Spirit (Super Smash Bros. Ultimate)
Spirits in Super Smash Bros. Ultimate are entities that have lost their physical forms, and act as collectible power-ups that can be equipped to fighters to grant them increased strength and special abilities in battle. They are featured prominently in Adventure Mode: World of Light, in which most characters besides the playable fighters are reduced to this form through disintegration from Galeem's attack. Spirits consist of characters, creatures, and objects from various Nintendo and third-party video games. They are similar to the stickers from Super Smash Bros. Brawl and the equipment from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, and also replace trophies from earlier installments.[1]
Description[edit]
The main method to obtain spirits is through spirit battles, in which players fight a CPU-controlled puppet fighter containing a specific spirit. The conditions, stage, and music track for each spirit battle, as well as the fighter(s) fought during the spirit battle, usually reflect the character of the spirit. Four categories of spirits can be obtained: primary, support, fighter, and master. Fighter spirits are spirits that cannot be equipped and lack corresponding spirit battles, but simply serve to represent the playable characters, and are obtained either by clearing Classic Mode with them or buying the spirits in the Vault Shop. A number of characters' alternate costumes (such as the Koopalings) also have separate fighter spirits, which can be obtained by purchasing them in the Vault Shop. Primary and support spirits are divided into four classes of power, each represented by a star rating: Novice (one star), Advanced (two stars), Ace (three stars), and Legend (four stars).
Primary spirits have one of four strength types which determine how powerful they are against other spirits: attack, grab, shield, and neutral, with attack being strong against grab, grab being strong against shield, shield being strong against attack, and neutral having no advantage or disadvantage against the other three.[2] Support spirits may be equipped in addition to primary spirits and each grant the fighter a special skill, such as increased jumping, powering up certain attacks, or equipping them with a specific item or status effect at the start of a battle, among others.[3] Each primary spirit has a set number of support slots from zero to three, and each support spirit takes up a set number of these slots when equipped, with support spirits that grant more powerful abilities generally taking up more slots; no additional support spirits can be equipped if the primary spirit's support slots are already full, unless the support spirits that are already equipped are removed, and primary spirits that have no support slots cannot have any support spirits equipped to them. Certain primary spirits also give skills to the fighter like a support spirit, and equipping more than one spirit with the same skill will stack its effect, if applicable.
Primary spirits start at level 1 but can level up (causing their power to increase) by earning experience points, which they can obtain after participating in battles (earning more if they won than if they lost) or after being fed snacks, which are gained through various means (such as winning a spirit battle or purchasing them through shops), though feeding spirits snacks does cost a small number of Spirit Points. Snacks come in three different sizes: small, medium, and large. Larger sizes grant more experience points than smaller sizes do, but cost more Spirit Points to use. Snacks can also be sold to gain Spirit Points. The maximum level for spirits is level 99. However, certain spirits can be enhanced after reaching level 99, causing them to transform into a stronger primary spirit with a higher rank and a special skill, but resetting the spirit's level to level 1. Spirits that can be enhanced have unique text disclosing this in a silver border where skills would normally be shown, which is replaced by a gold border surrounding the skill if the spirit is enhanced.
Master spirits are a category of spirit that cannot be equipped, appearing in World of Light. Their type in spirit battles is always neutral. After they are defeated, they either unlock one of three activities – Gym (of which there is only one, Doc Louis), Dojo, or Explore – or open a shop in Shopping. In the Gym, the player can leave up to four primary spirits to have them gain experience points and level up over time. In a Dojo, up to four primary spirits can be left to learn a special style that increases certain stats while weakening others; each Dojo requires a corresponding master spirit to be unlocked and teaches its own unique style (or, in the case of Slowpoke, allows spirits to forget styles they have already learned). This process can be accelerated by paying Spirit Points. In Explore, the player can send up to four primary and/or support spirits to the Ruins, Caves, or Jungle to search for treasure, with each location requiring a corresponding master spirit to be unlocked. The expedition lasts for multiple real-time hours (with the exact length depending on the location explored). Upon its completion, the player receives rewards (including Spirit Points, coins, and inventory items), with each location having a certain type of reward that is more likely to be earned, and any primary spirits sent on the expedition also gain experience points. The expedition can be canceled at any time prior to its completion, which yields fewer rewards than waiting for the expedition to be complete does, though more rewards are earned the closer the expedition was to completion at the time of being canceled. Spirits left at any of the three activities are unusable until they are finished or removed from the activity. After returning from activities, spirits temporarily become exhausted, which prevents them from participating in any further activities until their exhaustion wears off. In Shopping, the player can use Spirit Points to purchase inventory items, Skill Spheres, and spirits. Each shop sells spirits that correspond to a particular theme; for example, Funky Kong's shop, known as Funky Kong's Shack, sells spirits relating to vehicles. Certain spirits are only obtainable by purchasing them in Shopping. Spirits are also occasionally sold at a discount.
Winning a spirit battle within the Adventure Mode instantly gifts the spirit to the player. In the Spirit Board, however, after the player wins a spirit battle, the defeated puppet fighter is shown dazed under a dark sky and surrounded by a round, spinning shield, with the player having a chance to obtain the spirit by firing an energy-based gun through the opening of the shield. If the player times the shot correctly to hit the puppet fighter, the dark sky clears and the spirit is acquired. If the player hits any part of the shield, it is broken off and they do not win the spirit, though the damage carries over to the next time the spirit battle is attempted. The shield rotates faster the higher rank the spirit is. If the player fails but has enough Spirit Points, they can spend some Spirit Points for a retry, with higher-ranked spirits requiring more Spirit Points per retry. Only one retry per spirit battle is possible. Players can also use two types of items to aid hitting the puppet fighter should they have any, of which only one of each may be used per spirit battle, though they can stack with each other: Shield Spacer removes a portion of the shield, while Sluggish Shield slows the shield's movement.
Spirits can also be dismissed, which causes the player to lose that spirit; however, they gain the spirit's core. Cores are divided into five categories to match the spirits they originated from: attack, grab, shield, neutral, and support. Cores can be combined to obtain new spirits by summoning them, with each spirit that can be summoned having a different combination of cores from specific spirits and/or of specific types that is required to summon them. Some spirits can only be obtained by summoning them. Cores can also be fed to primary spirits in the same way as snacks to grant them experience points, with more experience points being gained if spirits are fed cores that match their type. Like snacks, cores cost some Spirit Points to use in this way, but can also be sold to gain Spirit Points.
Spirits can also be used on figure players from amiibo, which causes the figure player to gain stat boosts and potentially special attributes depending on the spirit. Spirits used in this way are lost, but their cores are gained as they would be if they were dismissed. Certain amiibo, mostly those that are not fighters, can be used to obtain a spirit corresponding to that amiibo (though only one spirit per amiibo can be obtained in this way).
Some spirits can also be obtained as rewards from completing certain challenges (these spirits do not appear on the Spirit Board until they have been obtained from challenges) or bought in shops (either the Vault Shop or one of the five shops unlocked throughout World of Light). Having already obtained a spirit does not prevent it from appearing on the Spirit Board or in any of the shops, though spirits the player does not currently have are more likely to appear.
Spirits can be used in spirit battles and in World of Light; additionally, they can be used in offline matches or online battle arenas if the spirits option in the rules is enabled. Created spirit teams can be saved for quicker access.
List of spirits[edit]
Due to the size of the list, spirits numbered 1–1500 have been split into separate pages to reduce loading times.
- Main articles: List of spirits in Super Smash Bros. Ultimate (1–500), List of spirits in Super Smash Bros. Ultimate (501–1000), List of spirits in Super Smash Bros. Ultimate (1001–1500)
Super Mario spirits[edit]
The numbers by the primary spirits indicate the number of support spirit slots they have available, while the numbers by the support spirits indicate the number of slots they take up when equipped to primary spirits. Names colored in gray are spirit names used when the Switch's regional settings are set to Europe or Australia.
