Stretch: Difference between revisions

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|latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]])
|latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]])
|variant_of=[[Boo]]
|variant_of=[[Boo]]
|comparable=[[Boo Blah]]
|comparable=[[Boo Blah]]<br>[[Jelly Ghost]]
}}{{quote2|The gravity on this planet is all over the place, and it's inhabited by spectral Stretches!|[[Rosalina|Stargazer]]|''[[Super Mario Maker 2]]''}}
}}{{quote2|The gravity on this planet is all over the place, and it's inhabited by spectral Stretches!|[[Rosalina|Stargazer]]|''[[Super Mario Maker 2]]''}}
'''Stretches''' are a variant of [[Boo]]s who are attached to solid platforms. They first appear in ''[[Super Mario Bros. 3]]''.  
'''Stretches''' are a variant of [[Boo]]s that are attached to solid platforms. They first appear in ''[[Super Mario Bros. 3]]''.  


==History==
==History==
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====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:StretchSMB3.gif|frame|left]]
[[File:StretchSMB3.gif|frame|left]]
[[File:SMB3_Stretch.jpg|right|thumb|150px|Artwork of a Stretch]]
[[File:SMB3_Stretch.jpg|thumb|150px|Artwork of a Stretch]]
In ''Super Mario Bros. 3'', Stretches are found exclusively in [[fortress]]es, and they first appear in the level {{world-link|3|fortress|World 3-Fortress 2}} 2. Stretches can often be found in groups. If [[Mario]] or [[Luigi]] try to pass a Stretch, it rises from the top and bottom of its platform and tries to hit them by moving left to right. Stretches can only be defeated with a [[Super Star|Starman]] or [[hammer]]s thrown by [[Hammer Mario]].  
In ''Super Mario Bros. 3'' Stretches are only found in {{world-link|3|fortress|World 3-Fortress 2}} 2 and {{world-link|6|fortress|World 6-Fortress 3}} 3. Stretches can often be found in groups. If [[Mario]] or [[Luigi]] tries to pass a Stretch, it rises from the top and bottom of its platform and tries to hit him by moving left to right. Stretches can be defeated only with a [[Super Star|Starman]] or [[hammer]]s thrown by [[Hammer Mario]].
 
In {{world-link|7|fortress|World 7-Fortress 1}} 1, Stretches themselves do not appear, as the entire castle is devoid of enemies aside from Boom Boom. However, the white platforms that would contain them do appear.
{{br}}
{{br}}


====''Super Mario Maker'' series====
====''Super Mario Maker'' series====
[[File:StretchNSMBUStyle-SMM.png|left|thumb|150px|In-game screenshot of Stretches]]
[[File:StretchNSMBUStyle-SMM.png|left|thumb|150px|In-game screenshot of Stretches]]
{{multiple image
{{multiple image|align=right|direction=horizontal|image1= SMM-SMB-Stretch.png|alt1=SMM, SMB style|width1=17|caption1=|image2=SMM-SMB3-Stretch.png|alt2=SMM, SMB3 style|width2=18|caption2=|image3=SMM-SMW-Stretch.png|alt3=SMM, SMW style|width3=18|caption3=}}
|align=right
After a long absence, Stretches reappear in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS port]] (verbally referred to as "Boos"), and ''[[Super Mario Maker 2]]''. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid [[block]]. In this game, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from ''Super Mario Bros. 3''. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept [[Super Mushroom]]s as attempting to give them a Super Mushroom will turn the Stretch into a [[Big Boo]] rather than bigger Stretches, and giving them wings will make them faster and will teleport to the next platform in its direction once it reaches a platform’s edge. Stretches can be defeated in ''Super Mario Maker'' like normal Boos, with either a [[Super Star]] or a [[Goomba's Shoe]].
|direction=horizontal
{{multiple image|align=right|direction=horizontal|image1= SMM2-SMB-Stretch-Hiding.png|alt1=SMM2, SMB style|width1=17|caption1=|image2=SMM2-SMB3-ShyStretch.png|alt2=SMM2, SMB3 style|width2=18|caption2=|image3=SMM2-SMW-ShyStretch.png|alt3=SMM2, SMW style|width3=18|caption3=}}
|header=
|footer=
|width=
 
