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{{redirect|Firefox|the similar fireball enemy also referred to as firefox|[[Fireball (Donkey Kong)]]|[[Fox McCloud|Fox]]'s up special move in the Super Smash Bros. series|[[Fox McCloud#Fire Fox|Fox McCloud § Fire Fox]]}}
{{redirect|Firefox|the similar fireball enemy also referred to as firefox|[[Fireball (Donkey Kong)]]|Fox's up special move in the [[Super Smash Bros. (series)|Super Smash Bros. series]]|[[Fox|Fox McCloud]]}}
{{Species-infobox
{{species infobox
|title=Fire
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire from ''[[Perfect Ban Mario Character Daijiten]]''
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|parent_species=[[Fireball (Donkey Kong)|Fireball (''Donkey Kong'')]]
|variant_of=[[Fireball (Donkey Kong)|Fireball (''Donkey Kong'')]]
|related=[[F Boy]]
|variants=[[Fireball Boy]]
}}
}}
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also '''fireballs'''<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, NES, and Atari 7800 ports.</ref>, '''foxfires'''<ref>Instruction manuals for MS-DOS and Apple II ports.</ref> and '''firefoxes'''<ref>Instruction manual for Atari 8-bit port.</ref>) are [[List of enemies|enemies]] that exclusively appear in the [[100m|100 m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also known as '''fireballs''',<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.</ref> '''firefoxes''',<ref>Instruction manual for Atari 8-bit port.</ref> and '''foxfires''')<ref>Instruction manuals for MS-DOS and Apple II ports:
*wingi (October 13, 2019). [https://www.mobygames.com/game/pc-booter/donkey-kong/cover-art/gameCoverId,598451/ Donkey Kong Covers <small>(PC Booter)</small>]. '' MobyGames''. Retrieved July 14, 2021.
*Phone Battles (June 15, 2019). [https://youtu.be/Nwx9AgdYWbk?t=334 Donkey Kong Arcade Unboxing OG 1981 Mini Arcade, Game & Watch, Apple II & Atari 2600]. ''YouTube''. Retrieved July 14, 2021.</ref> are [[List of enemies|enemies]] that debuted in the [[100m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.
==History==
===''Donkey Kong''===
{{multiframe|[[File:DK Arcade Fire Sprite.png]] [[File:DK Blue Firefox.png]]|align=left}}
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s. If a [[Bolt (object)|bolt]] is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. In the arcade version, there can only be five or fewer Fires on the screen at the same time, lowered to four in the [[Nintendo Entertainment System]] port of the game.
[[File:DKGB Foxfire.png|frame|left]]
In the [[Donkey Kong (Game Boy)|Game Boy version]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
 
Fireballs retain their role of enemies in ''[[Donkey Kong 64]]''{{'}}s built-in port of the ''Donkey Kong'' arcade game.
{{br|left}}
===Family BASIC===
In the [[Family BASIC]] accessory to the [[Family Computer]], Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter [[mini-game]].


==History==
===''NES Remix'' series===
===''Donkey Kong'' franchise===
Fires appear in ''Donkey Kong''-related challenges in ''[[NES Remix]]'', ''[[NES Remix Pack]]'', and ''[[Ultimate NES Remix]]''.
 
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
====''Donkey Kong''====
====''Donkey Kong''====
[[File:DK Arcade Fire Sprite.png|thumb]]
{{PEGMCE profile
[[File:DK Blue Firefox.png|thumb]]
|name=おじゃま虫(ファイア) (JP) / Fire (EN)
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s. If a [[Bolt (object)|bolt]] is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] port of the game.
|shusshin=ゴースト族
{{br}}
|seikaku=のんびり屋
|tojo_gemu=ドンキー
|desc='''<big>遅いけどばかにできない</big><br>
マリオと出会って10年以上、いちばん長いつきあいのザコ敵キャラだ。ファイア系・ゴースト族の長老。動きはゆっくりだが、とにかくジャマ。タイミングをはかって、抜けよう。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''). [https://i.imgur.com/JvlCwyh.jpeg Page 49].</ref>
|origin=Ghost clan
|disposition=Easygoing
|game_appearances=Donkey
|eng_desc='''''<big>Slow but not ridiculous</big><br>
''He has been Mario's longest-standing enemy character for more than 10 years. He is an elder of the fire and ghost clan. He moves slowly, but he is a nuisance. Try to get out of the way at the right time.''
}}


