Hop-Chops: Difference between revisions

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{{species-infobox
{{species infobox
|image=[[File:Hop-Chop SM3DW Prima.jpg|200px]]
|image=[[File:Hop-Chop SM3DW Prima.jpg|200px]]
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
}}
}}
'''Hop-Chops''' (formerly singularized '''Hop-Chop'''<ref>Musa, Alexander, and Geson Hatchett. ''Super Mario 3D World'' PRIMA Official Game Guide. Page 101. "''Take the Hop-Chop that turned into the springboard with you as you cross the chasm using the giant Mushroom Trampolines. You’ve got to work fast, as the Hop-Chop will eventually recover and then you’ll drop it into the chasm. Cross the Checkpoint Flag, then go north from there and take the Hop-Chop with you up the steps; drop it at the center of the grass.''"</ref>) are uncommon enemies that appear in ''[[Super Mario 3D World]]'', ''[[Super Mario 3D World + Bowser's Fury]]'', and ''[[Super Mario Maker 2]]''. They are sentient green springboards with a square head, red eyes, and sharp teeth. These enemies usually appear in groups of three or more, and reside in areas where a [[springboard]] is required to obtain a collectible, such as a [[Green Star]].
'''Hop-Chops''' (formerly singularized '''Hop-Chop'''<ref>Musa, Alexander, and Geson Hatchett. ''Super Mario 3D World'' PRIMA Official Game Guide. Page 101. "''Take the Hop-Chop that turned into the springboard with you as you cross the chasm using the giant Mushroom Trampolines. You’ve got to work fast, as the Hop-Chop will eventually recover and then you’ll drop it into the chasm. Cross the Checkpoint Flag, then go north from there and take the Hop-Chop with you up the steps; drop it at the center of the grass.''"</ref>) are uncommon enemies that appear in ''[[Super Mario 3D World]]'', its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'', and ''[[Super Mario Maker 2]]''. They are sentient green springboards with a square head, red eyes, and sharp teeth. Their name is a portmanteau of "hop" and the phrase "chop-chop". These enemies usually appear in groups of three or more, and reside in areas where a [[springboard]] is required to obtain a collectible, such as a [[Green Star]].


==History==
==History==
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
===''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''===
[[File:SM3DW Early Hop-Chop Concept Art.jpg|thumb|left|200px|Concept art of Hop-Chops]]
[[File:SM3DW Early Hop-Chop Concept Art.jpg|thumb|left|200px|Concept art of Hop-Chops]]
Hop-Chops debut in ''Super Mario 3D World'', and are usually found in groups. When players approach a Hop-Chop, it will begin to bounce toward them. Hop-Chops can be defeated by any attack. Some Hop-Chops react slower than others; these ones turn into [[springboard]]s when defeated, which the player can then carry and use. Usually, one Hop-Chop per group can turn into a springboard. If left as a springboard for too long, it will turn back into a Hop-Chop. This can also happen while it is carried.
Hop-Chops debut in ''Super Mario 3D World'', and are usually found in groups. When players approach a Hop-Chop, it will begin to bounce toward them. Hop-Chops can be defeated by any attack. Some Hop-Chops react slower than others; these ones turn into [[Trampoline|springboard]]s when defeated, which the player can then carry and use. Usually, one Hop-Chop per group can turn into a springboard. If left as a springboard for too long, it will turn back into a Hop-Chop. This can also happen while it is carried.


Hop-Chops appear in [[Big Bounce Byway]], [[Searchlight Sneak]], and [[Mystery House Marathon]].
Hop-Chops appear in [[Big Bounce Byway]], [[Searchlight Sneak]], and [[Mystery House Marathon]].
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===''Super Mario Maker 2''===
===''Super Mario Maker 2''===
[[File:SMM2 SM3DW Big Hop-Chop.png|thumb|100px]]
[[File:SMM2 SM3DW Big Hop-Chop.png|thumb|100px]]
Hop-Chops reappear as enemies that can be placed in ''[[Super Mario Maker 2]]'' stages, exclusively in the ''[[Super Mario 3D World]]'' style. In this game, they no longer are defeated when jumped on, instead acting like Trampolines initially. When given wings, Hop-Chops jump and then hover above the ground before dropping back down.
Hop-Chops (singularized Hop-Chops for the first time) reappear as enemies that can be placed in ''[[Super Mario Maker 2]]'' stages, exclusively in the ''[[Super Mario 3D World]]'' style. In this game, they no longer are defeated when jumped on, instead acting like Trampolines initially. When given wings, Hop-Chops jump and then hover above the ground before dropping back down.


