Fake door: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Tag: Mobile edit
 
(24 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{about|a trap appearing in Luigi's Mansion and Luigi's Mansion: Dark Moon|the object in [[Wario World]]|[[Trapdoor (Wario World)]]|the object in [[Donkey Kong Country (series)|Donkey Kong Country]] games also referred to as trapdoor|[[Spinning Platform]]}}
[[File:LM Trapdoor.png|thumb|Luigi is injured by a fake door in ''Luigi's Mansion''.]]
[[File:LM Trapdoor.png|thumb|Luigi is injured by a Trapdoor in ''Luigi's Mansion'']]
A '''fake door''', also known as a '''trapdoor'''<ref>Sinfield, George. ''Luigi's Mansion'' Player's Guide. Page 16. "'''''Paper Luigi''' There are trapdoors all over the mansion. They are always on walls that are within full view. If you turn the knob of a trapdoor, the door will fling open and flatten you. Trapdoors don’t show on the map. If you are suspicious about a door, look at the map. If it isn’t there, it’s a trap.''"</ref> or '''false door''',<ref>von Esmarch, Nick. ''Luigi's Mansion: Dark Moon'' PRIMA Official Game Guide. Page 28. "'''''CAUTION''' The north wall contains a false door. If you interact with it, the door slams into the wall, causing a bit of damage. Use caution around any door that doesn’t appear on the Touch Screen map.''"</ref> is a special trap that resembles a real door encountered in the [[Luigi's Mansion (series)|''Luigi's Mansion'' series]]. Fake doors are designed to confuse and injure [[Luigi]] as he progresses through the games.
A '''trapdoor'''<ref>[[Nintendo Power]] Player's Guide, page 16</ref> (also known as a '''fake door'''{{ref needed}}) is a special trap that resembles a real door encountered in the ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series. They are designed to confuse and injure [[Luigi]] as he progresses through both games.


==History==
==History==
===''Luigi's Mansion''===
===''Luigi's Mansion''===
[[File:Luigi's Mansion False Door.png|thumb|left|Luigi burning the Trapdoor]]
[[File:Luigi's Mansion False Door.png|thumb|left|Luigi burning a fake door]]
In ''[[Luigi's Mansion]]'', trapdoors are found in various locations on different floors of [[Luigi's Mansion (place)|the mansion]]. If Luigi happens to turn the knob of a trapdoor, the door springs open and flattens him against the wall, causing him to lose ten [[Heart Point|HP]] and a few [[coin]]s. There is [[List of Luigi's Mansion glitches#Trap Door Doesn't Hurt Luigi|a glitch]] that allows Luigi to get smashed unscathed, but only a few times before taking damage again as normal. A ghost can be heard laughing after Luigi is smashed. Sometimes, a trail of conveniently placed coins leads straight to a Trapdoor to catch Luigi off guard.
In ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]], fake doors are found in various locations on different floors of [[Luigi's Mansion (location)|the mansion]]. If Luigi turns the knob of a fake door, the door springs open and flattens him against the wall, causing him to lose ten [[Heart Point|HP]] and a few [[coin]]s. There is a [[list of Luigi's Mansion glitches|glitch]] that allows Luigi to get smashed unscathed, but only a few times before taking damage again as normal. A [[ghost (Luigi's Mansion series)|ghost]] can be heard laughing after Luigi is smashed. Sometimes, a trail of conveniently placed coins leads straight to a fake door to catch Luigi off guard.


