X-Naut Fortress: Difference between revisions

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{{location-infobox
{{location infobox
|image=XNautMoonBaseTexture.png
|image=[[File:XNautMoonBaseTexture.png|206px]]
|width=206px
|greater_location=[[Moon|The Moon]]
|greaterloc=[[Moon|The Moon]]
|ruler=[[Sir Grodus]]
|ruler=[[Sir Grodus]]
|inhabitants=[[X-Naut]]s, [[X-Naut PhD]]s, [[Elite X-Naut]]s, [[Z-Yux]]
|inhabitants=[[X-Naut]]s, [[X-Naut PhD]]s, [[Elite X-Naut]]s, [[Z-Yux]]
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|latest_appearance=
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
The '''X-Naut Fortress''' is [[Sir Grodus]]' main base of operations which is located on the [[Moon]] and the home to the [[X-Nauts (organization)|X-Nauts]] in ''[[Paper Mario: The Thousand-Year Door]]''. [[Princess Peach]] is also taken to here. The last [[Crystal Stars|Crystal Star]], the [[Crystal Star]], is held there and [[Mario]] and his friends have to use the [[Grande Boom|cannon]] in [[Fahr Outpost]] to reach this place and fight [[Lord Crump]] (while controlling [[Magnus von Grapple 2.0]]) to get the Star. Grodus travels between the [[Mushroom Kingdom]] and his fortress using a [[Teleporter (Paper Mario: The Thousand-Year Door)|Teleportation Machine]], which has one end located in his laboratories and the other end located in [[Rogueport Sewers]]. The base is also the home of [[TEC-XX]], which is the main computer of the whole fortress. Also, after Mario gets the sixth Crystal Star, Grodus takes Princess Peach and leaves the Fortress (possibly giving it to Lord Crump) so he can go to the [[Palace of Shadow]]. After Mario successfully destroys Magnus von Grapple 2.0, he gets the seventh Crystal Star. After that, the fortress explodes and Mario is unable to go back until the [[Shadow Queen|final boss]] is defeated.
The '''X-Naut Fortress''' is [[Sir Grodus]]' main base of operations which is located on the [[moon]] and the home to the [[X-Nauts (organization)|X-Nauts]] in ''[[Paper Mario: The Thousand-Year Door]]''. [[Princess Peach]] is also taken to here. The last [[Crystal Stars|Crystal Star]], the [[Crystal Star]], is held there and [[Mario]] and his friends have to use [[Big Bob]] in [[Fahr Outpost]] to reach this place and fight [[Lord Crump]] (while controlling [[Magnus von Grapple 2.0]]) to get the star. Grodus travels between the [[earth]] and his fortress using a [[teleporter (Paper Mario: The Thousand-Year Door)|teleporter]], which has one end located in his laboratories and the other end located in [[Rogueport Underground]]. The base is also the home of [[TEC-XX]], which is the main computer of the whole fortress. Also, after Mario gets the sixth Crystal Star, Grodus takes Princess Peach and leaves the fortress (possibly giving it to Lord Crump) so he can go to the [[Palace of Shadow]]. After Mario successfully destroys Magnus von Grapple 2.0, he gets the seventh Crystal Star. After that, the fortress explodes and Mario is unable to go back until the [[Shadow Queen|final boss]] is defeated.


The fortress is essentially a five-story building built deep under the Moon. It is all connected by a series of hallways and two elevators. The deeper Mario or Peach go, the dimmer the lighting is.
The fortress is essentially a five-story building built deep under the moon. It is all connected by a series of hallways and two elevators. The deeper Mario or Peach go, the dimmer the lighting is.
 
When the player [[Spring Jump]]s into the air duct from the Yux Lab on Sublevel 2 and uses Paper Mode to slip thought the vent on the far right, they land in a changing stall where Peach used to put on the X-Naut suit. If they pull the curtain back, Mario and his partners become 8-bit. This lasts until they leave the room.


When the player [[Spring Jump]]s into the air duct from the [[Yux]] lab on sublevel 2 and uses [[Paper Mode]] to slip thought the vent on the far right, they land in a changing stall where Peach used to put on the X-Naut suit. If they pull the curtain back, Mario and his partners become 8-bit. This lasts until they leave the room.
==Enemies==
==Enemies==
*[[Elite X-Naut]]
*[[Elite X-Naut]]
Line 30: Line 28:


==Items==
==Items==
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{|class="wikitable"
|-style="background: #ABC;"
!Item
!width="5%"|Item
!Location
!width="1%"|Icon
!width="20%"|Location
|-
|-
|[[Blue Potion]]
|{{PMTTYD item|Blue Potion|game=NS}}
|[[File:Blue Potion.png|25x25px]]
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|-
|-
|rowspan=4|[[Card Key (Paper Mario: The Thousand-Year Door)|Card Key]]
|{{PMTTYD item|link=Cog (Paper Mario: The Thousand-Year Door)|Cog|game=NS}}
|[[File:Card Key purple.png|25x25px]]
|In the transportation room on sublevel 2, it is on top of the controller. Accessible from the air vent with [[Koops]] or [[Yoshi Kid]].
|To the left of sublevel 2, it is guarded in a chest beyond the electrical floors.
|-
|-
|[[File:Card Key yellow.png|25x25px]]
|{{PMTTYD item|Crystal Star|game=NS}}
|To the left of sublevel 3, it is guarded in a chest beyond the electrical floors.
|-
|[[File:Card Key green.png|25x25px]]
|To the right of sublevel 2, it is on the computer desk in the back room of [[Sir Grodus]]'s area.
|-
|[[File:Card Key blue.png|25x25px]]
|To the right of sublevel 3, it is in the factory room. Accessible from the airplane panel near the right exit.
|-
|[[Cog (Paper Mario: The Thousand-Year Door)|Cog]]
|[[File:Cog TTYD.png|25x25px]]
|In the transportation room on sublevel 2, it is on top of the controller. Accessible from the air vent with [[Koops]] or [[Mini-Yoshi|Yoshi]].
|-
|[[Crystal Star]]
|[[File:Crystal Star TTYD.png|25x25px]]
|Dropped after [[Magnus von Grapple 2.0]] is defeated.
|Dropped after [[Magnus von Grapple 2.0]] is defeated.
|-
|-
|[[Data Disk]]
|{{PMTTYD item|Data Disk|game=NS}}
|[[File:Data Disk.png|25x25px]]
|To the right of sublevel 2, it is on the shelf in the computer room behind [[Sir Grodus]] room, for Princess Peach to steal in Chapter 5.
|To the right of sublevel 2, it is on the shelf in the computer room behind [[Sir Grodus]] room, for Princess Peach to steal in Chapter 5.
|-
|-
|rowspan=2|[[Elevator Key (X-Naut Fortress)|Elevator Key]]
|{{PMTTYD item|link=Elevator Key (X-Naut Fortress)|Elevator Key Blue|text=Elevator Key (Blue)|game=NS}}
|[[File:Elevator Key XNaut TTYD blue.png|25x25px]]
|To the right of level 1, it is guarded in a chest beyond the electrical floors.
|To the right of level 1, it is guarded in a chest beyond the electrical floors.
|-
|-
|[[File:Elevator Key XNaut TTYD red.png|25x25px]]
|{{PMTTYD item|link=Elevator Key (X-Naut Fortress)|Elevator Key Red|text=Elevator Key (Red)|game=NS}}
|Won after the [[66th Annual Quirk Quiz]].
|Won after the [[66th Trivia Quiz-Off]].
|-
|-
|[[Feeling Fine]]
|{{PMTTYD item|Feeling Fine|game=NS}}
|[[File:Feeling Fine.png|25x25px]]
|To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
|To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
|-
|-
|[[Feeling Fine P]]
|{{PMTTYD item|Feeling Fine P|game=NS}}
|[[File:Feeling Fine P.png|25x25px]]
|To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
|To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
|-
|-
|[[Green Potion]]
|{{PMTTYD item|Green Potion|game=NS}}
|[[File:Green Potion.png|25x25px]]
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|-
|-
|[[HP Drain (item)|HP Drain]] item
|{{PMTTYD item|link=HP Drain (item)|HP Drain|game=NS}}
|[[File:HP Drain item.png|25x25px]]
|To the left of sublevel 3, it is in the question block on the south side.
|To the left of sublevel 3, it is in the question block on the south side.
|-
|-
|[[Orange Potion]]
|{{PMTTYD item|Red Potion|game=NS}}
|[[File:Orange Potion TTYD.png|25x25px]]
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|-
|-
|[[Red Potion]]
|{{PMTTYD item|link=Security Key|Security Key Diamond|text=Security Key (◆)|game=NS}}
|[[File:Red Potion.png|25x25px]]
|To the left of sublevel 2, it is guarded in a chest beyond the electrical floors.
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|-
|{{PMTTYD item|link=Security Key|Security Key Spade|text=Security Key (♠︎)|game=NS}}