|image1= SMM-SMB-Stretch.png
|alt1=SMM, SMB style
|width1=17
|caption1=
 
|image2=SMM-SMB3-Stretch.png
|alt2=SMM, SMB3 style
|width2=18
|caption2=  
 
|image3=SMM-SMW-Stretch.png
|alt3=SMM, SMW style
|width3=18
|caption3=  
}}
After a long absence, Stretches reappear in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS port]] (verbally referred to as "Boos"), and ''[[Super Mario Maker 2]]''. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid [[block]]. In this game, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from ''Super Mario Bros. 3''. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept [[Super Mushroom]]s as attempting to give them a Super Mushroom will turn the Stretch into a [[Big Boo]] rather than bigger Stretches, and giving them wings will make them faster. Stretches can be defeated in ''Super Mario Maker'' like normal Boos, with either a [[Super Star]] or a [[Goomba's Shoe]].
{{multiple image
|align=right
|direction=horizontal
|header=
|footer=
|width=
 
|image1= SMM2-SMB-Stretch-Hiding.png
|alt1=SMM2, SMB style
|width1=17
|caption1=
 
|image2=SMM2-SMB3-ShyStretch.png
|alt2=SMM2, SMB3 style
|width2=18
|caption2=  
 
|image3=SMM2-SMW-ShyStretch.png
|alt3=SMM2, SMW style
|width3=18
|caption3=  
}}
In ''Super Mario Maker 2'', Stretches stop moving when looked at in the nighttime ground theme.
In ''Super Mario Maker 2'', Stretches stop moving when looked at in the nighttime ground theme.
{{br}}
{{br}}
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====''Super Mario Run''====
====''Super Mario Run''====
[[File:StretchSMR.png|left|frame]]
[[File:StretchSMR.png|left|frame]]
Stretches reappear in ''[[Super Mario Run]]'', where they are usually found in [[Ghost House]]s and act like they did in ''Super Mario Maker''. They have the same appearance as the Stretches in the ''New Super Mario Bros. U'' style from ''Super Mario Maker''.
Stretches reappear in ''[[Super Mario Run]]'', where they are usually found in [[Ghost House]]s and act like they did in ''Super Mario Maker''. They have the same appearance as the Stretches in the ''[[New Super Mario Bros. U]]'' style from ''[[Super Mario Maker]]''.


===''Nintendo Comics System''===
===''Nintendo Comics System''===
[[File:FunandSunFashions=StretchAndSpandex.png|thumb|A Stretch, as depicted in the ''Nintendo Comics System'']]
[[File:FunandSunFashions=StretchAndSpandex.png|thumb|A Stretch, as depicted in the ''Nintendo Comics System'']]
A single Stretch appears in the ''[[Nintendo Comics System]]'' short "[[In the Swim! Fun and Sun Fashions]]" in an advertisement for swimwear, which depicts it lifting weights on a beach. The Stretch, which has only one face, is shaped like a "Z."
A single Stretch appears in the ''[[Nintendo Comics System]]'' short "[[In the Swim! Fun and Sun Fashions]]" in an advertisement for swimwear, which depicts it lifting weights on a beach. The Stretch is considerably different than its in-game counterparts, featuring only one face markedly different from that of a Boo's, hands and feet, and a uniform Z shape.
{{br}}
{{br}}


==Profiles==
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PEGMCE profile
|name=ネッチー (JP) / Stretch (EN)
|shusshin=ゴースト族
|seikaku=ねばり強い
|tojo_gemu=3
|desc='''<big>床にひそむおばけだ</big><br>
ネッチーは、白い床から顔を出す、いじ悪なおばけだ。左右に動きながら、マリオの通行を妨害する。ファイアやシッポでは倒せないので、すきを見て走り抜けよう。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''). [https://i.imgur.com/rnlgM20.jpeg Page 144].</ref>
|origin=Ghost clan
|disposition=Steadfast
|game_appearances=3
|eng_desc='''''<big>An obake lurking on the floor</big><br>
''Stretch is a tormenting obake that emerges from the white floor. He moves left and right, blocking Mario's path. Since he cannot be defeated by fire or a tail, watch for an opportunity to run past him.''
}}
 