The only way to defeat a trapdoor is to set it on [[Elemental Ghost#Fire Elemental Ghost|fire]]; while real doors don't catch on fire, Trapdoors go up in flames and disappear. However, if Luigi enters two different rooms and returns to where the Trapdoor was, it will have reappeared. During the blackout in the game, the ghosts increase the amount of Trapdoors in the mansion and replace certain real doors with Trapdoors, including those leading to the [[Storage Room (Luigi's Mansion)|Storage Room]], the [[Projection Room]], the [[Kitchen (Luigi's Mansion)|Kitchen]], the [[Parlor (Luigi's Mansion)|Parlor]], and the [[Anteroom]].
The only way to defeat a fake door is to set it on [[element medal|fire]]; while real doors do not catch on fire, fake doors go up in flames and disappear. However, if Luigi enters two different rooms and returns to where a fake door was, it will have reappeared. During the blackout in the game, the ghosts increase the number of fake doors in the mansion.


There are several ways to tell a Trapdoor apart from a real door. For instance, Luigi glances at Trapdoors as he walks by them, but doesn't look at real doors. Additionally, Luigi can check his [[Game Boy Horror]]; real doors appear on the map, while Trapdoors don't. Luigi can also vacuum a door with the [[Poltergust 3000]]; if it rattles, it's real, if it doesn't, it's a Trapdoor. Another way to differentiate between the two involves looking for doormats; real doors have doormats under them while Trapdoors do not (though in some cases, a real door, like the one leading to the [[Fortune-Teller's Room]], won't have a doormat either).
There are several ways to tell a fake door apart from a real door. For instance, Luigi glances at fake doors as he walks by them, but he does not look at real doors. Additionally, Luigi can check his [[Game Boy Horror]]; real doors appear on the map, while fake doors do not. Luigi can also vacuum a door with the [[Poltergust 3000]]; if it rattles, it is real, and if it does not, it is a fake door. Most real doors also have doormats in front of them (an exception being the door to the [[Fortune-teller's Room]]), while fake doors do not.


===''Luigi's Mansion: Dark Moon''===
===''Luigi's Mansion: Dark Moon''===
[[File:Door attack.png|thumb|Luigi hurt by a trapdoor in Gloomy Manor]]
[[File:Door attack.png|thumb|Luigi hurt by a false door in the Gloomy Manor]]
In ''[[Luigi's Mansion: Dark Moon]]'', Trapdoors are found within [[Gloomy Manor]], [[Haunted Towers]], [[Treacherous Mansion]], and the [[ScareScraper]]. They serve the same function as they did in the first game, though Luigi now loses only five HP when hit by one (two HP in the ScareScraper), and does not lose any Coins. Additionally, ghosts are no longer heard laughing after Luigi gets flattened by a Trapdoor, barring one instance in Treacherous Mansion when a [[Greenie]] appears to laugh at him. Just like in the first game, Luigi can use his map &mdash; this time on the [[Dual Scream]] &mdash; to determine whether a door is real or not, as Trapdoors will not show up.
In ''[[Luigi's Mansion: Dark Moon]]'', false doors are found within the [[Gloomy Manor]], [[Haunted Towers]], [[Treacherous Mansion]], and [[ScareScraper]]. They serve the same function as they did in the first game, though Luigi now loses only five HP when hit by one (two HP in the ScareScraper) and does not lose any coins. Additionally, ghosts are no longer heard laughing after Luigi gets flattened by a false door, barring one instance in the Treacherous Mansion when a [[Greenie]] appears to laugh at him. Just like in the first game, Luigi can use his map&mdash;this time on the [[Dual Scream]]&mdash;to determine whether a door is real or not, as false doors do not show up.


===''Luigi's Mansion 3''===
===''Luigi's Mansion 3''===
Trapdoors reappear in ''[[Luigi's Mansion 3]]'', this time exclusive to ScareScraper mode. When they trap Luigi, they do not close, forcing another player to use the [[Suction Shot]] to destroy it. They do not appear on the map nor do they have doormats. They can be destroyed by the Suction Shot to avoid triggering them.
Fake doors reappear in ''[[Luigi's Mansion 3]]'', this time exclusive to the ScareScraper mode. When they trap Luigi, they do not close, forcing another player to use the [[Suction Shot]] to destroy them. They do not appear on the map, nor do they have doormats. They can be destroyed by the Suction Shot to avoid triggering them.