|To the left of sublevel 3, it is guarded in a chest beyond the electrical floors.
|-
|{{PMTTYD item|link=Security Key|Security Key Heart|text=Security Key (♥︎)|game=NS}}
|To the right of sublevel 2, it is on the computer desk in the back room of [[Sir Grodus]]'s area.
|-
|{{PMTTYD item|link=Security Key|Security Key Club|text=Security Key (♣︎)|game=NS}} [[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]]
|To the left of sublevel 4, it is held by an Elite X-Naut in the shower.
|-
|{{PMTTYD item|link=Security Key|Security Key Star|text=Security Key (★)|game=NS}}
|To the right of sublevel 3, it is in the factory room. Accessible from the airplane panel near the right exit.
|-
|-
|[[Sleepy Sheep]]
|{{PMTTYD item|Sleepy Sheep|game=NS}}
|[[File:Sleepy Sheep TTYD.png|25x25px]]
|To the left of sublevel 2, it is in the yellow question block on the back side.
|To the left of sublevel 2, it is in the yellow question block on the back side.
|-
|-
|rowspan=2|[[Star Piece (Paper Mario series)|Star Piece]]
|rowspan=2|{{PMTTYD item|link=Star Piece (Paper Mario series)|Star Piece|game=NS}} (×2)
|rowspan=2|[[File:Star Piece TTYD.gif|25x25px]]
|To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
|To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
|-
|-
|In the southwest corner of the air vent on Sublevel 2.
|In the southwest corner of the air vent on Sublevel 2.
|-
|-
|[[Super Shroom]]
|{{PMTTYD item|Super Mushroom|game=NS}} [[File:Nintendo GameCube symbol.svg|15px|link=Nintendo GameCube]]
|[[File:Super Shroom TTYD.png|25x25px]]
|To the right of level 1, it is in the yellow question block on the back side.
|To the right of level 1, it is in the yellow question block on the back side.
|-
|-
|[[Ultra Shroom]]
|rowspan=3|{{PMTTYD item|Ultra Mushroom|game=NS}} (x1/3)
|[[File:Ultra Shroom TTYD.png|25x25px]]
|To the right of sublevel 3, in the factory room, it is on the left high platform in the background.
|To the right of sublevel 3, in the factory room, it is on the left high platform in the background.
|-
|To the right of level 1, it is in the yellow question block on the back side. [[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]]
|-
|In the factory of Sublevel Three; on a high platform in the background on the far east. [[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]]
|-
|{{PMTTYD item|Yellow Potion|game=NS}} [[File:Nintendo Switch Logo.svg|15px|link=Nintendo Switch]]<br>{{PMTTYD item|Orange Potion}} [[File:Nintendo GameCube symbol.svg|15px|link=Nintendo GameCube]]
|In the lab on sublevel 2, it is on the desk for [[Princess Peach]] for use in Chapter 5.
|}
;Post game items
After clearing the game in the Nintendo Switch remake, new items appear in the crane room on Sublevel One if the player had already collected every item beforehand. There are four batches of different items to collect. To make the next batch appear, it is necessary to collect every item on the current batch, leave the X-Naut Fortress, and return to it.
{| class="wikitable"
!Batch set
!Items
|-
|1
|{{PMTTYD item|POW Block|game=NS}}, {{PMTTYD item|Sleepy Sheep|game=NS}}, {{PMTTYD item|Courage Shell|game=NS}}, {{PMTTYD item|Mr. Softener|game=NS}}, 5 {{PMTTYD item|link=Coin|Coin|text=Coins|game=NS}}
|-
|2
|{{PMTTYD item|Volt Mushroom|game=NS}}, {{PMTTYD item|Dizzy Dial|game=NS}}, {{PMTTYD item|Power Punch|game=NS}}, {{PMTTYD item|Mini Mr. Mini|game=NS}}, 5 {{PMTTYD item|link=Coin|Coin|text=Coins|game=NS}}
|-
|3
|{{PMTTYD item|Slow Mushroom|game=NS}}, {{PMTTYD item|Super Mushroom|game=NS}}, {{PMTTYD item|Maple Syrup|game=NS}}, {{PMTTYD item|Gradual Syrup|game=NS}}, 5 {{PMTTYD item|link=Coin|Coin|text=Coins|game=NS}}
|-
|4
|{{PMTTYD item|Ruin Powder|game=NS}}, {{PMTTYD item|Stopwatch|game=NS}}, {{PMTTYD item|Gold Bar|game=NS}}, {{PMTTYD item|link=HP Drain (item)|HP Drain|game=NS}}, {{PMTTYD item|Spite Pouch|game=NS}}, 4 {{PMTTYD item|link=Coin|Coin|text=Coins|game=NS}}
|}
|}