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario 3D World]]''
|file1=<tt>ObjectData/Skipper.szs</tt>
|name1=Skipper
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ホッパー
|Jap=ホッパー
|JapR=Hoppā
|JapR=Hoppā
|JapM=Hopper
|JapM=Hopper; shared with [[Punchy Paddy#Names in other languages|Punchy Paddy]] and [[Hopper#Names in other languages|Hopper]]
|Spa=Ñampolín
|Spa=Ñampolín
|SpaM=From "ñam" (yum) and "trampolín" (trampoline)
|SpaM=Portmanteau of "ñam" (yum) and "trampolín" (trampoline)
|Fra=Clip Hop
|Fre=Clip Hop
|FraM=
|FreM=
|Dut=Hop-Chops
|Dut=Hop-Chops
|DutM=-
|DutM=-
|Ita=Bion-Bion
|Ita=Bionbion
|ItaM=From "Boing" (a spring/jump sound)
|ItaM=From the onomatopoeia "boing"
|Ger=Schnappolin
|Ger=Schnappolin
|GerM=From "schnappen" (snap) and "Trampolin" (trampoline)
|GerM=From "schnappen" (to snap) and "trampolin" (trampoline)
|Rus=Прыг-ням
|Rus=Прыг-ням
|RusR=Pryg-nyam
|RusR=Pryg-nyam
|RusM=From прыг-скок ''pryg-skok'' (onomatopoeia for hopping) and ням ''nyam'' (yum).
|RusM=From "прыг-скок" (''pryg-skok'', onomatopoeia for hopping) and "ням" (''nyam'', yum)
|Kor=뛰용뛰용
|Kor=뛰용뛰용
|KorR=Ttuiyongttuiyong
|KorR=Ttuiyong-ttuiyong
|KorM=From 띠용띠용 (onomatopoeia for bouncing)
|KorM=From "띠용띠용" (''ttiyong-ttiyong'', onomatopoeia for bouncing)
|Chi=跳跳机 (Simplified)<br>跳跳機 (Traditional)
|Chi=跳跳机 (Simplified)<br>跳跳機 (Traditional)
|ChiR=Tiào Tiào Jī
|ChiR=Tiào Tiào Jī
|ChiM=Hopping Machine
|ChiM=Hopping Machine
}}
}}
==References==
==References==
<references/>
<references/>
{{SM3DW}}
{{SM3DW}}
{{SMM2}}
{{SMM2}}

Latest revision as of 08:52, January 8, 2024

Hop-Chops
A Hop-Chop from Super Mario 3D World.
First appearance Super Mario 3D World (2013)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)

Hop-Chops (formerly singularized Hop-Chop[1]) are uncommon enemies that appear in Super Mario 3D World, its Nintendo Switch port Super Mario 3D World + Bowser's Fury, and Super Mario Maker 2. They are sentient green springboards with a square head, red eyes, and sharp teeth. Their name is a portmanteau of "hop" and the phrase "chop-chop". These enemies usually appear in groups of three or more, and reside in areas where a springboard is required to obtain a collectible, such as a Green Star.

History[edit]

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[edit]

An early concept art from Super Mario 3D World, depicting Hop-Chops.
Concept art of Hop-Chops

Hop-Chops debut in Super Mario 3D World, and are usually found in groups. When players approach a Hop-Chop, it will begin to bounce toward them. Hop-Chops can be defeated by any attack. Some Hop-Chops react slower than others; these ones turn into springboards when defeated, which the player can then carry and use. Usually, one Hop-Chop per group can turn into a springboard. If left as a springboard for too long, it will turn back into a Hop-Chop. This can also happen while it is carried.

Hop-Chops appear in Big Bounce Byway, Searchlight Sneak, and Mystery House Marathon.

Hop-Chops reappear in the game's Nintendo Switch port Super Mario 3D World + Bowser's Fury, where they act the same way as they do in Super Mario 3D World.

Super Mario Maker 2[edit]

A Big Hop-Chops in the Super Mario 3D World style from Super Mario Maker 2

Hop-Chops (singularized Hop-Chops for the first time) reappear as enemies that can be placed in Super Mario Maker 2 stages, exclusively in the Super Mario 3D World style. In this game, they no longer are defeated when jumped on, instead acting like Trampolines initially. When given wings, Hop-Chops jump and then hover above the ground before dropping back down.

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 3D World ObjectData/Skipper.szs Skipper -

Names in other languages[edit]

Language Name Meaning
Japanese ホッパー
Hoppā
Hopper; shared with Punchy Paddy and Hopper

Chinese 跳跳机 (Simplified)
跳跳機 (Traditional)
Tiào Tiào Jī
Hopping Machine

Dutch Hop-Chops
-
French Clip Hop
 
German Schnappolin
From "schnappen" (to snap) and "trampolin" (trampoline)
Italian Bionbion
From the onomatopoeia "boing"
Korean 뛰용뛰용
Ttuiyong-ttuiyong
From "띠용띠용" (ttiyong-ttiyong, onomatopoeia for bouncing)

Russian Прыг-ням
Pryg-nyam
From "прыг-скок" (pryg-skok, onomatopoeia for hopping) and "ням" (nyam, yum)

Spanish Ñampolín
Portmanteau of "ñam" (yum) and "trampolín" (trampoline)

References[edit]

  1. ^ Musa, Alexander, and Geson Hatchett. Super Mario 3D World PRIMA Official Game Guide. Page 101. "Take the Hop-Chop that turned into the springboard with you as you cross the chasm using the giant Mushroom Trampolines. You’ve got to work fast, as the Hop-Chop will eventually recover and then you’ll drop it into the chasm. Cross the Checkpoint Flag, then go north from there and take the Hop-Chop with you up the steps; drop it at the center of the grass."