| # | Name | Image | Series / game | Type | Class | Strength / effect(s) | How to obtain | Spirit battle | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Opponent(s) | Battle conditions | Stage | Song | ||||||||
| 1 | Mario | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Mario | N/A | N/A | N/A | N/A | |
| 2 | Builder Mario | Super Mario Maker Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 3 | Mario (Wedding) | Super Mario Series | Fighter | N/A | N/A | Challenge (Games & More: As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times.); amiibo | N/A | N/A | N/A | N/A | |
| 4 | Luigi | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Luigi | N/A | N/A | N/A | N/A | |
| 5 | Peach | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Peach | N/A | N/A | N/A | N/A | |
| 6 | Daisy | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Daisy | N/A | N/A | N/A | N/A | |
| 7 | Bowser | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Bowser | N/A | N/A | N/A | N/A | |
| 8 | Dr. Mario | Dr. Mario Series | Fighter | N/A | N/A | Classic Mode as Dr. Mario | N/A | N/A | N/A | N/A | |
| 9 | Rosalina | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Rosalina & Luma | N/A | N/A | N/A | N/A | |
| 10 | Bowser Jr. | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Bowser Jr. | N/A | N/A | N/A | N/A | |
| 11 | Iggy | Super Mario Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 12 | Wendy | Super Mario Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 13 | Lemmy | Super Mario Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 14 | Roy (Super Mario Bros.) | Super Mario Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 15 | Larry | Super Mario Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 16 | Ludwig | Super Mario Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 17 | Morton | Super Mario Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 18 | Super Mushroom | Super Mario Series | Support (1) | Advanced | Stats ↑ after Eating | Timmy and Tommy's | N/A | N/A | N/A | N/A | |
| 19 | Fire Flower | Super Mario Series | Support (1) | Novice | Fire Flower Equipped | Timmy and Tommy's | N/A | N/A | N/A | N/A | |
| 20 | Super Star | Super Mario Series | Support (2) | Ace | First-Strike Advantage | World of Light (Light Realm); Spirit Board | Rosalina & Luma | Rule: Attack Power ↑; Temporary Invincibility; Item: Super Star
|
Peach's Castle | Main Theme - Super Mario 64 | |
| 21 | Metal Mario | Super Mario Series | Primary (1) | Ace | Shield Weight ↑ |
Spirit Board | Metal Mario |
|
The Great Cave Offensive (Battlefield) | Metal Battle | |
| 22 | Boo Mario | Super Mario Series | Support (1) | Novice | Lightweight | Spirit Board | Mario | Hazard: High Gravity; Low Gravity Rule: Invisibility
|
Dracula's Castle | Castle / Boss Fortress - Super Mario World / SMB 3 | |
| 23 | Rock Mario | Super Mario Series | Support (1) | Advanced | Physical Attack ↑ | World of Light (Light Realm); Spirit Board | Metal Jigglypuff |
|
Mario Galaxy (Battlefield) | Melty Monster | |
| 24 | Gold Mario | Super Mario Series | Support (3) | Legend | Super Armor | Summoned with a Metal Mario, Super Mushroom, and Fire Flower core | N/A | N/A | N/A | N/A | |
| 25 | Fox Luigi | Super Mario Series | Support (1) | Ace | Easier Dodging | Spirit Board | Tail Luigi | Hazard: Heavy Wind
|
Mushroom Kingdom U | Ground Theme - Super Mario Bros. 3 | |
| 26 | Flying Squirrel Toad | Super Mario Series | Support (1) | Advanced | Toss & Meteor | Spirit Board | Tail Mii Swordfighter |
|
Mushroom Kingdom U (Ω) | Ground Theme - New Super Mario Bros. U | |
| 27 | Baby Peach | Super Mario Series | Support (1) | Advanced | Air Defense ↑ | Spirit Board | Tiny Isabelle, Mario |
|
Peach's Castle | Ground Theme - Super Mario Bros. (Melee) | |
| 28 | Cat Princess Peach | Super Mario Series | Primary (3) | Ace | Shield Weight ↓ |
Summoned with a Rover and Baby Peach core | N/A | N/A | N/A | N/A | |
| 29 | Peach (Wedding) | Super Mario Series | Support (2) | Ace | Critical-Health Healing | World of Light (Final Battle); Spirit Board; amiibo | Peach, Mario | Rule: Flowery
|
New Donk City Hall | Break Free (Lead the Way) | |
| 30 | Bowser (Wedding) | Super Mario Series | Primary (2) | Ace | Grab | World of Light (Final Battle); Spirit Board; amiibo | Bowser |
|
New Donk City Hall | Underground Moon Caverns | |
| 31 | Toad | Super Mario Series | Primary (3) | Advanced | Grab Can be enhanced to Captain Toad at Lv. 99 |
Spirit Board; amiibo | Mii Brawler | Rule: Item: Mushrooms
|
Princess Peach's Castle | Plucky Pass Beginnings | |
| 32 | Captain Toad | Captain Toad: Treasure Tracker Series | Primary (3) | Ace | Grab Item Gravitation |
Enhanced from Toad | N/A | N/A | N/A | N/A | |
| 33 | Toadette | Captain Toad: Treasure Tracker Series | Master (Explore) | N/A | Ruins Finds SP and more (2 hours) |
World of Light (Light Realm) | Villager (♀), Mii Brawler |
|
The Great Cave Offensive (Battlefield) | Plucky Pass Beginnings | |
| 34 | Toadsworth | Super Mario Series | Support (1) | Novice | Ramblin' Evil Mushroom Equipped | Spirit Board | Mario | Rule: Item: Mushrooms
|
Princess Peach's Castle | Ricco Harbor | |
| 35 | Waluigi | Super Mario Series | Primary (3) | Ace | Neutral Foot Attack ↑ |
Spirit Board; amiibo | Luigi | Rule: Assist Trophy Enemies (Waluigi)
|
Peach's Castle | Waluigi Pinball - Mario Kart DS | |
| 36 | Goomba | Super Mario Series | Primary (2) | Novice | Neutral Foot Attack ↑ |
World of Light (Light Realm); Spirit Board; amiibo | Tiny Donkey Kong ×5 |
|
Mushroom Kingdom (Battlefield) | Ground Theme - Super Mario Bros. | |
| 37 | Koopa Troopa | Super Mario Series | Support (1) | Novice | Green Shell Equipped | Spirit Board; amiibo | Squirtle | Rule: Defense ↑; Item Tidal Wave; Item: Green Shell
|
Golden Plains | Main Theme - New Super Mario Bros. | |
| 38 | Hammer Bro | Super Mario Series | Primary (1) | Advanced | Grab Jump ↑ |
Spirit Board | Yoshi | Rule: Assist Trophy Enemies (Hammer Bro)
|
Golden Plains (Battlefield) | Ground Theme - Super Mario Bros. 3 | |
| 39 | Lakitu & Spiny | Super Mario Series | Primary (3) | Advanced | Grab Weight ↓ |
World of Light (Mysterious Dimension); Spirit Board | Iggy, Tiny Bowser ×8 |
|
Mushroom Kingdom | Ground Theme - Super Mario Bros. | |
| 40 | Blooper | Super Mario Series | Primary (1) | Novice | Shield Weight ↓ |
World of Light (Light Realm); Spirit Board | Tiny Inkling (♂) ×3 | Hazard: Low Gravity
|
Delfino Plaza (Battlefield) | Underwater Theme - Super Mario Bros. | |
| 41 | Bullet Bill | Super Mario Series | Primary (1) | Novice | Attack Can be enhanced to Banzai Bill at Lv. 99 |
World of Light (Light Realm); Spirit Board | Captain Falcon ×4 | Rule: Item Tidal Wave; Item: Bullet Bill
|
Mushroom Kingdom | Airship Theme - Super Mario Bros. 3 | |
| 42 | Banzai Bill | Super Mario Series | Primary (1) | Advanced | Attack Impact Run |
Enhanced from Bullet Bill | N/A | N/A | N/A | N/A | |
| 43 | Shy Guy | Super Mario Series | Primary (2) | Novice | Neutral Fist Attack ↑ |
World of Light (Light Realm); Spirit Board | Mii Brawler, Mii Swordfighter, Mii Gunner | Rule: Item: Throwing Types
|
Mushroom Kingdom II (Battlefield) | Ground Theme - Super Mario Bros. 2 | |
| 44 | Pidgit | Super Mario Series | Support (1) | Advanced | Air Attack ↑ | World of Light (Mysterious Dimension); Spirit Board | Peach |
|
Mushroom Kingdom II | Ground Theme - Super Mario Bros. 2 | |
| 45 | Birdo | Super Mario Series | Primary (2) | Ace | Grab | Summoned with a T-Rex and Starly core | N/A | N/A | N/A | N/A | |
| 46 | Mouser | Super Mario Series | Primary (1) | Novice | Grab | World of Light (Light Realm); Spirit Board | Pikachu | Rule: Item: Bob-omb
