Gulp: Difference between revisions

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(It's "the only known way" should be in that sentence instead)
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[[File:PMTTYD_Gulp.png|right|thumb|The special move, '''Gulp'''.]]
{{PM move infobox
|game=[[Paper Mario: The Thousand-Year Door]]
|image=PMTTYD_Gulp.png
|mastered_by=[[Mini-Yoshi|Yoshi]]
|rank=Base Rank
|effect=Swallows an enemy, and spits it at the one behind it, damaging both
|attack=4+4 Base Rank<br>5+5 Super Rank<br>6+6 Ultra Rank
|target=Single frontmost grounded enemy, and the grounded enemy behind it
}}
'''Gulp''' is one of the default moves available to the [[Mini-Yoshi|Yoshi]] partner during the events of ''[[Paper Mario: The Thousand-Year Door]]''. For the cost of 4 [[Flower Point|FP]], Yoshi will swallow the frontmost grounded enemy, and spit it at the closest grounded enemy (if there is one), damaging both. In case of there not being any grounded foes behind the target, Gulp will still deal damage to the chosen enemy. To execute the [[Action Command]], the player must press and hold down the {{button|gcn|R}} Button until the gauge is full. Otherwise, the move will have no effect. Yoshi can target any frontmost grounded enemy with this move, but some bosses are too large for Yoshi to swallow. This attack [[Piercing attack|pierces defense]], but the damage dealt to the second enemy (the one that is spat at) will not benefit from [[Charged|positive status effects]] [[Huge|that raise]] [[POW-Up|Attack power]]. Gulp also features one opportunity to perform a [[stylish move]] by pressing {{button|gcn|A}} after Yoshi spits out the enemy.


'''Gulp''' is a starter move mastered by the [[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi Kid]] during the events by ''[[Paper Mario: The Thousand-Year Door]]''. It uses up 4 [[Flower Point|FP]]. The player must press and hold down the {{button|gcn|R}} button, then Yoshi will walk up to the enemy. When the gauge is full, the player should let go, and Yoshi will "gulp" down the enemy, smashing the enemy into another enemy. The Yoshi Kid can eat spiked enemies without hurting his mouth.
The move has a special property that lets it bypass the special defense of the [[Iron Cleft]]s. As this is the only move with this property, Yoshi is required to defeat them. Despite dialogue suggesting that the key to damaging the Iron Clefts is to find a way to make them damage each other, the [[Super Hammer]] and [[Ultra Hammer]]'s special moves fail to damage them.


The move is the only known way to defeat the [[Iron Cleft]]s, which are invincible to any other attacks. Also, defeating the Iron Clefts is [[Mario]]'s first task requiring [[Yoshi Kid]].
==Unused behaviors==
Internal code shows that Gulp was [[List of Paper Mario: The Thousand-Year Door pre-release and unused content|intended to]] work differently, including different outcomes for certain enemies. For example, the default outcome was supposed to be Yoshi swallowing an enemy outright, defeating them instantly without spitting them at a different enemy. This way of defeating enemies also bypassed any internal checks, such as preventing enemies from using [[Life Shroom]]s, and bosses from executing scripted events. This particular behavior can still be seen in the released game, exclusive to single-segment [[Pokey]]s or [[Poison Pokey]]s, with a 50% chance of happening. Other unused behaviors include a special animation for eating exploding enemies, and spitting out a giant fireball that damages all enemies in its path (presumably for use after eating a fiery enemy).<ref>[https://www.youtube.com/watch?v=UqthLjHA_Fo&ab_channel=jdaster64 Paper Mario: TTYD - (Mostly) Unused Gulp Behaviors] by jdaster64 on YouTube (Accessed on 11-28-2020)</ref>


==Names in other languages==
==Names in other languages==
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|Jap=のみこみ
|Jap=のみこみ
|JapR=Nomikomi
|JapR=Nomikomi
|JapM=Gulp. Can also mean 'apprehension'.
|JapM=Literally means "gulp"; also means "apprehension"
|Dut=Hap-slik-weg
|DutM=Literally means "bite, swallow, gone", a turn of phrase meaning to eat very fast
|Spa=Engullir
|Spa=Engullir
|SpaM=Gobble down
|SpaM=Gulp
|Fra=Gobgob
|Fre=Gobgob
|FraM=
|FreM=Onomatopea for chewing
|Ita=Indigestione
|ItaM=Indigestion
|Ger=Saugmatz
|GerM=Suck it up
}}
}}
==References==
<references/>


{{PMTTYD}}
{{PMTTYD}}
[[Category:Paper Mario: The Thousand-Year Door Moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[de:Saugmatz]]
[[de:Saugmatz]]
[[it:Indigestione]]

Latest revision as of 07:20, May 26, 2024

Paper Mario: The Thousand-Year Door move
Gulp
Gulp in the game Paper Mario: The Thousand-Year Door.
Mastered by Yoshi
Rank Base Rank
Effect Swallows an enemy, and spits it at the one behind it, damaging both
Target Single frontmost grounded enemy, and the grounded enemy behind it
Attack Power 4+4 Base Rank
5+5 Super Rank
6+6 Ultra Rank

Gulp is one of the default moves available to the Yoshi partner during the events of Paper Mario: The Thousand-Year Door. For the cost of 4 FP, Yoshi will swallow the frontmost grounded enemy, and spit it at the closest grounded enemy (if there is one), damaging both. In case of there not being any grounded foes behind the target, Gulp will still deal damage to the chosen enemy. To execute the Action Command, the player must press and hold down the R Button Button until the gauge is full. Otherwise, the move will have no effect. Yoshi can target any frontmost grounded enemy with this move, but some bosses are too large for Yoshi to swallow. This attack pierces defense, but the damage dealt to the second enemy (the one that is spat at) will not benefit from positive status effects that raise Attack power. Gulp also features one opportunity to perform a stylish move by pressing A Button after Yoshi spits out the enemy.

The move has a special property that lets it bypass the special defense of the Iron Clefts. As this is the only move with this property, Yoshi is required to defeat them. Despite dialogue suggesting that the key to damaging the Iron Clefts is to find a way to make them damage each other, the Super Hammer and Ultra Hammer's special moves fail to damage them.

Unused behaviors[edit]

Internal code shows that Gulp was intended to work differently, including different outcomes for certain enemies. For example, the default outcome was supposed to be Yoshi swallowing an enemy outright, defeating them instantly without spitting them at a different enemy. This way of defeating enemies also bypassed any internal checks, such as preventing enemies from using Life Shrooms, and bosses from executing scripted events. This particular behavior can still be seen in the released game, exclusive to single-segment Pokeys or Poison Pokeys, with a 50% chance of happening. Other unused behaviors include a special animation for eating exploding enemies, and spitting out a giant fireball that damages all enemies in its path (presumably for use after eating a fiery enemy).[1]

Names in other languages[edit]

Language Name Meaning
Japanese のみこみ
Nomikomi
Literally means "gulp"; also means "apprehension"

Dutch Hap-slik-weg
Literally means "bite, swallow, gone", a turn of phrase meaning to eat very fast
French Gobgob
Onomatopea for chewing
German Saugmatz
Suck it up
Italian Indigestione
Indigestion
Spanish Engullir
Gulp

References[edit]

  1. ^ Paper Mario: TTYD - (Mostly) Unused Gulp Behaviors by jdaster64 on YouTube (Accessed on 11-28-2020)