==Area Tattles==
==Area Tattles==
*''"Who knew there's be such a weird building on the moon... It's kind of crazy, actually. I mean, it's got a big glass dome to keep all of the air from leaking out...What's that? Yeah, now that you mention it, I guess we were OK out there with no air to breathe...................................Yeah, I'd rather not think about that too much, I guess. Let's change the subject."''
*''"Who knew there'd be such a weird building on the moon... It's kind of crazy, actually. I mean, it's got a big glass dome to keep all of the air from leaking out...What's that? Yeah, now that you mention it, I guess we were OK out there with no air to breathe...................................Yeah, I'd rather not think about that too much, I guess. Let's change the subject."'' (GCN)
*''"This is the X-Naut Fortress. This seems to be the only way in or out. The stars look really nice through these windows, but I guess now's not the time..."''
**''"Who knew there'd be such a weird building on the moon... It's almost unbelievable, actually. At least it's got a big glass dome to keep all of the air from leaking out...What's that? Yeah, now that you mention it, I guess we were OK out there with no air to breathe. ... Yeah, I'd rather not think about that too much, I guess. Let's change the subject."'' (Switch)
*''"This is the X-Naut Fortress. This seems to be the only way in or out. The stars look really nice through these windows, but I guess now's not the time..."'' (GCN)
**''"This is the X-Naut Fortress. This seems to be a way to get in and out. The stars are really pretty out here...or what you can see of them through these fortress windows, anyway."'' (Switch)
*''"This is a fortress corridor. An elevator connects it to the lower floors. I guess this fortress extends pretty far beneath the surface of the moon, huh? I mean, I hate [[Sir Grodus|Grodus]], but I gotta give him some props for a pretty cool evil hideout."''
*''"This is a fortress corridor. An elevator connects it to the lower floors. I guess this fortress extends pretty far beneath the surface of the moon, huh? I mean, I hate [[Sir Grodus|Grodus]], but I gotta give him some props for a pretty cool evil hideout."''
*''"This room looks like it was meant to store something... It's booby-trapped, I think. Not to totally change the subject or anything, but how's your memory, Mario? If you have trouble recalling the full path, you oughta leave and reender."''
*''"This room looks like it was meant to store something... It's booby-trapped, I think. Not to totally change the subject or anything, but how's your memory, Mario? If you have trouble recalling the full path, you oughta leave and reenter."''
*''"This looks like a storage room for valuables. The crane can grab stuff up there. It should work if you set a gear in place and press those switches in order... I'm sure you can handle it. It's not exactly moon-rocket science here."''
*''"This looks like a storage room for valuables. The crane can grab stuff up there. It should work if you set a gear in place and press those switches in order... I'm sure you can handle it. It's not exactly moon-rocket science here."''
*''"What's this room for, huh? I feel like I've seen that face somewhere before... Hmmm... Oh well, forget about it, I guess."''
*''"What's this room for, huh? I feel like I've seen that face somewhere before... Hmmm... Oh well, forget about it, I guess."''
*''"This room looks like it was meant to store something... It's booby-trapped, I think. If you wander off the correct path, it looks like you'll take damage, don'tcha think? Rooms like this ALWAYS have a hint, though. It's like, a law. See anything like that?"''
*''"This room looks like it was meant to store something... It's booby-trapped, I think. If you wander off the correct path, it looks like you'll take damage, don'tcha think? Rooms like this ALWAYS have a hint, though. It's like, a law. See anything like that?"''
*''"This is Grodus's lab. He must have his researchers work on various potions here. I don't think we should touch any of this stuff, though... One wrong move and... KABOOOOOOOM! ...Know what I mean?"''
*''"This is Grodus's lab. He must have his researchers work on various potions here. I don't think we should touch any of this stuff, though... One wrong move and... KABOOOOOOOM! ...Know what I mean?"''
*''"This looks like some kinda teleporter. Who knows where that thing would send us! Maybe that's what the X-Nauts used to go between the moon and the earth. I think we have to switch it on and then stand on the platform to use it."''
*''"This looks like some kinda teleporter. Who knows where that thing would send us! Maybe that's what the X-Nauts used to go between the moon and the earth. I think we have to switch it on'' (GCN) ''/ press the button'' (Switch) ''and then stand on the platform to use it."''
*''"This looks like a lab for genetic experimentation...maybe [[Yux]] were made here. I guess they must have some pretty advanced technology if they can do stuff like that. Hey, by the way, Mario... You see up there? One of those ceiling panels is loose. Don't you have some super move or something that can get us up there?"''
*''"This looks like a lab for genetic experimentation...maybe [[Yux]] were made here. I guess they must have some pretty advanced technology if they can do stuff like that. Hey, by the way, Mario... You see up there? One of those ceiling panels is loose. Don't you have some super move or something that can get us up there?"''
*''"This is a changing room. I guess even X-Nauts have to change out of their uniforms... But what do they look like under those suits? I'm...not gonna think about it. There's a ventilation duct in the ceiling at one end... That's not good for privacy!"''
*''"This is a changing room. I guess even X-Nauts have to change out of their uniforms... But what do you think they look like under those suits? I'm...not gonna think about it. There's a ventilation duct in the ceiling at one end... That's not good for privacy!"''
*''"This place is a bit overdone, huh? It just screams, 'Hey! I'm an evil mastermind!' I wonder if poor Princess Peach got dragged in here before?"''
*''"This place is a bit overdone, huh? It just screams, 'Hey! I'm an evil mastermind!' I wonder if poor Princess Peach got dragged in here before?"''
*''"What's this room for, huh? Is it some kind of office for the X-Naut boss or what? Maybe we should give it a once-over to make sure we don't miss anything. Boy, and what's with these tanks full of [[Nibbles]]? Jeepers, that creeps me out."''
*''"What's this room for, huh? Is it some kind of office for the X-Naut boss or what? Maybe we should give it a once-over to make sure we don't miss anything. Boy, and what's with these tanks full of [[Nibbles]]? Jeepers, that creeps me out."''
*''"This room looks like it was meant to store something... It's booby trapped, I think. If you stay on the tiles that were lit up, I think you'll be OK, Mario. Er... But you should totally go first, one way or the other..."''
*''"This room looks like it was meant to store something... It's booby trapped, I think. If you stay on the tiles that were lit up, I think you'll be OK, Mario. Er... But you should totally go first, one way or the other..."''
*''"There are three panels here. I guess that means we need three Card Keys, huh? There must be something pretty important behind this door to have such security..."''
*''"There are three panels here. I guess that means we need three Card Keys, huh? There must be something pretty important behind this door to have such security..."'' (GCN)
**''"There are four terminals here. Is this part of a locking mechanism for the door? There must be something pretty important behind this door to have such security"'' (Switch)
*''"This is the X-Naut factory. I think they make all kinds of stuff here. It's pretty complicated, what with the crane and the pipe, and all those gears... Maybe we should just take this room one bit at a time, don'tcha think?"''
*''"This is the X-Naut factory. I think they make all kinds of stuff here. It's pretty complicated, what with the crane and the pipe, and all those gears... Maybe we should just take this room one bit at a time, don'tcha think?"''
*''"This is where they built [[Magnus von Grapple|Magnus Von Grapple]] and [[Magnus von Grapple 2.0|Magnus Von Grapple 2.0]]. But there doesn't seem to be anything here now... Nope. Let's go, Mario."''
*''"This is where they built [[Magnus von Grapple|Magnus Von Grapple]] and [[Magnus von Grapple 2.0|Magnus Von Grapple 2.0]]. But there doesn't seem to be anything here now... Nope. Let's go, Mario."''
Line 137: Line 147:
*''"This is a...shower room? I guess every evil-guy base of ultimate doom needs one... Just because you're evil doesn't mean you enjoy B.O., y'know what I mean?"''
*''"This is a...shower room? I guess every evil-guy base of ultimate doom needs one... Just because you're evil doesn't mean you enjoy B.O., y'know what I mean?"''