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for [[Game Boy]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
{{PEGMCE profile
 
|name=ファイア (JP) / Fire (EN)
====''Donkey Kong 64''====
|artwork=[[File:Firefox Perfect.png|120px]]
During the events of ''[[Donkey Kong 64]]'', Fires retain their role of enemies in a built-in port of the classic ''Donkey Kong'' game, playable through an arcade machine found inside [[Frantic Factory]].
|shusshin=ゴースト族
 
|seikaku=落ち着きがない
===Family BASIC===
|tojo_gemu=GBドンキー
In the [[Family BASIC]] accessory to the [[Family Computer]], Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter [[mini-game]].
|desc='''<big>かわいい目をしたファイア</big><br>
GB版ドンキーのファイアは、マシュマロのような体にかわいい目をしている。でもこの姿に油断して触れてしまうと丸焦げに…。飛び越えるのは難しいのでハンマーで倒そう。<ref name=Daijiten2>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''). [https://i.imgur.com/SVoSXOo.jpeg Page 176].</ref>
|origin=Ghost clan
|disposition=Restless
|game_appearances=GB Donkey
|eng_desc='''''<big>Fire with cute eyes</big><br>
''The Fire from the GB version of Donkey has a marshmallow-like body and cute eyes. But if you are careless and touch it, you will be burned to a crisp. It is difficult to jump over it, so use a hammer to knock it down.''
}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ファイア<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 19.</ref><br>''Faia''<br>おじゃま虫<ref>Instruction manual for Famicom home version.</ref><br>''ojama mushi''<br>ファイアボール<ref>Family BASIC instruction manual character map.</ref><br>''Faiabōru''
|Jap=ファイアボール<ref>Family BASIC handbook.</ref><br>''Faiabōru''<br>ファイア<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet. Page 19.</ref><ref name=Daijiten/><br>''Faia''<br>おじゃま虫<ref>''Donkey Kong'' Famicom instruction booklet. Page 4.</ref><br>''ojama mushi''
|JapM=Fire<br><br>trouble bug<br><br>Fireball
|JapM=Fireball<br><br>Fire<br><br>trouble bug
|Dut=Fire<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 15: "Tips".</ref>
|Dut=Fire<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 15: "Tips".</ref>
|DutM=-
|DutM=-
|Spa=Fuego{{ref needed}}
|Spa=Fuego{{ref needed}}
|SpaM=Fire
|SpaM=Fire
|Ita=Fiammetto{{ref needed}}
|Ita=Fuoco<ref>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian manual, pag. 21</ref><br>Fire<ref>''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Virtual Console]]) Italian e-manual, pag. 15</ref><br>Fiamma<ref>''[[Donkey Kong (game)|Donkey Kong]]'' (3DS - [[Virtual Console]]) Italian e-manual, pag. 8</ref><ref>''[[NES Remix]]'', ''Donkey Kong'' levels 7-1 and 7-2 "''Colpisci la fiamma con il martello!''" & "''Supera la fiamma con un salto!''"</ref>
|ItaM=[[Lava Bubble#Names in other languages|Lava Bubble]]
|ItaM=Fire<br>-<br>Flame
}}
}}


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{{DK}}
{{DK}}
{{DK64}}
{{DK64}}
[[Category:Fire Creatures]]
[[Category:Fire creatures]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (Game Boy) Enemies]]
[[Category:Donkey Kong (Game Boy) enemies]]

Revision as of 22:47, January 26, 2024

"Firefox" redirects here. For information about the similar fireball enemy also referred to as firefox, see Fireball (Donkey Kong). For Fox's up special move in the Super Smash Bros. series, see Fox McCloud.
Fire
A Fire from 100m from Donkey Kong, seemingly specifically for the Game Boy game.
Artwork of a Fire from Perfect Ban Mario Character Daijiten
First appearance Donkey Kong (1981)
Latest appearance Ultimate NES Remix (2014)
Variant of Fireball (Donkey Kong)
Variants

Fires[1] (also known as fireballs,[2] firefoxes,[3] and foxfires)[4] are enemies that debuted in the 100m level of Donkey Kong. In most versions, they are depicted as a slightly larger variant of the Fireball enemy that appears in other levels.