|
Mushroom Kingdom II (Battlefield) | Boss Theme - Super Mario Bros. 2 | |
| 47 | Wart | Super Mario Series | Primary (2) | Advanced | Grab | World of Light (Light Realm); Spirit Board | King K. Rool, Peach | Hazard: Slumber Floor
|
Skyworld (Battlefield) | Boss Theme - Super Mario Bros. 2 | |
| 48 | Boo | Super Mario Series | Primary (3) | Novice | Neutral Can enhanced to King Boo at Lv. 99 |
World of Light (Dracula's Castle); Spirit Board; amiibo | Kirby |
|
Mushroom Kingdom U | Main Theme - Luigi's Mansion (Brawl) | |
| 49 | King Boo | Luigi's Mansion Series | Primary (3) | Advanced | Neutral Floaty Jumps |
Enhanced from Boo | N/A | N/A | N/A | N/A | |
| 50 | Bob-omb | Super Mario Series | Support (1) | Advanced | Bob-omb Equipped | Sheldon's Place; Spirit Board | Kirby ×3 | Rule: Item: Bob-omb
|
Mushroom Kingdom | Airship Theme - Super Mario Bros. 3 | |
| 51 | Chain Chomp | Super Mario Series | Primary (0) | Advanced | Attack Weight ↑ |
Timmy and Tommy's; Spirit Board | Metal PAC-MAN | Rule: Assist Trophy Enemies (Chain Chomp)
|
Yoshi's Island | Main Theme - Super Mario 64 | |
| 52 | Thwomp | Super Mario Series | Support (2) | Advanced | Weapon Resist ↑ | Summoned with a Rock Pikmin and Rocky core | N/A | N/A | N/A | N/A | |
| 53 | Nipper Plant | Super Mario Series | Primary (2) | Novice | Grab Can be enhanced to Petey Piranha at Lv. 99 |
Beedle's Tent; Spirit Board | Tiny PAC-MAN ×8 |
|
Super Mario Maker (Battlefield, Super Mario World style) | Ground Theme - Super Mario Bros. 3 | |
| 54 | Petey Piranha | Super Mario Series | Primary (2) | Ace | Grab Giant |
Enhanced from Nipper Plant | N/A | N/A | N/A | N/A | |
| 55 | Boom Boom | Super Mario Series | Primary (1) | Advanced | Attack Can be enhanced to Boom Boom & Pom Pom at Lv. 99 |
World of Light (Light Realm); Spirit Board | Giant Squirtle |
|
Unova Pokémon League (Battlefield) | Fortress Boss - Super Mario Bros. 3 | |
| 56 | Boom Boom & Pom Pom | Super Mario Series | Primary (1) | Ace | Attack Hyper Smash Attacks |
Enhanced from Boom Boom | N/A | N/A | N/A | N/A | |
| 57 | Tatanga | Super Mario Land Series | Primary (2) | Advanced | Shield | Spirit Board | Morton |
|
Mario Galaxy (Battlefield) | Underground Theme - Super Mario Land | |
| 58 | Hothead | Super Mario Series | Support (2) | Novice | Hothead Equipped | Spirit Board | Curry PAC-MAN | Rule: Item: Hothead
|
Mushroom Kingdom U (tower) | Castle / Boss Fortress - Super Mario World / SMB 3 | |
| 59 | Chargin' Chuck | Super Mario Series | Primary (1) | Novice | Attack | World of Light (Light Realm); Spirit Board | Wario ×4 |
|
Super Mario Maker (Battlefield, Super Mario World style) | Ground Theme - Super Mario World | |
| 60 | Wiggler | Super Mario Series | Support (1) | Novice | Lip's Stick Equipped | World of Light (Light Realm); Spirit Board | Yoshi | Rule: Attack Power ↑; Item: Lip's Stick
|
Yoshi's Island (Melee) | Ground Theme - Super Mario World | |
| 61 | Kamek | Super Mario Series | Primary (1) | Advanced | Grab Magic Attack ↑ |
World of Light (Molten Fortress); Spirit Board | Inkling (♂) ×4 | Rule: Easy to Launch; Item: Star Rod
|
Mushroom Kingdom U (tower) | Fortress Boss - Super Mario World | |
| 62 | Mechakoopa | Super Mario Series | Support (1) | Advanced | Lava-Floor Resist | World of Light (Molten Fortress); Spirit Board | Tiny Bowser ×4 |
|
Mushroom Kingdom U (tower) | King Bowser - Super Mario Bros. 3 | |
| 63 | Dry Bowser | Super Mario Series | Primary (1) | Legend | Shield Fire Attack ↑ |
World of Light (Dracula's Castle); Spirit Board | Bowser | Rule: Defense ↑; Curry-Filled Hazard: Lava Floor
|
Reset Bomb Forest (Battlefield) | King Bowser - Super Mario Bros. 3 | |
| 64 | Nabbit | Super Mario Series | Support (1) | Advanced | Item Gravitation | Summoned with a Duster and support core | N/A | N/A | N/A | N/A | |
| 65 | Big Urchin | Super Mario Series | Primary (1) | Advanced | Shield Electric Weakness |
Beedle's Tent; Spirit Board | Giant Jigglypuff | Rule: Item: Unira
|
Mushroom Kingdom U | Ground Theme / Underwater Theme - Super Mario 3D Land | |
| 66 | King Bob-omb | Super Mario Series | Primary (1) | Advanced | Attack Throw Power ↑ |
Summoned with a Shake King and Bob-omb core; Spirit Board | Giant Kirby | Rule: Item: Bob-omb
|
Peach's Castle | Main Theme - Super Mario 64 (original) | |
| 67 | Shine Sprite | Super Mario Series | Support (1) | Legend | Special-Move Power ↑ | World of Light (Light Realm); Spirit Board | Rosalina & Luma, Kirby ×3 | Rule: Temporary Invincibility; Sudden Final Smash; Item: Stars
|
Delfino Plaza (buildings) | Delfino Plaza | |
| 68 | F.L.U.D.D. | Super Mario Series | Support (2) | Advanced | Sticky-Floor Immunity | Timmy and Tommy's | N/A | N/A | N/A | N/A | |
| 69 | Piantas | Super Mario Series | Support (1) | Novice | Banana Gun Equipped | Challenge (Other: Purchase an item during a Sunday sale in the Vault Shop.); Spirit Board | Kirby ×8 | Rule: Item Tidal Wave (Banana Peels); Item: Mushrooms
|
Delfino Plaza | Delfino Plaza (original) | |
| 70 | Shadow Mario | Super Mario Series | Primary (3) | Ace | Neutral | Summoned with a Vince, Eddy, and neutral-type core; Spirit Board | Bowser Jr. | Rule: Sudden Final Smash Hazard: Sticky Floor
|
Delfino Plaza (Ω) | Delfino Plaza | |
| 71 | Luma | Super Mario Series | Support (1) | Advanced | Super Launch Star Equipped | World of Light (Light Realm); Spirit Board | Kirby ×4 | Rule: Item: Stars
|
Mario Galaxy | Rosalina in the Observatory / Luma's Theme | |
| 72 | Hungry Luma | Super Mario Series | Support (1) | Novice | Transformation Duration ↑ | Spirit Board | Rosalina & Luma, Kirby | Rule: Item: Super Launch Star
|
Mario Galaxy | Egg Planet | |
| 73 | Honey Queen | Super Mario Series | Master (Dojo) | N/A | Big-Bee Style Increase: Defense, Jump, Weight Decrease: Offense, Move Speed |
World of Light (Light Realm) | Giant Pikachu | Rule: Item: Beehive
|
Mario Galaxy | Gusty Garden Galaxy | |
| 74 | Lubba | Super Mario Series | Support (2) | Advanced | Irreversible Controls | Spirit Board | Giant Kirby | Hazard: Low Gravity Rule: Item: Super Launch Star
|
Mario Galaxy | The Starship Sails | |
| 75 | Starship Mario | Super Mario Series | Support (1) | Advanced | Jump ↑ | World of Light (Light Realm); Spirit Board | Giant Mario | Hazard: Low Gravity
|
Mario Galaxy (Battlefield) | The Starship Sails | |
| 76 | Sprixie Princesses | Super Mario Series | Support (1) | Advanced | Fairy Bottle Equipped | Summoned with a Wanda and Princess Shokora core | N/A | N/A | N/A | N/A | |
| 77 | Plessie | Super Mario Series | Support (1) | Novice | Swimmer | World of Light (Light Realm); Spirit Board | Giant Yoshi |
|
Great Bay | Slide (original) | |
| 78 | Cappy | Super Mario Series | Support (1) | Advanced | Strong Throw | Summoned with an Ezlo and Boo Mario core; Spirit Board | Mario | Rule: Invisibility; Item: Boomerang
|
Rainbow Cruise | Jump Up, Super Star! | |
| 79 | Pauline | Super Mario Series | Support (2) | Legend | Healing Shield | World of Light (Light Realm); Spirit Board | Peach, Mario, Donkey Kong | Rule: Jump Power ↓
|
75 m | Jump Up, Super Star! | |
| 80 | The Odyssey | Super Mario Series | Support (1) | Advanced | Strong-Wind Resist | World of Light (Light Realm); Spirit Board | Giant Jigglypuff | Rule: Hard to Launch
|
Rainbow Cruise | Fossil Falls | |
| 81 | Goo-Goo Buggy | Mario Kart Series | Primary (2) | Advanced | Attack Weight ↓ |
Challenge (Smash: Get 3 KOs within the first minute of a battle.); Spirit Board | Mario, Luigi | Rule: Assist Trophy Enemies (Chain Chomp)
|
Mario Circuit | Mushroom Gorge - Mario Kart Wii | |
