Mario Kart XXL: Difference between revisions

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{{Italic title}}
{{italic title}}
{{infobox
{{game infobox
|image=[[File:MKXXL.png|200px]]
|image=[[File:MKXXL title screen.png|200px]]
|developer=[[wikipedia:Manfred Trenz|Denaris Entertainment Software]]
|developer={{wp|Manfred Trenz|Denaris Entertainment Software}}
|released=N/A
|release=N/A
|genre=Racing
|genre=[[Genre#Racing|Racing]]
|modes=Single player
|modes=Single-player
|ratings=Not Rated
|ratings=Not Rated
|platforms=[[Game Boy Advance]]
|platforms=[[Game Boy Advance]]
|media={{container|gba=1}}
|media={{media|gba=1}}
|input={{input|gba=1}}
|input={{input|gba=1}}
}}
}}
'''''Mario Kart XXL''''' is a [[Game Boy Advance]] [[tech demo]] created by [[wikipedia:Manfred Trenz|Denaris Entertainement Software]] for [[Nintendo]] in 2004<ref>[http://web.archive.org/web/20071008173852/http://www.denarisoftware.de/html/body_history.html History page on Denaris' official website], 2004. Retrieved August 15, 2015</ref>. It demonstrates the Game Boy Advance's ability to render and scale/rotate two different background layers.
'''''Mario Kart XXL''''' is a [[Game Boy Advance]] [[tech demo]] created by Denaris Entertainment Software for [[Nintendo]] in 2004.<ref name="denaris">[http://web.archive.org/web/20071008173852/http://www.denarisoftware.de/html/body_history.html History page on Denaris' official website], 2004. Archived from the original on October 8, 2007, 17:38:52 UTC via Wayback Machine. Retrieved August 15, 2015.</ref> It demonstrates the Game Boy Advance's ability to render and scale/rotate two different background layers. It was originally created as a non-''Super Mario'' demo known as ''R3D-Demo'' before being repurposed.<ref>togemet2 (October 15, 2022). [https://web.archive.org/web/20230325215156/https://forestillusion.com/2022/mario-kart-xxl-tech-demo-apr-17-2004 Mario Kart XXL (Tech Demo) (Apr 17th 2004)]. ''Forest of Illusion''. Archived from the original on March 25, 2023, 21:51:56 UTC via Wayback Machine. Retrieved October 15, 2022.</ref>
 
Despite being a Game Boy Advance demo, the game's cartridge uses a [[Game Boy Color]] cartridge shell.<ref>BlueYoshi-57EML (October 26, 2020). [https://youtu.be/TzQstiUxmPI (Reupload) Mario Kart XXL Nintendo Gameboy Advance Prototype / Demo]. ''YouTube''. Retrieved October 26, 2020.</ref>


==Content==
==Content==
''Mario Kart XXL'' consist of a 3-laps trial run on a floating track similar to [[Donut Plains 1 (course)|Donut Plains 1]], though with a second layer underneath the track depicting several beach islands in an ocean. The player plays as [[Mario]] who is rendered in full 3D from an overhead, behind-the-back view. Driving physics are basic, as Mario is not slowed down when going outside the track and the [[Coin]]s present on the track cannot be picked up, although Mario can fall out of bound and into the sea below the track. The camera often zooms in and out, though the player can also manually zoom the camera, using {{button|GCN|R}} to zoom in and {{button|GCN|L}} to zoom out. Transparent windows showing the 2nd background layer are present near the beginning and closing sections of the track.
[[File:MKXXL.png|thumb|left|Screenshot of the demo]]
''Mario Kart XXL'' consists of a 3-lap trial run on a floating track similar to [[GBA Peach Circuit|Peach Circuit]], with a layer below the track depicting several beach islands in an ocean resembling [[GBA Shy Guy Beach|Shy Guy Beach]]. The player plays as [[Mario]], who is rendered in full 3D from an overhead, behind-the-back view. Driving physics are basic: the player can pass through walls, off-road does not slow the kart down, and the [[Coin]]s present on the track cannot be collected, although Mario can fall out of bounds and into the sea below the track. The camera often zooms in and out automatically, though the player can press {{button|GBA|R}} to zoom in and {{button|GBA|L}} to zoom out manually. Transparent windows showing the lower background layer are present near the beginning and closing sections of the track.


''XXL'''s main menu features two options: "Play" and "Demo", which, as its name indicates, shows an automatic playthrough of the demo when selected that repeats after finishing.
''XXL''{{'}}s main menu features two options: "Play" and "Demo", the latter of which, as its name indicates, shows an automatic playthrough of the demo when selected that repeats after finishing. Pressing {{button|GBA|Select}} at any point in either mode returns the player to the main menu.
{{br|left}}


Pressing {{button|GCN|X}} at any point during gameplay or the demo takes the player back to the main menu.
==Media==
{{main-media}}
{{media table
|file1=MarioKartXXL_TitleScreen.oga
|title1=Title Screen Theme
|description1=The title screen theme.
|length1=0:30
|file2=MarioKartXXL_MainTheme.oga
|title2=Main Theme
|description2=The main theme.
|length2=0:30
}}
 
