Red and blue blocks: Difference between revisions

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[[File:DKCR Switcheroo 4.png|200px|thumb|right|Reversible walls as they appear in ''Donkey Kong Country Returns'']]
[[File:DKCR Switcheroo 4.png|200px|thumb|right|Reversible walls as they appear in ''Donkey Kong Country Returns'']]
{{quote|[[Spin]] to make the ledges pop out and go back in! Boi-yoi-yoing!|Star Bunny|Super Mario Galaxy 2}}
{{quote|[[Spin]] to make the ledges pop out and go back in! Boi-yoi-yoing!|Star Bunny|Super Mario Galaxy 2}}
'''Reversible walls''' are special stage elements appearing in the [[Flip-Out Galaxy]] in ''[[Super Mario Galaxy 2]]''. They are red and blue walls that push out of the main giant wall sections in the [[galaxy]]. When the player [[spin]]s, the red reversible walls will push out of the main wall sections while the blue reversible walls retract back into the main wall sections, and vice versa. The player can use these walls as temporary platforms or [[Wall Jump|wall-jump]] up them to access other areas of the [[level]]. [[Cosmic Clone]]s are able to pass through reversible walls in order to follow the player's exact movements, just as they are able to pass through any other obstacle they encounter if necessary.
'''Reversible walls''' are special stage elements appearing in the [[Flip-Out Galaxy]] in ''[[Super Mario Galaxy 2]]''. They are red and blue walls that push out of the main giant wall sections in the [[galaxy]]. When the player [[spin]]s, the red reversible walls push out of the main wall sections while the blue reversible walls retract into the main wall sections, and vice versa. The player can use these walls as temporary platforms or [[Wall Jump|wall-jump]] up them to access other areas of the [[level]]. [[Cosmic Clone]]s are able to pass through reversible walls in order to follow the player's exact movements, just as they are able to pass through any other obstacle they encounter if necessary.


The same type of wall makes another appearance in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' in the [[Switcheroo]] level, where they extend out of the wall and retract back into the wall in the same way, except now, they are activated by switches on the walls instead of by spinning. In these games, they are used to allow the player(s) to cross large gaps or abysses, or to defeat certain [[List of enemies|enemies]] if the enemies are positioned in front of the wall sections.   
The same type of wall makes another appearance in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' in the [[Switcheroo]] level, where they extend out of the wall and retract into the wall in the same way, except now, they are activated by switches on the walls instead of by spinning. In these games, they are used to allow the player(s) to cross large gaps or abysses, or to defeat certain [[List of enemies|enemies]] if the enemies are positioned in front of the wall sections.   
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Revision as of 19:13, November 1, 2022

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

Mario wall-jumps up some reversible walls while avoiding Cosmic Clones.
Switcheroo
Reversible walls as they appear in Donkey Kong Country Returns
Spin to make the ledges pop out and go back in! Boi-yoi-yoing!”
Star Bunny, Super Mario Galaxy 2

Reversible walls are special stage elements appearing in the Flip-Out Galaxy in Super Mario Galaxy 2. They are red and blue walls that push out of the main giant wall sections in the galaxy. When the player spins, the red reversible walls push out of the main wall sections while the blue reversible walls retract into the main wall sections, and vice versa. The player can use these walls as temporary platforms or wall-jump up them to access other areas of the level. Cosmic Clones are able to pass through reversible walls in order to follow the player's exact movements, just as they are able to pass through any other obstacle they encounter if necessary.

The same type of wall makes another appearance in Donkey Kong Country Returns and Donkey Kong Country Returns 3D in the Switcheroo level, where they extend out of the wall and retract into the wall in the same way, except now, they are activated by switches on the walls instead of by spinning. In these games, they are used to allow the player(s) to cross large gaps or abysses, or to defeat certain enemies if the enemies are positioned in front of the wall sections.

See also

Names in other languages

Language Name Meaning
German Rot-Blau-Block (Super Mario Galaxy 2)
Red Blue Block (Super Mario Galaxy 2)
Italian Blocchi Blurossi (Super Mario Galaxy 2)
Red Blue Block (Super Mario Galaxy 2)