From the Super Mario Wiki, the Mario encyclopedia
(Redirected from Uncle Amiibo)Jump to navigationJump to search
Retrieved from "https://www.mariowiki.com/index.php?title=Uncle_amiibo&oldid=3679254"
Uncle amiibo is a sapient robotic character who debuts in Super Mario Odyssey. He travels with Hint Toad and provides exclusive abilities for amiibo in the game. He is always found near the Odyssey's landing ground. He provides the locations of the Power Moons that the amiibo find, and provides a costume if certain amiibo are scanned. After using an amiibo to find a Power Moon, Mario must wait five minutes to retrieve the hint. Uncle amiibo does not appear in Dark Side until the completion of the Arrival at Rabbit Ridge! objective, and does not appear at all in Darker Side, but otherwise appears in every kingdom.
If the player uses an amiibo that the game does not recognize, such as third-party characters or amiibo released after Super Mario Odyssey, Uncle amiibo will simply refer to it as "a good ol' lovely amiibo”. Many amiibo released before the game are labeled as “lovely” too, such as Duck Hunt. If multiple unknown amiibo are looking for hints at the same time, the subsequent ones will instead be labeled "cool" and "mysterious"; in a similar manner, the Super Mario Cereal box will be referred to as a "delicious" amiibo. Scanning multiple variations of what is essentially the same character makes Uncle amiibo treat them as such and state that the amiibo is not done looking, despite many variations of the same character (such as the Yarn Yoshi colors and the Famicom and NES versions of R.O.B.) having different NFC chips.
Mario is able to stand on Uncle amiibo just as on a platform, instead of bouncing on him repeatedly as it happens when Mario jumps on any other character.
Names in other languages