron and even salt. |