| 82 | Barrel Train | Mario Kart Series | Support (1) | Advanced | Dash Attack ↑ | World of Light (Light Realm); Spirit Board | Donkey Kong, Diddy Kong | Rule: Item: Bullet Bill
|
Spirit Train | Rainbow Road - Mario Kart: Double Dash!! | |
| 83 | Bloom Coach | Mario Kart Series | Support (1) | Novice | Fire Bar Equipped | Funky Kong's Shack | N/A | N/A | N/A | N/A | |
| 84 | Turbo Yoshi | Mario Kart Series | Support (1) | Advanced | Thrown Items ↑ | Funky Kong's Shack | N/A | N/A | N/A | N/A | |
| 85 | B Dasher | Mario Kart Series | Support (1) | Ace | Neutral Special ↑ | Spirit Board | Mario x3 | Rule: Uncontrollable Speed
|
Figure-8 Circuit | Circuit - Mario Kart 7 | |
| 86 | Standard Kart | Mario Kart Series | Support (1) | Novice | Boomerang Equipped | Spirit Board | Squirtle ×4 | Rule: Item: Green Shell
|
Figure-8 Circuit | Mario Circuit - Super Mario Kart | |
| 87 | Standard Bike | Mario Kart Series | Support (1) | Novice | Undamaged Speed ↑ | Spirit Board | Wario ×4 |
|
Figure-8 Circuit | Mario Kart Stadium - Mario Kart 8 | |
| 88 | Cheep Charger | Mario Kart Series | Primary (1) | Novice | Grab Speed ↑ |
Spirit Board | Peach |
|
Mario Circuit | Mushroom Gorge - Mario Kart Wii | |
| 89 | Mach 8 | Mario Kart Series | Support (2) | Advanced | Screen-Flip Immunity | Funky Kong's Shack; Spirit Board | Luigi | Hazard: High Gravity Rule: Item: Mario Kart
|
Mario Circuit | Mario Kart Stadium - Mario Kart 8 | |
| 90 | Biddybuggy Buggybud |
Mario Kart Series | Primary (1) | Advanced | Grab Weight ↓ |
Spirit Board | Tiny Rosalina & Luma | Rule: Move Speed ↑; Item: Mario Kart
|
Mario Circuit (Battlefield) | Cloudtop Cruise | |
| 91 | Badwagon | Mario Kart Series | Primary (2) | Ace | Shield Speed ↑ |
Funky Kong's Shack; Spirit Board | Metal Peach |
|
Mario Circuit | Mario Circuit - Mario Kart 8 | |
| 92 | City Tripper | Mario Kart Series | Support (1) | Ace | Undamaged Attack & Speed ↑ | Funky Kong's Shack | N/A | N/A | N/A | N/A | |
| 93 | Master Cycle | Mario Kart Series | Primary (2) | Legend | Grab Speed ↑ |
Summoned with a Mach Rider, City Tripper, Excitebike, and attack-type core | N/A | N/A | N/A | N/A | |
| 94 | Paper Mario | Paper Mario Series | Primary (3) | Ace | Neutral Water Weakness |
Summoned with a Cut Man, Cardboard Box, and neutral-type core | N/A | N/A | N/A | N/A | |
| 95 | Paper Bowser | Paper Mario Series | Primary (2) | Ace | Attack Can be enhanced to Paper Bowser (Paper Mario: Sticker Star) at Lv. 99 |
Spirit Board | Bowser | Rule: Defense ↑; Attack Power ↑; Item: Star Rod
|
Peach's Castle | Paper Mario Medley | |
| 96 | Paper Bowser (Paper Mario: Sticker Star) | Paper Mario Series | Primary (2) | Legend | Attack Mouthful of Curry |
Enhanced from Paper Bowser | N/A | N/A | N/A | N/A | |
| 97 | Kammy Koopa | Paper Mario Series | Primary (1) | Novice | Attack Magic Attack ↑ |
World of Light (Light Realm); Spirit Board | Bayonetta | Rule: Invisibility
|
Paper Mario | Airship Theme - Super Mario Bros. 3 | |
| 98 | Vivian | Paper Mario Series | Primary (1) | Advanced | Shield Weight ↓ |
Spirit Board | Clear Mr. Game & Watch |
|
Luigi's Mansion (Battlefield) | Paper Mario Medley | |
| 99 | Shadow Queen | Paper Mario Series | Primary (2) | Ace | Attack | Summoned with a Vivian and Gengar core | N/A | N/A | N/A | N/A | |
| 100 | Mr. L | Paper Mario Series | Primary (2) | Advanced | Attack Water Weakness |
World of Light (Sacred Land); Spirit Board | Luigi | Hazard: Fog
|
Luigi's Mansion (Ω) | The Grand Finale | |
| 101 | Dimentio | Paper Mario Series | Primary (3) | Advanced | Grab Weight ↓ |
Spirit Board | Meta Knight, Luigi | Rule: Attack Power ↑
|
Paper Mario | Battle! - Paper Mario: Color Splash | |
| 102 | Huey | Paper Mario Series | Support (1) | Novice | Water/Freezing Resist ↑ | Spirit Board | Inkling (♂) x4 |
|
Moray Towers | Battle! - Paper Mario: Color Splash | |
| 103 | Mallow | Super Mario RPG: Legend of the Seven Stars | Support (1) | Advanced | Trade-Off Attacks ↑ | World of Light (Light Realm); summoned with a Prince Peasley and Kracko core | Robin (♂) ×3 | Rule: Item: Lightning
|
Magicant | Time's Running Out! | |
| 104 | Geno | Super Mario RPG: Legend of the Seven Stars | Primary (3) | Legend | Attack | World of Light (Light Realm); summoned with a Drake Redcrest, Super Star, and neutral-type core and two attack-type cores | Sheik, Mario, Bowser, Kirby, Peach |
|
Mario Galaxy (Battlefield) | Rainbow Road Medley | |
| 105 | Prince Peasley | Mario & Luigi Series | Primary (1) | Novice | Shield | World of Light (Light Realm); Spirit Board | Marth |
|
3D Land | This is Minion Turf! | |
| 106 | Fawful | Mario & Luigi Series | Primary (3) | Advanced | Neutral Electric Attack ↑ |
Spirit Board | Iggy, R.O.B. |
|
Prism Tower | The Grand Finale | |
| 107 | Princess Shroob | Mario & Luigi Series | Primary (3) | Advanced | Neutral | Spirit Board | Giant Peach | Rule: Giant; Attack Power ↑
|
Princess Peach's Castle | The Grand Finale | |
| 108 | Starlow | Mario & Luigi Series | Support (1) | Advanced | Undamaged Attack ↑ | World of Light (Mysterious Dimension); Spirit Board | PAC-MAN, Mario, Luigi | Rule: Tiny; Giant
|
Brinstar (Battlefield) | Tough Guy Alert! | |
| 109 | Broque Monsieur | Mario & Luigi Series | Primary (1) | Novice | Shield | Spirit Board | PAC-MAN | Rule: Defense ↑; Item: Blocks
|
Mario Bros. (Battlefield) | Tough Guy Alert! | |
| 110 | Dreambert | Mario & Luigi Series | Primary (2) | Novice | Shield | World of Light (Light Realm); Spirit Board | Luigi | Hazard: Slumber Floor
|
Magicant (Battlefield) | Try, Try Again | |
| 111 | Antasma | Mario & Luigi Series | Support (1) | Advanced | Death's Scythe Equipped | Anna's Emporium; Spirit Board | Robin (♂) | Rule: Item: Food Hazard: Slumber Floor
|
Peach's Castle (Battlefield) | The Grand Finale | |
| 112 | Papercraft Mario | Mario & Luigi Series | Primary (3) | Novice | Attack Fire Weakness |
Funky Kong's Shack | N/A | N/A | N/A | N/A | |
| 113 | Sidestepper | Mario Bros. Series | Support (1) | Novice | Trade-Off Speed ↑ | World of Light (Light Realm); Spirit Board | Mr. Game & Watch ×12 | Rule: Move Speed ↑
|
Mario Bros. | Mario Bros. | |
| 114 | Freezie | Mario Bros. Series | Support (1) | Novice | Freezie Equipped | World of Light (Light Realm); Spirit Board | Ice Climbers | Rule: Item: Freezie
|
Mario Bros. (Battlefield) | Mario Bros. | |
| 115 | Eggplant Man | Wrecking Crew Series | Primary (1) | Novice | Shield | Spirit Board | Wario x6 | Rule: Item: Golden Hammer
|
Wrecking Crew | Wrecking Crew Medley | |
| 116 | Viruses | Dr. Mario Series | Support (1) | Advanced | Poison Damage Reduced | World of Light (Light Realm); Spirit Board | Kirby ×3 |
|
Mario Bros. (Battlefield) | Fever | |
| 117 | Flies & Hand | Mario Paint Series | Support (1) | Advanced | Battering Items ↑ | Beedle's Tent; Spirit Board | Giant Donkey Kong, Dark Pit ×4 | Rule: Assist Trophy Enemies (Flies & Hand); Item: Food
|
Living Room | Mario Paint Medley | |
| 118 | Wanda | Super Mario Series | Support (1) | Novice | Magic Attack ↑ | Spirit Board | Tiny Palutena, Mario, Peach, Yoshi |
|
Green Greens (Battlefield) | Mario Paint Medley | |
| 119 | Kid | Mario Golf Series | Support (1) | Novice | Stamina ↑ | World of Light (Light Realm); Spirit Board | Mario ×4 | Rule: Item: Beastball Hazard: Heavy Wind
|
Golden Plains (Battlefield) | World Tour | |
| 120 | Professor E. Gadd | Luigi's Mansion Series | Support (2) | Advanced | Energy Shot Attack/Resistance ↑ | Summoned with a Poltergust 5000 and F.L.U.D.D. core | N/A | N/A | N/A | N/A | |
| 121 | Poltergust 5000 | Luigi's Mansion Series | Support (2) | Advanced | Fog Immunity | Spirit Board | Luigi ×4 |
