Hop-Chops: Difference between revisions

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===''Super Mario Maker 2''===
===''Super Mario Maker 2''===
[[File:SMM2 SM3DW Big Hop-Chop.png|thumb|left|100px]]
Hop-Chops reappear as enemies that can be placed in ''[[Super Mario Maker 2]]'' stages, exclusively in the ''[[Super Mario 3D World]]'' style. In this game, they can be jumped on for a higher bounce, acting like Trampolines.
Hop-Chops reappear as enemies that can be placed in ''[[Super Mario Maker 2]]'' stages, exclusively in the ''[[Super Mario 3D World]]'' style. In this game, they can be jumped on for a higher bounce, acting like Trampolines.
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==Names in other languages==
==Names in other languages==

Revision as of 22:09, September 1, 2019

It has been requested that this article be rewritten.

Template:Species-infobox

An early concept art from Super Mario 3D World, depicting Hop-Chops.
Concept art of a Hop-Chops

Hop-Chops are uncommon enemies that first appear in Super Mario 3D World. They are sentient green springboards with a square head, red eyes, and sharp teeth. These enemies usually appear in groups of three or more, and reside in areas where a springboard is required for objects, like Green Stars.

History

Super Mario 3D World

In Super Mario 3D World, when players approach a group of Hop-Chops, they will begin to bounce towards them. Hop-Chops can be defeated by jumping on top of them, hitting them with projectiles, or swiping them with the Tanooki tail or Cat claws. Defeating a Hop-Chops sometimes turns it into a springboard which the player can carry and use, and is often used as a puzzle element in which the player has to figure out which Hop-Chops among the group will turn into a springboard upon defeat, rather than just falling apart into pieces. If a Hop-Chops does not break apart after being attacked, a sound will play signaling that the player has found the 'correct' one.

As springboards, Hop-Chops can be picked up, carried, and thrown. Much like Brolders, Hop-Chops that do not break upon being hit will come back to life if they are not attacked after a certain period of time. Also like Brolders, if a Hop-Chops turns back to normal while in a player's hands, that player will take damage before dropping them.

Super Mario Maker 2

A Big Hop-Chops in the Super Mario 3D World style from Super Mario Maker 2

Hop-Chops reappear as enemies that can be placed in Super Mario Maker 2 stages, exclusively in the Super Mario 3D World style. In this game, they can be jumped on for a higher bounce, acting like Trampolines.

Names in other languages

Language Name Meaning
Japanese ホッパー[1]
Hoppā
Hopper

Dutch Hop-Chops
-
German Schnappolin
From "schnappen" (snap) and "Trampolin" (trampoline)
Korean 뛰용뛰용
Ttuiyongttuiyong
From 띠용띠용 (onomatopoeia for bouncing)

Russian Прыг-ням
Pryg-nyam
From прыг-скок pryg-skok (onomatopoeia for hopping) and ням nyam (yum).

Spanish (NOA) Ñampolín
From "ñam" (yum) and "trampolín" (trampoline)

References

  1. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D World section, page 227.