===''Super Mario Maker''===
===''Super Mario Maker''===
*'''[[Play Nintendo]]:''' "''Creepy crawlies''—''Drag a Boo to the ground and watch it transform into a Stretch, a crawling menace that pops out of nowhere to give you a scare. You can even hang them from the ceiling!''"<ref>[https://play.nintendo.com/news-tips/tips-tricks/super-mario-maker-ghost-house-tips/ Super Mario Maker Ghost House Tips]. ''Play Nintendo''. Retrieved July 4, 2020.</ref>
*'''[[Play Nintendo]]:''' "''Creepy crawlies''—''Drag a Boo to the ground and watch it transform into a Stretch, a crawling menace that pops out of nowhere to give you a scare. You can even hang them from the ceiling!''"<ref>[https://play.nintendo.com/news-tips/tips-tricks/super-mario-maker-ghost-house-tips/ Super Mario Maker Ghost House Tips]. ''Play Nintendo''. Retrieved July 4, 2020.</ref>
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SMM-NSMBU-Stretch.png|''Super Mario Maker'' (''New Super Mario Bros. U'' style)
SMM-NSMBU-Stretch.png|''Super Mario Maker'' (''New Super Mario Bros. U'' style)
NL Calendar 9 2016.jpg|The September 2016 [[LINE]] calendar
NL Calendar 9 2016.jpg|The September 2016 [[LINE]] calendar
NL Calendar Wallpaper 9 2016.jpg|The September 2016 LINE calendar (wallpaper version)
NL Calendar 4 2018.jpg|The April 2018 LINE calendar
NL Calendar 4 2018.jpg|The April 2018 LINE calendar
NL Calendar Wallpaper 4 2018.jpg|The April 2018 LINE calendar (wallpaper version)
NL Calendar 1 2019.jpg|The January 2019 LINE calendar
NL Calendar 1 2019.jpg|The January 2019 LINE calendar
NL Calendar Wallpaper 1 2019.jpg|The January 2019 LINE calendar (wallpaper version)
SMB3 F40A Stretch Artwork.png|''[[Super Mario Bros. 3]]'' (Famicom 40th Anniversary)
</gallery>
</gallery>