|
Luigi's Mansion | Luigi's Mansion Series Medley | |
| 122 | Polterpup | Luigi's Mansion Series | Support (1) | Advanced | Bury Immunity | Spirit Board | Clear Duck Hunt |
|
Luigi's Mansion | On the Hunt -Gloomy Manor Ver.- (Instrumental) | |
| 123 | Perry | Super Princess Peach | Support (1) | Novice | Floaty Jumps | World of Light (Light Realm); Spirit Board | Peach |
|
Golden Plains (Battlefield) | Ground Theme - Super Mario Bros. (Melee) | |
| 124 | Waluigi (Super Mario Strikers) Waluigi (Mario Strikers) |
Super Mario Strikers Series | Primary (1) | Advanced | Grab Foot Attack ↑ |
Spirit Board | Luigi | Rule: Item: Soccer Ball
|
Wuhu Island | Country Field: away team | |
| 125 | Petey Piranha (Super Mario Strikers) Petey Piranha (Mario Strikers) |
Super Mario Strikers Series | Primary (1) | Advanced | Grab | Spirit Board | Giant Ivysaur | Rule: Item: Soccer Ball
|
Wuhu Island | Country Field: away team | |
| 126 | Mini Mario | Mario vs. Donkey Kong Series | Primary (3) | Advanced | Neutral Can be enhanced to Mini Mario & Hammers at Lv. 99 |
Timmy and Tommy's | N/A | N/A | N/A | N/A | |
| 127 | Mini Mario & Hammers | Mario vs. Donkey Kong Series | Primary (3) | Ace | Neutral Hammer Duration ↑ |
Enhanced from Mini Mario | N/A | N/A | N/A | N/A | |
| 128 | MC Ballyhoo & Big Top | Mario Party Series | Support (1) | Novice | Star Rod Equipped | Spirit Board | Mario, Luigi, Yoshi, Peach | Rule: Item Tidal Wave
|
Mario Circuit | Pandemonium | |
| 129 | Rabbid Peach | Mario + Rabbids Kingdom Battle | Primary (1) | Advanced | Shield Jump ↑ |
Spirit Board | Bunny Peach | Rule: Item: Super Scope
|
3D Land | Arcade Bunny's Theme | |
| 130 | Rabbid Mario | Mario + Rabbids Kingdom Battle | Primary (1) | Advanced | Attack Jump ↑ |
World of Light (Light Realm); Spirit Board | Bunny Mario | Rule: Item: Shooting Types
|
3D Land | Arcade Bunny's Theme | |
| 131 | Rabbid Kong | Mario + Rabbids Kingdom Battle | Primary (1) | Novice | Attack Weight ↑ |
World of Light (Light Realm); Spirit Board | Bunny Donkey Kong |
|
3D Land | Arcade Bunny's Theme | |
| 132 | Mario (Mario Tennis Aces) | Mario Tennis Aces | Support (1) | Ace | Critical Hit ↑ | World of Light (Light Realm); Spirit Board | Mario, Peach | Rule: Assist Trophy Enemies (Color TV-Game 15)
|
Wuhu Island (arena) | Title Theme - Mario Tennis Aces | |
| 133 | Luigi (Mario Tennis Aces) | Mario Tennis Aces | Support (1) | Advanced | Weapon Attack ↑ | Spirit Board | Luigi, Daisy |
|
Pokémon Stadium 2 | Stadium Theme - Mario Tennis Aces | |
| 134 | Donkey Kong | Donkey Kong Series | Fighter | N/A | N/A | Classic Mode as Donkey Kong | N/A | N/A | N/A | N/A | |
| 135 | Diddy Kong | Donkey Kong Series | Fighter | N/A | N/A | Classic Mode as Diddy Kong | N/A | N/A | N/A | N/A | |
| 136 | King K. Rool | Donkey Kong Series | Fighter | N/A | N/A | Classic Mode as King K. Rool | N/A | N/A | N/A | N/A | |
| 137 | Donkey Kong & Lady | Donkey Kong Series | Primary (3) | Legend | Grab Throw Power ↑ |
Spirit Board | Giant Donkey Kong | Rule: Item Tidal Wave
|
75 m | Donkey Kong / Donkey Kong Jr. Medley | |
| 138 | Donkey Kong Jr. | Donkey Kong Series | Primary (1) | Ace | Grab Throw Power ↑ |
World of Light (Light Realm); Spirit Board | Tiny Donkey Kong, Giant Donkey Kong |
|
Kongo Jungle | Donkey Kong / Donkey Kong Jr. Medley | |
| 139 | Stanley | Donkey Kong Series | Primary (2) | Advanced | Shield | Spirit Board | Villager (♂) |
|
75 m | Donkey Kong / Donkey Kong Jr. Medley | |
| 140 | Cranky Kong | Donkey Kong Series | Primary (3) | Ace | Attack Speed ↓ |
World of Light (DK Island); summoned with a Cyrus & Reese and Wrinkly Kong core | Donkey Kong | Hazard: Slumber Floor
|
Jungle Japes | Opening - Donkey Kong | |
| 141 | Funky Kong | Donkey Kong Series | Master (Shopping) | N/A | Funky Kong's Shack Often sells transportation-related spirits |
World of Light (DK Island) | Captain Falcon, Diddy Kong, Donkey Kong | Rule: Item: Bullet Bill
|
Kongo Jungle | Funky's Fugue | |
| 142 | Candy Kong | Donkey Kong Series | Support (1) | Advanced | Critical-Health Stats ↑ | World of Light (DK Island); Spirit Board | Bayonetta | Rule: Item: Bananas
|
Kongo Falls | Mangrove Cove | |
| 143 | Swanky Kong | Donkey Kong Series | Support (1) | Novice | Banana Gun Equipped | Spirit Board | Donkey Kong | Rule: Item: Beastball
|
Kongo Jungle | Funky's Fugue | |
| 144 | Wrinkly Kong | Donkey Kong Series | Support (1) | Advanced | Trade-Off Defense ↑ | World of Light (Light Realm); Spirit Board | Clear Donkey Kong | Hazard: High Gravity; Low Gravity
|
Luigi's Mansion | The Map Page / Bonus Level | |
| 145 | Dixie Kong | Donkey Kong Series | Primary (3) | Ace | Grab Can be enhanced to Dixie Kong & Kiddy Kong at Lv. 99 |
Summoned with a Tiny Kong and Candy Kong core; Spirit Board | Isabelle, Diddy Kong | Rule: Item: Banana Peel
|
Jungle Japes | Swinger Flinger | |
| 146 | Dixie Kong & Kiddy Kong | Donkey Kong Series | Primary (3) | Legend | Grab Thrown Items ↑ |
Enhanced from Dixie Kong | N/A | N/A | N/A | N/A | |
| 147 | Lanky Kong | Donkey Kong Series | Primary (3) | Advanced | Grab | Spirit Board | Diddy Kong ×6 | Rule: Item: Bananas
|
Kongo Falls | DK Rap | |
| 148 | Tiny Kong | Donkey Kong Series | Support (1) | Ace | Easier Dodging | World of Light (Sacred Land); Spirit Board | Diddy Kong | Rule: Tiny Hazard: Low Gravity; Heavy Wind
|
Jungle Japes | DK Rap | |
| 149 | Chunky Kong | Donkey Kong Series | Primary (2) | Advanced | Attack | Spirit Board | Donkey Kong |
|
Jungle Japes | DK Rap | |
| 150 | Rambi | Donkey Kong Series | Primary (1) | Ace | Attack Speed ↑ |
World of Light (Forest Hill); Spirit Board | Donkey Kong |
|
Kongo Falls (Ω) | Jungle Level (Brawl) | |
| 151 | Enguarde | Donkey Kong Series | Primary (1) | Advanced | Attack Electric Weakness |
World of Light (DK Island); Spirit Board | Corrin (♂) | Rule: Buoyancy Reduced
|
Great Bay | Ice Cave Chant | |
| 152 | Squawks | Donkey Kong Series | Support (2) | Advanced | Fog Immunity | World of Light (Light Realm); Spirit Board | Duck Hunt | Rule: Fog
|
The Great Cave Offensive | Ice Cave Chant | |
| 153 | Expresso | Donkey Kong Series | Support (1) | Novice | Trade-Off Speed ↑ | World of Light (Light Realm); Spirit Board | Falco | Rule: Slippery Stage
|
Green Hill Zone | The Map Page / Bonus Level | |
| 154 | Winky | Donkey Kong Series | Support (1) | Novice | Foot Attack ↑ | Spirit Board | Greninja |
|
Mushroom Kingdom U | Jungle Level (Brawl) | |
| 155 | Squitter | Donkey Kong Series | Support (2) | Advanced | Sticky-Floor Immunity | World of Light (Light Realm); Spirit Board | Diddy Kong | Rule: Move Speed ↓
|
Jungle Japes | Ice Cave Chant | |
| 156 | Rattly | Donkey Kong Series | Support (1) | Advanced | Jump ↑ | Spirit Board | Yoshi |
|
Kongo Jungle | Snakey Chantey | |
| 157 | Ellie | Donkey Kong Series | Support (1) | Novice | Water & Ice Attack ↑ | World of Light (Light Realm); Spirit Board | Squirtle ×4 |
|
Jungle Japes | Snakey Chantey | |
| 158 | Professor Chops | Donkey Kong Series | Support (1) | Novice | Stamina ↑ | World of Light (Light Realm); Spirit Board | Donkey Kong | Rule: Banana Peel
|
Kongo Falls | Jungle Hijinxs | |
| 159 | Kritter | Donkey Kong Series | Primary (1) | Novice | Grab | World of Light (DK Island); Spirit Board | King K. Rool | Rule: Defense ↑
|
Kongo Jungle | Jungle Level (64) | |
| 160 | Zinger | Donkey Kong Series | Primary (0) | Novice | Shield | World of Light (DK Island); Spirit Board | Pikachu | Rule: Item: Unira
|
The Great Cave Offensive (Ω) | Stickerbush Symphony | |
| 161 | Klaptrap | Donkey Kong Series | Primary (0) | Advanced | Attack Weight ↓ |