{{PMTTYDmap}}
{{PMTTYD map}}
==In-Game Map Description==
 
*''The fortress of the dubious [[X-Nauts (organization)|X-Nauts]]. Their leader, [[Sir Grodus|Grodus]], lives here.''
==In-game map description==
*GameCube version: ''The fortress of the dubious [[X-Nauts (organization)|X-Nauts]]. Their leader, [[Sir Grodus|Grodus]], lives here.''
*Switch version: ''The fortress of the dubious X-Nauts and their leader Grodus.''


==Names in other languages==
==Names in other languages==
Line 145: Line 157:
|Jap=メガバッテンのアジト
|Jap=メガバッテンのアジト
|JapR=Megabatten no Ajito
|JapR=Megabatten no Ajito
|JapM=X-Naut Base (''Megabatten'' is the Japanese name of the X-Nauts)
|JapM=[[X-Nauts (organization)#Names in other languages|X-Nauts]] Base
|Spa=Base de los Mega X
|ChiS=X军团的根据地
|SpaM=Base of the Mega X ("Mega X" is the Spanish version name of the X-Nauts).
|ChiSR=X Jūntuán de Gēnjùdì
|ChiSM=X-Nauts Base
|ChiT=X軍團的根據地
|ChiTR=X Jūntuán de Gēnjùdì
|ChiTM=X-Nauts Base
|Dut=Kruistronauten-basis
|DutM=X-Naut Base
|Ger=Crucionen-HQ
|Ger=Crucionen-HQ
|GerM=X-Naut Headquarters
|GerM=X-Naut Headquarters
|Fra=Repaire Megacruxis
|Fre=Repaire Mégacruxis
|FraM=Megacruxis' lair
|FreM=X-Nauts Lair (''Mégacruxis'' is the French name of the X-Nauts organization)
|Ita=Covo di Giustignardo
|Ita=Covo di Giustignardo
|ItaM=Sir Grodus' Lair
|ItaM=Sir Grodus' Lair
|Kor=메가엑스의 아지트
|KorR=Mega Ekseu-ui Ajiteu
|KorM=X-Nauts Base
|Spa=Base de los Mega X
|SpaM=Base of the X-Nauts (from ''Mega X'' the organization's Spanish name)
}}
}}