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|Jap=ネッチー<ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 40</ref>
|Jap=ネッチー<ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 40</ref>
|JapR=Necchī
|JapR=Necchī
|JapM=From「ネチネチ」(''nechi'nechi'', a Japanese term for "sticky") with {{wp|sokuon}} and elongation symbol attached; officially romanized as "Netchi"<ref>''Super Mario Maker 2'' Internal Name (<tt>Netchi</tt>)</ref>
|JapM=Derived from「ねちねち」(''nechi-nechi'', Japanese ideophone for something sticky); officially romanized as "Netchi"<ref>''Super Mario Maker 2'' internal name (<tt>Netchi</tt>)</ref>
|SpaA=Bú estirado
|SpaA=Bú estirado
|SpaAM=Stretched Boo
|SpaAM=Stretched Boo
|SpaE=Boo Estirado
|SpaE=Boo Estirado
|SpaEM=Stretched Boo
|SpaEM=Stretched Boo
|Fra=Flexcible
|Fre=Flexcible
|FraM=Pun on ''flexible''
|FreM=Pun on "flexible"
|Dut=Stretch
|Dut=Stretch
|DutM=-
|Ger=Buu-Laken
|Ger=Buu-Laken
|GerM=Boo Sheet
|GerM=Boo Sheet
|Ita=Piattaforma Boo<br>Stretch <small>(''Super Mario All-Stars Limited Edition'' instruction booklet)</small><br>
|Ita=Stretch<ref>''[[Super Mario Bros. 3]]'' Italian manual. Page 39.</ref><ref>''[[Super Mario All-Stars Limited Edition]]'' Italian manual. Page 28.</ref>
|ItaM=Boo (on a) Platform<br>-
|Ita2=Piattaforma Boo
|Ita2M=Boo (on a) Platform
|PorA=Obustáculo
|PorA=Obustáculo
|PorAM=Pun on ''obstáculo'' (obstacle) and ''Bu'' ([[Boo]])
|PorAM=Pun on ''obstáculo'' ("obstacle") and ''Bu'' ("[[Boo]]")
|Rus=Тянучка
|Rus=Тянучка
|RusR=Tyanuchka
|RusR=Tyanuchka
|RusM=Stretcher
|RusM=Stretcher
|Kor=네치 <small>(''Super Mario All-Stars'')</small><br>''Nechi''<br>끈쭈기 <small>(''Super Mario Run'')</small><br>''Kkeunjjugi''
|Kor=네치 <small>(''Super Mario All-Stars'')</small>
|KorM=Transliterated from the Japanese name.<br><br>Possibly originated from 끈적끈적 (''kkeunjeok-kkeunjeok'', sticky) and 쭉쭉 (''jjuk-jjuk'', stretchy)
|KorR=Nechi
|Kor2=끈쭈기 <small>(''Super Mario Run'')</small>
|Kor2R=Kkeunjjugi
|KorM=Transliterated from the Japanese name
|Kor2M=Possibly originated from "끈적끈적" (''kkeunjeok-kkeunjeok'', "sticky") and "쭉쭉" (''jjuk-jjuk'', "stretchy"), combined with the noun-deriving suffix "~이" (''-i'')
|ChiS=拉伸幽灵
|ChiS=拉伸幽灵
|ChiSR=Lāshēn Yōulíng
|ChiSR=Lāshēn Yōulíng

Revision as of 23:42, March 22, 2024

This article is about the type of Boo that first appeared in Super Mario Bros. 3. For the type of Shy Guy that appears in Yoshi's Island, see Stretch (Shy Guy). For the microgame from WarioWare: Smooth Moves, see S-T-R-E-T-C-H!
Stretch
A Stretch in Super Mario Run.
In-game artwork of a Stretch from Super Mario Run
First appearance Super Mario Bros. 3 (1988)
Latest appearance Super Mario Maker 2 (2019)
Variant of Boo
Comparable
“The gravity on this planet is all over the place, and it's inhabited by spectral Stretches!”
Stargazer, Super Mario Maker 2

Stretches are a variant of Boos that are attached to solid platforms. They first appear in Super Mario Bros. 3.

History

Super Mario series

Super Mario Bros. 3

StretchSMB3.gif
Super Mario Bros. 3 promotional artwork: A Stretch
Artwork of a Stretch

In Super Mario Bros. 3 Stretches are only found in World 3-Fortress 2 and World 6-Fortress 3. Stretches can often be found in groups. If Mario or Luigi tries to pass a Stretch, it rises from the top and bottom of its platform and tries to hit him by moving left to right. Stretches can be defeated only with a Starman or hammers thrown by Hammer Mario.

In World 7-Fortress 1, Stretches themselves do not appear, as the entire castle is devoid of enemies aside from Boom Boom. However, the white platforms that would contain them do appear.

Super Mario Maker series

Stretch in Super Mario Maker.
In-game screenshot of Stretches
SMM, SMB style
SMM, SMB3 style
SMM, SMW style

After a long absence, Stretches reappear in Super Mario Maker, its Nintendo 3DS port (verbally referred to as "Boos"), and Super Mario Maker 2. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid block. In this game, they can be placed on any surface, and will pop up more periodically, making them more of an enemy than in their original appearance from Super Mario Bros. 3. Their appearance is slightly different, and they are not connected to a white platform anymore. New sprites for Stretches have been made in all styles. However, they cannot accept Super Mushrooms as attempting to give them a Super Mushroom will turn the Stretch into a Big Boo rather than bigger Stretches, and giving them wings will make them faster and will teleport to the next platform in its direction once it reaches a platform’s edge. Stretches can be defeated in Super Mario Maker like normal Boos, with either a Super Star or a Goomba's Shoe.