Challenge (Classic Mode: As King K. Rool, reach the goal in Bonus Game within 45 seconds.); Spirit Board | Tiny King K. Rool | Rule: Assist Trophy Enemies (Klaptrap)
|
Kongo Jungle | Stickerbush Symphony | |
| 162 | Kaptain K. Rool | Donkey Kong Series | Primary (2) | Legend | Attack | World of Light (Final Battle); Spirit Board | King K. Rool | Rule: Invisibility
|
Halberd | Crocodile Cacophony | |
| 163 | Baron K. Roolenstein | Donkey Kong Series | Primary (3) | Ace | Shield | Summoned with a Dr. Crygor, Kritter, and Creature & Flea Man core | N/A | N/A | N/A | N/A | |
| 164 | Blast-o-Matic | Donkey Kong Series | Support (1) | Legend | Giant Killer | Sheldon's Place | N/A | N/A | N/A | N/A | |
| 165 | Tiki Tak Tribe | Donkey Kong Series | Primary (3) | Novice | Neutral Fire Weakness |
World of Light (Light Realm); Spirit Board | Diddy Kong ×4 |
|
Kongo Falls | Jungle Hijinxs | |
| 166 | Lord Fredrik | Donkey Kong Series | Primary (1) | Novice | Grab Weight ↑ |
Spirit Board | King K. Rool | Hazard: Ice Floor
|
Summit (Battlefield) | Swinger Flinger | |
| 167 | Kip | Donkey Kong: Barrel Blast | Primary (1) | Novice | Shield Jump ↑ |
Funky Kong's Shack; Spirit Board | Yoshi ×4 |
|
Yoshi's Story | Boss 2 - DK: Jungle Climber | |
| 168 | Kalypso | Donkey Kong: Barrel Blast | Support (1) | Novice | Rocket Belt Equipped | World of Light (Light Realm); Spirit Board | Wendy ×4 |
|
Kongo Falls | Boss 2 - DK: Jungle Climber | |
| 169 | Donkey Kong & Bongos | Donkey Konga Series | Support (1) | Advanced | Perfect-Shield Reflect | Timmy and Tommy's | N/A | N/A | N/A | N/A | |
| 170 | Karate Kong | Donkey Kong Series | Primary (1) | Ace | Attack Fist Attack ↑ |
Anna's Emporium; Spirit Board | Ryu | Rule: Hard to Launch Hazard: High Gravity
|
Kongo Falls (Ω) | Battle for Storm Hill | |
| 171 | Ninja Kong | Donkey Kong Series | Primary (1) | Novice | Shield | Spirit Board | Donkey Kong |
|
Distant Planet (Battlefield) | Battle for Storm Hill | |
| 297 | Yoshi | Yoshi Series | Fighter | N/A | N/A | Classic Mode as Yoshi | N/A | N/A | N/A | N/A | |
| 298 | Yoshi (Yoshi's Crafted World) | Yoshi Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 299 | Baby Mario | Yoshi Series | Primary (3) | Ace | Neutral Can be enhanced to Baby Mario (Superstar Mario) at Lv. 99 |
World of Light (Final Battle); Spirit Board | Tiny Mario, Yoshi ×8 |
|
Yoshi's Island | Yoshi's Island (Brawl) | |
| 300 | Baby Mario (Superstar Mario) | Yoshi Series | Primary (3) | Legend | Neutral First-Strike Advantage |
Enhanced from Baby Mario | N/A | N/A | N/A | N/A | |
| 301 | Baby Bowser | Yoshi Series | Primary (2) | Legend | Neutral | Spirit Board | Giant Bowser, Tiny Bowser | Hazard: Lava Floor
|
Find Mii (Ω) | King Bowser - Super Mario Bros. 3 | |
| 302 | Stork | Yoshi Series | Support (2) | Ace | Strong-Wind Immunity | Beedle's Tent | N/A | N/A | N/A | N/A | |
| 303 | Toadies | Yoshi Series | Support (1) | Advanced | Toss & Meteor | Spirit Board | Squirtle ×4 |
|
Yoshi's Island | Flower Field | |
| 304 | Crazee Dayzee | Yoshi Series | Primary (2) | Novice | Neutral Weight ↓ |
Spirit Board | Isabelle | Rule: Flowery
|
Yoshi's Island | Flower Field | |
| 305 | Tap-Tap | Yoshi Series | Primary (1) | Novice | Shield Weight ↑ |
Spirit Board | Metal PAC-MAN |
|
Yoshi's Island | Wildlands | |
| 306 | Bandit | Yoshi Series | Support (1) | Advanced | Item Gravitation | Spirit Board | Meta Knight ×3 |
|
Yoshi's Island | Obstacle Course - Yoshi's Island | |
| 307 | Slugger & Green Glove | Yoshi Series | Support (1) | Novice | Beastball Equipped | Spirit Board | Ness, Lucas | Rule: Item: Beastball
|
Yoshi's Island | Obstacle Course - Yoshi's Island | |
| 308 | Little Mouser | Yoshi Series | Support (1) | Novice | Lightweight | Spirit Board | Pikachu | Rule: Item: Throwing Types
|
Yoshi's Island | Flower Field | |
| 309 | Grim Leecher | Yoshi Series | Support (1) | Novice | Ramblin' Evil Mushroom Equipped | World of Light (Light Realm); Spirit Board | Meta Knight | Hazard: Left is Right, Right is Left
|
Yoshi's Island | Obstacle Course - Yoshi's Island | |
| 310 | Roger the Potted Ghost | Yoshi Series | Support (1) | Advanced | Strong-Wind Resist | World of Light (Light Realm); summoned with a Shy Guy and Boo Mario core | Giant Wii Fit Trainer (♂), Meta Knight ×2 | Rule: Hard to Launch; Jump Power ↓ Hazard: High Gravity
|
Dracula's Castle (Ω) | Yoshi's Island (Brawl) | |
| 311 | Burt the Bashful | Yoshi Series | Primary (2) | Novice | Shield Speed ↓ |
Spirit Board | Giant PAC-MAN |
|
Super Happy Tree (Ω) | Fortress Boss - Super Mario World | |
| 312 | Raphael the Raven | Yoshi Series | Support (1) | Advanced | Falling Immunity | World of Light (Light Realm); Spirit Board | Giant King Dedede |
|
Mario Galaxy | Yoshi's Island (for 3DS / Wii U) | |
| 313 | Super Happy Tree | Yoshi Series | Support (2) | Legend | Invincibility after Eating | Summoned with a Whispy Woods, Bonus Fruit, and neutral-type core and two support cores | N/A | N/A | N/A | N/A | |
| 314 | Pak E. Derm | Yoshi Series | Support (1) | Advanced | Perfect-Shield Reflect | World of Light (Light Realm); summoned with an Ellie and Mega Eggdozer core | King Dedede | Rule: Jump Power ↓
|
Yoshi's Story | Yoshi's Story (Melee) | |
| 315 | Blargg | Yoshi Series | Support (2) | Advanced | Mouthful of Curry | Spirit Board | Curry Bowser |
|
Castle Siege (volcanic area) | Melty Monster | |
| 316 | Don Bongo | Yoshi Series | Primary (0) | Advanced | Shield Fire Attack ↑ |
World of Light (Light Realm); Spirit Board | Giant King Dedede |
|
Yoshi's Story | Yoshi's Story (Melee) | |
| 317 | Hongo | Yoshi Series | Support (1) | Novice | Magic Resist ↑ | Spirit Board | Robin (♂) | Rule: Sudden Final Smash
|
Super Happy Tree | Yoshi's Story (64) | |
| 318 | Spirit Who Loves Surprises | Yoshi Series | Support (1) | Novice | PSI Attack ↑ | World of Light (Light Realm); Spirit Board | Yoshi ×4 | Hazard: Screen Flip
|
Super Happy Tree | Yoshi's Story (64) | |
| 319 | Mega Eggdozer | Yoshi Series | Support (1) | Advanced | Strong Throw | Timmy and Tommy's | N/A | N/A | N/A | N/A | |
| 320 | Ukiki | Yoshi Series | Support (1) | Novice | Banana Gun Equipped | Spirit Board | Diddy Kong ×4 | Rule: Item: Food
|
Yoshi's Story | Obstacle Course - Yoshi's Island | |
| 321 | Yarn Yoshi | Yoshi Series | Primary (3) | Ace | Grab Weight ↓ |
World of Light (Light Realm); Spirit Board | Yoshi ×4 | Rule: Easy to Launch
|
Super Happy Tree | Main Theme - Yoshi's Woolly World | |
| 322 | Yarn Poochy | Yoshi Series | Primary (3) | Advanced | Shield Weight ↓ |
World of Light (Final Battle); Spirit Board; amiibo | Duck Hunt ×4 | Hazard: Lava Floor
|
Yoshi's Island | Main Theme - Yoshi's Woolly World | |
| 729 | Wario | WarioWare Series | Fighter | N/A | N/A | Classic Mode as Wario | N/A | N/A | N/A | N/A | |
| 730 | Wario (Overalls) | Wario Land Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 731 | Jimmy T | WarioWare Series | Primary (2) | Ace | Shield | Summoned with a Don Flamenco and Kalypso core | N/A | N/A | N/A | N/A | |
| 732 | Mona | WarioWare Series | Support (1) | Ace | Down Special ↑ | Summoned with an Ouendan Cheerleaders and Ayumi Tachibana core | N/A | N/A | N/A | N/A | |
| 733 | 9-Volt & 18-Volt | WarioWare Series | Support (2) | Ace | Zap-Floor Immunity | World of Light (Base); Spirit Board | Incineroar, Villager (♂) | Rule: Assist Trophy Enemies (Sheriff); Item: Boss Galaga
|
Gamer | WarioWare, Inc. | |
| 734 | Dribble & Spitz | WarioWare Series | Support (1) | Advanced | Battering Items ↑ | Spirit Board | Wario, Pikachu | Rule: Uncontrollable Speed
|
Saffron City | WarioWare, Inc. | |