==Trivia==
==Trivia==
[[File:PMTTYDEXNBathroom.png|200px|thumb|right|Elite X-Naut peeking from the shower in bathroom.]]
[[File:PMTTYDEXNBathroom.png|200px|thumb|Elite X-Naut peeking from the shower in bathroom.]]
*A single Elite X-Naut hides in the shower room on Sublevel 4 while the fortress is active.
*A single Elite X-Naut hides in the shower room on sublevel 4 while the fortress is active. While this is an [[Easter egg]] in the original, it is required in the remake, as this is where the new fourth [[Security Key]] is hidden.
*During Princess Peach's Interlude after Chapter 5, TEC-XX asks Peach to drink an invisibility potion in order to secretly enter Sir Grodus' room and upload important data on a disk into the room's computer. When this happens, the computer screen shows the [[Family Computer|Famicom Disk System]] boot-up sequence which is then shortly followed up by an animation and some music from an unknown game.
*During Princess Peach's Interlude after Chapter 5, TEC-XX asks Peach to drink an invisibility potion in order to secretly enter Sir Grodus' room and upload important data on a disk into the room's computer. When this happens, the computer screen shows the [[Family Computer|Famicom Disk System]] boot-up sequence.
*In the Japanese version, the "safe path" in X-Naut Fortress's third puzzle room is only two squares long as opposed to three squares long in the international versions.
*In the Japanese version, the "safe path" in X-Naut Fortress's third puzzle room is only two squares long as opposed to three squares long in the international versions.
*The password required to progress further into the area, 014029, can be alternately read as 『おいしー おにく』 ''Oishī Oniku'' in Japanese, which means "delicious meat".
*The password required to progress further into the area, 014029, can be alternately read as 『おいしー おにく』 ''Oishī Oniku'' in Japanese, which means "delicious meat". The password was changed to "excuse" in the French version for unknown reasons.
 
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[[Category:Dungeons]]
[[Category:Dungeons]]
[[Category:Fortresses]]
[[Category:Fortresses]]
[[Category:Cosmic Locations]]
[[Category:Cosmic areas]]
[[Category:Paper Mario: The Thousand-Year Door Locations]]
[[Category:Paper Mario: The Thousand-Year Door locations]]
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[[de:Crucionen-Hauptquartier]]

Latest revision as of 07:21, June 14, 2024

X-Naut Fortress
View of the X-Naut Fortress exterior from the moon in Paper Mario: The Thousand-Year Door.
First appearance Paper Mario: The Thousand-Year Door (2004)
Latest appearance Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024)
Greater location The Moon
Ruler Sir Grodus
Inhabitants X-Nauts, X-Naut PhDs, Elite X-Nauts, Z-Yux

The X-Naut Fortress is Sir Grodus' main base of operations which is located on the moon and the home to the X-Nauts in Paper Mario: The Thousand-Year Door. Princess Peach is also taken to here. The last Crystal Star, the Crystal Star, is held there and Mario and his friends have to use Big Bob in Fahr Outpost to reach this place and fight Lord Crump (while controlling Magnus von Grapple 2.0) to get the star. Grodus travels between the earth and his fortress using a teleporter, which has one end located in his laboratories and the other end located in Rogueport Underground. The base is also the home of TEC-XX, which is the main computer of the whole fortress. Also, after Mario gets the sixth Crystal Star, Grodus takes Princess Peach and leaves the fortress (possibly giving it to Lord Crump) so he can go to the Palace of Shadow. After Mario successfully destroys Magnus von Grapple 2.0, he gets the seventh Crystal Star. After that, the fortress explodes and Mario is unable to go back until the final boss is defeated.

The fortress is essentially a five-story building built deep under the moon. It is all connected by a series of hallways and two elevators. The deeper Mario or Peach go, the dimmer the lighting is.

When the player Spring Jumps into the air duct from the Yux lab on sublevel 2 and uses Paper Mode to slip thought the vent on the far right, they land in a changing stall where Peach used to put on the X-Naut suit. If they pull the curtain back, Mario and his partners become 8-bit. This lasts until they leave the room.

Enemies[edit]

Formations[edit]

Main article: List of enemy formations in Paper Mario: The Thousand-Year Door § X-Naut Fortress

Items[edit]