History

Donkey Kong

Sprite of a Fire from Donkey Kong (Arcade) Blue Fire

Fires make their first appearance in the original Donkey Kong as enemies. They exclusively appear in 100 m, and as they are slightly larger than the Fireball enemies that appear in other levels, they are more difficult to jump over. Fires can climb ladders, but cannot reverse directions during the climb. If Mario jumps over a Fire, he receives points. If a bolt is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. In the arcade version, there can only be five or fewer Fires on the screen at the same time, lowered to four in the Nintendo Entertainment System port of the game.

Fire (compressed)

In the Game Boy version, Fires appear in the Start, which is a recreation of the arcade original.

Fireballs retain their role of enemies in Donkey Kong 64's built-in port of the Donkey Kong arcade game.

Family BASIC

In the Family BASIC accessory to the Family Computer, Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter mini-game.

NES Remix series

Fires appear in Donkey Kong-related challenges in NES Remix, NES Remix Pack, and Ultimate NES Remix.

Profiles and statistics

Perfect Ban Mario Character Daijiten

Donkey Kong

おじゃま虫(ファイア) (JP) / Fire (EN)
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Original text (Japanese) Translation
出身しゅっしん ゴースト族 Place of origin Ghost clan
性格せいかく のんびり屋 Disposition Easygoing
登場とうじょうゲーム ドンキー Game appearances Donkey
遅いけどばかにできない

マリオと出会って10年以上、いちばん長いつきあいのザコ敵キャラだ。ファイア系・ゴースト族の長老。動きはゆっくりだが、とにかくジャマ。タイミングをはかって、抜けよう。[5]

Slow but not ridiculous

He has been Mario's longest-standing enemy character for more than 10 years. He is an elder of the fire and ghost clan. He moves slowly, but he is a nuisance. Try to get out of the way at the right time.

Donkey Kong (Game Boy)

ファイア (JP) / Fire (EN)
A Fire from 100m from Donkey Kong, seemingly specifically for the Game Boy game.
Original text (Japanese) Translation
出身しゅっしん ゴースト族 Place of origin Ghost clan
性格せいかく 落ち着きがない Disposition Restless
登場とうじょうゲーム GBドンキー Game appearances GB Donkey
かわいい目をしたファイア

GB版ドンキーのファイアは、マシュマロのような体にかわいい目をしている。でもこの姿に油断して触れてしまうと丸焦げに…。飛び越えるのは難しいのでハンマーで倒そう。[6]

Fire with cute eyes

The Fire from the GB version of Donkey has a marshmallow-like body and cute eyes. But if you are careless and touch it, you will be burned to a crisp. It is difficult to jump over it, so use a hammer to knock it down.

Names in other languages

Language Name Meaning
Japanese ファイアボール[7]
Faiabōru
ファイア[8][5]
Faia
おじゃま虫[9]
ojama mushi

Fireball

Fire

trouble bug

Dutch Fire[10]
-
Italian Fuoco[11]
Fire[12]
Fiamma[13][14]
Fire
-
Flame
Spanish Fuego[citation needed]
Fire

References

  1. ^ Game Boy Donkey Kong English instruction booklet, page 21.
  2. ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.
  3. ^ Instruction manual for Atari 8-bit port.
  4. ^ Instruction manuals for MS-DOS and Apple II ports:
  5. ^ a b Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Page 49.
  6. ^ Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Page 176.
  7. ^ Family BASIC handbook.
  8. ^ Game Boy Donkey Kong Japanese instruction booklet. Page 19.
  9. ^ Donkey Kong Famicom instruction booklet. Page 4.
  10. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 15: "Tips".
  11. ^ Donkey Kong Italian manual, pag. 21
  12. ^ Donkey Kong (Virtual Console) Italian e-manual, pag. 15
  13. ^ Donkey Kong (3DS - Virtual Console) Italian e-manual, pag. 8
  14. ^ NES Remix, Donkey Kong levels 7-1 and 7-2 "Colpisci la fiamma con il martello!" & "Supera la fiamma con un salto!"