Mario no Photopi: Difference between revisions

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{{italic title}}
{{italic title}}
{{Infobox
{{media missing}}
{{Encyclopedia}}
{{game infobox
|image=[[File:Mariopictures.jpg|250px]]<br>Japanese box art
|image=[[File:Mariopictures.jpg|250px]]<br>Japanese box art
|developer=Tokyo Electron
|developer={{wp|Tokyo Electron}}
|publisher=Tokyo Electron
|publisher=Tokyo Electron
|released={{released|Japan|December 2, 1998}}
|release={{release|Japan|December 2, 1998}}
|genre=Creativity
|genre=Creativity
|modes=Singe player
|modes=Single player
|ratings=
|ratings=
|input={{input|n64=1}}
|input={{input|n64=1}}
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|media={{media|n64=1}}
|media={{media|n64=1}}
}}
}}
[[File:Mario no Photopi Title Screen.png|left|thumb|Title screen of ''Mario no Photopi'']]
'''''Mario no Photopi''''' (マリオのふぉとぴー ''Mario no Fotopī'', lit. "Mario's Photopi") is a creativity game released for the [[Nintendo 64]] in 1998, exclusively in Japan. The game's cartridge has two slots for {{wp|SmartMedia}} cards at the top, allowing for the import of digital photos and other images and for transfer between the game and other devices. This is the first, and currently only, game in the ''Super Mario'' franchise to use these type of cards.
'''''Mario no Photopi''''' (マリオのふぉとぴー ''Mario no Fotopī'', lit. "Mario's Photopi") is a creativity game released for the [[Nintendo 64]] in 1998, in Japan only. The game's cartridge has two slots for [[wikipedia:SmartMedia|SmartMedia]] cards in the top, allowing for the import of digital photos and other images and for transfer between the cards. The pictures can be edited and decorated with font, artwork from the [[Mario (franchise)|''Mario'' franchise]], borders and other graphics.
==Gameplay==
The main focus of the game is to create unique images using a variety of  [[Super Mario (franchise)|''Super Mario'' franchise]]-themed artwork, borders, fonts, and other tools, similar to ''[[Mario Paint]]''. The images are edited or drawn using artwork, borders, fonts and other tools built into the game. While normal landscape images are supported, the layout can also be that of a postcard, poster, or slideshow. These images can then be used in dedicated minigames, such as a sliding puzzle where the player must swap tiles to form an image they have drawn.
 
The two SmartMedia card slots also allow for images to be swapped between the game and any other SmartMedia device, such as a PC or camera. Finished drawings can be transferred to  PC or a printer.
 
Nine SmartMedia cards were made exclusively for optional use with the game. They contain pre-drawn images themed after Nintendo and other franchises, including ''The Legend of Zelda'', [[Yoshi (franchise)|''Yoshi'']], and ''Bomberman''.


It is the only game to use the SmartMedia-ready cartridge, which has the model number of NUS-023. SmartMedia cards that were specially made for it in connection with video game themes such as ''[[wikipedia:Sylvanian Families|Sylvanian Families]]'', [[Bomberman]] and [[Yoshi]] were also released.
{{br|left}}
==Gallery==
==Gallery==
{{more images|All included photos}}
<gallery>
<gallery>
Promotional Artwork - Mario no Photopi.png|Promotional artwork, showing [[Mario]].
MnPLogo.png|Logo
KinopioPose.PNG|[[Toad]] artwork.
MnPBack.jpg|Back cover of the game
Mario no Photopi Goomba Default Transition Demo.png|A [[Goomba]] as used as an example in photo transitions.
MnPCartridge.png|Cartridge of the game
Promotional Artwork - Mario no Photopi.png|Promotional artwork showing [[Mario]]
KinopioPose.png|[[Toad]] artwork
Mario no Photopi Title Screen.png|Title screen
MnP Toad Artwork.png|Toad seen on the title screen
Mario no Photopi Goomba Default Transition Demo.png|A [[Goomba]] as used as an example in photo transitions
Mario No Photopi Booth 1.jpg|''Mario no Photopi'' booth at the PC World Expo '98
Mario No Photopi Demo.jpg|Demo
</gallery>
</gallery>


==Media==
==Names in other languages==
{{more media|section=yes}}
{{foreign names
|Ita=''Mario no Photopie''<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 242</ref>
}}


==External links==
==External links==
*[http://www.nintendo.co.jp/n01/n64/software/photopi/index.html Official Japanese Website]
*[https://www.nintendo.co.jp/n01/n64/software/photopi/index.html Official Japanese website]
{{stub}}
 
{{MarioGames}}
==References==
<references/>
{{Super Mario games}}
{{N64}}
{{N64}}
[[Category:Mario Games]]
[[Category:Super Mario games]]
[[Category:Games]]
[[Category:Games]]
[[Category:Japan Only Games]]
[[Category:Japan-only games]]
[[Category:Nintendo 64 Games]]
[[Category:Nintendo 64 games]]
[[Category:1998 games]]
[[Category:1998 games]]
[[it:Mario no Photopi]]
[[it:Mario no Photopi]]

Latest revision as of 03:01, March 13, 2024

Soundx.png It has been requested that at least one audio and/or video file related to this article be uploaded.
Please upload all related music, sound effects, voice clips, or any videos for this article. See the help page for information on how to get started.

The title of this article is from the English Super Mario Bros. Encyclopedia which reportedly sourced some names from fan wikis. If a higher-priority source is found, then the current reference should be removed and the title moved to the higher-priority name, if applicable.

Mario no Photopi
Japanese boxart for Mario no Photopi
Japanese box art
Developer Tokyo Electron
Publisher Tokyo Electron
Platform(s) Nintendo 64
Release date Japan December 2, 1998
Genre Creativity
Mode(s) Single player
Media
Nintendo 64:
Game Pak
Input
Nintendo 64:

Mario no Photopi (マリオのふぉとぴー Mario no Fotopī, lit. "Mario's Photopi") is a creativity game released for the Nintendo 64 in 1998, exclusively in Japan. The game's cartridge has two slots for SmartMedia cards at the top, allowing for the import of digital photos and other images and for transfer between the game and other devices. This is the first, and currently only, game in the Super Mario franchise to use these type of cards.

Gameplay[edit]

The main focus of the game is to create unique images using a variety of Super Mario franchise-themed artwork, borders, fonts, and other tools, similar to Mario Paint. The images are edited or drawn using artwork, borders, fonts and other tools built into the game. While normal landscape images are supported, the layout can also be that of a postcard, poster, or slideshow. These images can then be used in dedicated minigames, such as a sliding puzzle where the player must swap tiles to form an image they have drawn.

The two SmartMedia card slots also allow for images to be swapped between the game and any other SmartMedia device, such as a PC or camera. Finished drawings can be transferred to PC or a printer.

Nine SmartMedia cards were made exclusively for optional use with the game. They contain pre-drawn images themed after Nintendo and other franchises, including The Legend of Zelda, Yoshi, and Bomberman.

Gallery[edit]

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: All included photos

Names in other languages[edit]

Language Name Meaning
Italian Mario no Photopie[1]
-

External links[edit]

References[edit]