| 735 | Kat & Ana | WarioWare Series | Master (Dojo) | N/A | Ninja Style Major Increase: Throw Power, Grab Power, Item Attack, Move Speed, Fall Speed Decrease: Attack Power, Special-Attack Power, Defense, Weight |
World of Light (Light Realm) | Sheik ×2 | Rule: Item: Throwing Types
|
Suzaku Castle | The Mysterious Murasame Castle Medley | |
| 736 | Dr. Crygor | WarioWare Series | Primary (2) | Advanced | Grab Electric Attack ↑ |
World of Light (Light Realm); Spirit Board | Dr. Mario, Wario, R.O.B. |
|
WarioWare, Inc. | Mike's Song | |
| 737 | Orbulon | WarioWare Series | Support (2) | Advanced | Irreversible Controls | World of Light (Light Realm); Spirit Board | Mewtwo | Rule: Assist Trophy Enemies (Starman)
|
Balloon Fight (Battlefield) | WarioWare, Inc. | |
| 738 | Wario-Man | WarioWare Series | Primary (3) | Legend | Attack | Spirit Board | Wario |
|
WarioWare, Inc. | WarioWare, Inc. | |
| 739 | Ashley | WarioWare Series | Support (2) | Legend | Fast Final Smash Meter | World of Light (Light Realm); summoned with a Charlotte Aulin, Star Rod, neutral-type, and support core | Mii Swordfighter, Ridley | Rule: Assist Trophy Enemies (Ashley) Hazard: Left is Right, Right is Left
|
WarioWare, Inc. | Ashley's Song | |
| 740 | Young Cricket | WarioWare Series | Support (1) | Novice | Aura Attack ↑ | Spirit Board | Lucario | Rule: Item Tidal Wave (Dumplings)
|
Suzaku Castle | Chun Li-Stage Type A | |
| 741 | 5-Volt | WarioWare Series | Primary (3) | Advanced | Neutral Can be enhanced to 5-Volt (Angry) at Lv. 99 |
Spirit Board | Isabelle | Rule: Earthquake; Sudden Damage
|
Gamer | Gamer | |
| 742 | 5-Volt (Angry) | WarioWare Series | Primary (3) | Ace | Neutral Critical-Health Attack ↑ |
Enhanced from 5-Volt | N/A | N/A | N/A | N/A | |
| 743 | Pyoro | WarioWare Series | Support (1) | Advanced | Mr. Saturn Equipped | World of Light (Dark Realm); Spirit Board | Yoshi | Rule: Item: Deku Nut
|
Balloon Fight (Battlefield) | WarioWare, Inc. | |
| 744 | Fronks | WarioWare Series | Support (1) | Novice | Improved Escape | Spirit Board | Tiny Pichus ×4 |
|
WarioWare, Inc. | Mike's Song | |
| 745 | Captain Syrup | Wario Land Series | Primary (3) | Advanced | Grab | Spirit Board | Bayonetta, Giant King Dedede |
|
Pirate Ship | The Great Sea / Menu Select | |
| 746 | Princess Shokora | Wario Land Series | Support (1) | Novice | Super Leaf Equipped | Spirit Board | Peach, Mr. Game & Watch, Wario | Rule: Item: Transforming Types
|
Mushroom Kingdom II | Ruins - Wario Land: Shake It! | |
| 747 | Count Cannoli | Wario Land Series | Primary (2) | Novice | Attack Magic Attack ↑ |
Spirit Board | Wario | Rule: Item: Transforming Types
|
WarioWare, Inc. | Ashley's Song | |
| 748 | Shake King | Wario Land Series | Primary (1) | Novice | Grab Throw Power ↑ |
Spirit Board | King K. Rool | Rule: Earthquake
|
Pirate Ship | Ruins - Wario Land: Shake It! | |
| 1097 | Giga Bowser | Super Smash Bros. Series | Primary (3) | Advanced | Neutral Fire Attack ↑ |
World of Light (Molten Fortress) | Giga Bowser |
|
Final Destination | Giga Bowser | |
| 1133 | MONSTER | Famicom Grand Prix II: 3D Hot Rally Series | Support (1) | Novice | Braking Ability ↑ | Spirit Board | Giant Roy, Giant Wendy, Giant Iggy, Giant Morton |
|
Mushroomy Kingdom | Title Theme - 3D Hot Rally | |
| 1300 | Dice Block[a] | Super Mario Series | Support (1) | Novice | Improved Escape | Spirit Board (ver. 2.0.0 or later) | Mario, Peach | Rule: Item Tidal Wave (Crates)
|
Princess Peach's Castle | Pandemonium | |
| 1301 | River Survival[a] | Super Mario Series | Support (1) | Advanced | Falling Immunity | Spirit Board (ver. 2.0.0 or later) | Bowser, Kirby, Yoshi, Rosalina & Luma | Rule: Bob-omb Festival; Item Tidal Wave; Item: Food
|
Kongo Falls (Ω) | Slide (original) | |
| 1302 | Golden Dash Mushroom[a] | Super Mario Series | Support (2) | Ace | Giant | Spirit Board (ver. 2.0.0 or later) | Gold Mii Brawler | Rule: Attack Power ↑; Uncontrollable Speed; Item: Mario Kart
|
Figure-8 Circuit (Ω) | Mario Circuit - Mario Kart 8 | |
| 1303 | Piranha Plant | Super Mario Series | Fighter | N/A | N/A | Classic Mode as Piranha Plant | N/A | N/A | N/A | N/A | |
| 1321 | Peachette[b] | Super Mario Series | Primary (2) | Ace | Shield Jump ↑ |
Spirit Board (ver. 4.0.0 or later) | Peach, Mario, Luigi, Mii Brawler | Rule: Easy to Launch Hazard: Low Gravity
|
Mushroom Kingdom U | Ground Theme - New Super Mario Bros. U | |
| 1425 | Peach (Paper Mario: The Origami King)[c] | Paper Mario Series | Support (1) | Novice | Floaty Jumps | Spirit Board (ver. 8.1.0 or later) | Peach | Rule: Assist Trophy Enemies (Chain Chomp); Item: Hammer
|
Peach's Castle (Battlefield) | Paper Mario Series Medley | |
| 1426 | Olivia[c] | Paper Mario Series | Support (1) | Advanced | Air Defense ↑ | Spirit Board (ver. 8.1.0 or later) | Pikachu, Mario, Bowser | Rule: Defense ↑; Attack Power ↑; Item: Bob-omb
|
Paper Mario | Battle! - Paper Mario: Color Splash | |
| 1427 | King Olly[c] | Paper Mario Series | Primary (3) | Ace | Attack | Spirit Board (ver. 8.1.0 or later) | Toon Link, Metal Pac-Man |
|
Princess Peach's Castle (Ω) | Attack and Run! | |
| 1471 | Fury Bowser[d] | Super Mario Series | Primary (2) | Legend | Attack Fire Attack ↑ |
Spirit Board (ver. 11.0.1 or later) | Metal Bowser | Rule: Sudden Final Smash; Curry-Filled
|
Find Mii (Ω) | King Bowser - Super Mario Bros. 3 | |
| 1472 | Giga Cat Mario[d] | Super Mario Series | Primary (2) | Advanced | Shield Jump ↑ |
Spirit Board (ver. 11.0.1 or later) | Giant Mii Brawler, Bowser Jr. |
|
Find Mii (Ω) | The Great Tower Showdown 2 | |
| 1473 | Kittens[d] | Super Mario Series | Support (1) | Novice | Lightweight | Spirit Board (ver. 11.0.1 or later) | Tail Kirby ×5 | Rule: Item: Balls
|
Delfino Plaza (pipe island) | Main Theme - Super Mario 64 | |
| 1491 | Mario (Mario Golf: Super Rush)[e] | Mario Golf: Super Rush | Primary (2) | Ace | Attack Speed ↑ |
Spirit Board (ver. 12.0.0 or later) | Mario | Rule: Temporary Invincibility; Item: Balls
|
Yoshi's Island (Melee) (Ω) | World Tour | |
| 1492 | Luigi (Mario Golf: Super Rush)[e] | Mario Golf: Super Rush | Primary (2) | Advanced | Grab Battering Items Power ↑ |
Spirit Board (ver. 12.0.0 or later) | Luigi ×10 | Rule: Move Speed ↑; Item: Balls
|
Wuhu Island (bridge) | Mario Tennis / Mario Golf | |
| 1493 | Peach (Mario Golf: Super Rush)[e] | Mario Golf: Super Rush | Support (1) | Advanced | Battering Items ↑ | Spirit Board (ver. 12.0.0 or later) | Peach, Daisy | Rule: Item: Mario Kart Hazard: Heavy Wind
|
Delfino Plaza (columns) | Title Theme - Wii Sports Resort | |
| 1525 | Peach & Stella[f] | Super Mario Series | Primary (2) | Legend | Grab Jump ↑ |
Spirit Board (ver. 13.0.2 or later) | Peach, Kirby | Rule: Assist Trophy Enemies (Lyn, Chef Kawasaki, Akira)
|
Luigi's Mansion | Fossil Falls | |
| 1526 | Elephant Mario[f] | Super Mario Series | Support (2) | Ace | Slow Super Armor | Spirit Board (ver. 13.0.2 or later) | Giant Mario |
|
Fountain of Dreams | Ricco Harbor | |
| 1527 | Swordfighter Peach[f] | Super Mario Series | Primary (1) | Advanced | Attack Sword Attack ↑ |
Spirit Board (ver. 13.0.2 or later) | Lucina | Rule: Item: Swords
|
Hyrule Castle | Kingdom Stadium: Night | |
| 1528 | Wonder Flower & Talking Flower[f] | Super Mario Series | Support (1) | Novice | Fire Flower Equipped | Spirit Board (ver. 13.0.2 or later) | Tiny Kirby ×21 | Rule: Assist Trophy Enemies (Skull Kid); Item: Fire Flower
|
Mushroom Kingdom U | Pandemonium | |
1501–1528[edit]
The numbers by the primary spirits indicate the number of support spirit slots they have available, while the numbers by the support spirits indicate the number of slots they take up when equipped to primary spirits.
