Bulky Bob-omb: Difference between revisions

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{{pmenemybox
{{distinguish|Bob-ulk}}
|PM2=yes
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Bulky Bob-omb|image=[[File:Bulky_Bob-omb.png]]}}
|image=[[Image:Bulky_Bob-omb.PNG]]
'''Bulky Bob-ombs''' are massive pink [[Bob-omb]]s in ''[[Paper Mario: The Thousand-Year Door]]''. In battle, they utilize a series of stat-raising moves before finally exploding. The explosion cannot be [[guard]]ed or [[superguard]]ed.
|hp=6
 
|atk=2
A Bulky Bob-omb follows this pattern of moves:
|def=1
#Lights its fuse
|items=None
#[[DEF-Up|Increases defense]] by 3
|moves=Light Fuse (no effect), Defense Up (Defense Boost +3), Power Up (Attack Boost +3), Charge Up (ATK+3), Explosion (2 or 8)
#[[POW-Up|Increases attack]] by 3
|location=[[Pirate's Grotto]], [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] (Levels 41-49)
#[[Charged|Charges]] attack by 3
|log=A big pink Bob-omb that explodes after 4 turns. That explosion is big, so take it out before then.
#Explodes
|tattle=That's a Bulky Bob-omb. I think it's like other Bob-ombs... but it's huge! Max HP is 6, Attack is 2, Defense is 1. It's weird... It never attacks, but once its fuse is lit, it'll blow up on its own eventually. I don't mind it taking itself out of the battle, but that explosion hurts us, too! Oh, and when it powers up, that Attack power is 8, so watch out! Fire and explosions light its fuse, so I guess setting it off early is one strategy... You can run, too, but if you're gonna fight, beat it before it goes off!
 
|before=[[Bob-omb|86]]
Hitting the Bulky Bob-omb at any time with a fire, lightning or explosive attack (except [[Clock Out]]) immediately causes it to explode, dealing two damage plus any accrued boosts to [[Mario]], his [[partner]], and all other enemies. The explosion causes other Bulky Bob-ombs to explode as well.
|#=87
 
|after=[[Bob-ulk|88]]
They also appear as part of the audience (where they take up two seats), and may blow up and knock away everyone around them as well as scaring away any [[Puni]]es.
}}
'''Bulky Bob-ombs''' are massive pink [[Bob-omb]]s in ''[[Paper Mario: The Thousand-Year Door]]''. On their first turn they light their fuse; on the next turn they raise their defense by three. On their third turn they raise attack by three. On their fourth round they charge themselves, making their attack power go up by three once more. On their fifth turn they explode, but they can explode early if hit by a Fire or Explosion attack. When it explodes, it damages [[Mario]], his ally, the other enemies, and causes a chain reaction if there are other Bob-ombs nearby. Their explosion cannot be [[Superguard]]ed.


They also appear as part of the audience (where they take up two seats), and may blow up and kill everyone around them.
Stopping a Bulky Bob-omb in time halts its attack pattern, potentially allowing the defense buff to wear off before it boosts its damage and charges, or allowing both the defense and power boosts to wear off before it charges and self-destructs. Freezing it also prevents further attack progression, and also puts out its fuse at the same time, forcing it to spend a turn reigniting it. The fuse timer and attack pattern do not reset however.


They are not to be confused with [[Bob-ulk]]s, which are slightly smaller and purple in colour.
A stronger variant of Bulky Bob-omb, known as [[Bob-ulk]], appears in the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]].


==Notable Bulky Bob-ombs==
==Notable Bulky Bob-ombs==
*[[Lucky]] – ''[[Paper Mario: The Thousand-Year Door]]''
*[[Lucky]] – ''[[Paper Mario: The Thousand-Year Door]]''


==Names in Other Languages==
==Gallery==
{{Foreignname
<gallery>
|Fra=Big Bob-omb
PMTTYDNS Audience Artwork 2.png|[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)]]
|FraM= -
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ヘビーボム
|JapR=Hebī Bomu
|JapM=Heavy Bomb
|Fre=Big Bob-omb
|FreM=-
|Ger=Grob-omb
|Ger=Grob-omb
|GerM= Rough-omb}}
|GerM=Rough-omb
|Ita=Gran Bob-omba
|ItaM=Big Bob-omb
|Spa=Gordbomb
|SpaM=From ''gordo'' (fat) and ''bomb''
}}