SMM2, SMB style
SMM2, SMB3 style
SMM2, SMW style

In Super Mario Maker 2, Stretches stop moving when looked at in the nighttime ground theme.

Super Mario Run

StretchSMR.png

Stretches reappear in Super Mario Run, where they are usually found in Ghost Houses and act like they did in Super Mario Maker. They have the same appearance as the Stretches in the New Super Mario Bros. U style from Super Mario Maker.

Nintendo Comics System

Extract from "In the Swim! Fun and Sun Fashions"
A Stretch, as depicted in the Nintendo Comics System

A single Stretch appears in the Nintendo Comics System short "In the Swim! Fun and Sun Fashions" in an advertisement for swimwear, which depicts it lifting weights on a beach. The Stretch is considerably different than its in-game counterparts, featuring only one face markedly different from that of a Boo's, hands and feet, and a uniform Z shape.

Profiles and statistics

Perfect Ban Mario Character Daijiten

ネッチー (JP) / Stretch (EN)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

Upload one!

Original text (Japanese) Translation
出身しゅっしん ゴースト族 Place of origin Ghost clan
性格せいかく ねばり強い Disposition Steadfast
登場とうじょうゲーム 3 Game appearances 3
床にひそむおばけだ

ネッチーは、白い床から顔を出す、いじ悪なおばけだ。左右に動きながら、マリオの通行を妨害する。ファイアやシッポでは倒せないので、すきを見て走り抜けよう。[1]

An obake lurking on the floor

Stretch is a tormenting obake that emerges from the white floor. He moves left and right, blocking Mario's path. Since he cannot be defeated by fire or a tail, watch for an opportunity to run past him.

Super Mario Maker

  • Play Nintendo: "Creepy crawliesDrag a Boo to the ground and watch it transform into a Stretch, a crawling menace that pops out of nowhere to give you a scare. You can even hang them from the ceiling!"[2]

Super Mario Run

  • Notebook bio: "This ghost really likes sticking to blocks, suddenly appearing and disappearing as it moves randomly."

Gallery

Names in other languages

Language Name Meaning
Japanese ネッチー[3]
Necchī
Derived from「ねちねち」(nechi-nechi, Japanese ideophone for something sticky); officially romanized as "Netchi"[4]

Chinese (simplified) 拉伸幽灵
Lāshēn Yōulíng
Stretched Ghost

Chinese (traditional) 拉伸幽靈
Lāshēn Yōulíng
Stretched Ghost

Dutch Stretch
-
French Flexcible
Pun on "flexible"
German Buu-Laken
Boo Sheet
Italian Stretch[5][6]
Piattaforma Boo
-
Boo (on a) Platform
Korean 네치 (Super Mario All-Stars)
Nechi
끈쭈기 (Super Mario Run)
Kkeunjjugi
Transliterated from the Japanese name

Possibly originated from "끈적끈적" (kkeunjeok-kkeunjeok, "sticky") and "쭉쭉" (jjuk-jjuk, "stretchy"), combined with the noun-deriving suffix "~이" (-i)

Portuguese (NOA) Obustáculo
Pun on obstáculo ("obstacle") and Bu ("Boo")
Russian Тянучка
Tyanuchka
Stretcher

Spanish (NOA) Bú estirado
Stretched Boo
Spanish (NOE) Boo Estirado
Stretched Boo

References

  1. ^ Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Page 144.
  2. ^ Super Mario Maker Ghost House Tips. Play Nintendo. Retrieved July 4, 2020.
  3. ^ Super Mario Bros. 3 Japanese instruction booklet, page 40
  4. ^ Super Mario Maker 2 internal name (Netchi)
  5. ^ Super Mario Bros. 3 Italian manual. Page 39.
  6. ^ Super Mario All-Stars Limited Edition Italian manual. Page 28.