| # | Name | Image | Series / game | Type | Class | Strength / effect(s) | How to obtain | Spirit battle | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Opponent(s) | Battle conditions | Stage | Song | ||||||||
| 1501 | Sora (KINGDOM HEARTS II) | KINGDOM HEARTS Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 1502 | Sora (KINGDOM HEARTS 3D [Dream Drop Distance]) | KINGDOM HEARTS Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 1503 | Sora (KINGDOM HEARTS III) | KINGDOM HEARTS Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 1504 | Sora (Timeless River) | KINGDOM HEARTS Series | Fighter | N/A | N/A | Vault Shop | N/A | N/A | N/A | N/A | |
| 1505 | Riku | KINGDOM HEARTS Series | Primary (2) | Ace | Attack Sword Attack ↑ |
DLC Spirits (Sora) | Corrin (♂) | Rule: Move Speed ↑
|
Hollow Bastion | Hollow Bastion | |
| 1506 | Kairi | KINGDOM HEARTS Series | Support (1) | Novice | Critical-Health Defense ↑ | DLC Spirits (Sora) | Daisy, Sora |
|
Tortimer Island (clear) | Hand in Hand | |
| 1507 | Roxas | KINGDOM HEARTS Series | Support (3) | Legend | Weapon Attack & Move Speed ↑↑ | DLC Spirits (Sora) | Sora | Rule: Health Recovery; Move Speed ↑; Attack Power ↑
|
Hollow Bastion | Fragments of Sorrow | |
| 1508 | Axel | KINGDOM HEARTS Series | Primary (1) | Advanced | Attack Fire Attack ↑ |
DLC Spirits (Sora) | Roy |
|
Kalos Pokémon League | Destiny's Force | |
| 1509 | Xion | KINGDOM HEARTS Series | Support (1) | Advanced | Trade-Off Attacks ↑ | DLC Spirits (Sora) | Robin (♀), Robin (♂) ×2 |
|
Delfino Plaza (buildings) | Shrouding Dark Cloud | |
| 1510 | Terra | KINGDOM HEARTS Series | Primary (1) | Advanced | Attack Battering Items Power ↑ |
DLC Spirits (Sora) | Chrom | Rule: Assist Trophy Enemies (Ashley)
|
Hollow Bastion (Dive to the Heart) | Hollow Bastion | |
| 1511 | Ventus | KINGDOM HEARTS Series | Primary (2) | Advanced | Grab Speed ↑ |
DLC Spirits (Sora) | Sora, Dark Samus |
|
Gerudo Valley (Battlefield) | Shrouding Dark Cloud | |
| 1512 | Aqua | KINGDOM HEARTS Series | Primary (3) | Ace | Shield Magic Attack ↑ |
DLC Spirits (Sora) | Lucina, Mr. Game & Watch ×4 | Rule: Assist Trophy Enemies (Krystal)
|
Find Mii (Ω) | Night of Fate | |
| 1513 | Evil Ryu[g] | Street Fighter Series | Primary (0) | Legend | Neutral Fist Attack ↑ |
Spirit Board (ver. 13.0.1 or later) | Ryu | Rule: Attack Power ↑; Sudden Final Smash
|
Suzaku Castle (Ω) | M. Bison Stage Type B | |
| 1514 | Rauru[h] | The Legend of Zelda Series | Support (1) | Legend | Special-Move Power ↑ | Spirit Board (ver. 13.0.1 or later) | Mewtwo, Pit, Charizard, Inkling (♂), Robin (♀), Giant R.O.B., Zelda | N/A
|
Temple (Battlefield) | Calamity Ganon Battle - Second Form | |
| 1515 | Deep Cut[h] | Splatoon Series | Primary (2) | Ace | Grab Water Attack ↑ |
Spirit Board (ver. 13.0.1 or later) | Inkling ×2 | Rule: Assist Trophy Enemies (Squid Sisters)
|
Moray Towers | Calamari Inkantation | |
| 1516 | Noah & Mio[h] | — | Primary (3) | Ace | Attack Battering Items Power ↑ |
Spirit Board (ver. 13.0.1 or later) | Dark Samus, Shulk, Mii Brawler | N/A
|
Bridge of Eldin (Battlefield) | Battle!! - Xenoblade Chronicles 2 | |
| 1517 | Oatchi[h] | Pikmin Series | Support (1) | Novice | Shield Damage ↑ | Spirit Board (ver. 13.0.1 or later) | Kirby, Alph | Rule: Item: Hocotate Bomb
|
Distant Planet (Ω) | Garden of Hope (original) | |
| 1518 | The 13 Sentinels Pilots[i] | — | Primary (3) | Ace | Shield Weight ↑ |
Spirit Board (ver. 13.0.1 or later) | Giant R.O.B. ×13 | Rule: Sudden Final Smash
|
Fourside (Battlefield) | Marionation Gear | |
| 1519 | Power Pro-Kun, Aoi Hayakawa, & Mamoru Ikari[i] | eBASEBALL: POWER PROS | Primary (2) | Ace | Grab Battering Items Power ↑ |
Spirit Board (ver. 13.0.1 or later) | Ness, Villager (♀), Toon Link | Rule: Item: Beastball
|
Pokémon Stadium 2 | Baseball (Training) | |
| 1520 | Zagreus[i] | — | Primary (1) | Ace | Attack Sword Attack ↑ |
Spirit Board (ver. 13.0.1 or later) | Chrom ×3 | Rule: Sudden Final Smash
|
Dracula's Castle | Brain Cleaner | |
| 1521 | Koraidon & Miraidon[j] | Pokémon Series | Primary (3) | Legend | Attack Speed ↑ |
Spirit Board (ver. 13.0.1 or later) | Charizard | Rule: Attack Power ↑ Hazard: Zap Floor
|
Final Destination | Battle! (Reshiram/Zekrom) | |
| 1522 | Ogerpon[j] | Pokémon Series | Primary (1) | Ace | Grab Item Throw ↑ |
Spirit Board (ver. 13.0.1 or later) | Incineroar ×3, Metal Incineroar |
|
Tortimer Island | Battle (Wild Pokémon) - Pokémon Diamond / Pokémon Pearl | |
| 1523 | Terapagos[j] | Pokémon Series | Primary (2) | Ace | Shield Weight ↑ |
Spirit Board (ver. 13.0.1 or later) | Gold Squirtle, Metal Squirtle, Squirtle | Rule: Sudden Final Smash
|
Fountain of Dreams | Battle! (Champion) - Pokémon X / Pokémon Y | |
| 1524 | Sprigatito, Fuecoco, & Quaxly[j] | Pokémon Series | Support (1) | Advanced | Critical-Health Stats ↑ | Spirit Board (ver. 13.0.1 or later) | Ivysaur, Kirby, Squirtle |
|
Delfino Plaza | Battle! (Trainer) - Pokémon Sun / Pokémon Moon | |
| 1525 | Peach & Stella[f] | Super Mario Series | Primary (2) | Legend | Grab Jump ↑ |
Spirit Board (ver. 13.0.2 or later) | Peach, Kirby | Rule: Assist Trophy Enemies (Lyn, Chef Kawasaki, Akira)
|
Luigi's Mansion | Fossil Falls | |
| 1526 | Elephant Mario[f] | Super Mario Series | Support (2) | Ace | Slow Super Armor | Spirit Board (ver. 13.0.2 or later) | Giant Mario |
|
Fountain of Dreams | Ricco Harbor | |
| 1527 | Swordfighter Peach[f] | Super Mario Series | Primary (1) | Advanced | Attack Sword Attack ↑ |
Spirit Board (ver. 13.0.2 or later) | Lucina | Rule: Item: Swords
|
Hyrule Castle | Kingdom Stadium: Night | |
| 1528 | Wonder Flower & Talking Flower[f] | Super Mario Series | Support (1) | Novice | Fire Flower Equipped | Spirit Board (ver. 13.0.2 or later) | Tiny Kirby ×21 | Rule: Assist Trophy Enemies (Skull Kid); Item: Fire Flower
|
Mushroom Kingdom U | Pandemonium | |
Footnotes[edit]
- ^ a b c Originally exclusive to the "Oh Yeah! Mario Time!" spirit event that ran from December 28, 2018 to January 1, 2019[4]
- ^ Originally exclusive to the "Super Smash Sisters" spirit event that ran from May 31, 2019 to June 4, 2019
- ^ a b c Originally exclusive to the "Paper Mario: The Origami King" spirit event that ran from August 28, 2020 to September 1, 2020
- ^ a b c Originally exclusive to the "Bowser's Fury" spirit event that ran from April 9, 2021 to April 13, 2021
- ^ a b c Originally exclusive to the "Mario Golf: Super Rush" spirit event that ran from August 6, 2021 to August 10, 2021
- ^ a b c d e f g h Originally exclusive to the "Showtime and Wonder Spirits!" spirit event that ran from March 22, 2024 to March 26, 2024
- ^ Originally exclusive to the "Street Fighter 35th Anniversary" ("Street Fighter Turns 35!" in British English) spirit event that ran from January 14, 2022 to January 18, 2022
- ^ a b c d Originally exclusive to the "Fresh New Faces!" spirit event that ran from January 12, 2024 to January 16, 2024
- ^ a b c Originally exclusive to the "Sentinels, Gods, and Baseball" spirit event that ran from January 26, 2024 to January 30, 2024
- ^ a b c d Originally exclusive to the "New Pokémon Discoveries!" spirit event that ran from February 9, 2024 to February 13, 2024
Names in other languages[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | スピリッツ Supirittsu |
Spirits | [?] | |
| Chinese | 命魂 Mìng hún |
Literally "Life soul" | [?] | |
| French | Esprits | Spirits | [?] | |
| German | Geister | Ghosts | [?] | |
| Italian | Spiriti | Spirits | [?] | |
| Korean | 스피릿 Seupirit |
Spirit | [?] | |
| Russian | Духи Dukhi |
Spirits | [?] | |
| Spanish | Espíritus | Spirits | [?] |
Notes[edit]
- In version 1.0.0 of Super Smash Bros. Ultimate, the spirit list featured a number of differences from later versions:[5]
- King Boo, the 49th spirit, was listed as the 121st spirit, next to other spirits from the Luigi's Mansion series.
- Fishman was named "Merman" (this was also the name for the spirit shown in the World of Light trailer).[1]
- The Punch-Out!! opponent spirits (except Glass Joe) were ordered differently (from spirit numbers 936-945: Von Kaiser, King Hippo, Piston Hondo, Bear Hugger, Great Tiger, Don Flamenco, Soda Popinski, Bald Bull, Super Macho Man, and Mr. Sandman).
- The Super Smash Bros. Melee event match "Bomb-fest" utilizes conditions very similar to those used in Spirit Battles.
References[edit]
- ^ a b Nintendo of America (November 1, 2018). Super Smash Bros. Ultimate Direct 11.1.2018. YouTube (American English). Retrieved June 27, 2024.
- ^ Gameplay. Super Smash Blog (British English). Retrieved June 27, 2024.
- ^ Spirits. Super Smash Bros. Ultimate website (American English). Retrieved June 27, 2024.
- ^ Nintendo Versus Twitter
- ^ BeardBear (December 6, 2018). Super Smash Bros. Ultimate - All 1297 Spirits. YouTube. Retrieved June 27, 2024.