==References==
==References==
<references />
<references/>


{{LM}}
{{LM}}
Line 26: Line 25:
{{LM3}}
{{LM3}}
[[Category:Doors]]
[[Category:Doors]]
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Luigi's Mansion]]
[[Category:Luigi's Mansion]]
[[Category:Luigi's Mansion 3]]
[[Category:Luigi's Mansion 3]]
[[Category:Luigi's Mansion: Dark Moon Enemies]]
[[Category:Luigi's Mansion: Dark Moon enemies]]
[[it:Porta finta]]
[[it:Porta finta]]

Latest revision as of 12:44, November 17, 2023

Luigi is injured by a fake door in Luigi's Mansion.

A fake door, also known as a trapdoor[1] or false door,[2] is a special trap that resembles a real door encountered in the Luigi's Mansion series. Fake doors are designed to confuse and injure Luigi as he progresses through the games.

History[edit]

Luigi's Mansion[edit]

Burning down a fake door with the Fire Element.
Luigi burning a fake door

In Luigi's Mansion and its remake, fake doors are found in various locations on different floors of the mansion. If Luigi turns the knob of a fake door, the door springs open and flattens him against the wall, causing him to lose ten HP and a few coins. There is a glitch that allows Luigi to get smashed unscathed, but only a few times before taking damage again as normal. A ghost can be heard laughing after Luigi is smashed. Sometimes, a trail of conveniently placed coins leads straight to a fake door to catch Luigi off guard.

The only way to defeat a fake door is to set it on fire; while real doors do not catch on fire, fake doors go up in flames and disappear. However, if Luigi enters two different rooms and returns to where a fake door was, it will have reappeared. During the blackout in the game, the ghosts increase the number of fake doors in the mansion.

There are several ways to tell a fake door apart from a real door. For instance, Luigi glances at fake doors as he walks by them, but he does not look at real doors. Additionally, Luigi can check his Game Boy Horror; real doors appear on the map, while fake doors do not. Luigi can also vacuum a door with the Poltergust 3000; if it rattles, it is real, and if it does not, it is a fake door. Most real doors also have doormats in front of them (an exception being the door to the Fortune-teller's Room), while fake doors do not.

Luigi's Mansion: Dark Moon[edit]

Luigi hurt by a false door in the Gloomy Manor

In Luigi's Mansion: Dark Moon, false doors are found within the Gloomy Manor, Haunted Towers, Treacherous Mansion, and ScareScraper. They serve the same function as they did in the first game, though Luigi now loses only five HP when hit by one (two HP in the ScareScraper) and does not lose any coins. Additionally, ghosts are no longer heard laughing after Luigi gets flattened by a false door, barring one instance in the Treacherous Mansion when a Greenie appears to laugh at him. Just like in the first game, Luigi can use his map—this time on the Dual Scream—to determine whether a door is real or not, as false doors do not show up.

Luigi's Mansion 3[edit]

Fake doors reappear in Luigi's Mansion 3, this time exclusive to the ScareScraper mode. When they trap Luigi, they do not close, forcing another player to use the Suction Shot to destroy them. They do not appear on the map, nor do they have doormats. They can be destroyed by the Suction Shot to avoid triggering them.

References[edit]

  1. ^ Sinfield, George. Luigi's Mansion Player's Guide. Page 16. "Paper Luigi There are trapdoors all over the mansion. They are always on walls that are within full view. If you turn the knob of a trapdoor, the door will fling open and flatten you. Trapdoors don’t show on the map. If you are suspicious about a door, look at the map. If it isn’t there, it’s a trap."
  2. ^ von Esmarch, Nick. Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Page 28. "CAUTION The north wall contains a false door. If you interact with it, the door slams into the wall, causing a bit of damage. Use caution around any door that doesn’t appear on the Touch Screen map."