Tease: Difference between revisions

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|ac=NICE
|ac=NICE
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'''Tease''' is a move that can be performed by [[Ms. Mowz]] in ''[[Paper Mario: The Thousand-Year Door]]'' at the cost 3 [[Flower Point|FP]] upon reaching Super Rank. It involves Ms. Mowz and three clones of herself jumping around, attempting to [[dizzy|daze]] the enemies based on the individual enemies' resistance and the Action Command success. To execute the [[Action Command]] the player must hold {{button|gcn|A}} to fill up the gauge, but if it overfills, it will begin to empty out of control. If at the end of the timer, the gauge is filled past two thirds, the odds of inflicting the status will equal to the enemy' susceptibility, and if the gauge is filled for less than two thirds the chance of inflicting dizziness will be decreased.
'''Tease''' is a move that can be performed by [[Ms. Mowz]] in ''[[Paper Mario: The Thousand-Year Door]]'' at the cost 3 [[Flower Point|FP]] upon reaching Super Rank. It involves Ms. Mowz and three clones of herself jumping around, attempting to [[dizzy]] the enemies based on the individual enemies' resistance and the Action Command success. To execute the [[Action Command]] the player must hold {{button|gcn|A}} to fill an on-screen gauge as much as possible within a time limit, without overfilling it; if overfilled, the player will lose control over the gauge and it will gradually empty. When the time ends, if the gauge is filled past two thirds then the odds of inflicting the dizzy status on each enemy will be equal to the enemy's base susceptibility; if the gauge is filled for less than two thirds, the chance of inflicting dizziness will be decreased.


The player can input {{button|gcn|A}} as Ms. Mowz lands a backflips after finishing the move to perform a [[Stylish move]]. Furthermore in the Japanese version, the stylish has a increased [[Star Power]] modifier.
The player can input {{button|gcn|A}} as Ms. Mowz lands a backflip after finishing the move to perform a [[Stylish move]]. The stylish has an increased [[Star Power]] modifier in the Japanese version.


==Names in other languages==
==Names in other languages==
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|Jap=まどわせ~る
|Jap=まどわせ~る
|JapR=Madowase~ru
|JapR=Madowase~ru
|JapM=From「まどわせる」(''madowaseru'', to trick). The symbol ~ denotes a playful attitude and emphasis and is common place, particularly in entertainment media (e.g. manga, video games and anime).
|JapM=From「まどわせる」(''madowaseru'', to trick). The symbol ~ denotes a playful attitude.
|Ita=SqUiTsQUit
|Ita=SqUiTsQUit
|ItaM= "Squeak Squeak" written in alternate caps to indicate dizziness.  
|ItaM= "Squeak Squeak" written in alternate caps to indicate dizziness.  
|Ger=Schwindling
|Ger=Schwindling
|GerM= From "schwindlig" meaning dizzy and the suffix -ling.
|GerM= From "schwindlig" (dizzy) and the diminutive suffix "-ling".
|SpaE=Confusión<ref>[https://www.youtube.com/watch?v=Zhu6QQEJyLI "Paper Mario: La Puerta Milenaria en Español"].</ref>
|SpaE=Confusión
|SpaEM=Confusion
|SpaEM=Confusion
|Fre=Chassé croisé
|Fre=Chassé croisé
|FreM=Comings and goings, an expression usually used to describe a situation of two people looking for each other without meeting
|FreM=Lit. "Comings and goings". An expression usually used to describe a situation of two people looking for each other without meeting.
}}
}}
==References==
<references/>


{{PMTTYD}}
{{PMTTYD}}
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[de:Schwindling]]
[[de:Schwindling]]

Revision as of 13:17, April 16, 2024

Paper Mario: The Thousand-Year Door move
Tease
Ms. Mowz using Tease on a Paratroopa and a Koopa in Hooktail Castle
Mastered by Ms. Mowz
Rank Super Rank
FP cost 3
Effect Ms. Mowz attempts to daze all enemies
Target All enemies
Action Command Tier NICE

Tease is a move that can be performed by Ms. Mowz in Paper Mario: The Thousand-Year Door at the cost 3 FP upon reaching Super Rank. It involves Ms. Mowz and three clones of herself jumping around, attempting to dizzy the enemies based on the individual enemies' resistance and the Action Command success. To execute the Action Command the player must hold A Button to fill an on-screen gauge as much as possible within a time limit, without overfilling it; if overfilled, the player will lose control over the gauge and it will gradually empty. When the time ends, if the gauge is filled past two thirds then the odds of inflicting the dizzy status on each enemy will be equal to the enemy's base susceptibility; if the gauge is filled for less than two thirds, the chance of inflicting dizziness will be decreased.

The player can input A Button as Ms. Mowz lands a backflip after finishing the move to perform a Stylish move. The stylish has an increased Star Power modifier in the Japanese version.

Names in other languages

Language Name Meaning
Japanese まどわせ~る
Madowase~ru
From「まどわせる」(madowaseru, to trick). The symbol ~ denotes a playful attitude.

French Chassé croisé
Lit. "Comings and goings". An expression usually used to describe a situation of two people looking for each other without meeting.
German Schwindling
From "schwindlig" (dizzy) and the diminutive suffix "-ling".
Italian SqUiTsQUit
"Squeak Squeak" written in alternate caps to indicate dizziness.
Spanish (NOE) Confusión
Confusion