Clock Out: Difference between revisions

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[[Image:ClockoutPM2.png|thumb|200px|The '''Clock Out''' bomb increasing before detonation.]]
{{PM move infobox
'''Clock Out''' is a Special Move that can be used in ''[[Paper Mario: The Thousand-Year Door]]''. It can [[immobilize]] [[Mario]]'s party, the audience, or the enemy's party for 1 to 3 turns (depending on timing and success of Action Commands) and uses 2 [[Star Power|SP]]. Against most bosses and stronger enemies, the success rate is very low; however, it has a 50% chance of working if it is at maximum gauge. If used on the audience, SP recovery will stop, as the audience cannot throw stars while immobilized. The move is very similar to [[Time Out]] from ''[[Paper Mario]]''.
|game=[[Paper Mario: The Thousand-Year Door]]
 
|image=ClockoutPM2.png
To use this move, Mario must have the [[Emerald Star]], obtained at the end of Chapter 2. When used, a huge bomb will fall from the ceiling along with three random buttons ({{button|gcn|A}}, {{button|gcn|B}}, or {{button|gcn|X}}) under Mario's party, the audience, or the enemy's party. The bomb explodes in about ten seconds. Repeatedly press the button under the desired target to pass it. Buttons will change rapidly and as such the targets will change after a few seconds. Whichever group the bomb explodes in will be immobilized. There is also a green gauge under the bomb. If full when the bomb explodes, it will immobilize for 3 turns, instead of just 2 or 1 (if the Action Command is poorly executed). This gauge can be filled by repeatedly pressing {{button|gcn|A}}, {{button|gcn|B}}, or {{button|gcn|X}}. There is also a chance that a [[Shy Guy]] will get in the way and stop the move, so Mario must be careful.
|mastered_by=[[Mario]]
|attack=0
|star=[[Emerald Star]]
|effect=[[Immobilized|Immobilizing]] the target.
|target=All
}}
'''Clock Out''' is a special move in ''[[Paper Mario: The Thousand-Year Door]]'' that has a chance of [[immobilized|immobilizing]] the target. It is acquired after obtaining the [[Emerald Star]] from Chapter 2. and uses up two [[Star Power|SP]]. Upon starting the move, a bomb falls from the ceiling and lands near [[Mario]]. To pass the bomb to the enemies, the player must mash either {{button|gcn|B}}, {{button|gcn|A}} or {{button|gcn|X}} repeatedly over the current target. There are three possible places where the bomb could land: Mario's side, the enemies' side, or the audience. The player needs to try to get it to the enemies' side to freeze them. Over time, the buttons will switch places and the player should hit the button showing up over the enemies. Sometimes, a [[Shy Guy]] can bounce the bomb back into Mario every so often. Once the bomb explodes, how long the targets get immobilized depends on how well the [[Action Command]] is performed. The effect can range from one turn to three turns. [[Bill Blaster]]s, [[X-Yux]]es, [[Smorg]] and [[Bonetail]] are completely immune to the move.<ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref>


==Names in Other Languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=ジカンヨトマレ<br>''Jikanyo Tomare''
|Jap=ジカンヨトマレ
|JapR=Jikanyo Tomare
|JapM=Time, Stop
|JapM=Time, Stop
|Ger=Paralyse
|GerM=Paralyze
|Fre=Stopchrono
|FreM=Time Stop
|Ita=Fermatempo
|Ita=Fermatempo
|ItaM=Time Stop
|ItaM=Time Stop
|Spa=Tiempo Muerto
|SpaM=Time out
}}
}}
{{RPG Attacks|||1}}
 
[[Category:Special Moves]]
==References==
[[Category:Paper Mario: The Thousand-Year Door]]
<references/>
[[Category:Paper Mario Special Moves]]
 
{{PMTTYD}}
[[Category:Paper Mario: The Thousand-Year Door moves]]

Revision as of 09:17, October 11, 2023

Paper Mario: The Thousand-Year Door move
Clock Out
ClockoutPM2.png
Mastered by Mario
Crystal Star Emerald Star
Effect Immobilizing the target.
Target All
Attack Power 0

Clock Out is a special move in Paper Mario: The Thousand-Year Door that has a chance of immobilizing the target. It is acquired after obtaining the Emerald Star from Chapter 2. and uses up two SP. Upon starting the move, a bomb falls from the ceiling and lands near Mario. To pass the bomb to the enemies, the player must mash either B Button, A Button or X Button repeatedly over the current target. There are three possible places where the bomb could land: Mario's side, the enemies' side, or the audience. The player needs to try to get it to the enemies' side to freeze them. Over time, the buttons will switch places and the player should hit the button showing up over the enemies. Sometimes, a Shy Guy can bounce the bomb back into Mario every so often. Once the bomb explodes, how long the targets get immobilized depends on how well the Action Command is performed. The effect can range from one turn to three turns. Bill Blasters, X-Yuxes, Smorg and Bonetail are completely immune to the move.[1]

Names in other languages

Language Name Meaning
Japanese ジカンヨトマレ
Jikanyo Tomare
Time, Stop

French Stopchrono
Time Stop
German Paralyse
Paralyze
Italian Fermatempo
Time Stop
Spanish Tiempo Muerto
Time out

References