{{Bob-omb}}
==Trivia==
{{PM2}}
* Several posters in the [[Glitz Pit]] lobby depict Bulky Bob-ombs. However, no Bulky Bob-ombs are fought in it. Additionally, a Bulky Bob-omb appears in the Glitz Pit section of the [[parade]].
[[Category:Paper Mario: The Thousand-Year Door Enemies]]
{{Bob-ombs}}
[[Category:Sub-Species]]
{{PMTTYD}}
[[Category:Bob-ombs]]
[[Category:Bob-ombs]]
[[Category:Explosives]]
[[Category:Paper Mario: The Thousand-Year Door enemies]]
[[Category:Enemies]]
[[de:Grob-omb]]
[[Category:Paper Mario Series Enemies]]
[[it:Gran Bob-omba]]
[[Category:Paper Mario: The Thousand-Year Door]]

Revision as of 10:48, March 10, 2024

Not to be confused with Bob-ulk.
The Thousand-Year Door enemy
Bulky Bob-omb
Bulky Bob-omb.png
Location(s) Pirate's Grotto, Pit of 100 Trials (Levels 41-43, 46-48)
Max HP 6
Attack 2
Defense 1
Moves Light Fuse (no effect), Defense Up (Defense Boost +3), Power Up (Attack Boost +3), Charge Up (ATK+3), Explosion (2, 5, or 8)
Items None
Coins 0 - 4
Log A big pink Bob-omb that explodes after 4 turns. That explosion is big, so take it out before then.
More
Level 22
Exp. points 0
Sleep? 90%
Dizzy? 70%
Confuse? 70%
Tiny? 80%
Burn? 100%
Freeze? 100%
Stop? 75%
Soft? 95%
Fright? 80%
Gale Force? 20%
KO? 95%
Tattle

That's a Bulky Bob-omb. I think it's like other Bob-ombs… but it's huge! Max HP is 6, Attack is 2, Defense is 1. It's weird… It never attacks, but once its fuse is lit, it'll blow up on its own eventually. I don't mind it taking itself out of the battle, but that explosion hurts us, too! Oh, and when it powers up, that Attack power is 8, so watch out! Fire and explosions light its fuse, so I guess setting it off early is one strategy… You can run, too, but if you're gonna fight, beat it before it goes off!

Tattle Log #:
87

Bulky Bob-ombs are massive pink Bob-ombs in Paper Mario: The Thousand-Year Door. In battle, they utilize a series of stat-raising moves before finally exploding. The explosion cannot be guarded or superguarded.

A Bulky Bob-omb follows this pattern of moves:

  1. Lights its fuse
  2. Increases defense by 3
  3. Increases attack by 3
  4. Charges attack by 3
  5. Explodes

Hitting the Bulky Bob-omb at any time with a fire, lightning or explosive attack (except Clock Out) immediately causes it to explode, dealing two damage plus any accrued boosts to Mario, his partner, and all other enemies. The explosion causes other Bulky Bob-ombs to explode as well.

They also appear as part of the audience (where they take up two seats), and may blow up and knock away everyone around them as well as scaring away any Punies.

Stopping a Bulky Bob-omb in time halts its attack pattern, potentially allowing the defense buff to wear off before it boosts its damage and charges, or allowing both the defense and power boosts to wear off before it charges and self-destructs. Freezing it also prevents further attack progression, and also puts out its fuse at the same time, forcing it to spend a turn reigniting it. The fuse timer and attack pattern do not reset however.

A stronger variant of Bulky Bob-omb, known as Bob-ulk, appears in the Pit of 100 Trials.

Notable Bulky Bob-ombs

Gallery

Names in other languages

Language Name Meaning
Japanese ヘビーボム
Hebī Bomu
Heavy Bomb

French Big Bob-omb
-
German Grob-omb
Rough-omb
Italian Gran Bob-omba
Big Bob-omb
Spanish Gordbomb
From gordo (fat) and bomb

Trivia

  • Several posters in the Glitz Pit lobby depict Bulky Bob-ombs. However, no Bulky Bob-ombs are fought in it. Additionally, a Bulky Bob-omb appears in the Glitz Pit section of the parade.