==Gallery==
<gallery>
MarioKartXXLLogo.png|In-game logo for ''Mario Kart XXL''
MarioXXL_TSBackground.png|Background for the title screen of ''Mario Kart XXL''
MarioKartXXLCircuit.png|Full-size map of the Peach Circuit-like track
MarioKartXXL.gif|Comparison of the ''[[Mario Kart: Super Circuit]]'' and ''Mario Kart XXL'' versions of Peach Circuit
MarioKartXXLBackground.png|Full-size background layer of the track
MarioKartXXL Mario.gif|360° view of Mario
MarioKartXXL Splash.gif|Splash effect
Mario_XXL_Denaris.png|Logo for Denaris Entertainment Software
MarioKartXXLCartridge.jpg|A photo showing the front of the unscrewed cartridge of the game and its interior
MarioXXLCartridge2.jpg|A second photo showing the back of the cartridge and the game running on a Game Boy Advance SP
</gallery>
 
==Trivia==
*The two music tracks in ''Mario Kart XXL'' are renditions of music tracks from the German-exclusive PlayStation game ''Moorhuhn Kart'', with the title theme being a rendition of the menu theme of ''Moorhuhn Kart'',<ref>World of Longplays (Ferbruary 19, 2019). [https://youtu.be/Cb5gVC34lB4 PSX longplay of ''Moorhuhn Kart'']</ref> and the race theme being a rendition of the "Canyon" theme.<ref>YouTube video featuring the Canyon theme: https://youtu.be/tQewCkiuxa0</ref> Both games were developed (in part) by Denaris Entertainment Software.<ref name="denaris" />
*The arrow in the menu was pulled directly from the SNES game ''Uniracers'' (''Unirally'' in PAL regions).


==External links==
==External links==
*[https://www.youtube.com/watch?v=zL8FdA3lshY Footage]
*[https://www.ebay.ie/itm/291595617071 The original eBay auction by steem69].
{{br}}
*[https://www.youtube.com/watch?v=ILJPk8lJtA8 Footage]. Retrieved October 19, 2022.


==References==
==References==
<references/>
<references/>
{{BoxTop}}
 
{{CancelledGames}}
{{unreleased media}}
[[Category:Cancelled Games]]
{{Super Mario games}}
[[Category:Game Boy Advance Games]]
[[Category:Game Boy Advance games]]
[[Category:Mario Kart Series]]
[[Category:Mario Kart series]]
[[Category:Tech Demos]]
[[Category:Tech demos]]
[[Category:Racing games]]
[[it:Mario Kart XXL]]

Revision as of 10:19, November 19, 2023

Mario Kart XXL
Title screen of the tech demo Mario Kart XXL
Developer Denaris Entertainment Software
Platform(s) Game Boy Advance
Release date N/A
Genre Racing
Rating(s) Not Rated
Mode(s) Single-player
Media
Game Boy Advance:
Game Pak
Input
Game Boy Advance:

Mario Kart XXL is a Game Boy Advance tech demo created by Denaris Entertainment Software for Nintendo in 2004.[1] It demonstrates the Game Boy Advance's ability to render and scale/rotate two different background layers. It was originally created as a non-Super Mario demo known as R3D-Demo before being repurposed.[2]

Despite being a Game Boy Advance demo, the game's cartridge uses a Game Boy Color cartridge shell.[3]

Content

Mario Kart XXL (tech demo) being played on an emulator
Screenshot of the demo

Mario Kart XXL consists of a 3-lap trial run on a floating track similar to Peach Circuit, with a layer below the track depicting several beach islands in an ocean resembling Shy Guy Beach. The player plays as Mario, who is rendered in full 3D from an overhead, behind-the-back view. Driving physics are basic: the player can pass through walls, off-road does not slow the kart down, and the Coins present on the track cannot be collected, although Mario can fall out of bounds and into the sea below the track. The camera often zooms in and out automatically, though the player can press R Button to zoom in and L Button to zoom out manually. Transparent windows showing the lower background layer are present near the beginning and closing sections of the track.

XXL's main menu features two options: "Play" and "Demo", the latter of which, as its name indicates, shows an automatic playthrough of the demo when selected that repeats after finishing. Pressing Select Button at any point in either mode returns the player to the main menu.

Media

Audio.svg Title Screen Theme - The title screen theme.
File infoMedia:MarioKartXXL_TitleScreen.oga
0:30
Audio.svg Main Theme - The main theme.
File infoMedia:MarioKartXXL_MainTheme.oga
0:30
Help:MediaHaving trouble playing?

Gallery

Trivia

  • The two music tracks in Mario Kart XXL are renditions of music tracks from the German-exclusive PlayStation game Moorhuhn Kart, with the title theme being a rendition of the menu theme of Moorhuhn Kart,[4] and the race theme being a rendition of the "Canyon" theme.[5] Both games were developed (in part) by Denaris Entertainment Software.[1]
  • The arrow in the menu was pulled directly from the SNES game Uniracers (Unirally in PAL regions).

External links

References

  1. ^ a b History page on Denaris' official website, 2004. Archived from the original on October 8, 2007, 17:38:52 UTC via Wayback Machine. Retrieved August 15, 2015.
  2. ^ togemet2 (October 15, 2022). Mario Kart XXL (Tech Demo) (Apr 17th 2004). Forest of Illusion. Archived from the original on March 25, 2023, 21:51:56 UTC via Wayback Machine. Retrieved October 15, 2022.
  3. ^ BlueYoshi-57EML (October 26, 2020). (Reupload) Mario Kart XXL Nintendo Gameboy Advance Prototype / Demo. YouTube. Retrieved October 26, 2020.
  4. ^ World of Longplays (Ferbruary 19, 2019). PSX longplay of Moorhuhn Kart
  5. ^ YouTube video featuring the Canyon theme: https://youtu.be/tQewCkiuxa0