Item Location
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Blue Potion In the lab on sublevel 2, it is on the desk for Princess Peach for use in Chapter 5.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Cog In the transportation room on sublevel 2, it is on top of the controller. Accessible from the air vent with Koops or Yoshi Kid.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Crystal Star Dropped after Magnus von Grapple 2.0 is defeated.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Data Disk To the right of sublevel 2, it is on the shelf in the computer room behind Sir Grodus room, for Princess Peach to steal in Chapter 5.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Elevator Key (Blue) To the right of level 1, it is guarded in a chest beyond the electrical floors.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Elevator Key (Red) Won after the 66th Trivia Quiz-Off.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Feeling Fine To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Feeling Fine P To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Green Potion In the lab on sublevel 2, it is on the desk for Princess Peach for use in Chapter 5.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP Drain To the left of sublevel 3, it is in the question block on the south side.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Red Potion In the lab on sublevel 2, it is on the desk for Princess Peach for use in Chapter 5.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Security Key (◆) To the left of sublevel 2, it is guarded in a chest beyond the electrical floors.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Security Key (♠︎) To the left of sublevel 3, it is guarded in a chest beyond the electrical floors.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Security Key (♥︎) To the right of sublevel 2, it is on the computer desk in the back room of Sir Grodus's area.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Security Key (♣︎) Logo of the Nintendo Switch To the left of sublevel 4, it is held by an Elite X-Naut in the shower.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Security Key (★) To the right of sublevel 3, it is in the factory room. Accessible from the airplane panel near the right exit.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy Sheep To the left of sublevel 2, it is in the yellow question block on the back side.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Star Piece (×2) To the left of sublevel 1, it is on the item platform to be retrieved with the crane.
In the southwest corner of the air vent on Sublevel 2.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Super Mushroom The logo's symbol for Nintendo GameCube To the right of level 1, it is in the yellow question block on the back side.
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Ultra Mushroom (x1/3) To the right of sublevel 3, in the factory room, it is on the left high platform in the background.
To the right of level 1, it is in the yellow question block on the back side. Logo of the Nintendo Switch
In the factory of Sublevel Three; on a high platform in the background on the far east. Logo of the Nintendo Switch
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Yellow Potion Logo of the Nintendo Switch
The Orange Potion from Paper Mario: The Thousand-Year Door. Orange Potion The logo's symbol for Nintendo GameCube
In the lab on sublevel 2, it is on the desk for Princess Peach for use in Chapter 5.
Post game items

After clearing the game in the Nintendo Switch remake, new items appear in the crane room on Sublevel One if the player had already collected every item beforehand. There are four batches of different items to collect. To make the next batch appear, it is necessary to collect every item on the current batch, leave the X-Naut Fortress, and return to it.

Batch set Items
1 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) POW Block, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Sleepy Sheep, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Courage Shell, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mr. Softener, 5 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coins
2 Icon of the Volt Mushroom from Paper Mario: The Thousand-Year Door (Nintendo Switch) Volt Mushroom, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Dizzy Dial, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Power Punch, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Mini Mr. Mini, 5 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coins
3 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Slow Mushroom, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Super Mushroom, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Maple Syrup, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gradual Syrup, 5 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coins
4 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Ruin Powder, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Stopwatch, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Gold Bar, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) HP Drain, Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Spite Pouch, 4 Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch) Coins

Area Tattles[edit]

  • "Who knew there'd be such a weird building on the moon... It's kind of crazy, actually. I mean, it's got a big glass dome to keep all of the air from leaking out...What's that? Yeah, now that you mention it, I guess we were OK out there with no air to breathe...................................Yeah, I'd rather not think about that too much, I guess. Let's change the subject." (GCN)
    • "Who knew there'd be such a weird building on the moon... It's almost unbelievable, actually. At least it's got a big glass dome to keep all of the air from leaking out...What's that? Yeah, now that you mention it, I guess we were OK out there with no air to breathe. ... Yeah, I'd rather not think about that too much, I guess. Let's change the subject." (Switch)
  • "This is the X-Naut Fortress. This seems to be the only way in or out. The stars look really nice through these windows, but I guess now's not the time..." (GCN)
    • "This is the X-Naut Fortress. This seems to be a way to get in and out. The stars are really pretty out here...or what you can see of them through these fortress windows, anyway." (Switch)
  • "This is a fortress corridor. An elevator connects it to the lower floors. I guess this fortress extends pretty far beneath the surface of the moon, huh? I mean, I hate Grodus, but I gotta give him some props for a pretty cool evil hideout."
  • "This room looks like it was meant to store something... It's booby-trapped, I think. Not to totally change the subject or anything, but how's your memory, Mario? If you have trouble recalling the full path, you oughta leave and reenter."
  • "This looks like a storage room for valuables. The crane can grab stuff up there. It should work if you set a gear in place and press those switches in order... I'm sure you can handle it. It's not exactly moon-rocket science here."
  • "What's this room for, huh? I feel like I've seen that face somewhere before... Hmmm... Oh well, forget about it, I guess."
  • "This room looks like it was meant to store something... It's booby-trapped, I think. If you wander off the correct path, it looks like you'll take damage, don'tcha think? Rooms like this ALWAYS have a hint, though. It's like, a law. See anything like that?"
  • "This is Grodus's lab. He must have his researchers work on various potions here. I don't think we should touch any of this stuff, though... One wrong move and... KABOOOOOOOM! ...Know what I mean?"
  • "This looks like some kinda teleporter. Who knows where that thing would send us! Maybe that's what the X-Nauts used to go between the moon and the earth. I think we have to switch it on (GCN) / press the button (Switch) and then stand on the platform to use it."
  • "This looks like a lab for genetic experimentation...maybe Yux were made here. I guess they must have some pretty advanced technology if they can do stuff like that. Hey, by the way, Mario... You see up there? One of those ceiling panels is loose. Don't you have some super move or something that can get us up there?"
  • "This is a changing room. I guess even X-Nauts have to change out of their uniforms... But what do you think they look like under those suits? I'm...not gonna think about it. There's a ventilation duct in the ceiling at one end... That's not good for privacy!"
  • "This place is a bit overdone, huh? It just screams, 'Hey! I'm an evil mastermind!' I wonder if poor Princess Peach got dragged in here before?"
  • "What's this room for, huh? Is it some kind of office for the X-Naut boss or what? Maybe we should give it a once-over to make sure we don't miss anything. Boy, and what's with these tanks full of Nibbles? Jeepers, that creeps me out."
  • "This room looks like it was meant to store something... It's booby trapped, I think. If you stay on the tiles that were lit up, I think you'll be OK, Mario. Er... But you should totally go first, one way or the other..."
  • "There are three panels here. I guess that means we need three Card Keys, huh? There must be something pretty important behind this door to have such security..." (GCN)
    • "There are four terminals here. Is this part of a locking mechanism for the door? There must be something pretty important behind this door to have such security" (Switch)
  • "This is the X-Naut factory. I think they make all kinds of stuff here. It's pretty complicated, what with the crane and the pipe, and all those gears... Maybe we should just take this room one bit at a time, don'tcha think?"
  • "This is where they built Magnus Von Grapple and Magnus Von Grapple 2.0. But there doesn't seem to be anything here now... Nope. Let's go, Mario."
  • "This is the computer room. This must be where Princess Peach met with TEC."
  • "Wonder what this room's for? There are beds and lockers, but we can't nap here. There's nothing else, really. The weird thing is, it kind of smells nice in here, huh? Why do you think that is?"
  • "This is a...shower room? I guess every evil-guy base of ultimate doom needs one... Just because you're evil doesn't mean you enjoy B.O., y'know what I mean?"
RogueportPetalburgPetal MeadowsHooktail CastleThe Great TreeBoggly WoodsPirate's GrottoKeelhaul KeyTwilight TownTwilight TrailFahr OutpostCreepy SteepleMoonX-Naut FortressGlitzvillePoshley SanctumRiverside StationPoshley HeightsA map of Rogueport and the surrounding areas visited during Paper Mario: The Thousand-Year Door.
Click an area to open the relevant article.

In-game map description[edit]

  • GameCube version: The fortress of the dubious X-Nauts. Their leader, Grodus, lives here.
  • Switch version: The fortress of the dubious X-Nauts and their leader Grodus.

Names in other languages[edit]

Language Name Meaning
Japanese メガバッテンのアジト
Megabatten no Ajito
X-Nauts Base

Chinese (simplified) X军团的根据地
X Jūntuán de Gēnjùdì
X-Nauts Base

Chinese (traditional) X軍團的根據地
X Jūntuán de Gēnjùdì
X-Nauts Base

Dutch Kruistronauten-basis
X-Naut Base
French Repaire Mégacruxis
X-Nauts Lair (Mégacruxis is the French name of the X-Nauts organization)
German Crucionen-HQ
X-Naut Headquarters
Italian Covo di Giustignardo
Sir Grodus' Lair
Korean 메가엑스의 아지트
Mega Ekseu-ui Ajiteu
X-Nauts Base

Spanish Base de los Mega X
Base of the X-Nauts (from Mega X the organization's Spanish name)

Trivia[edit]

Screenshot of an Elite X-Naut peeking from behind the shower in the Sublevel 4 bathroom in X-Naut Fortress, in Paper Mario: The Thousand-Year Door.
Elite X-Naut peeking from the shower in bathroom.
  • A single Elite X-Naut hides in the shower room on sublevel 4 while the fortress is active. While this is an Easter egg in the original, it is required in the remake, as this is where the new fourth Security Key is hidden.
  • During Princess Peach's Interlude after Chapter 5, TEC-XX asks Peach to drink an invisibility potion in order to secretly enter Sir Grodus' room and upload important data on a disk into the room's computer. When this happens, the computer screen shows the Famicom Disk System boot-up sequence.
  • In the Japanese version, the "safe path" in X-Naut Fortress's third puzzle room is only two squares long as opposed to three squares long in the international versions.
  • The password required to progress further into the area, 014029, can be alternately read as 『おいしー おにく』 Oishī Oniku in Japanese, which means "delicious meat". The password was changed to "excuse" in the French version for unknown reasons.